mirror of
https://github.com/HarbourMasters/Shipwright.git
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56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
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#include "KeyboardController.h"
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#include "GlobalCtx2.h"
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namespace Ship {
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KeyboardController::KeyboardController(int32_t dwControllerNumber) : Controller(dwControllerNumber) {
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LoadBinding();
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}
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KeyboardController::~KeyboardController() {
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}
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bool KeyboardController::PressButton(int32_t dwScancode) {
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if (ButtonMapping.contains(dwScancode)) {
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dwPressedButtons |= ButtonMapping[dwScancode];
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return true;
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}
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return false;
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}
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bool KeyboardController::ReleaseButton(int32_t dwScancode) {
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if (ButtonMapping.contains(dwScancode)) {
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dwPressedButtons &= ~ButtonMapping[dwScancode];
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return true;
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}
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return false;
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}
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void KeyboardController::ReleaseAllButtons() {
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dwPressedButtons = 0;
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}
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void KeyboardController::ReadFromSource() {
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wStickX = 0;
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wStickY = 0;
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}
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void KeyboardController::WriteToSource(ControllerCallback* controller)
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{
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}
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std::string KeyboardController::GetControllerType() {
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return "KEYBOARD";
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}
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std::string KeyboardController::GetConfSection() {
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return GetControllerType() + " CONTROLLER " + std::to_string(GetControllerNumber() + 1);
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}
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std::string KeyboardController::GetBindingConfSection() {
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return GetControllerType() + " CONTROLLER BINDING " + std::to_string(GetControllerNumber() + 1);
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}
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}
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