Shipwright/soh/assets/scenes/overworld/spot02/spot02_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneCollisionHeader_003C54[] = dspot02_sceneCollisionHeader_003C54;
#else
static const char spot02_sceneCollisionHeader_003C54[] __attribute__((aligned (2))) = dspot02_sceneCollisionHeader_003C54;
#endif
#define dspot02_scene_Cs_003C80 "__OTR__scenes/nonmq/spot02_scene/spot02_scene_Cs_003C80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_scene_Cs_003C80[] = dspot02_scene_Cs_003C80;
#else
static const char spot02_scene_Cs_003C80[] __attribute__((aligned (2))) = dspot02_scene_Cs_003C80;
#endif
#define dspot02_scene_Cs_005020 "__OTR__scenes/nonmq/spot02_scene/spot02_scene_Cs_005020"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_scene_Cs_005020[] = dspot02_scene_Cs_005020;
#else
static const char spot02_scene_Cs_005020[] __attribute__((aligned (2))) = dspot02_scene_Cs_005020;
#endif
#define dgGraveyardIntroCs "__OTR__scenes/nonmq/spot02_scene/gGraveyardIntroCs"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardIntroCs[] = dgGraveyardIntroCs;
#else
static const char gGraveyardIntroCs[] __attribute__((aligned (2))) = dgGraveyardIntroCs;
#endif
#define dspot02_sceneTex_009E80 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_009E80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_009E80[] = dspot02_sceneTex_009E80;
#else
static const char spot02_sceneTex_009E80[] __attribute__((aligned (2))) = dspot02_sceneTex_009E80;
#endif
#define dspot02_sceneTex_007E80 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_007E80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_007E80[] = dspot02_sceneTex_007E80;
#else
static const char spot02_sceneTex_007E80[] __attribute__((aligned (2))) = dspot02_sceneTex_007E80;
#endif
#define dspot02_sceneTex_007280 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_007280"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_007280[] = dspot02_sceneTex_007280;
#else
static const char spot02_sceneTex_007280[] __attribute__((aligned (2))) = dspot02_sceneTex_007280;
#endif
#define dspot02_sceneTex_007A80 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_007A80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_007A80[] = dspot02_sceneTex_007A80;
#else
static const char spot02_sceneTex_007A80[] __attribute__((aligned (2))) = dspot02_sceneTex_007A80;
#endif
#define dspot02_sceneTex_00B080 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_00B080"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_00B080[] = dspot02_sceneTex_00B080;
#else
static const char spot02_sceneTex_00B080[] __attribute__((aligned (2))) = dspot02_sceneTex_00B080;
#endif
#define dspot02_sceneTex_00AE80 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_00AE80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_00AE80[] = dspot02_sceneTex_00AE80;
#else
static const char spot02_sceneTex_00AE80[] __attribute__((aligned (2))) = dspot02_sceneTex_00AE80;
#endif
#define dspot02_sceneTex_008E80 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_008E80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_008E80[] = dspot02_sceneTex_008E80;
#else
static const char spot02_sceneTex_008E80[] __attribute__((aligned (2))) = dspot02_sceneTex_008E80;
#endif
#define dspot02_sceneTex_008680 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_008680"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_008680[] = dspot02_sceneTex_008680;
#else
static const char spot02_sceneTex_008680[] __attribute__((aligned (2))) = dspot02_sceneTex_008680;
#endif
#define dspot02_sceneTex_00A280 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_00A280"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_00A280[] = dspot02_sceneTex_00A280;
#else
static const char spot02_sceneTex_00A280[] __attribute__((aligned (2))) = dspot02_sceneTex_00A280;
#endif
#define dspot02_sceneTex_00AA80 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_00AA80"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_00AA80[] = dspot02_sceneTex_00AA80;
#else
static const char spot02_sceneTex_00AA80[] __attribute__((aligned (2))) = dspot02_sceneTex_00AA80;
#endif
#define dspot02_sceneTex_00B880 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneTex_00B880"
#ifdef _WIN32
static const __declspec(align(2)) char spot02_sceneTex_00B880[] = dspot02_sceneTex_00B880;
#else
static const char spot02_sceneTex_00B880[] __attribute__((aligned (2))) = dspot02_sceneTex_00B880;
#endif
#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54"
#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54"
#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54"
#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54"
#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54"