Shipwright/soh/assets/objects/object_gndd/object_gndd.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dgYoungGanondorfHorsebackRideAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackRideAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackRideAnim[] = dgYoungGanondorfHorsebackRideAnim;
#else
static const char gYoungGanondorfHorsebackRideAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackRideAnim;
#endif
#define dgYoungGanondorfHorsebackMagicChargeUpStartAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackMagicChargeUpStartAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackMagicChargeUpStartAnim[] = dgYoungGanondorfHorsebackMagicChargeUpStartAnim;
#else
static const char gYoungGanondorfHorsebackMagicChargeUpStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackMagicChargeUpStartAnim;
#endif
#define dgYoungGanondorfHorsebackMagicChargeUpLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackMagicChargeUpLoopAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackMagicChargeUpLoopAnim[] = dgYoungGanondorfHorsebackMagicChargeUpLoopAnim;
#else
static const char gYoungGanondorfHorsebackMagicChargeUpLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackMagicChargeUpLoopAnim;
#endif
#define dgYoungGanondorfHorsebackLookSidewaysStartAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackLookSidewaysStartAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackLookSidewaysStartAnim[] = dgYoungGanondorfHorsebackLookSidewaysStartAnim;
#else
static const char gYoungGanondorfHorsebackLookSidewaysStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackLookSidewaysStartAnim;
#endif
#define dgYoungGanondorfHorsebackLookSidewaysLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackLookSidewaysLoopAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackLookSidewaysLoopAnim[] = dgYoungGanondorfHorsebackLookSidewaysLoopAnim;
#else
static const char gYoungGanondorfHorsebackLookSidewaysLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackLookSidewaysLoopAnim;
#endif
#define dgYoungGanondorfHorsebackRearAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackRearAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackRearAnim[] = dgYoungGanondorfHorsebackRearAnim;
#else
static const char gYoungGanondorfHorsebackRearAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackRearAnim;
#endif
#define dgYoungGanondorfHorsebackIdleAnim "__OTR__objects/object_gndd/gYoungGanondorfHorsebackIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHorsebackIdleAnim[] = dgYoungGanondorfHorsebackIdleAnim;
#else
static const char gYoungGanondorfHorsebackIdleAnim[] __attribute__((aligned (2))) = dgYoungGanondorfHorsebackIdleAnim;
#endif
#define dgYoungGanondorfKneelStartAnim "__OTR__objects/object_gndd/gYoungGanondorfKneelStartAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfKneelStartAnim[] = dgYoungGanondorfKneelStartAnim;
#else
static const char gYoungGanondorfKneelStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfKneelStartAnim;
#endif
#define dgYoungGanondorfKneelLookSidewaysAnim "__OTR__objects/object_gndd/gYoungGanondorfKneelLookSidewaysAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfKneelLookSidewaysAnim[] = dgYoungGanondorfKneelLookSidewaysAnim;
#else
static const char gYoungGanondorfKneelLookSidewaysAnim[] __attribute__((aligned (2))) = dgYoungGanondorfKneelLookSidewaysAnim;
#endif
#define dgYoungGanondorfKneelLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfKneelLoopAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfKneelLoopAnim[] = dgYoungGanondorfKneelLoopAnim;
#else
static const char gYoungGanondorfKneelLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfKneelLoopAnim;
#endif
#define dgYoungGanondorfArmsCrossedAnim "__OTR__objects/object_gndd/gYoungGanondorfArmsCrossedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfArmsCrossedAnim[] = dgYoungGanondorfArmsCrossedAnim;
#else
static const char gYoungGanondorfArmsCrossedAnim[] __attribute__((aligned (2))) = dgYoungGanondorfArmsCrossedAnim;
#endif
#define dgYoungGanondorfLaughStartAnim "__OTR__objects/object_gndd/gYoungGanondorfLaughStartAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLaughStartAnim[] = dgYoungGanondorfLaughStartAnim;
#else
static const char gYoungGanondorfLaughStartAnim[] __attribute__((aligned (2))) = dgYoungGanondorfLaughStartAnim;
#endif
#define dgYoungGanondorfLaughLoopAnim "__OTR__objects/object_gndd/gYoungGanondorfLaughLoopAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLaughLoopAnim[] = dgYoungGanondorfLaughLoopAnim;
#else
static const char gYoungGanondorfLaughLoopAnim[] __attribute__((aligned (2))) = dgYoungGanondorfLaughLoopAnim;
#endif
#define dgYoungGanondorfWalkAnim "__OTR__objects/object_gndd/gYoungGanondorfWalkAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfWalkAnim[] = dgYoungGanondorfWalkAnim;
#else
static const char gYoungGanondorfWalkAnim[] __attribute__((aligned (2))) = dgYoungGanondorfWalkAnim;
#endif
#define dgYoungGanondorfHeadDL "__OTR__objects/object_gndd/gYoungGanondorfHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHeadDL[] = dgYoungGanondorfHeadDL;
#else
static const char gYoungGanondorfHeadDL[] __attribute__((aligned (2))) = dgYoungGanondorfHeadDL;
#endif
#define dgYoungGanondorfRightUpperLipDL "__OTR__objects/object_gndd/gYoungGanondorfRightUpperLipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightUpperLipDL[] = dgYoungGanondorfRightUpperLipDL;
#else
static const char gYoungGanondorfRightUpperLipDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightUpperLipDL;
#endif
#define dgYoungGanondorfChinDL "__OTR__objects/object_gndd/gYoungGanondorfChinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfChinDL[] = dgYoungGanondorfChinDL;
#else
static const char gYoungGanondorfChinDL[] __attribute__((aligned (2))) = dgYoungGanondorfChinDL;
#endif
#define dgYoungGanondorfJawDL "__OTR__objects/object_gndd/gYoungGanondorfJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfJawDL[] = dgYoungGanondorfJawDL;
#else
static const char gYoungGanondorfJawDL[] __attribute__((aligned (2))) = dgYoungGanondorfJawDL;
#endif
#define dgYoungGanondorfLeftUpperLipDL "__OTR__objects/object_gndd/gYoungGanondorfLeftUpperLipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftUpperLipDL[] = dgYoungGanondorfLeftUpperLipDL;
#else
static const char gYoungGanondorfLeftUpperLipDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftUpperLipDL;
#endif
#define dgYoungGanondorfPelvisDL "__OTR__objects/object_gndd/gYoungGanondorfPelvisDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfPelvisDL[] = dgYoungGanondorfPelvisDL;
#else
static const char gYoungGanondorfPelvisDL[] __attribute__((aligned (2))) = dgYoungGanondorfPelvisDL;
#endif
#define dgYoungGanondorfTorsoDL "__OTR__objects/object_gndd/gYoungGanondorfTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfTorsoDL[] = dgYoungGanondorfTorsoDL;
#else
static const char gYoungGanondorfTorsoDL[] __attribute__((aligned (2))) = dgYoungGanondorfTorsoDL;
#endif
#define dgYoungGanondorfJewelDL "__OTR__objects/object_gndd/gYoungGanondorfJewelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfJewelDL[] = dgYoungGanondorfJewelDL;
#else
static const char gYoungGanondorfJewelDL[] __attribute__((aligned (2))) = dgYoungGanondorfJewelDL;
#endif
#define dgYoungGanondorfKnifeDL "__OTR__objects/object_gndd/gYoungGanondorfKnifeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfKnifeDL[] = dgYoungGanondorfKnifeDL;
#else
static const char gYoungGanondorfKnifeDL[] __attribute__((aligned (2))) = dgYoungGanondorfKnifeDL;
#endif
#define dgYoungGanondorfLeftUpperArmDL "__OTR__objects/object_gndd/gYoungGanondorfLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftUpperArmDL[] = dgYoungGanondorfLeftUpperArmDL;
#else
static const char gYoungGanondorfLeftUpperArmDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftUpperArmDL;
#endif
#define dgYoungGanondorfRightUpperArmDL "__OTR__objects/object_gndd/gYoungGanondorfRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightUpperArmDL[] = dgYoungGanondorfRightUpperArmDL;
#else
static const char gYoungGanondorfRightUpperArmDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightUpperArmDL;
#endif
#define dgYoungGanondorfLeftForearmDL "__OTR__objects/object_gndd/gYoungGanondorfLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftForearmDL[] = dgYoungGanondorfLeftForearmDL;
#else
static const char gYoungGanondorfLeftForearmDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftForearmDL;
#endif
#define dgYoungGanondorfRightForearmDL "__OTR__objects/object_gndd/gYoungGanondorfRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightForearmDL[] = dgYoungGanondorfRightForearmDL;
#else
static const char gYoungGanondorfRightForearmDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightForearmDL;
#endif
#define dgYoungGanondorfLeftHandDL "__OTR__objects/object_gndd/gYoungGanondorfLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftHandDL[] = dgYoungGanondorfLeftHandDL;
#else
static const char gYoungGanondorfLeftHandDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftHandDL;
#endif
#define dgYoungGanondorfRightHandDL "__OTR__objects/object_gndd/gYoungGanondorfRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightHandDL[] = dgYoungGanondorfRightHandDL;
#else
static const char gYoungGanondorfRightHandDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightHandDL;
#endif
#define dgYoungGanondorfLeftFootDL "__OTR__objects/object_gndd/gYoungGanondorfLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftFootDL[] = dgYoungGanondorfLeftFootDL;
#else
static const char gYoungGanondorfLeftFootDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftFootDL;
#endif
#define dgYoungGanondorfRightFootDL "__OTR__objects/object_gndd/gYoungGanondorfRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightFootDL[] = dgYoungGanondorfRightFootDL;
#else
static const char gYoungGanondorfRightFootDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightFootDL;
#endif
#define dgYoungGanondorfLeftThighDL "__OTR__objects/object_gndd/gYoungGanondorfLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftThighDL[] = dgYoungGanondorfLeftThighDL;
#else
static const char gYoungGanondorfLeftThighDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftThighDL;
#endif
#define dgYoungGanondorfLeftShinDL "__OTR__objects/object_gndd/gYoungGanondorfLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeftShinDL[] = dgYoungGanondorfLeftShinDL;
#else
static const char gYoungGanondorfLeftShinDL[] __attribute__((aligned (2))) = dgYoungGanondorfLeftShinDL;
#endif
#define dgYoungGanondorfRightThighDL "__OTR__objects/object_gndd/gYoungGanondorfRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightThighDL[] = dgYoungGanondorfRightThighDL;
#else
static const char gYoungGanondorfRightThighDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightThighDL;
#endif
#define dgYoungGanondorfRightShinDL "__OTR__objects/object_gndd/gYoungGanondorfRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfRightShinDL[] = dgYoungGanondorfRightShinDL;
#else
static const char gYoungGanondorfRightShinDL[] __attribute__((aligned (2))) = dgYoungGanondorfRightShinDL;
#endif
#define dgYoungGanondorfTeethDL "__OTR__objects/object_gndd/gYoungGanondorfTeethDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfTeethDL[] = dgYoungGanondorfTeethDL;
#else
static const char gYoungGanondorfTeethDL[] __attribute__((aligned (2))) = dgYoungGanondorfTeethDL;
#endif
#define dgYoungGanondorfOpenLeftHandDL "__OTR__objects/object_gndd/gYoungGanondorfOpenLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfOpenLeftHandDL[] = dgYoungGanondorfOpenLeftHandDL;
#else
static const char gYoungGanondorfOpenLeftHandDL[] __attribute__((aligned (2))) = dgYoungGanondorfOpenLeftHandDL;
#endif
#define dgYoungGanondorfEyeTLUT "__OTR__objects/object_gndd/gYoungGanondorfEyeTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEyeTLUT[] = dgYoungGanondorfEyeTLUT;
#else
static const char gYoungGanondorfEyeTLUT[] __attribute__((aligned (2))) = dgYoungGanondorfEyeTLUT;
#endif
#define dgYoungGanondorfInnerMouthTex "__OTR__objects/object_gndd/gYoungGanondorfInnerMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfInnerMouthTex[] = dgYoungGanondorfInnerMouthTex;
#else
static const char gYoungGanondorfInnerMouthTex[] __attribute__((aligned (2))) = dgYoungGanondorfInnerMouthTex;
#endif
#define dgYoungGanondorfSideburnTex "__OTR__objects/object_gndd/gYoungGanondorfSideburnTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfSideburnTex[] = dgYoungGanondorfSideburnTex;
#else
static const char gYoungGanondorfSideburnTex[] __attribute__((aligned (2))) = dgYoungGanondorfSideburnTex;
#endif
#define dgYoungGanondorfOuterMouthTex "__OTR__objects/object_gndd/gYoungGanondorfOuterMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfOuterMouthTex[] = dgYoungGanondorfOuterMouthTex;
#else
static const char gYoungGanondorfOuterMouthTex[] __attribute__((aligned (2))) = dgYoungGanondorfOuterMouthTex;
#endif
#define dgYoungGanondorfEyeOpenTex "__OTR__objects/object_gndd/gYoungGanondorfEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEyeOpenTex[] = dgYoungGanondorfEyeOpenTex;
#else
static const char gYoungGanondorfEyeOpenTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeOpenTex;
#endif
#define dgYoungGanondorfEyeHalfTex "__OTR__objects/object_gndd/gYoungGanondorfEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEyeHalfTex[] = dgYoungGanondorfEyeHalfTex;
#else
static const char gYoungGanondorfEyeHalfTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeHalfTex;
#endif
#define dgYoungGanondorfEyeClosedTex "__OTR__objects/object_gndd/gYoungGanondorfEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEyeClosedTex[] = dgYoungGanondorfEyeClosedTex;
#else
static const char gYoungGanondorfEyeClosedTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeClosedTex;
#endif
#define dgYoungGanondorfEyeLookingDownTex "__OTR__objects/object_gndd/gYoungGanondorfEyeLookingDownTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEyeLookingDownTex[] = dgYoungGanondorfEyeLookingDownTex;
#else
static const char gYoungGanondorfEyeLookingDownTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyeLookingDownTex;
#endif
#define dgYoungGanondorfUpperLipTex "__OTR__objects/object_gndd/gYoungGanondorfUpperLipTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfUpperLipTex[] = dgYoungGanondorfUpperLipTex;
#else
static const char gYoungGanondorfUpperLipTex[] __attribute__((aligned (2))) = dgYoungGanondorfUpperLipTex;
#endif
#define dgYoungGanondorfEarTex "__OTR__objects/object_gndd/gYoungGanondorfEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEarTex[] = dgYoungGanondorfEarTex;
#else
static const char gYoungGanondorfEarTex[] __attribute__((aligned (2))) = dgYoungGanondorfEarTex;
#endif
#define dgYoungGanondorfNoseTex "__OTR__objects/object_gndd/gYoungGanondorfNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfNoseTex[] = dgYoungGanondorfNoseTex;
#else
static const char gYoungGanondorfNoseTex[] __attribute__((aligned (2))) = dgYoungGanondorfNoseTex;
#endif
#define dgYoungGanondorfNoseBridgeTex "__OTR__objects/object_gndd/gYoungGanondorfNoseBridgeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfNoseBridgeTex[] = dgYoungGanondorfNoseBridgeTex;
#else
static const char gYoungGanondorfNoseBridgeTex[] __attribute__((aligned (2))) = dgYoungGanondorfNoseBridgeTex;
#endif
#define dgYoungGanondorfEyebrowTex "__OTR__objects/object_gndd/gYoungGanondorfEyebrowTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfEyebrowTex[] = dgYoungGanondorfEyebrowTex;
#else
static const char gYoungGanondorfEyebrowTex[] __attribute__((aligned (2))) = dgYoungGanondorfEyebrowTex;
#endif
#define dgYoungGanondorfJawTex "__OTR__objects/object_gndd/gYoungGanondorfJawTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfJawTex[] = dgYoungGanondorfJawTex;
#else
static const char gYoungGanondorfJawTex[] __attribute__((aligned (2))) = dgYoungGanondorfJawTex;
#endif
#define dgYoungGanondorfBlackLeatherTex "__OTR__objects/object_gndd/gYoungGanondorfBlackLeatherTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfBlackLeatherTex[] = dgYoungGanondorfBlackLeatherTex;
#else
static const char gYoungGanondorfBlackLeatherTex[] __attribute__((aligned (2))) = dgYoungGanondorfBlackLeatherTex;
#endif
#define dgYoungGanondorfGerudoFabricWithSunTex "__OTR__objects/object_gndd/gYoungGanondorfGerudoFabricWithSunTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfGerudoFabricWithSunTex[] = dgYoungGanondorfGerudoFabricWithSunTex;
#else
static const char gYoungGanondorfGerudoFabricWithSunTex[] __attribute__((aligned (2))) = dgYoungGanondorfGerudoFabricWithSunTex;
#endif
#define dgYoungGanondorfLeatherTex "__OTR__objects/object_gndd/gYoungGanondorfLeatherTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfLeatherTex[] = dgYoungGanondorfLeatherTex;
#else
static const char gYoungGanondorfLeatherTex[] __attribute__((aligned (2))) = dgYoungGanondorfLeatherTex;
#endif
#define dgYoungGanondorfBodysuitTex "__OTR__objects/object_gndd/gYoungGanondorfBodysuitTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfBodysuitTex[] = dgYoungGanondorfBodysuitTex;
#else
static const char gYoungGanondorfBodysuitTex[] __attribute__((aligned (2))) = dgYoungGanondorfBodysuitTex;
#endif
#define dgYoungGanondorfNeckTex "__OTR__objects/object_gndd/gYoungGanondorfNeckTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfNeckTex[] = dgYoungGanondorfNeckTex;
#else
static const char gYoungGanondorfNeckTex[] __attribute__((aligned (2))) = dgYoungGanondorfNeckTex;
#endif
#define dgYoungGanondorfChestAndKnifeJewelTex "__OTR__objects/object_gndd/gYoungGanondorfChestAndKnifeJewelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfChestAndKnifeJewelTex[] = dgYoungGanondorfChestAndKnifeJewelTex;
#else
static const char gYoungGanondorfChestAndKnifeJewelTex[] __attribute__((aligned (2))) = dgYoungGanondorfChestAndKnifeJewelTex;
#endif
#define dgYoungGanondorfGerudoFabricTex "__OTR__objects/object_gndd/gYoungGanondorfGerudoFabricTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfGerudoFabricTex[] = dgYoungGanondorfGerudoFabricTex;
#else
static const char gYoungGanondorfGerudoFabricTex[] __attribute__((aligned (2))) = dgYoungGanondorfGerudoFabricTex;
#endif
#define dgYoungGanondorfHairFringeTex "__OTR__objects/object_gndd/gYoungGanondorfHairFringeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHairFringeTex[] = dgYoungGanondorfHairFringeTex;
#else
static const char gYoungGanondorfHairFringeTex[] __attribute__((aligned (2))) = dgYoungGanondorfHairFringeTex;
#endif
#define dgYoungGanondorfJewelTex "__OTR__objects/object_gndd/gYoungGanondorfJewelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfJewelTex[] = dgYoungGanondorfJewelTex;
#else
static const char gYoungGanondorfJewelTex[] __attribute__((aligned (2))) = dgYoungGanondorfJewelTex;
#endif
#define dgYoungGanondorfPauldronTex "__OTR__objects/object_gndd/gYoungGanondorfPauldronTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfPauldronTex[] = dgYoungGanondorfPauldronTex;
#else
static const char gYoungGanondorfPauldronTex[] __attribute__((aligned (2))) = dgYoungGanondorfPauldronTex;
#endif
#define dgYoungGanondorfThumbTex "__OTR__objects/object_gndd/gYoungGanondorfThumbTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfThumbTex[] = dgYoungGanondorfThumbTex;
#else
static const char gYoungGanondorfThumbTex[] __attribute__((aligned (2))) = dgYoungGanondorfThumbTex;
#endif
#define dgYoungGanondorfHandSideTex "__OTR__objects/object_gndd/gYoungGanondorfHandSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfHandSideTex[] = dgYoungGanondorfHandSideTex;
#else
static const char gYoungGanondorfHandSideTex[] __attribute__((aligned (2))) = dgYoungGanondorfHandSideTex;
#endif
#define dgYoungGanondorfFingerTex "__OTR__objects/object_gndd/gYoungGanondorfFingerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfFingerTex[] = dgYoungGanondorfFingerTex;
#else
static const char gYoungGanondorfFingerTex[] __attribute__((aligned (2))) = dgYoungGanondorfFingerTex;
#endif
#define dgYoungGanondorfTeethTex "__OTR__objects/object_gndd/gYoungGanondorfTeethTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfTeethTex[] = dgYoungGanondorfTeethTex;
#else
static const char gYoungGanondorfTeethTex[] __attribute__((aligned (2))) = dgYoungGanondorfTeethTex;
#endif
#define dgYoungGanondorfPalmMaskTex "__OTR__objects/object_gndd/gYoungGanondorfPalmMaskTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfPalmMaskTex[] = dgYoungGanondorfPalmMaskTex;
#else
static const char gYoungGanondorfPalmMaskTex[] __attribute__((aligned (2))) = dgYoungGanondorfPalmMaskTex;
#endif
#define dgYoungGanondorfFingerUndersideTex "__OTR__objects/object_gndd/gYoungGanondorfFingerUndersideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfFingerUndersideTex[] = dgYoungGanondorfFingerUndersideTex;
#else
static const char gYoungGanondorfFingerUndersideTex[] __attribute__((aligned (2))) = dgYoungGanondorfFingerUndersideTex;
#endif
#define dgYoungGanondorfFingernailTex "__OTR__objects/object_gndd/gYoungGanondorfFingernailTex"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfFingernailTex[] = dgYoungGanondorfFingernailTex;
#else
static const char gYoungGanondorfFingernailTex[] __attribute__((aligned (2))) = dgYoungGanondorfFingernailTex;
#endif
#define dgYoungGanondorfSkel "__OTR__objects/object_gndd/gYoungGanondorfSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gYoungGanondorfSkel[] = dgYoungGanondorfSkel;
#else
static const char gYoungGanondorfSkel[] __attribute__((aligned (2))) = dgYoungGanondorfSkel;
#endif