Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetActorCutsceneList.h

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#pragma once
#include "ZRoom/ZRoomCommand.h"
class ActorCutsceneEntry
{
protected:
int16_t priority;
int16_t length;
int16_t unk4;
int16_t unk6;
int16_t additionalCutscene;
uint8_t sound;
uint8_t unkB;
int16_t unkC;
uint8_t unkE;
uint8_t letterboxSize;
public:
ActorCutsceneEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
std::string GetBodySourceCode() const;
std::string GetSourceTypeName() const;
};
class SetActorCutsceneList : public ZRoomCommand
{
public:
std::vector<ActorCutsceneEntry> cutscenes;
SetActorCutsceneList(ZFile* nParent);
void ParseRawData() override;
void DeclareReferences(const std::string& prefix) override;
std::string GetBodySourceCode() const override;
std::string GetCommandCName() const override;
RoomCommand GetRoomCommand() const override;
private:
};