Shipwright/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.h

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#pragma once
#define dHAKAdanCH_room_1DL_008B10 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_008B10"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_008B10[] = dHAKAdanCH_room_1DL_008B10;
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#else
static const char HAKAdanCH_room_1DL_008B10[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_008B10;
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#endif
#define dHAKAdanCH_room_1Tex_00A158 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00A158"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00A158[] = dHAKAdanCH_room_1Tex_00A158;
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#else
static const char HAKAdanCH_room_1Tex_00A158[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00A158;
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#endif
#define dHAKAdanCH_room_1DL_005E60 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_005E60"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_005E60[] = dHAKAdanCH_room_1DL_005E60;
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#else
static const char HAKAdanCH_room_1DL_005E60[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_005E60;
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#endif
#define dHAKAdanCH_room_1Tex_009758 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_009758"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_009758[] = dHAKAdanCH_room_1Tex_009758;
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#else
static const char HAKAdanCH_room_1Tex_009758[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_009758;
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#endif
#define dHAKAdanCH_room_1Tex_008D58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_008D58"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_008D58[] = dHAKAdanCH_room_1Tex_008D58;
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#else
static const char HAKAdanCH_room_1Tex_008D58[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_008D58;
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#endif
#define dHAKAdanCH_room_1Tex_009358 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_009358"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_009358[] = dHAKAdanCH_room_1Tex_009358;
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#else
static const char HAKAdanCH_room_1Tex_009358[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_009358;
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#endif
#define dHAKAdanCH_room_1DL_007358 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_007358"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_007358[] = dHAKAdanCH_room_1DL_007358;
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#else
static const char HAKAdanCH_room_1DL_007358[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_007358;
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#endif
#define dHAKAdanCH_room_1Tex_00A558 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00A558"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00A558[] = dHAKAdanCH_room_1Tex_00A558;
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#else
static const char HAKAdanCH_room_1Tex_00A558[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00A558;
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#endif
#define dHAKAdanCH_room_1DL_007EA8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_007EA8"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_007EA8[] = dHAKAdanCH_room_1DL_007EA8;
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#else
static const char HAKAdanCH_room_1DL_007EA8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_007EA8;
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#endif
#define dHAKAdanCH_room_1DL_0067E8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_0067E8"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_0067E8[] = dHAKAdanCH_room_1DL_0067E8;
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#else
static const char HAKAdanCH_room_1DL_0067E8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_0067E8;
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#endif
#define dHAKAdanCH_room_1DL_000A70 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_000A70"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_000A70[] = dHAKAdanCH_room_1DL_000A70;
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#else
static const char HAKAdanCH_room_1DL_000A70[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_000A70;
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#endif
#define dHAKAdanCH_room_1DL_0018D8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_0018D8"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_0018D8[] = dHAKAdanCH_room_1DL_0018D8;
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#else
static const char HAKAdanCH_room_1DL_0018D8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_0018D8;
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#endif
#define dHAKAdanCH_room_1DL_0040C0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_0040C0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_0040C0[] = dHAKAdanCH_room_1DL_0040C0;
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#else
static const char HAKAdanCH_room_1DL_0040C0[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_0040C0;
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#endif
#define dHAKAdanCH_room_1Tex_00AD58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00AD58"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00AD58[] = dHAKAdanCH_room_1Tex_00AD58;
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#else
static const char HAKAdanCH_room_1Tex_00AD58[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00AD58;
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#endif
#define dHAKAdanCH_room_1Tex_009F58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_009F58"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_009F58[] = dHAKAdanCH_room_1Tex_009F58;
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#else
static const char HAKAdanCH_room_1Tex_009F58[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_009F58;
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#endif
#define dHAKAdanCH_room_1Tex_008F58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_008F58"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_008F58[] = dHAKAdanCH_room_1Tex_008F58;
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#else
static const char HAKAdanCH_room_1Tex_008F58[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_008F58;
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#endif
#define dHAKAdanCH_room_1Tex_009158 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_009158"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_009158[] = dHAKAdanCH_room_1Tex_009158;
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#else
static const char HAKAdanCH_room_1Tex_009158[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_009158;
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#endif
#define dHAKAdanCH_room_1DL_00B040 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_00B040"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_00B040[] = dHAKAdanCH_room_1DL_00B040;
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#else
static const char HAKAdanCH_room_1DL_00B040[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_00B040;
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#endif