Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_4.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHAKAdan_room_4DL_001418 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_4DL_001418"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_4DL_001418[] = dHAKAdan_room_4DL_001418;
#else
static const char HAKAdan_room_4DL_001418[] __attribute__((aligned (2))) = dHAKAdan_room_4DL_001418;
#endif
#define dHAKAdan_room_4Tex_001438 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_4Tex_001438"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_4Tex_001438[] = dHAKAdan_room_4Tex_001438;
#else
static const char HAKAdan_room_4Tex_001438[] __attribute__((aligned (2))) = dHAKAdan_room_4Tex_001438;
#endif