Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h

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#pragma once
#define dgSpiritTempleDayEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleDayEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleDayEntranceTex[] = dgSpiritTempleDayEntranceTex;
#else
static const char gSpiritTempleDayEntranceTex[] __attribute__((aligned (2))) = dgSpiritTempleDayEntranceTex;
#endif
#define dgSpiritTempleNightEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleNightEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleNightEntranceTex[] = dgSpiritTempleNightEntranceTex;
#else
static const char gSpiritTempleNightEntranceTex[] __attribute__((aligned (2))) = dgSpiritTempleNightEntranceTex;
#endif
#define djyasinzou_sceneCollisionHeader_01680C "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneCollisionHeader_01680C"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneCollisionHeader_01680C[] = djyasinzou_sceneCollisionHeader_01680C;
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#else
static const char jyasinzou_sceneCollisionHeader_01680C[] __attribute__((aligned (2))) = djyasinzou_sceneCollisionHeader_01680C;
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#endif
#define djyasinzou_sceneTLUT_017BE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017BE0"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017BE0[] = djyasinzou_sceneTLUT_017BE0;
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#else
static const char jyasinzou_sceneTLUT_017BE0[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017BE0;
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#endif
#define djyasinzou_sceneTLUT_018000 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_018000"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_018000[] = djyasinzou_sceneTLUT_018000;
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#else
static const char jyasinzou_sceneTLUT_018000[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_018000;
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#endif
#define djyasinzou_sceneTex_019320 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019320"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_019320[] = djyasinzou_sceneTex_019320;
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#else
static const char jyasinzou_sceneTex_019320[] __attribute__((aligned (2))) = djyasinzou_sceneTex_019320;
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#endif
#define djyasinzou_sceneTex_018820 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_018820"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_018820[] = djyasinzou_sceneTex_018820;
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#else
static const char jyasinzou_sceneTex_018820[] __attribute__((aligned (2))) = djyasinzou_sceneTex_018820;
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#endif
#define djyasinzou_sceneTLUT_017DE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017DE0"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017DE0[] = djyasinzou_sceneTLUT_017DE0;
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#else
static const char jyasinzou_sceneTLUT_017DE0[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017DE0;
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#endif
#define djyasinzou_sceneTLUT_017FE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017FE0"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017FE0[] = djyasinzou_sceneTLUT_017FE0;
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#else
static const char jyasinzou_sceneTLUT_017FE0[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017FE0;
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#endif
#define djyasinzou_sceneTex_019120 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019120"
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#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_019120[] = djyasinzou_sceneTex_019120;
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#else
static const char jyasinzou_sceneTex_019120[] __attribute__((aligned (2))) = djyasinzou_sceneTex_019120;
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#endif