Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_10.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dbdan_room_10DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_10DL_003790"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_10DL_003790[] = dbdan_room_10DL_003790;
#else
static const char bdan_room_10DL_003790[] __attribute__((aligned (2))) = dbdan_room_10DL_003790;
#endif
#define dbdan_room_10Set_0000B0DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_10Set_0000B0DL_003790"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_10Set_0000B0DL_003790[] = dbdan_room_10Set_0000B0DL_003790;
#else
static const char bdan_room_10Set_0000B0DL_003790[] __attribute__((aligned (2))) = dbdan_room_10Set_0000B0DL_003790;
#endif