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30 lines
782 B
C
30 lines
782 B
C
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#ifndef Z_EN_DODOJR_H
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#define Z_EN_DODOJR_H
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#include "ultra64.h"
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#include "global.h"
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struct EnDodojr;
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typedef void (*EnDodojrActionFunc)(struct EnDodojr*, GlobalContext*);
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typedef struct EnDodojr {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnDodojrActionFunc actionFunc;
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/* 0x0194 */ ColliderCylinder collider;
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/* 0x01E0 */ Actor* bomb;
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/* 0x01E4 */ Vec3f headPos;
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/* 0x01F0 */ Vec3f dustPos;
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/* 0x01FC */ s16 unk_1FC;
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/* 0x01FE */ s16 timer1;
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/* 0x0200 */ s16 timer2;
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/* 0x0202 */ s16 timer3;
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/* 0x0204 */ s16 timer4;
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/* 0x0208 */ f32 rootScale; // scale used with the root limb
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/* 0x020C */ Vec3s jointTable[15];
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/* 0x0266 */ Vec3s morphTable[15];
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} EnDodojr; // size = 0x02C0
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#endif
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