Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_15.h

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#pragma once
#define dHAKAdan_room_15DL_003340 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_003340"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15DL_003340[] = dHAKAdan_room_15DL_003340;
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#else
static const char HAKAdan_room_15DL_003340[] __attribute__((aligned (2))) = dHAKAdan_room_15DL_003340;
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#endif
#define dHAKAdan_room_15Tex_005EC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_005EC0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_005EC0[] = dHAKAdan_room_15Tex_005EC0;
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#else
static const char HAKAdan_room_15Tex_005EC0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_005EC0;
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#endif
#define dHAKAdan_room_15Tex_005AC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_005AC0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_005AC0[] = dHAKAdan_room_15Tex_005AC0;
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#else
static const char HAKAdan_room_15Tex_005AC0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_005AC0;
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#endif
#define dHAKAdan_room_15DL_004428 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_004428"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15DL_004428[] = dHAKAdan_room_15DL_004428;
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#else
static const char HAKAdan_room_15DL_004428[] __attribute__((aligned (2))) = dHAKAdan_room_15DL_004428;
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#endif
#define dHAKAdan_room_15DL_001350 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_001350"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15DL_001350[] = dHAKAdan_room_15DL_001350;
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#else
static const char HAKAdan_room_15DL_001350[] __attribute__((aligned (2))) = dHAKAdan_room_15DL_001350;
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#endif
#define dHAKAdan_room_15Tex_0070C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0070C0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_0070C0[] = dHAKAdan_room_15Tex_0070C0;
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#else
static const char HAKAdan_room_15Tex_0070C0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_0070C0;
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#endif
#define dHAKAdan_room_15Tex_0056C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0056C0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_0056C0[] = dHAKAdan_room_15Tex_0056C0;
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#else
static const char HAKAdan_room_15Tex_0056C0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_0056C0;
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#endif
#define dHAKAdan_room_15Tex_0058C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0058C0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_0058C0[] = dHAKAdan_room_15Tex_0058C0;
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#else
static const char HAKAdan_room_15Tex_0058C0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_0058C0;
#endif
#define dHAKAdan_room_15DL_0053B0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15DL_0053B0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15DL_0053B0[] = dHAKAdan_room_15DL_0053B0;
#else
static const char HAKAdan_room_15DL_0053B0[] __attribute__((aligned (2))) = dHAKAdan_room_15DL_0053B0;
#endif
#define dHAKAdan_room_15Tex_0068C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0068C0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_0068C0[] = dHAKAdan_room_15Tex_0068C0;
#else
static const char HAKAdan_room_15Tex_0068C0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_0068C0;
#endif
#define dHAKAdan_room_15Tex_0060C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0060C0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_15Tex_0060C0[] = dHAKAdan_room_15Tex_0060C0;
#else
static const char HAKAdan_room_15Tex_0060C0[] __attribute__((aligned (2))) = dHAKAdan_room_15Tex_0060C0;
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#endif