Shipwright/soh/assets/objects/object_sa/object_sa.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dgSariaSkel "__OTR__objects/object_sa/gSariaSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSkel[] = dgSariaSkel;
#else
static const char gSariaSkel[] __attribute__((aligned (2))) = dgSariaSkel;
#endif
#define dgSariaSealGanonAnim "__OTR__objects/object_sa/gSariaSealGanonAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSealGanonAnim[] = dgSariaSealGanonAnim;
#else
static const char gSariaSealGanonAnim[] __attribute__((aligned (2))) = dgSariaSealGanonAnim;
#endif
#define dgSariaOcarinaToMouthAnim "__OTR__objects/object_sa/gSariaOcarinaToMouthAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaOcarinaToMouthAnim[] = dgSariaOcarinaToMouthAnim;
#else
static const char gSariaOcarinaToMouthAnim[] __attribute__((aligned (2))) = dgSariaOcarinaToMouthAnim;
#endif
#define dgSariaWaitArmsToSideAnim "__OTR__objects/object_sa/gSariaWaitArmsToSideAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaWaitArmsToSideAnim[] = dgSariaWaitArmsToSideAnim;
#else
static const char gSariaWaitArmsToSideAnim[] __attribute__((aligned (2))) = dgSariaWaitArmsToSideAnim;
#endif
#define dgSariaPlayingOcarinaAnim "__OTR__objects/object_sa/gSariaPlayingOcarinaAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaPlayingOcarinaAnim[] = dgSariaPlayingOcarinaAnim;
#else
static const char gSariaPlayingOcarinaAnim[] __attribute__((aligned (2))) = dgSariaPlayingOcarinaAnim;
#endif
#define dgSariaStopPlayingOcarinaAnim "__OTR__objects/object_sa/gSariaStopPlayingOcarinaAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaStopPlayingOcarinaAnim[] = dgSariaStopPlayingOcarinaAnim;
#else
static const char gSariaStopPlayingOcarinaAnim[] __attribute__((aligned (2))) = dgSariaStopPlayingOcarinaAnim;
#endif
#define dgSariaLinkLearnedSariasSongAnim "__OTR__objects/object_sa/gSariaLinkLearnedSariasSongAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLinkLearnedSariasSongAnim[] = dgSariaLinkLearnedSariasSongAnim;
#else
static const char gSariaLinkLearnedSariasSongAnim[] __attribute__((aligned (2))) = dgSariaLinkLearnedSariasSongAnim;
#endif
#define dgSariaReturnToOcarinaAnim "__OTR__objects/object_sa/gSariaReturnToOcarinaAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaReturnToOcarinaAnim[] = dgSariaReturnToOcarinaAnim;
#else
static const char gSariaReturnToOcarinaAnim[] __attribute__((aligned (2))) = dgSariaReturnToOcarinaAnim;
#endif
#define dgSariaGiveForestMedallionAnim "__OTR__objects/object_sa/gSariaGiveForestMedallionAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaGiveForestMedallionAnim[] = dgSariaGiveForestMedallionAnim;
#else
static const char gSariaGiveForestMedallionAnim[] __attribute__((aligned (2))) = dgSariaGiveForestMedallionAnim;
#endif
#define dgSariaGiveForestMedallionStandAnim "__OTR__objects/object_sa/gSariaGiveForestMedallionStandAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaGiveForestMedallionStandAnim[] = dgSariaGiveForestMedallionStandAnim;
#else
static const char gSariaGiveForestMedallionStandAnim[] __attribute__((aligned (2))) = dgSariaGiveForestMedallionStandAnim;
#endif
#define dgSariaLookUpArmExtendedAnim "__OTR__objects/object_sa/gSariaLookUpArmExtendedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLookUpArmExtendedAnim[] = dgSariaLookUpArmExtendedAnim;
#else
static const char gSariaLookUpArmExtendedAnim[] __attribute__((aligned (2))) = dgSariaLookUpArmExtendedAnim;
#endif
#define dgSariaRunAnim "__OTR__objects/object_sa/gSariaRunAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRunAnim[] = dgSariaRunAnim;
#else
static const char gSariaRunAnim[] __attribute__((aligned (2))) = dgSariaRunAnim;
#endif
#define dgSariaWaveAnim "__OTR__objects/object_sa/gSariaWaveAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaWaveAnim[] = dgSariaWaveAnim;
#else
static const char gSariaWaveAnim[] __attribute__((aligned (2))) = dgSariaWaveAnim;
#endif
#define dgSariaSitting1Anim "__OTR__objects/object_sa/gSariaSitting1Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSitting1Anim[] = dgSariaSitting1Anim;
#else
static const char gSariaSitting1Anim[] __attribute__((aligned (2))) = dgSariaSitting1Anim;
#endif
#define dgSariaSitting2Anim "__OTR__objects/object_sa/gSariaSitting2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSitting2Anim[] = dgSariaSitting2Anim;
#else
static const char gSariaSitting2Anim[] __attribute__((aligned (2))) = dgSariaSitting2Anim;
#endif
#define dgSariaSitting3Anim "__OTR__objects/object_sa/gSariaSitting3Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSitting3Anim[] = dgSariaSitting3Anim;
#else
static const char gSariaSitting3Anim[] __attribute__((aligned (2))) = dgSariaSitting3Anim;
#endif
#define dgSariaLookOverShoulderAnim "__OTR__objects/object_sa/gSariaLookOverShoulderAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLookOverShoulderAnim[] = dgSariaLookOverShoulderAnim;
#else
static const char gSariaLookOverShoulderAnim[] __attribute__((aligned (2))) = dgSariaLookOverShoulderAnim;
#endif
#define dgSariaWaitOnBridgeAnim "__OTR__objects/object_sa/gSariaWaitOnBridgeAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaWaitOnBridgeAnim[] = dgSariaWaitOnBridgeAnim;
#else
static const char gSariaWaitOnBridgeAnim[] __attribute__((aligned (2))) = dgSariaWaitOnBridgeAnim;
#endif
#define dgSariaTransitionHandsSideToBackAnim "__OTR__objects/object_sa/gSariaTransitionHandsSideToBackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaTransitionHandsSideToBackAnim[] = dgSariaTransitionHandsSideToBackAnim;
#else
static const char gSariaTransitionHandsSideToBackAnim[] __attribute__((aligned (2))) = dgSariaTransitionHandsSideToBackAnim;
#endif
#define dgSariaHandsOutAnim "__OTR__objects/object_sa/gSariaHandsOutAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHandsOutAnim[] = dgSariaHandsOutAnim;
#else
static const char gSariaHandsOutAnim[] __attribute__((aligned (2))) = dgSariaHandsOutAnim;
#endif
#define dgSariaTransitionHandsSideToHipsAnim "__OTR__objects/object_sa/gSariaTransitionHandsSideToHipsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaTransitionHandsSideToHipsAnim[] = dgSariaTransitionHandsSideToHipsAnim;
#else
static const char gSariaTransitionHandsSideToHipsAnim[] __attribute__((aligned (2))) = dgSariaTransitionHandsSideToHipsAnim;
#endif
#define dgSariaHandsBehindBackWaitAnim "__OTR__objects/object_sa/gSariaHandsBehindBackWaitAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHandsBehindBackWaitAnim[] = dgSariaHandsBehindBackWaitAnim;
#else
static const char gSariaHandsBehindBackWaitAnim[] __attribute__((aligned (2))) = dgSariaHandsBehindBackWaitAnim;
#endif
#define dgSariaTransitionHandsSideToChestToSideAnim "__OTR__objects/object_sa/gSariaTransitionHandsSideToChestToSideAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaTransitionHandsSideToChestToSideAnim[] = dgSariaTransitionHandsSideToChestToSideAnim;
#else
static const char gSariaTransitionHandsSideToChestToSideAnim[] __attribute__((aligned (2))) = dgSariaTransitionHandsSideToChestToSideAnim;
#endif
#define dgSariaRightArmExtendedWaitAnim "__OTR__objects/object_sa/gSariaRightArmExtendedWaitAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightArmExtendedWaitAnim[] = dgSariaRightArmExtendedWaitAnim;
#else
static const char gSariaRightArmExtendedWaitAnim[] __attribute__((aligned (2))) = dgSariaRightArmExtendedWaitAnim;
#endif
#define dgSariaGiveLinkOcarinaAnim "__OTR__objects/object_sa/gSariaGiveLinkOcarinaAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaGiveLinkOcarinaAnim[] = dgSariaGiveLinkOcarinaAnim;
#else
static const char gSariaGiveLinkOcarinaAnim[] __attribute__((aligned (2))) = dgSariaGiveLinkOcarinaAnim;
#endif
#define dgSariaHoldOutOcarinaAnim "__OTR__objects/object_sa/gSariaHoldOutOcarinaAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHoldOutOcarinaAnim[] = dgSariaHoldOutOcarinaAnim;
#else
static const char gSariaHoldOutOcarinaAnim[] __attribute__((aligned (2))) = dgSariaHoldOutOcarinaAnim;
#endif
#define dgSariaHoldOcarinaAnim "__OTR__objects/object_sa/gSariaHoldOcarinaAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHoldOcarinaAnim[] = dgSariaHoldOcarinaAnim;
#else
static const char gSariaHoldOcarinaAnim[] __attribute__((aligned (2))) = dgSariaHoldOcarinaAnim;
#endif
#define dgSariaStandHandsOnHipsAnim "__OTR__objects/object_sa/gSariaStandHandsOnHipsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaStandHandsOnHipsAnim[] = dgSariaStandHandsOnHipsAnim;
#else
static const char gSariaStandHandsOnHipsAnim[] __attribute__((aligned (2))) = dgSariaStandHandsOnHipsAnim;
#endif
#define dgSariaExtendRightArmAnim "__OTR__objects/object_sa/gSariaExtendRightArmAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaExtendRightArmAnim[] = dgSariaExtendRightArmAnim;
#else
static const char gSariaExtendRightArmAnim[] __attribute__((aligned (2))) = dgSariaExtendRightArmAnim;
#endif
#define dgSariaHandsOnFaceAnim "__OTR__objects/object_sa/gSariaHandsOnFaceAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHandsOnFaceAnim[] = dgSariaHandsOnFaceAnim;
#else
static const char gSariaHandsOnFaceAnim[] __attribute__((aligned (2))) = dgSariaHandsOnFaceAnim;
#endif
#define dgSariaHeadDL "__OTR__objects/object_sa/gSariaHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHeadDL[] = dgSariaHeadDL;
#else
static const char gSariaHeadDL[] __attribute__((aligned (2))) = dgSariaHeadDL;
#endif
#define dgSariaLeftHandDL "__OTR__objects/object_sa/gSariaLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLeftHandDL[] = dgSariaLeftHandDL;
#else
static const char gSariaLeftHandDL[] __attribute__((aligned (2))) = dgSariaLeftHandDL;
#endif
#define dgSariaRightHandDL "__OTR__objects/object_sa/gSariaRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightHandDL[] = dgSariaRightHandDL;
#else
static const char gSariaRightHandDL[] __attribute__((aligned (2))) = dgSariaRightHandDL;
#endif
#define dgSariaRightHandAndOcarinaDL "__OTR__objects/object_sa/gSariaRightHandAndOcarinaDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightHandAndOcarinaDL[] = dgSariaRightHandAndOcarinaDL;
#else
static const char gSariaRightHandAndOcarinaDL[] __attribute__((aligned (2))) = dgSariaRightHandAndOcarinaDL;
#endif
#define dgSariaChestDL "__OTR__objects/object_sa/gSariaChestDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaChestDL[] = dgSariaChestDL;
#else
static const char gSariaChestDL[] __attribute__((aligned (2))) = dgSariaChestDL;
#endif
#define dgSariaRightShoulderDL "__OTR__objects/object_sa/gSariaRightShoulderDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightShoulderDL[] = dgSariaRightShoulderDL;
#else
static const char gSariaRightShoulderDL[] __attribute__((aligned (2))) = dgSariaRightShoulderDL;
#endif
#define dgSariaRightArmDL "__OTR__objects/object_sa/gSariaRightArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightArmDL[] = dgSariaRightArmDL;
#else
static const char gSariaRightArmDL[] __attribute__((aligned (2))) = dgSariaRightArmDL;
#endif
#define dgSariaLeftShoulderDL "__OTR__objects/object_sa/gSariaLeftShoulderDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLeftShoulderDL[] = dgSariaLeftShoulderDL;
#else
static const char gSariaLeftShoulderDL[] __attribute__((aligned (2))) = dgSariaLeftShoulderDL;
#endif
#define dgSariaLeftArmDL "__OTR__objects/object_sa/gSariaLeftArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLeftArmDL[] = dgSariaLeftArmDL;
#else
static const char gSariaLeftArmDL[] __attribute__((aligned (2))) = dgSariaLeftArmDL;
#endif
#define dgSariaWaistDL "__OTR__objects/object_sa/gSariaWaistDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaWaistDL[] = dgSariaWaistDL;
#else
static const char gSariaWaistDL[] __attribute__((aligned (2))) = dgSariaWaistDL;
#endif
#define dgSariaRightThighDL "__OTR__objects/object_sa/gSariaRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightThighDL[] = dgSariaRightThighDL;
#else
static const char gSariaRightThighDL[] __attribute__((aligned (2))) = dgSariaRightThighDL;
#endif
#define dgSariaRightShinDL "__OTR__objects/object_sa/gSariaRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightShinDL[] = dgSariaRightShinDL;
#else
static const char gSariaRightShinDL[] __attribute__((aligned (2))) = dgSariaRightShinDL;
#endif
#define dgSariaRightFootDL "__OTR__objects/object_sa/gSariaRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaRightFootDL[] = dgSariaRightFootDL;
#else
static const char gSariaRightFootDL[] __attribute__((aligned (2))) = dgSariaRightFootDL;
#endif
#define dgSariaLeftThighDL "__OTR__objects/object_sa/gSariaLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLeftThighDL[] = dgSariaLeftThighDL;
#else
static const char gSariaLeftThighDL[] __attribute__((aligned (2))) = dgSariaLeftThighDL;
#endif
#define dgSariaLeftShinDL "__OTR__objects/object_sa/gSariaLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLeftShinDL[] = dgSariaLeftShinDL;
#else
static const char gSariaLeftShinDL[] __attribute__((aligned (2))) = dgSariaLeftShinDL;
#endif
#define dgSariaLeftFootDL "__OTR__objects/object_sa/gSariaLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaLeftFootDL[] = dgSariaLeftFootDL;
#else
static const char gSariaLeftFootDL[] __attribute__((aligned (2))) = dgSariaLeftFootDL;
#endif
#define dgSariaClothesTLUT "__OTR__objects/object_sa/gSariaClothesTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaClothesTLUT[] = dgSariaClothesTLUT;
#else
static const char gSariaClothesTLUT[] __attribute__((aligned (2))) = dgSariaClothesTLUT;
#endif
#define dgSariaMouthTLUT "__OTR__objects/object_sa/gSariaMouthTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaMouthTLUT[] = dgSariaMouthTLUT;
#else
static const char gSariaMouthTLUT[] __attribute__((aligned (2))) = dgSariaMouthTLUT;
#endif
#define dgSariaEyeTLUT "__OTR__objects/object_sa/gSariaEyeTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEyeTLUT[] = dgSariaEyeTLUT;
#else
static const char gSariaEyeTLUT[] __attribute__((aligned (2))) = dgSariaEyeTLUT;
#endif
#define dgSariaSkinTLUT "__OTR__objects/object_sa/gSariaSkinTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSkinTLUT[] = dgSariaSkinTLUT;
#else
static const char gSariaSkinTLUT[] __attribute__((aligned (2))) = dgSariaSkinTLUT;
#endif
#define dgSariaBootsTex "__OTR__objects/object_sa/gSariaBootsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaBootsTex[] = dgSariaBootsTex;
#else
static const char gSariaBootsTex[] __attribute__((aligned (2))) = dgSariaBootsTex;
#endif
#define dgSariaGreenTex "__OTR__objects/object_sa/gSariaGreenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaGreenTex[] = dgSariaGreenTex;
#else
static const char gSariaGreenTex[] __attribute__((aligned (2))) = dgSariaGreenTex;
#endif
#define dgSariaKneeTex "__OTR__objects/object_sa/gSariaKneeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaKneeTex[] = dgSariaKneeTex;
#else
static const char gSariaKneeTex[] __attribute__((aligned (2))) = dgSariaKneeTex;
#endif
#define dgSariaTorsoTex "__OTR__objects/object_sa/gSariaTorsoTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaTorsoTex[] = dgSariaTorsoTex;
#else
static const char gSariaTorsoTex[] __attribute__((aligned (2))) = dgSariaTorsoTex;
#endif
#define dgSariaBeltTex "__OTR__objects/object_sa/gSariaBeltTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaBeltTex[] = dgSariaBeltTex;
#else
static const char gSariaBeltTex[] __attribute__((aligned (2))) = dgSariaBeltTex;
#endif
#define dgSariaUnkGreenTex "__OTR__objects/object_sa/gSariaUnkGreenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaUnkGreenTex[] = dgSariaUnkGreenTex;
#else
static const char gSariaUnkGreenTex[] __attribute__((aligned (2))) = dgSariaUnkGreenTex;
#endif
#define dgSariaUnusedHandTex "__OTR__objects/object_sa/gSariaUnusedHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaUnusedHandTex[] = dgSariaUnusedHandTex;
#else
static const char gSariaUnusedHandTex[] __attribute__((aligned (2))) = dgSariaUnusedHandTex;
#endif
#define dgSariaSleeveTex "__OTR__objects/object_sa/gSariaSleeveTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSleeveTex[] = dgSariaSleeveTex;
#else
static const char gSariaSleeveTex[] __attribute__((aligned (2))) = dgSariaSleeveTex;
#endif
#define dgSariaHairTex "__OTR__objects/object_sa/gSariaHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHairTex[] = dgSariaHairTex;
#else
static const char gSariaHairTex[] __attribute__((aligned (2))) = dgSariaHairTex;
#endif
#define dgSariaEyeOpenTex "__OTR__objects/object_sa/gSariaEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEyeOpenTex[] = dgSariaEyeOpenTex;
#else
static const char gSariaEyeOpenTex[] __attribute__((aligned (2))) = dgSariaEyeOpenTex;
#endif
#define dgSariaMouthClosedTex "__OTR__objects/object_sa/gSariaMouthClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaMouthClosedTex[] = dgSariaMouthClosedTex;
#else
static const char gSariaMouthClosedTex[] __attribute__((aligned (2))) = dgSariaMouthClosedTex;
#endif
#define dgSariaSkinTex "__OTR__objects/object_sa/gSariaSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaSkinTex[] = dgSariaSkinTex;
#else
static const char gSariaSkinTex[] __attribute__((aligned (2))) = dgSariaSkinTex;
#endif
#define dgSariaMouthClosed2Tex "__OTR__objects/object_sa/gSariaMouthClosed2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaMouthClosed2Tex[] = dgSariaMouthClosed2Tex;
#else
static const char gSariaMouthClosed2Tex[] __attribute__((aligned (2))) = dgSariaMouthClosed2Tex;
#endif
#define dgSariaEarTex "__OTR__objects/object_sa/gSariaEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEarTex[] = dgSariaEarTex;
#else
static const char gSariaEarTex[] __attribute__((aligned (2))) = dgSariaEarTex;
#endif
#define dgSariaCollarTex "__OTR__objects/object_sa/gSariaCollarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaCollarTex[] = dgSariaCollarTex;
#else
static const char gSariaCollarTex[] __attribute__((aligned (2))) = dgSariaCollarTex;
#endif
#define dgSariaHandTex "__OTR__objects/object_sa/gSariaHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaHandTex[] = dgSariaHandTex;
#else
static const char gSariaHandTex[] __attribute__((aligned (2))) = dgSariaHandTex;
#endif
#define dgSariaEyeClosedTex "__OTR__objects/object_sa/gSariaEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEyeClosedTex[] = dgSariaEyeClosedTex;
#else
static const char gSariaEyeClosedTex[] __attribute__((aligned (2))) = dgSariaEyeClosedTex;
#endif
#define dgSariaEyeHalfTex "__OTR__objects/object_sa/gSariaEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEyeHalfTex[] = dgSariaEyeHalfTex;
#else
static const char gSariaEyeHalfTex[] __attribute__((aligned (2))) = dgSariaEyeHalfTex;
#endif
#define dgSariaFairyOcarinaTex "__OTR__objects/object_sa/gSariaFairyOcarinaTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaFairyOcarinaTex[] = dgSariaFairyOcarinaTex;
#else
static const char gSariaFairyOcarinaTex[] __attribute__((aligned (2))) = dgSariaFairyOcarinaTex;
#endif
#define dgSariaMouthSmilingOpenTex "__OTR__objects/object_sa/gSariaMouthSmilingOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaMouthSmilingOpenTex[] = dgSariaMouthSmilingOpenTex;
#else
static const char gSariaMouthSmilingOpenTex[] __attribute__((aligned (2))) = dgSariaMouthSmilingOpenTex;
#endif
#define dgSariaMouthFrowningTex "__OTR__objects/object_sa/gSariaMouthFrowningTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaMouthFrowningTex[] = dgSariaMouthFrowningTex;
#else
static const char gSariaMouthFrowningTex[] __attribute__((aligned (2))) = dgSariaMouthFrowningTex;
#endif
#define dgSariaEyeSuprisedTex "__OTR__objects/object_sa/gSariaEyeSuprisedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEyeSuprisedTex[] = dgSariaEyeSuprisedTex;
#else
static const char gSariaEyeSuprisedTex[] __attribute__((aligned (2))) = dgSariaEyeSuprisedTex;
#endif
#define dgSariaMouthSuprisedTex "__OTR__objects/object_sa/gSariaMouthSuprisedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaMouthSuprisedTex[] = dgSariaMouthSuprisedTex;
#else
static const char gSariaMouthSuprisedTex[] __attribute__((aligned (2))) = dgSariaMouthSuprisedTex;
#endif
#define dgSariaEyeSadTex "__OTR__objects/object_sa/gSariaEyeSadTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSariaEyeSadTex[] = dgSariaEyeSadTex;
#else
static const char gSariaEyeSadTex[] __attribute__((aligned (2))) = dgSariaEyeSadTex;
#endif
#define dobject_saTex_002530 "__OTR__objects/object_sa/object_saTex_002530"
#ifdef _WIN32
static const __declspec(align(2)) char object_saTex_002530[] = dobject_saTex_002530;
#else
static const char object_saTex_002530[] __attribute__((aligned (2))) = dobject_saTex_002530;
#endif