mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-01 08:05:07 -04:00
62 lines
2.3 KiB
C
62 lines
2.3 KiB
C
|
/*******************************************************************************************
|
||
|
*
|
||
|
* raylib [text] example - Text Writing Animation
|
||
|
*
|
||
|
* This example has been created using raylib 2.3 (www.raylib.com)
|
||
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
||
|
*
|
||
|
* Copyright (c) 2016 Ramon Santamaria (@raysan5)
|
||
|
*
|
||
|
********************************************************************************************/
|
||
|
|
||
|
#include "raylib.h"
|
||
|
|
||
|
int main(void)
|
||
|
{
|
||
|
// Initialization
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
const int screenWidth = 800;
|
||
|
const int screenHeight = 450;
|
||
|
|
||
|
InitWindow(screenWidth, screenHeight, "raylib [text] example - text writing anim");
|
||
|
|
||
|
const char message[128] = "This sample illustrates a text writing\nanimation effect! Check it out! ;)";
|
||
|
|
||
|
int framesCounter = 0;
|
||
|
|
||
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
// Main game loop
|
||
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||
|
{
|
||
|
// Update
|
||
|
//----------------------------------------------------------------------------------
|
||
|
if (IsKeyDown(KEY_SPACE)) framesCounter += 8;
|
||
|
else framesCounter++;
|
||
|
|
||
|
if (IsKeyPressed(KEY_ENTER)) framesCounter = 0;
|
||
|
//----------------------------------------------------------------------------------
|
||
|
|
||
|
// Draw
|
||
|
//----------------------------------------------------------------------------------
|
||
|
BeginDrawing();
|
||
|
|
||
|
ClearBackground(RAYWHITE);
|
||
|
|
||
|
DrawText(TextSubtext(message, 0, framesCounter/10), 210, 160, 20, MAROON);
|
||
|
|
||
|
DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, LIGHTGRAY);
|
||
|
DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, LIGHTGRAY);
|
||
|
|
||
|
EndDrawing();
|
||
|
//----------------------------------------------------------------------------------
|
||
|
}
|
||
|
|
||
|
// De-Initialization
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
CloseWindow(); // Close window and OpenGL context
|
||
|
//--------------------------------------------------------------------------------------
|
||
|
|
||
|
return 0;
|
||
|
}
|