Shipwright/libultraship/libultraship/KeyboardController.h

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#pragma once
#include "Controller.h"
#include <string>
namespace Ship {
class KeyboardController : public Controller {
public:
KeyboardController(int32_t dwControllerNumber);
~KeyboardController();
void ReadFromSource();
void WriteToSource(ControllerCallback* controller);
bool PressButton(int32_t dwScancode);
bool ReleaseButton(int32_t dwScancode);
void ReleaseAllButtons();
protected:
std::string GetControllerType();
std::string GetConfSection();
std::string GetBindingConfSection();
};
}