Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_3.h

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#pragma once
#define dHAKAdan_room_3DL_000CB0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3DL_000CB0"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3DL_000CB0[] = dHAKAdan_room_3DL_000CB0;
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#else
static const char HAKAdan_room_3DL_000CB0[] __attribute__((aligned (2))) = dHAKAdan_room_3DL_000CB0;
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#endif
#define dHAKAdan_room_3Tex_002578 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3Tex_002578"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3Tex_002578[] = dHAKAdan_room_3Tex_002578;
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#else
static const char HAKAdan_room_3Tex_002578[] __attribute__((aligned (2))) = dHAKAdan_room_3Tex_002578;
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#endif
#define dHAKAdan_room_3Tex_002778 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3Tex_002778"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3Tex_002778[] = dHAKAdan_room_3Tex_002778;
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#else
static const char HAKAdan_room_3Tex_002778[] __attribute__((aligned (2))) = dHAKAdan_room_3Tex_002778;
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#endif
#define dHAKAdan_room_3DL_001420 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3DL_001420"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3DL_001420[] = dHAKAdan_room_3DL_001420;
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#else
static const char HAKAdan_room_3DL_001420[] __attribute__((aligned (2))) = dHAKAdan_room_3DL_001420;
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#endif
#define dHAKAdan_room_3DL_000750 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3DL_000750"
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#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3DL_000750[] = dHAKAdan_room_3DL_000750;
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#else
static const char HAKAdan_room_3DL_000750[] __attribute__((aligned (2))) = dHAKAdan_room_3DL_000750;
#endif
#define dHAKAdan_room_3Tex_001D78 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3Tex_001D78"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3Tex_001D78[] = dHAKAdan_room_3Tex_001D78;
#else
static const char HAKAdan_room_3Tex_001D78[] __attribute__((aligned (2))) = dHAKAdan_room_3Tex_001D78;
#endif
#define dHAKAdan_room_3Tex_001578 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3Tex_001578"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3Tex_001578[] = dHAKAdan_room_3Tex_001578;
#else
static const char HAKAdan_room_3Tex_001578[] __attribute__((aligned (2))) = dHAKAdan_room_3Tex_001578;
#endif
#define dHAKAdan_room_3DL_0011B0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3DL_0011B0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_3DL_0011B0[] = dHAKAdan_room_3DL_0011B0;
#else
static const char HAKAdan_room_3DL_0011B0[] __attribute__((aligned (2))) = dHAKAdan_room_3DL_0011B0;
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#endif