mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-15 22:15:16 -05:00
30 lines
516 B
C
30 lines
516 B
C
|
#pragma once
|
||
|
|
||
|
#include "ZRoom/ZRoomCommand.h"
|
||
|
|
||
|
class SetRoomBehavior : public ZRoomCommand
|
||
|
{
|
||
|
public:
|
||
|
uint8_t gameplayFlags;
|
||
|
uint32_t gameplayFlags2;
|
||
|
|
||
|
uint8_t currRoomUnk2;
|
||
|
|
||
|
uint8_t showInvisActors;
|
||
|
uint8_t currRoomUnk5;
|
||
|
|
||
|
uint8_t msgCtxUnk;
|
||
|
|
||
|
uint8_t enablePosLights;
|
||
|
uint8_t kankyoContextUnkE2;
|
||
|
|
||
|
SetRoomBehavior(ZFile* nParent);
|
||
|
|
||
|
void ParseRawData() override;
|
||
|
|
||
|
std::string GetBodySourceCode() const override;
|
||
|
|
||
|
RoomCommand GetRoomCommand() const override;
|
||
|
std::string GetCommandCName() const override;
|
||
|
};
|