Shipwright/ZAPDTR/ZAPD/ZCutsceneMM.h

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#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include "ZCutscene.h"
#include "ZFile.h"
#include "tinyxml2.h"
class ZCutsceneMM : public ZCutsceneBase
{
public:
ZCutsceneMM(ZFile* nParent);
virtual ~ZCutsceneMM();
std::string GetBodySourceCode() const override;
size_t GetRawDataSize() const override;
void ParseRawData() override;
ZResourceType GetResourceType() const override;
protected:
int32_t numCommands;
int32_t endFrame;
std::vector<CutsceneCommand*> commands;
std::vector<uint32_t> data;
};