Shipwright/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHAKAdanCH_room_1DL_008CB0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_008CB0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_008CB0[] = dHAKAdanCH_room_1DL_008CB0;
#else
static const char HAKAdanCH_room_1DL_008CB0[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_008CB0;
#endif
#define dHAKAdanCH_room_1Tex_00A2F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00A2F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00A2F8[] = dHAKAdanCH_room_1Tex_00A2F8;
#else
static const char HAKAdanCH_room_1Tex_00A2F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00A2F8;
#endif
#define dHAKAdanCH_room_1DL_006000 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_006000"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_006000[] = dHAKAdanCH_room_1DL_006000;
#else
static const char HAKAdanCH_room_1DL_006000[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_006000;
#endif
#define dHAKAdanCH_room_1Tex_0098F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_0098F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_0098F8[] = dHAKAdanCH_room_1Tex_0098F8;
#else
static const char HAKAdanCH_room_1Tex_0098F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_0098F8;
#endif
#define dHAKAdanCH_room_1Tex_008EF8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_008EF8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_008EF8[] = dHAKAdanCH_room_1Tex_008EF8;
#else
static const char HAKAdanCH_room_1Tex_008EF8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_008EF8;
#endif
#define dHAKAdanCH_room_1Tex_0094F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_0094F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_0094F8[] = dHAKAdanCH_room_1Tex_0094F8;
#else
static const char HAKAdanCH_room_1Tex_0094F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_0094F8;
#endif
#define dHAKAdanCH_room_1DL_0074F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_0074F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_0074F8[] = dHAKAdanCH_room_1DL_0074F8;
#else
static const char HAKAdanCH_room_1DL_0074F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_0074F8;
#endif
#define dHAKAdanCH_room_1Tex_00A6F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00A6F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00A6F8[] = dHAKAdanCH_room_1Tex_00A6F8;
#else
static const char HAKAdanCH_room_1Tex_00A6F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00A6F8;
#endif
#define dHAKAdanCH_room_1DL_008048 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_008048"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_008048[] = dHAKAdanCH_room_1DL_008048;
#else
static const char HAKAdanCH_room_1DL_008048[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_008048;
#endif
#define dHAKAdanCH_room_1DL_006988 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_006988"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_006988[] = dHAKAdanCH_room_1DL_006988;
#else
static const char HAKAdanCH_room_1DL_006988[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_006988;
#endif
#define dHAKAdanCH_room_1DL_000C10 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_000C10"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_000C10[] = dHAKAdanCH_room_1DL_000C10;
#else
static const char HAKAdanCH_room_1DL_000C10[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_000C10;
#endif
#define dHAKAdanCH_room_1DL_001A78 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_001A78"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_001A78[] = dHAKAdanCH_room_1DL_001A78;
#else
static const char HAKAdanCH_room_1DL_001A78[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_001A78;
#endif
#define dHAKAdanCH_room_1DL_004260 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_004260"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_004260[] = dHAKAdanCH_room_1DL_004260;
#else
static const char HAKAdanCH_room_1DL_004260[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_004260;
#endif
#define dHAKAdanCH_room_1Tex_00AEF8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00AEF8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00AEF8[] = dHAKAdanCH_room_1Tex_00AEF8;
#else
static const char HAKAdanCH_room_1Tex_00AEF8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00AEF8;
#endif
#define dHAKAdanCH_room_1Tex_00A0F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_00A0F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_00A0F8[] = dHAKAdanCH_room_1Tex_00A0F8;
#else
static const char HAKAdanCH_room_1Tex_00A0F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_00A0F8;
#endif
#define dHAKAdanCH_room_1Tex_0090F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_0090F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_0090F8[] = dHAKAdanCH_room_1Tex_0090F8;
#else
static const char HAKAdanCH_room_1Tex_0090F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_0090F8;
#endif
#define dHAKAdanCH_room_1Tex_0092F8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1Tex_0092F8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1Tex_0092F8[] = dHAKAdanCH_room_1Tex_0092F8;
#else
static const char HAKAdanCH_room_1Tex_0092F8[] __attribute__((aligned (2))) = dHAKAdanCH_room_1Tex_0092F8;
#endif
#define dHAKAdanCH_room_1DL_00B1E0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_00B1E0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_1DL_00B1E0[] = dHAKAdanCH_room_1DL_00B1E0;
#else
static const char HAKAdanCH_room_1DL_00B1E0[] __attribute__((aligned (2))) = dHAKAdanCH_room_1DL_00B1E0;
#endif