Shipwright/soh/assets/scenes/overworld/spot03/spot03_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dspot03_sceneCollisionHeader_006580 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneCollisionHeader_006580"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneCollisionHeader_006580[] = dspot03_sceneCollisionHeader_006580;
#else
static const char spot03_sceneCollisionHeader_006580[] __attribute__((aligned (2))) = dspot03_sceneCollisionHeader_006580;
#endif
#define dspot03_sceneTex_007D58 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_007D58"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_007D58[] = dspot03_sceneTex_007D58;
#else
static const char spot03_sceneTex_007D58[] __attribute__((aligned (2))) = dspot03_sceneTex_007D58;
#endif
#define dspot03_sceneTex_00A558 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_00A558"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_00A558[] = dspot03_sceneTex_00A558;
#else
static const char spot03_sceneTex_00A558[] __attribute__((aligned (2))) = dspot03_sceneTex_00A558;
#endif
#define dspot03_sceneTex_009D58 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_009D58"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_009D58[] = dspot03_sceneTex_009D58;
#else
static const char spot03_sceneTex_009D58[] __attribute__((aligned (2))) = dspot03_sceneTex_009D58;
#endif
#define dspot03_sceneTex_006D58 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_006D58"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_006D58[] = dspot03_sceneTex_006D58;
#else
static const char spot03_sceneTex_006D58[] __attribute__((aligned (2))) = dspot03_sceneTex_006D58;
#endif
#define dspot03_sceneTLUT_006920 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTLUT_006920"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTLUT_006920[] = dspot03_sceneTLUT_006920;
#else
static const char spot03_sceneTLUT_006920[] __attribute__((aligned (2))) = dspot03_sceneTLUT_006920;
#endif
#define dspot03_sceneTLUT_006B28 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTLUT_006B28"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTLUT_006B28[] = dspot03_sceneTLUT_006B28;
#else
static const char spot03_sceneTLUT_006B28[] __attribute__((aligned (2))) = dspot03_sceneTLUT_006B28;
#endif
#define dspot03_sceneTex_00AD58 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_00AD58"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_00AD58[] = dspot03_sceneTex_00AD58;
#else
static const char spot03_sceneTex_00AD58[] __attribute__((aligned (2))) = dspot03_sceneTex_00AD58;
#endif
#define dspot03_sceneTex_008558 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_008558"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_008558[] = dspot03_sceneTex_008558;
#else
static const char spot03_sceneTex_008558[] __attribute__((aligned (2))) = dspot03_sceneTex_008558;
#endif
#define dspot03_sceneTex_009558 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_009558"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_009558[] = dspot03_sceneTex_009558;
#else
static const char spot03_sceneTex_009558[] __attribute__((aligned (2))) = dspot03_sceneTex_009558;
#endif
#define dspot03_sceneTLUT_006D30 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTLUT_006D30"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTLUT_006D30[] = dspot03_sceneTLUT_006D30;
#else
static const char spot03_sceneTLUT_006D30[] __attribute__((aligned (2))) = dspot03_sceneTLUT_006D30;
#endif
#define dspot03_sceneTex_007958 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_007958"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_007958[] = dspot03_sceneTex_007958;
#else
static const char spot03_sceneTex_007958[] __attribute__((aligned (2))) = dspot03_sceneTex_007958;
#endif
#define dspot03_sceneTex_007158 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_007158"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_007158[] = dspot03_sceneTex_007158;
#else
static const char spot03_sceneTex_007158[] __attribute__((aligned (2))) = dspot03_sceneTex_007158;
#endif
#define dspot03_sceneTex_007558 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_007558"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_007558[] = dspot03_sceneTex_007558;
#else
static const char spot03_sceneTex_007558[] __attribute__((aligned (2))) = dspot03_sceneTex_007558;
#endif
#define dspot03_sceneTex_008D58 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_008D58"
#ifdef _WIN32
static const __declspec(align(2)) char spot03_sceneTex_008D58[] = dspot03_sceneTex_008D58;
#else
static const char spot03_sceneTex_008D58[] __attribute__((aligned (2))) = dspot03_sceneTex_008D58;
#endif
#define dspot03_sceneCollisionHeader_006580 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneCollisionHeader_006580"