Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_0.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHAKAdan_room_0DL_008170 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_008170"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_0DL_008170[] = dHAKAdan_room_0DL_008170;
#else
static const char HAKAdan_room_0DL_008170[] __attribute__((aligned (2))) = dHAKAdan_room_0DL_008170;
#endif
#define dHAKAdan_room_0Tex_00A1A0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_00A1A0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_0Tex_00A1A0[] = dHAKAdan_room_0Tex_00A1A0;
#else
static const char HAKAdan_room_0Tex_00A1A0[] __attribute__((aligned (2))) = dHAKAdan_room_0Tex_00A1A0;
#endif
#define dHAKAdan_room_0Tex_0091A0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_0091A0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_0Tex_0091A0[] = dHAKAdan_room_0Tex_0091A0;
#else
static const char HAKAdan_room_0Tex_0091A0[] __attribute__((aligned (2))) = dHAKAdan_room_0Tex_0091A0;
#endif
#define dHAKAdan_room_0Tex_0081A0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_0081A0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_0Tex_0081A0[] = dHAKAdan_room_0Tex_0081A0;
#else
static const char HAKAdan_room_0Tex_0081A0[] __attribute__((aligned (2))) = dHAKAdan_room_0Tex_0081A0;
#endif
#define dHAKAdan_room_0DL_00ACA8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0DL_00ACA8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_0DL_00ACA8[] = dHAKAdan_room_0DL_00ACA8;
#else
static const char HAKAdan_room_0DL_00ACA8[] __attribute__((aligned (2))) = dHAKAdan_room_0DL_00ACA8;
#endif
#define dHAKAdan_room_0Tex_00ACB8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_00ACB8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_0Tex_00ACB8[] = dHAKAdan_room_0Tex_00ACB8;
#else
static const char HAKAdan_room_0Tex_00ACB8[] __attribute__((aligned (2))) = dHAKAdan_room_0Tex_00ACB8;
#endif