Shipwright/soh/assets/objects/object_bombiwa/object_bombiwa.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dobject_bombiwa_TLUT_000000 "__OTR__objects/object_bombiwa/object_bombiwa_TLUT_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_bombiwa_TLUT_000000[] = dobject_bombiwa_TLUT_000000;
#else
static const char object_bombiwa_TLUT_000000[] __attribute__((aligned (2))) = dobject_bombiwa_TLUT_000000;
#endif
#define dobject_bombiwa_Tex_000020 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_000020"
#ifdef _WIN32
static const __declspec(align(2)) char object_bombiwa_Tex_000020[] = dobject_bombiwa_Tex_000020;
#else
static const char object_bombiwa_Tex_000020[] __attribute__((aligned (2))) = dobject_bombiwa_Tex_000020;
#endif
#define dobject_bombiwa_DL_0009E0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_0009E0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0;
#else
static const char object_bombiwa_DL_0009E0[] __attribute__((aligned (2))) = dobject_bombiwa_DL_0009E0;
#endif