Shipwright/soh/assets/scenes/dungeons/ydan/ydan_room_1.h

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#pragma once
#define dydan_room_1DL_000A40 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1DL_000A40"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1DL_000A40[] = dydan_room_1DL_000A40;
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#else
static const char ydan_room_1DL_000A40[] __attribute__((aligned (2))) = dydan_room_1DL_000A40;
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#endif
#define dydan_room_1Tex_001798 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1Tex_001798"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1Tex_001798[] = dydan_room_1Tex_001798;
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#else
static const char ydan_room_1Tex_001798[] __attribute__((aligned (2))) = dydan_room_1Tex_001798;
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#endif
#define dydan_room_1Tex_001F98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1Tex_001F98"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1Tex_001F98[] = dydan_room_1Tex_001F98;
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#else
static const char ydan_room_1Tex_001F98[] __attribute__((aligned (2))) = dydan_room_1Tex_001F98;
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#endif
#define dydan_room_1Tex_000F98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1Tex_000F98"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1Tex_000F98[] = dydan_room_1Tex_000F98;
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#else
static const char ydan_room_1Tex_000F98[] __attribute__((aligned (2))) = dydan_room_1Tex_000F98;
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#endif
#define dydan_room_1Tex_002798 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1Tex_002798"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1Tex_002798[] = dydan_room_1Tex_002798;
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#else
static const char ydan_room_1Tex_002798[] __attribute__((aligned (2))) = dydan_room_1Tex_002798;
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#endif
#define dydan_room_1DL_003110 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1DL_003110"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1DL_003110[] = dydan_room_1DL_003110;
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#else
static const char ydan_room_1DL_003110[] __attribute__((aligned (2))) = dydan_room_1DL_003110;
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#endif
#define dydan_room_1Tex_003200 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1Tex_003200"
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#ifdef _WIN32
static const __declspec(align(2)) char ydan_room_1Tex_003200[] = dydan_room_1Tex_003200;
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#else
static const char ydan_room_1Tex_003200[] __attribute__((aligned (2))) = dydan_room_1Tex_003200;
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#endif