Shipwright/ZAPDTR/ZAPD/ZPlayerAnimationData.h

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#pragma once
#include <cstdint>
#include <vector>
#include "ZResource.h"
class ZPlayerAnimationData : public ZResource
{
public:
int16_t frameCount = 0;
std::vector<uint16_t> limbRotData;
ZPlayerAnimationData(ZFile* nParent);
void ParseXML(tinyxml2::XMLElement* reader) override;
void ParseRawData() override;
Declaration* DeclareVar(const std::string& prefix, const std::string& bodyStr) override;
std::string GetBodySourceCode() const override;
std::string GetDefaultName(const std::string& prefix) const override;
std::string GetSourceTypeName() const override;
ZResourceType GetResourceType() const override;
size_t GetRawDataSize() const override;
};