Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_3.h

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#pragma once
#define dbdan_room_3DL_004858 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3DL_004858"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3DL_004858[] = dbdan_room_3DL_004858;
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#else
static const char bdan_room_3DL_004858[] __attribute__((aligned (2))) = dbdan_room_3DL_004858;
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#endif
#define dbdan_room_3Tex_005888 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Tex_005888"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Tex_005888[] = dbdan_room_3Tex_005888;
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#else
static const char bdan_room_3Tex_005888[] __attribute__((aligned (2))) = dbdan_room_3Tex_005888;
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#endif
#define dbdan_room_3Tex_006488 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Tex_006488"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Tex_006488[] = dbdan_room_3Tex_006488;
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#else
static const char bdan_room_3Tex_006488[] __attribute__((aligned (2))) = dbdan_room_3Tex_006488;
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#endif
#define dbdan_room_3Tex_006088 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Tex_006088"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Tex_006088[] = dbdan_room_3Tex_006088;
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#else
static const char bdan_room_3Tex_006088[] __attribute__((aligned (2))) = dbdan_room_3Tex_006088;
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#endif
#define dbdan_room_3Tex_006C88 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Tex_006C88"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Tex_006C88[] = dbdan_room_3Tex_006C88;
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#else
static const char bdan_room_3Tex_006C88[] __attribute__((aligned (2))) = dbdan_room_3Tex_006C88;
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#endif
#define dbdan_room_3Tex_004888 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Tex_004888"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Tex_004888[] = dbdan_room_3Tex_004888;
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#else
static const char bdan_room_3Tex_004888[] __attribute__((aligned (2))) = dbdan_room_3Tex_004888;
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#endif
#define dbdan_room_3DL_007250 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3DL_007250"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3DL_007250[] = dbdan_room_3DL_007250;
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#else
static const char bdan_room_3DL_007250[] __attribute__((aligned (2))) = dbdan_room_3DL_007250;
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#endif
#define dbdan_room_3Set_000210DL_004858 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Set_000210DL_004858"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Set_000210DL_004858[] = dbdan_room_3Set_000210DL_004858;
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#else
static const char bdan_room_3Set_000210DL_004858[] __attribute__((aligned (2))) = dbdan_room_3Set_000210DL_004858;
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#endif
#define dbdan_room_3Set_000210DL_007250 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Set_000210DL_007250"
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#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_3Set_000210DL_007250[] = dbdan_room_3Set_000210DL_007250;
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#else
static const char bdan_room_3Set_000210DL_007250[] __attribute__((aligned (2))) = dbdan_room_3Set_000210DL_007250;
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#endif