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https://github.com/HarbourMasters/Shipwright.git
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127 lines
5.1 KiB
C
127 lines
5.1 KiB
C
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/**********************************************************************************************
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*
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* rglfw - raylib GLFW single file compilation
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*
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* This file includes latest GLFW sources (https://github.com/glfw/glfw) to be compiled together
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* with raylib for all supported platforms, this way, no external dependencies are required.
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2017-2022 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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//#define _GLFW_BUILD_DLL // To build shared version
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// Ref: http://www.glfw.org/docs/latest/compile.html#compile_manual
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// Platform options:
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// _GLFW_WIN32 to use the Win32 API
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// _GLFW_X11 to use the X Window System
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// _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
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// _GLFW_COCOA to use the Cocoa frameworks
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// _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
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// _GLFW_MIR experimental, not supported at this moment
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#if defined(_WIN32)
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#define _GLFW_WIN32
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#endif
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#if defined(__linux__)
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#if !defined(_GLFW_WAYLAND) // Required for Wayland windowing
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#define _GLFW_X11
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#endif
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#endif
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#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#define _GLFW_X11
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#endif
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#if defined(__APPLE__)
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#define _GLFW_COCOA
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#define _GLFW_USE_MENUBAR // To create and populate the menu bar when the first window is created
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#define _GLFW_USE_RETINA // To have windows use the full resolution of Retina displays
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#endif
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#if defined(__TINYC__)
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#define _WIN32_WINNT_WINXP 0x0501
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#endif
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// Common modules to all platforms
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#include "external/glfw/src/context.c"
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#include "external/glfw/src/init.c"
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#include "external/glfw/src/input.c"
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#include "external/glfw/src/monitor.c"
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#include "external/glfw/src/vulkan.c"
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#include "external/glfw/src/window.c"
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#if defined(_WIN32)
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#include "external/glfw/src/win32_init.c"
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#include "external/glfw/src/win32_joystick.c"
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#include "external/glfw/src/win32_monitor.c"
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#include "external/glfw/src/win32_time.c"
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#include "external/glfw/src/win32_thread.c"
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#include "external/glfw/src/win32_window.c"
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#include "external/glfw/src/wgl_context.c"
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#include "external/glfw/src/egl_context.c"
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#include "external/glfw/src/osmesa_context.c"
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#endif
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#if defined(__linux__)
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#if defined(_GLFW_WAYLAND)
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#include "external/glfw/src/wl_init.c"
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#include "external/glfw/src/wl_monitor.c"
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#include "external/glfw/src/wl_window.c"
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#include "external/glfw/src/wayland-pointer-constraints-unstable-v1-client-protocol.c"
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#include "external/glfw/src/wayland-relative-pointer-unstable-v1-client-protocol.c"
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#endif
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#if defined(_GLFW_X11)
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#include "external/glfw/src/x11_init.c"
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#include "external/glfw/src/x11_monitor.c"
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#include "external/glfw/src/x11_window.c"
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#include "external/glfw/src/glx_context.c"
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#endif
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#include "external/glfw/src/linux_joystick.c"
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#include "external/glfw/src/posix_thread.c"
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#include "external/glfw/src/posix_time.c"
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#include "external/glfw/src/xkb_unicode.c"
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#include "external/glfw/src/egl_context.c"
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#include "external/glfw/src/osmesa_context.c"
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#endif
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#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined( __NetBSD__) || defined(__DragonFly__)
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#include "external/glfw/src/x11_init.c"
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#include "external/glfw/src/x11_monitor.c"
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#include "external/glfw/src/x11_window.c"
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#include "external/glfw/src/xkb_unicode.c"
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#include "external/glfw/src/null_joystick.c"
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#include "external/glfw/src/posix_time.c"
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#include "external/glfw/src/posix_thread.c"
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#include "external/glfw/src/glx_context.c"
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#include "external/glfw/src/egl_context.c"
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#include "external/glfw/src/osmesa_context.c"
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#endif
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#if defined(__APPLE__)
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#include "external/glfw/src/cocoa_init.m"
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#include "external/glfw/src/cocoa_joystick.m"
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#include "external/glfw/src/cocoa_monitor.m"
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#include "external/glfw/src/cocoa_window.m"
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#include "external/glfw/src/cocoa_time.c"
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#include "external/glfw/src/posix_thread.c"
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#include "external/glfw/src/nsgl_context.m"
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#include "external/glfw/src/egl_context.c"
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#include "external/glfw/src/osmesa_context.c"
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#endif
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