mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-11 20:15:07 -05:00
1125 lines
40 KiB
C++
1125 lines
40 KiB
C++
|
/*****************************************************************************/
|
||
|
/* SCompression.cpp Copyright (c) Ladislav Zezula 2003 */
|
||
|
/*---------------------------------------------------------------------------*/
|
||
|
/* This module serves as a bridge between StormLib code and (de)compression */
|
||
|
/* functions. All (de)compression calls go (and should only go) through this */
|
||
|
/* module. No system headers should be included in this module to prevent */
|
||
|
/* compile-time problems. */
|
||
|
/*---------------------------------------------------------------------------*/
|
||
|
/* Date Ver Who Comment */
|
||
|
/* -------- ---- --- ------- */
|
||
|
/* 01.04.03 1.00 Lad The first version of SCompression.cpp */
|
||
|
/* 19.11.03 1.01 Dan Big endian handling */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
#define __STORMLIB_SELF__
|
||
|
#include "StormLib.h"
|
||
|
#include "StormCommon.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Local structures
|
||
|
|
||
|
// Information about the input and output buffers for pklib
|
||
|
typedef struct
|
||
|
{
|
||
|
unsigned char * pbInBuff; // Pointer to input data buffer
|
||
|
unsigned char * pbInBuffEnd; // End of the input buffer
|
||
|
unsigned char * pbOutBuff; // Pointer to output data buffer
|
||
|
unsigned char * pbOutBuffEnd; // Pointer to output data buffer
|
||
|
} TDataInfo;
|
||
|
|
||
|
// Prototype of the compression function
|
||
|
// Function doesn't return an error. A success means that the size of compressed buffer
|
||
|
// is lower than size of uncompressed buffer.
|
||
|
typedef void (*COMPRESS)(
|
||
|
void * pvOutBuffer, // [out] Pointer to the buffer where the compressed data will be stored
|
||
|
int * pcbOutBuffer, // [in] Pointer to length of the buffer pointed by pvOutBuffer
|
||
|
void * pvInBuffer, // [in] Pointer to the buffer with data to compress
|
||
|
int cbInBuffer, // [in] Length of the buffer pointer by pvInBuffer
|
||
|
int * pCmpType, // [in] Compression-method specific value. ADPCM Setups this for the following Huffman compression
|
||
|
int nCmpLevel); // [in] Compression specific value. ADPCM uses this. Should be set to zero.
|
||
|
|
||
|
// Prototype of the decompression function
|
||
|
// Returns 1 if success, 0 if failure
|
||
|
typedef int (*DECOMPRESS)(
|
||
|
void * pvOutBuffer, // [out] Pointer to the buffer where to store decompressed data
|
||
|
int * pcbOutBuffer, // [in] Pointer to total size of the buffer pointed by pvOutBuffer
|
||
|
// [out] Contains length of the decompressed data
|
||
|
void * pvInBuffer, // [in] Pointer to data to be decompressed
|
||
|
int cbInBuffer); // [in] Length of the data to be decompressed
|
||
|
|
||
|
// Table of compression functions
|
||
|
typedef struct
|
||
|
{
|
||
|
unsigned long uMask; // Compression mask
|
||
|
COMPRESS Compress; // Compression function
|
||
|
} TCompressTable;
|
||
|
|
||
|
// Table of decompression functions
|
||
|
typedef struct
|
||
|
{
|
||
|
unsigned long uMask; // Decompression bit
|
||
|
DECOMPRESS Decompress; // Decompression function
|
||
|
} TDecompressTable;
|
||
|
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* */
|
||
|
/* Support for Huffman compression (0x01) */
|
||
|
/* */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
void Compress_huff(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
THuffmannTree ht(true);
|
||
|
TOutputStream os(pvOutBuffer, *pcbOutBuffer);
|
||
|
|
||
|
STORMLIB_UNUSED(nCmpLevel);
|
||
|
*pcbOutBuffer = ht.Compress(&os, pvInBuffer, cbInBuffer, *pCmpType);
|
||
|
}
|
||
|
|
||
|
int Decompress_huff(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
THuffmannTree ht(false);
|
||
|
TInputStream is(pvInBuffer, cbInBuffer);
|
||
|
|
||
|
*pcbOutBuffer = ht.Decompress(pvOutBuffer, *pcbOutBuffer, &is);
|
||
|
return (*pcbOutBuffer == 0) ? 0 : 1;
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support for ZLIB compression (0x02) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
void Compress_ZLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
z_stream z; // Stream information for zlib
|
||
|
int windowBits;
|
||
|
int nResult;
|
||
|
|
||
|
// Keep compilers happy
|
||
|
STORMLIB_UNUSED(pCmpType);
|
||
|
STORMLIB_UNUSED(nCmpLevel);
|
||
|
|
||
|
// Fill the stream structure for zlib
|
||
|
z.next_in = (Bytef *)pvInBuffer;
|
||
|
z.avail_in = (uInt)cbInBuffer;
|
||
|
z.total_in = cbInBuffer;
|
||
|
z.next_out = (Bytef *)pvOutBuffer;
|
||
|
z.avail_out = *pcbOutBuffer;
|
||
|
z.total_out = 0;
|
||
|
z.zalloc = NULL;
|
||
|
z.zfree = NULL;
|
||
|
|
||
|
// Determine the proper window bits (WoW.exe build 12694)
|
||
|
if(cbInBuffer <= 0x100)
|
||
|
windowBits = 8;
|
||
|
else if(cbInBuffer <= 0x200)
|
||
|
windowBits = 9;
|
||
|
else if(cbInBuffer <= 0x400)
|
||
|
windowBits = 10;
|
||
|
else if(cbInBuffer <= 0x800)
|
||
|
windowBits = 11;
|
||
|
else if(cbInBuffer <= 0x1000)
|
||
|
windowBits = 12;
|
||
|
else if(cbInBuffer <= 0x2000)
|
||
|
windowBits = 13;
|
||
|
else if(cbInBuffer <= 0x4000)
|
||
|
windowBits = 14;
|
||
|
else
|
||
|
windowBits = 15;
|
||
|
|
||
|
// Initialize the compression.
|
||
|
// Storm.dll uses zlib version 1.1.3
|
||
|
// Wow.exe uses zlib version 1.2.3
|
||
|
nResult = deflateInit2(&z,
|
||
|
6, // Compression level used by WoW MPQs
|
||
|
Z_DEFLATED,
|
||
|
windowBits,
|
||
|
8,
|
||
|
Z_DEFAULT_STRATEGY);
|
||
|
if(nResult == Z_OK)
|
||
|
{
|
||
|
// Call zlib to compress the data
|
||
|
nResult = deflate(&z, Z_FINISH);
|
||
|
|
||
|
if(nResult == Z_OK || nResult == Z_STREAM_END)
|
||
|
*pcbOutBuffer = z.total_out;
|
||
|
|
||
|
deflateEnd(&z);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int Decompress_ZLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
z_stream z; // Stream information for zlib
|
||
|
int nResult;
|
||
|
|
||
|
// Fill the stream structure for zlib
|
||
|
z.next_in = (Bytef *)pvInBuffer;
|
||
|
z.avail_in = (uInt)cbInBuffer;
|
||
|
z.total_in = cbInBuffer;
|
||
|
z.next_out = (Bytef *)pvOutBuffer;
|
||
|
z.avail_out = *pcbOutBuffer;
|
||
|
z.total_out = 0;
|
||
|
z.zalloc = NULL;
|
||
|
z.zfree = NULL;
|
||
|
|
||
|
// Initialize the decompression structure. Storm.dll uses zlib version 1.1.3
|
||
|
if((nResult = inflateInit(&z)) == Z_OK)
|
||
|
{
|
||
|
// Call zlib to decompress the data
|
||
|
nResult = inflate(&z, Z_FINISH);
|
||
|
*pcbOutBuffer = z.total_out;
|
||
|
inflateEnd(&z);
|
||
|
}
|
||
|
|
||
|
return (nResult >= Z_OK);
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support functions for PKWARE Data Compression Library compression (0x08) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
// Function loads data from the input buffer. Used by Pklib's "implode"
|
||
|
// and "explode" function as user-defined callback
|
||
|
// Returns number of bytes loaded
|
||
|
//
|
||
|
// char * buf - Pointer to a buffer where to store loaded data
|
||
|
// unsigned int * size - Max. number of bytes to read
|
||
|
// void * param - Custom pointer, parameter of implode/explode
|
||
|
|
||
|
static unsigned int ReadInputData(char * buf, unsigned int * size, void * param)
|
||
|
{
|
||
|
TDataInfo * pInfo = (TDataInfo *)param;
|
||
|
unsigned int nMaxAvail = (unsigned int)(pInfo->pbInBuffEnd - pInfo->pbInBuff);
|
||
|
unsigned int nToRead = *size;
|
||
|
|
||
|
// Check the case when not enough data available
|
||
|
if(nToRead > nMaxAvail)
|
||
|
nToRead = nMaxAvail;
|
||
|
|
||
|
// Load data and increment offsets
|
||
|
memcpy(buf, pInfo->pbInBuff, nToRead);
|
||
|
pInfo->pbInBuff += nToRead;
|
||
|
assert(pInfo->pbInBuff <= pInfo->pbInBuffEnd);
|
||
|
return nToRead;
|
||
|
}
|
||
|
|
||
|
// Function for store output data. Used by Pklib's "implode" and "explode"
|
||
|
// as user-defined callback
|
||
|
//
|
||
|
// char * buf - Pointer to data to be written
|
||
|
// unsigned int * size - Number of bytes to write
|
||
|
// void * param - Custom pointer, parameter of implode/explode
|
||
|
|
||
|
static void WriteOutputData(char * buf, unsigned int * size, void * param)
|
||
|
{
|
||
|
TDataInfo * pInfo = (TDataInfo *)param;
|
||
|
unsigned int nMaxWrite = (unsigned int)(pInfo->pbOutBuffEnd - pInfo->pbOutBuff);
|
||
|
unsigned int nToWrite = *size;
|
||
|
|
||
|
// Check the case when not enough space in the output buffer
|
||
|
if(nToWrite > nMaxWrite)
|
||
|
nToWrite = nMaxWrite;
|
||
|
|
||
|
// Write output data and increments offsets
|
||
|
memcpy(pInfo->pbOutBuff, buf, nToWrite);
|
||
|
pInfo->pbOutBuff += nToWrite;
|
||
|
assert(pInfo->pbOutBuff <= pInfo->pbOutBuffEnd);
|
||
|
}
|
||
|
|
||
|
static void Compress_PKLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
TDataInfo Info; // Data information
|
||
|
char * work_buf = STORM_ALLOC(char, CMP_BUFFER_SIZE);// Pklib's work buffer
|
||
|
unsigned int dict_size; // Dictionary size
|
||
|
unsigned int ctype = CMP_BINARY; // Compression type
|
||
|
|
||
|
// Keep compilers happy
|
||
|
STORMLIB_UNUSED(pCmpType);
|
||
|
STORMLIB_UNUSED(nCmpLevel);
|
||
|
|
||
|
// Handle no-memory condition
|
||
|
if(work_buf != NULL)
|
||
|
{
|
||
|
// Fill data information structure
|
||
|
memset(work_buf, 0, CMP_BUFFER_SIZE);
|
||
|
Info.pbInBuff = (unsigned char *)pvInBuffer;
|
||
|
Info.pbInBuffEnd = (unsigned char *)pvInBuffer + cbInBuffer;
|
||
|
Info.pbOutBuff = (unsigned char *)pvOutBuffer;
|
||
|
Info.pbOutBuffEnd = (unsigned char *)pvOutBuffer + *pcbOutBuffer;
|
||
|
|
||
|
//
|
||
|
// Set the dictionary size
|
||
|
//
|
||
|
// Diablo I uses fixed dictionary size of CMP_IMPLODE_DICT_SIZE3
|
||
|
// Starcraft I uses the variable dictionary size based on algorithm below
|
||
|
//
|
||
|
|
||
|
if (cbInBuffer < 0x600)
|
||
|
dict_size = CMP_IMPLODE_DICT_SIZE1;
|
||
|
else if(0x600 <= cbInBuffer && cbInBuffer < 0xC00)
|
||
|
dict_size = CMP_IMPLODE_DICT_SIZE2;
|
||
|
else
|
||
|
dict_size = CMP_IMPLODE_DICT_SIZE3;
|
||
|
|
||
|
// Do the compression
|
||
|
if(implode(ReadInputData, WriteOutputData, work_buf, &Info, &ctype, &dict_size) == CMP_NO_ERROR)
|
||
|
*pcbOutBuffer = (int)(Info.pbOutBuff - (unsigned char *)pvOutBuffer);
|
||
|
|
||
|
STORM_FREE(work_buf);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int Decompress_PKLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
TDataInfo Info; // Data information
|
||
|
char * work_buf;
|
||
|
int nResult = 0;
|
||
|
|
||
|
// Allocate Pklib's work buffer
|
||
|
if((work_buf = STORM_ALLOC(char, EXP_BUFFER_SIZE)) != NULL)
|
||
|
{
|
||
|
// Fill data information structure
|
||
|
memset(work_buf, 0, EXP_BUFFER_SIZE);
|
||
|
Info.pbInBuff = (unsigned char *)pvInBuffer;
|
||
|
Info.pbInBuffEnd = (unsigned char *)pvInBuffer + cbInBuffer;
|
||
|
Info.pbOutBuff = (unsigned char *)pvOutBuffer;
|
||
|
Info.pbOutBuffEnd = (unsigned char *)pvOutBuffer + *pcbOutBuffer;
|
||
|
|
||
|
// Do the decompression
|
||
|
if(explode(ReadInputData, WriteOutputData, work_buf, &Info) == CMP_NO_ERROR)
|
||
|
nResult = 1;
|
||
|
|
||
|
// Give away the number of decompressed bytes
|
||
|
*pcbOutBuffer = (int)(Info.pbOutBuff - (unsigned char *)pvOutBuffer);
|
||
|
STORM_FREE(work_buf);
|
||
|
}
|
||
|
|
||
|
return nResult;
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support for Bzip2 compression (0x10) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
static void Compress_BZIP2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
bz_stream strm;
|
||
|
int blockSize100k = 9;
|
||
|
int workFactor = 30;
|
||
|
int bzError;
|
||
|
|
||
|
// Keep compilers happy
|
||
|
STORMLIB_UNUSED(pCmpType);
|
||
|
STORMLIB_UNUSED(nCmpLevel);
|
||
|
|
||
|
// Initialize the BZIP2 compression
|
||
|
strm.bzalloc = NULL;
|
||
|
strm.bzfree = NULL;
|
||
|
strm.opaque = NULL;
|
||
|
|
||
|
// Blizzard uses 9 as blockSize100k, (0x30 as workFactor)
|
||
|
// Last checked on Starcraft II
|
||
|
if(BZ2_bzCompressInit(&strm, blockSize100k, 0, workFactor) == BZ_OK)
|
||
|
{
|
||
|
strm.next_in = (char *)pvInBuffer;
|
||
|
strm.avail_in = cbInBuffer;
|
||
|
strm.next_out = (char *)pvOutBuffer;
|
||
|
strm.avail_out = *pcbOutBuffer;
|
||
|
|
||
|
// Perform the compression
|
||
|
for(;;)
|
||
|
{
|
||
|
bzError = BZ2_bzCompress(&strm, (strm.avail_in != 0) ? BZ_RUN : BZ_FINISH);
|
||
|
if(bzError == BZ_STREAM_END || bzError < 0)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Put the stream into idle state
|
||
|
BZ2_bzCompressEnd(&strm);
|
||
|
|
||
|
if(bzError > 0)
|
||
|
*pcbOutBuffer = strm.total_out_lo32;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int Decompress_BZIP2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
bz_stream strm;
|
||
|
int nResult;
|
||
|
|
||
|
// Initialize the BZIP2 decompression
|
||
|
strm.next_in = (char *)pvInBuffer;
|
||
|
strm.avail_in = cbInBuffer;
|
||
|
strm.next_out = (char *)pvOutBuffer;
|
||
|
strm.avail_out = *pcbOutBuffer;
|
||
|
strm.bzalloc = NULL;
|
||
|
strm.bzfree = NULL;
|
||
|
strm.opaque = NULL;
|
||
|
|
||
|
// Initialize decompression
|
||
|
if((nResult = BZ2_bzDecompressInit(&strm, 0, 0)) == BZ_OK)
|
||
|
{
|
||
|
// Perform the decompression
|
||
|
nResult = BZ2_bzDecompress(&strm);
|
||
|
*pcbOutBuffer = strm.total_out_lo32;
|
||
|
BZ2_bzDecompressEnd(&strm);
|
||
|
}
|
||
|
|
||
|
return (nResult >= BZ_OK);
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support functions for LZMA compression (0x12) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
#define LZMA_HEADER_SIZE (1 + LZMA_PROPS_SIZE + 8)
|
||
|
|
||
|
static SRes LZMA_Callback_Progress(void * /* p */, UInt64 /* inSize */, UInt64 /* outSize */)
|
||
|
{
|
||
|
return SZ_OK;
|
||
|
}
|
||
|
|
||
|
static void * LZMA_Callback_Alloc(void *p, size_t size)
|
||
|
{
|
||
|
p = p;
|
||
|
return STORM_ALLOC(BYTE, size);
|
||
|
}
|
||
|
|
||
|
/* address can be 0 */
|
||
|
static void LZMA_Callback_Free(void *p, void *address)
|
||
|
{
|
||
|
p = p;
|
||
|
if(address != NULL)
|
||
|
STORM_FREE(address);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Note: So far, I haven't seen any files compressed by LZMA.
|
||
|
// This code haven't been verified against code ripped from Starcraft II Beta,
|
||
|
// but we know that Starcraft LZMA decompression code is able to decompress
|
||
|
// the data compressed by StormLib.
|
||
|
//
|
||
|
|
||
|
static void Compress_LZMA(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
ICompressProgress Progress;
|
||
|
CLzmaEncProps props;
|
||
|
ISzAlloc SzAlloc;
|
||
|
Byte * pbOutBuffer = (Byte *)pvOutBuffer;
|
||
|
Byte * destBuffer;
|
||
|
SizeT destLen = *pcbOutBuffer;
|
||
|
SizeT srcLen = cbInBuffer;
|
||
|
Byte encodedProps[LZMA_PROPS_SIZE];
|
||
|
size_t encodedPropsSize = LZMA_PROPS_SIZE;
|
||
|
SRes nResult;
|
||
|
|
||
|
// Keep compilers happy
|
||
|
STORMLIB_UNUSED(pCmpType);
|
||
|
STORMLIB_UNUSED(nCmpLevel);
|
||
|
|
||
|
// Fill the callbacks in structures
|
||
|
Progress.Progress = LZMA_Callback_Progress;
|
||
|
SzAlloc.Alloc = LZMA_Callback_Alloc;
|
||
|
SzAlloc.Free = LZMA_Callback_Free;
|
||
|
|
||
|
// Initialize properties
|
||
|
LzmaEncProps_Init(&props);
|
||
|
|
||
|
// Perform compression
|
||
|
destBuffer = (Byte *)pvOutBuffer + LZMA_HEADER_SIZE;
|
||
|
destLen = *pcbOutBuffer - LZMA_HEADER_SIZE;
|
||
|
nResult = LzmaEncode(destBuffer,
|
||
|
&destLen,
|
||
|
(Byte *)pvInBuffer,
|
||
|
srcLen,
|
||
|
&props,
|
||
|
encodedProps,
|
||
|
&encodedPropsSize,
|
||
|
0,
|
||
|
&Progress,
|
||
|
&SzAlloc,
|
||
|
&SzAlloc);
|
||
|
if(nResult != SZ_OK)
|
||
|
return;
|
||
|
|
||
|
// If we failed to compress the data
|
||
|
if(destLen >= (SizeT)(*pcbOutBuffer - LZMA_HEADER_SIZE))
|
||
|
return;
|
||
|
|
||
|
// Write "useFilter" variable. Blizzard MPQ must not use filter.
|
||
|
*pbOutBuffer++ = 0;
|
||
|
|
||
|
// Copy the encoded properties to the output buffer
|
||
|
memcpy(pvOutBuffer, encodedProps, encodedPropsSize);
|
||
|
pbOutBuffer += encodedPropsSize;
|
||
|
|
||
|
// Copy the size of the data
|
||
|
*pbOutBuffer++ = (unsigned char)(srcLen >> 0x00);
|
||
|
*pbOutBuffer++ = (unsigned char)(srcLen >> 0x08);
|
||
|
*pbOutBuffer++ = (unsigned char)(srcLen >> 0x10);
|
||
|
*pbOutBuffer++ = (unsigned char)(srcLen >> 0x18);
|
||
|
*pbOutBuffer++ = 0;
|
||
|
*pbOutBuffer++ = 0;
|
||
|
*pbOutBuffer++ = 0;
|
||
|
*pbOutBuffer++ = 0;
|
||
|
|
||
|
// Give the size of the data to the caller
|
||
|
*pcbOutBuffer = (unsigned int)(destLen + LZMA_HEADER_SIZE);
|
||
|
}
|
||
|
|
||
|
static int Decompress_LZMA(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
ELzmaStatus LzmaStatus;
|
||
|
ISzAlloc SzAlloc;
|
||
|
Byte * destBuffer = (Byte *)pvOutBuffer;
|
||
|
Byte * srcBuffer = (Byte *)pvInBuffer;
|
||
|
SizeT destLen = *pcbOutBuffer;
|
||
|
SizeT srcLen = cbInBuffer;
|
||
|
SRes nResult;
|
||
|
|
||
|
// There must be at least 0x0E bytes in the buffer
|
||
|
if(srcLen <= LZMA_HEADER_SIZE)
|
||
|
return 0;
|
||
|
|
||
|
// We only accept blocks that have no filter used
|
||
|
if(*srcBuffer != 0)
|
||
|
return 0;
|
||
|
|
||
|
// Fill the callbacks in structures
|
||
|
SzAlloc.Alloc = LZMA_Callback_Alloc;
|
||
|
SzAlloc.Free = LZMA_Callback_Free;
|
||
|
|
||
|
// Perform compression
|
||
|
srcLen = cbInBuffer - LZMA_HEADER_SIZE;
|
||
|
nResult = LzmaDecode(destBuffer,
|
||
|
&destLen,
|
||
|
srcBuffer + LZMA_HEADER_SIZE,
|
||
|
&srcLen,
|
||
|
srcBuffer + 1,
|
||
|
LZMA_PROPS_SIZE,
|
||
|
LZMA_FINISH_END,
|
||
|
&LzmaStatus,
|
||
|
&SzAlloc);
|
||
|
if(nResult != SZ_OK)
|
||
|
return 0;
|
||
|
|
||
|
*pcbOutBuffer = (unsigned int)destLen;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static int Decompress_LZMA_MPK(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
ELzmaStatus LzmaStatus;
|
||
|
ISzAlloc SzAlloc;
|
||
|
Byte * destBuffer = (Byte *)pvOutBuffer;
|
||
|
Byte * srcBuffer = (Byte *)pvInBuffer;
|
||
|
SizeT destLen = *pcbOutBuffer;
|
||
|
SizeT srcLen = cbInBuffer;
|
||
|
SRes nResult;
|
||
|
BYTE LZMA_Props[] = {0x5D, 0x00, 0x00, 0x00, 0x01};
|
||
|
|
||
|
// There must be at least 0x0E bytes in the buffer
|
||
|
if(srcLen <= sizeof(LZMA_Props))
|
||
|
return 0;
|
||
|
|
||
|
// Verify the props header
|
||
|
if(memcmp(pvInBuffer, LZMA_Props, sizeof(LZMA_Props)))
|
||
|
return 0;
|
||
|
|
||
|
// Fill the callbacks in structures
|
||
|
SzAlloc.Alloc = LZMA_Callback_Alloc;
|
||
|
SzAlloc.Free = LZMA_Callback_Free;
|
||
|
|
||
|
// Perform compression
|
||
|
srcLen = cbInBuffer - sizeof(LZMA_Props);
|
||
|
nResult = LzmaDecode(destBuffer,
|
||
|
&destLen,
|
||
|
srcBuffer + sizeof(LZMA_Props),
|
||
|
&srcLen,
|
||
|
srcBuffer,
|
||
|
sizeof(LZMA_Props),
|
||
|
LZMA_FINISH_END,
|
||
|
&LzmaStatus,
|
||
|
&SzAlloc);
|
||
|
if(nResult != SZ_OK)
|
||
|
return 0;
|
||
|
|
||
|
*pcbOutBuffer = (unsigned int)destLen;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support functions for SPARSE compression (0x20) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
void Compress_SPARSE(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
// Keep compilers happy
|
||
|
STORMLIB_UNUSED(pCmpType);
|
||
|
STORMLIB_UNUSED(nCmpLevel);
|
||
|
|
||
|
CompressSparse(pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
}
|
||
|
|
||
|
int Decompress_SPARSE(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
return DecompressSparse(pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support for ADPCM mono compression (0x40) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
static void Compress_ADPCM_mono(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
// Prepare the compression level for Huffmann compression,
|
||
|
// which will be called as next step
|
||
|
if(0 < nCmpLevel && nCmpLevel <= 2)
|
||
|
{
|
||
|
nCmpLevel = 4;
|
||
|
*pCmpType = 6;
|
||
|
}
|
||
|
else if(nCmpLevel == 3)
|
||
|
{
|
||
|
nCmpLevel = 6;
|
||
|
*pCmpType = 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nCmpLevel = 5;
|
||
|
*pCmpType = 7;
|
||
|
}
|
||
|
*pcbOutBuffer = CompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 1, nCmpLevel);
|
||
|
}
|
||
|
|
||
|
static int Decompress_ADPCM_mono(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
*pcbOutBuffer = DecompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 1);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/******************************************************************************/
|
||
|
/* */
|
||
|
/* Support for ADPCM stereo compression (0x80) */
|
||
|
/* */
|
||
|
/******************************************************************************/
|
||
|
|
||
|
static void Compress_ADPCM_stereo(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, int * pCmpType, int nCmpLevel)
|
||
|
{
|
||
|
// Prepare the compression level for Huffmann compression,
|
||
|
// which will be called as next step
|
||
|
if(0 < nCmpLevel && nCmpLevel <= 2)
|
||
|
{
|
||
|
nCmpLevel = 4;
|
||
|
*pCmpType = 6;
|
||
|
}
|
||
|
else if(nCmpLevel == 3)
|
||
|
{
|
||
|
nCmpLevel = 6;
|
||
|
*pCmpType = 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nCmpLevel = 5;
|
||
|
*pCmpType = 7;
|
||
|
}
|
||
|
*pcbOutBuffer = CompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 2, nCmpLevel);
|
||
|
}
|
||
|
|
||
|
static int Decompress_ADPCM_stereo(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
*pcbOutBuffer = DecompressADPCM(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 2);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* */
|
||
|
/* SCompImplode */
|
||
|
/* */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
int WINAPI SCompImplode(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
int cbOutBuffer;
|
||
|
|
||
|
// Check for valid parameters
|
||
|
if(!pcbOutBuffer || *pcbOutBuffer < cbInBuffer || !pvOutBuffer || !pvInBuffer)
|
||
|
{
|
||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// Perform the compression
|
||
|
cbOutBuffer = *pcbOutBuffer;
|
||
|
Compress_PKLIB(pvOutBuffer, &cbOutBuffer, pvInBuffer, cbInBuffer, NULL, 0);
|
||
|
|
||
|
// If the compression was unsuccessful, copy the data as-is
|
||
|
if(cbOutBuffer >= *pcbOutBuffer)
|
||
|
{
|
||
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
cbOutBuffer = *pcbOutBuffer;
|
||
|
}
|
||
|
|
||
|
*pcbOutBuffer = cbOutBuffer;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* */
|
||
|
/* SCompExplode */
|
||
|
/* */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
int WINAPI SCompExplode(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
int cbOutBuffer;
|
||
|
|
||
|
// Check for valid parameters
|
||
|
if(!pcbOutBuffer || *pcbOutBuffer < cbInBuffer || !pvOutBuffer || !pvInBuffer)
|
||
|
{
|
||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// If the input length is the same as output length, do nothing.
|
||
|
cbOutBuffer = *pcbOutBuffer;
|
||
|
if(cbInBuffer == cbOutBuffer)
|
||
|
{
|
||
|
// If the buffers are equal, don't copy anything.
|
||
|
if(pvInBuffer == pvOutBuffer)
|
||
|
return 1;
|
||
|
|
||
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
// Perform decompression
|
||
|
if(!Decompress_PKLIB(pvOutBuffer, &cbOutBuffer, pvInBuffer, cbInBuffer))
|
||
|
{
|
||
|
SetLastError(ERROR_FILE_CORRUPT);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
*pcbOutBuffer = cbOutBuffer;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* */
|
||
|
/* SCompCompress */
|
||
|
/* */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
// This table contains compress functions which can be applied to
|
||
|
// uncompressed data. Each bit means the corresponding
|
||
|
// compression method/function must be applied.
|
||
|
//
|
||
|
// WAVes compression Data compression
|
||
|
// ------------------ -------------------
|
||
|
// 1st sector - 0x08 0x08 (D, HF, W2, SC, D2)
|
||
|
// Next sectors - 0x81 0x02 (W3)
|
||
|
|
||
|
static TCompressTable cmp_table[] =
|
||
|
{
|
||
|
{MPQ_COMPRESSION_SPARSE, Compress_SPARSE}, // Sparse compression
|
||
|
{MPQ_COMPRESSION_ADPCM_MONO, Compress_ADPCM_mono}, // IMA ADPCM mono compression
|
||
|
{MPQ_COMPRESSION_ADPCM_STEREO, Compress_ADPCM_stereo}, // IMA ADPCM stereo compression
|
||
|
{MPQ_COMPRESSION_HUFFMANN, Compress_huff}, // Huffmann compression
|
||
|
{MPQ_COMPRESSION_ZLIB, Compress_ZLIB}, // Compression with the "zlib" library
|
||
|
{MPQ_COMPRESSION_PKWARE, Compress_PKLIB}, // Compression with Pkware DCL
|
||
|
{MPQ_COMPRESSION_BZIP2, Compress_BZIP2} // Compression Bzip2 library
|
||
|
};
|
||
|
|
||
|
int WINAPI SCompCompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, unsigned uCompressionMask, int nCmpType, int nCmpLevel)
|
||
|
{
|
||
|
COMPRESS CompressFuncArray[0x10]; // Array of compression functions, applied sequentially
|
||
|
unsigned char CompressByte[0x10]; // CompressByte for each method in the CompressFuncArray array
|
||
|
unsigned char * pbWorkBuffer = NULL; // Temporary storage for decompressed data
|
||
|
unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer;
|
||
|
unsigned char * pbOutput = (unsigned char *)pvOutBuffer;// Current output buffer
|
||
|
unsigned char * pbInput = (unsigned char *)pvInBuffer; // Current input buffer
|
||
|
int nCompressCount = 0;
|
||
|
int nCompressIndex = 0;
|
||
|
int nAtLeastOneCompressionDone = 0;
|
||
|
int cbOutBuffer = 0;
|
||
|
int cbInLength = cbInBuffer;
|
||
|
int nResult = 1;
|
||
|
|
||
|
// Check for valid parameters
|
||
|
if(!pcbOutBuffer || *pcbOutBuffer < cbInBuffer || !pvOutBuffer || !pvInBuffer)
|
||
|
{
|
||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// Zero input length brings zero output length
|
||
|
if(cbInBuffer == 0)
|
||
|
{
|
||
|
*pcbOutBuffer = 0;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// Setup the compression function array
|
||
|
if(uCompressionMask == MPQ_COMPRESSION_LZMA)
|
||
|
{
|
||
|
CompressFuncArray[0] = Compress_LZMA;
|
||
|
CompressByte[0] = (char)uCompressionMask;
|
||
|
nCompressCount = 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Fill the compressions array
|
||
|
for(size_t i = 0; i < (sizeof(cmp_table) / sizeof(TCompressTable)); i++)
|
||
|
{
|
||
|
// If the mask agrees, insert the compression function to the array
|
||
|
if(uCompressionMask & cmp_table[i].uMask)
|
||
|
{
|
||
|
CompressFuncArray[nCompressCount] = cmp_table[i].Compress;
|
||
|
CompressByte[nCompressCount] = (unsigned char)cmp_table[i].uMask;
|
||
|
uCompressionMask &= ~cmp_table[i].uMask;
|
||
|
nCompressCount++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If at least one of the compressions remaing unknown, return an error
|
||
|
if(uCompressionMask != 0)
|
||
|
{
|
||
|
SetLastError(ERROR_NOT_SUPPORTED);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If there is at least one compression, do it
|
||
|
if(nCompressCount > 0)
|
||
|
{
|
||
|
// If we need to do more than 1 compression, allocate intermediate buffer
|
||
|
if(nCompressCount > 1)
|
||
|
{
|
||
|
pbWorkBuffer = STORM_ALLOC(unsigned char, *pcbOutBuffer);
|
||
|
if(pbWorkBuffer == NULL)
|
||
|
{
|
||
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get the current compression index
|
||
|
nCompressIndex = nCompressCount - 1;
|
||
|
|
||
|
// Perform all compressions in the array
|
||
|
for(int i = 0; i < nCompressCount; i++)
|
||
|
{
|
||
|
// Choose the proper output buffer
|
||
|
pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer;
|
||
|
nCompressIndex--;
|
||
|
|
||
|
// Perform the (next) compression
|
||
|
// Note that if the compression method is unable to compress the input data block
|
||
|
// by at least 2 bytes, we consider it as failure and will use source data instead
|
||
|
cbOutBuffer = *pcbOutBuffer - 1;
|
||
|
CompressFuncArray[i](pbOutput + 1, &cbOutBuffer, pbInput, cbInLength, &nCmpType, nCmpLevel);
|
||
|
|
||
|
// If the compression failed, we copy the input buffer as-is.
|
||
|
// Note that there is one extra byte at the end of the intermediate buffer, so it should be OK
|
||
|
if(cbOutBuffer > (cbInLength - 2))
|
||
|
{
|
||
|
memcpy(pbOutput + nAtLeastOneCompressionDone, pbInput, cbInLength);
|
||
|
cbOutBuffer = cbInLength;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Remember that we have done at least one compression
|
||
|
nAtLeastOneCompressionDone = 1;
|
||
|
uCompressionMask |= CompressByte[i];
|
||
|
}
|
||
|
|
||
|
// Now point input buffer to the output buffer
|
||
|
pbInput = pbOutput + nAtLeastOneCompressionDone;
|
||
|
cbInLength = cbOutBuffer;
|
||
|
}
|
||
|
|
||
|
// If at least one compression succeeded, put the compression
|
||
|
// mask to the begin of the output buffer
|
||
|
if(nAtLeastOneCompressionDone)
|
||
|
*pbOutBuffer = (unsigned char)uCompressionMask;
|
||
|
*pcbOutBuffer = cbOutBuffer + nAtLeastOneCompressionDone;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
*pcbOutBuffer = cbInBuffer;
|
||
|
}
|
||
|
|
||
|
// Cleanup and return
|
||
|
if(pbWorkBuffer != NULL)
|
||
|
STORM_FREE(pbWorkBuffer);
|
||
|
return nResult;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* */
|
||
|
/* SCompDecompress */
|
||
|
/* */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
// This table contains decompress functions which can be applied to
|
||
|
// uncompressed data. The compression mask is stored in the first byte
|
||
|
// of compressed data
|
||
|
static TDecompressTable dcmp_table[] =
|
||
|
{
|
||
|
{MPQ_COMPRESSION_BZIP2, Decompress_BZIP2}, // Decompression with Bzip2 library
|
||
|
{MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library
|
||
|
{MPQ_COMPRESSION_ZLIB, Decompress_ZLIB}, // Decompression with the "zlib" library
|
||
|
{MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression
|
||
|
{MPQ_COMPRESSION_ADPCM_STEREO, Decompress_ADPCM_stereo}, // IMA ADPCM stereo decompression
|
||
|
{MPQ_COMPRESSION_ADPCM_MONO, Decompress_ADPCM_mono}, // IMA ADPCM mono decompression
|
||
|
{MPQ_COMPRESSION_SPARSE, Decompress_SPARSE} // Sparse decompression
|
||
|
};
|
||
|
|
||
|
int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
unsigned char * pbWorkBuffer = NULL;
|
||
|
unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer;
|
||
|
unsigned char * pbInBuffer = (unsigned char *)pvInBuffer;
|
||
|
unsigned char * pbOutput = (unsigned char *)pvOutBuffer;
|
||
|
unsigned char * pbInput;
|
||
|
unsigned uCompressionMask; // Decompressions applied to the data
|
||
|
unsigned uCompressionCopy; // Decompressions applied to the data
|
||
|
int cbOutBuffer = *pcbOutBuffer; // Current size of the output buffer
|
||
|
int cbInLength; // Current size of the input buffer
|
||
|
int nCompressCount = 0; // Number of compressions to be applied
|
||
|
int nCompressIndex = 0;
|
||
|
int nResult = 1;
|
||
|
|
||
|
// Verify buffer sizes
|
||
|
if(cbOutBuffer < cbInBuffer || cbInBuffer < 1)
|
||
|
return 0;
|
||
|
|
||
|
// If the input length is the same as output length, do nothing.
|
||
|
if(cbOutBuffer == cbInBuffer)
|
||
|
{
|
||
|
// If the buffers are equal, don't copy anything.
|
||
|
if(pvInBuffer != pvOutBuffer)
|
||
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
// Get applied compression types and decrement data length
|
||
|
uCompressionMask = uCompressionCopy = (unsigned char)*pbInBuffer++;
|
||
|
cbInBuffer--;
|
||
|
|
||
|
// Get current compressed data and length of it
|
||
|
pbInput = pbInBuffer;
|
||
|
cbInLength = cbInBuffer;
|
||
|
|
||
|
// This compression function doesn't support LZMA
|
||
|
assert(uCompressionMask != MPQ_COMPRESSION_LZMA);
|
||
|
|
||
|
// Parse the compression mask
|
||
|
for(size_t i = 0; i < (sizeof(dcmp_table) / sizeof(TDecompressTable)); i++)
|
||
|
{
|
||
|
// If the mask agrees, insert the compression function to the array
|
||
|
if(uCompressionMask & dcmp_table[i].uMask)
|
||
|
{
|
||
|
uCompressionCopy &= ~dcmp_table[i].uMask;
|
||
|
nCompressCount++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If at least one of the compressions remaing unknown, return an error
|
||
|
if(nCompressCount == 0 || uCompressionCopy != 0)
|
||
|
{
|
||
|
SetLastError(ERROR_NOT_SUPPORTED);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// If there is more than one compression, we have to allocate extra buffer
|
||
|
if(nCompressCount > 1)
|
||
|
{
|
||
|
pbWorkBuffer = STORM_ALLOC(unsigned char, cbOutBuffer);
|
||
|
if(pbWorkBuffer == NULL)
|
||
|
{
|
||
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get the current compression index
|
||
|
nCompressIndex = nCompressCount - 1;
|
||
|
|
||
|
// Apply all decompressions
|
||
|
for(size_t i = 0; i < (sizeof(dcmp_table) / sizeof(TDecompressTable)); i++)
|
||
|
{
|
||
|
// Perform the (next) decompression
|
||
|
if(uCompressionMask & dcmp_table[i].uMask)
|
||
|
{
|
||
|
// Get the correct output buffer
|
||
|
pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer;
|
||
|
nCompressIndex--;
|
||
|
|
||
|
// Perform the decompression
|
||
|
cbOutBuffer = *pcbOutBuffer;
|
||
|
nResult = dcmp_table[i].Decompress(pbOutput, &cbOutBuffer, pbInput, cbInLength);
|
||
|
if(nResult == 0 || cbOutBuffer == 0)
|
||
|
{
|
||
|
SetLastError(ERROR_FILE_CORRUPT);
|
||
|
nResult = 0;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Switch buffers
|
||
|
cbInLength = cbOutBuffer;
|
||
|
pbInput = pbOutput;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Put the length of the decompressed data to the output buffer
|
||
|
*pcbOutBuffer = cbOutBuffer;
|
||
|
|
||
|
// Cleanup and return
|
||
|
if(pbWorkBuffer != NULL)
|
||
|
STORM_FREE(pbWorkBuffer);
|
||
|
return nResult;
|
||
|
}
|
||
|
|
||
|
int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
DECOMPRESS pfnDecompress1 = NULL;
|
||
|
DECOMPRESS pfnDecompress2 = NULL;
|
||
|
unsigned char * pbWorkBuffer = (unsigned char *)pvOutBuffer;
|
||
|
unsigned char * pbInBuffer = (unsigned char *)pvInBuffer;
|
||
|
int cbWorkBuffer = *pcbOutBuffer;
|
||
|
int nResult;
|
||
|
char CompressionMethod;
|
||
|
|
||
|
// Verify buffer sizes
|
||
|
if(*pcbOutBuffer < cbInBuffer || cbInBuffer < 1)
|
||
|
return 0;
|
||
|
|
||
|
// If the outputbuffer is as big as input buffer, just copy the block
|
||
|
if(*pcbOutBuffer == cbInBuffer)
|
||
|
{
|
||
|
if(pvOutBuffer != pvInBuffer)
|
||
|
memcpy(pvOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
// Get the compression methods
|
||
|
CompressionMethod = *pbInBuffer++;
|
||
|
cbInBuffer--;
|
||
|
|
||
|
// We only recognize a fixed set of compression methods
|
||
|
switch((unsigned char)CompressionMethod)
|
||
|
{
|
||
|
case MPQ_COMPRESSION_ZLIB:
|
||
|
pfnDecompress1 = Decompress_ZLIB;
|
||
|
break;
|
||
|
|
||
|
case MPQ_COMPRESSION_PKWARE:
|
||
|
pfnDecompress1 = Decompress_PKLIB;
|
||
|
break;
|
||
|
|
||
|
case MPQ_COMPRESSION_BZIP2:
|
||
|
pfnDecompress1 = Decompress_BZIP2;
|
||
|
break;
|
||
|
|
||
|
case MPQ_COMPRESSION_LZMA:
|
||
|
pfnDecompress1 = Decompress_LZMA;
|
||
|
break;
|
||
|
|
||
|
case MPQ_COMPRESSION_SPARSE:
|
||
|
pfnDecompress1 = Decompress_SPARSE;
|
||
|
break;
|
||
|
|
||
|
case (MPQ_COMPRESSION_SPARSE | MPQ_COMPRESSION_ZLIB):
|
||
|
pfnDecompress1 = Decompress_ZLIB;
|
||
|
pfnDecompress2 = Decompress_SPARSE;
|
||
|
break;
|
||
|
|
||
|
case (MPQ_COMPRESSION_SPARSE | MPQ_COMPRESSION_BZIP2):
|
||
|
pfnDecompress1 = Decompress_BZIP2;
|
||
|
pfnDecompress2 = Decompress_SPARSE;
|
||
|
break;
|
||
|
|
||
|
//
|
||
|
// Note: Any combination including MPQ_COMPRESSION_ADPCM_MONO,
|
||
|
// MPQ_COMPRESSION_ADPCM_STEREO or MPQ_COMPRESSION_HUFFMANN
|
||
|
// is not supported by newer MPQs.
|
||
|
//
|
||
|
|
||
|
case (MPQ_COMPRESSION_ADPCM_MONO | MPQ_COMPRESSION_HUFFMANN):
|
||
|
pfnDecompress1 = Decompress_huff;
|
||
|
pfnDecompress2 = Decompress_ADPCM_mono;
|
||
|
break;
|
||
|
|
||
|
case (MPQ_COMPRESSION_ADPCM_STEREO | MPQ_COMPRESSION_HUFFMANN):
|
||
|
pfnDecompress1 = Decompress_huff;
|
||
|
pfnDecompress2 = Decompress_ADPCM_stereo;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
SetLastError(ERROR_FILE_CORRUPT);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// If we have to use two decompressions, allocate temporary buffer
|
||
|
if(pfnDecompress2 != NULL)
|
||
|
{
|
||
|
pbWorkBuffer = STORM_ALLOC(unsigned char, *pcbOutBuffer);
|
||
|
if(pbWorkBuffer == NULL)
|
||
|
{
|
||
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Apply the first decompression method
|
||
|
nResult = pfnDecompress1(pbWorkBuffer, &cbWorkBuffer, pbInBuffer, cbInBuffer);
|
||
|
|
||
|
// Apply the second decompression method, if any
|
||
|
if(pfnDecompress2 != NULL && nResult != 0)
|
||
|
{
|
||
|
cbInBuffer = cbWorkBuffer;
|
||
|
cbWorkBuffer = *pcbOutBuffer;
|
||
|
nResult = pfnDecompress2(pvOutBuffer, &cbWorkBuffer, pbWorkBuffer, cbInBuffer);
|
||
|
}
|
||
|
|
||
|
// Supply the output buffer size
|
||
|
*pcbOutBuffer = cbWorkBuffer;
|
||
|
|
||
|
// Free temporary buffer
|
||
|
if(pbWorkBuffer != pvOutBuffer)
|
||
|
STORM_FREE(pbWorkBuffer);
|
||
|
|
||
|
if(nResult == 0)
|
||
|
SetLastError(ERROR_FILE_CORRUPT);
|
||
|
return nResult;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* */
|
||
|
/* File decompression for MPK archives */
|
||
|
/* */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
int SCompDecompressMpk(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer)
|
||
|
{
|
||
|
return Decompress_LZMA_MPK(pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer);
|
||
|
}
|
||
|
|