mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
77 lines
4.3 KiB
Markdown
77 lines
4.3 KiB
Markdown
|
## Contributing to raylib
|
||
|
|
||
|
Hello contributors! Welcome to raylib!
|
||
|
|
||
|
Do you enjoy raylib and want to contribute? Nice! You can help with the following points:
|
||
|
|
||
|
- `C programming` - Can you write/review/test/improve the code?
|
||
|
- `Documentation/Tutorials/Example` - Can you write some tutorial/example?
|
||
|
- `Porting to other platforms` - Can you port/adapt/compile raylib on other systems?
|
||
|
- `Web Development` - Can you help [with the website](https://github.com/raysan5/raylib.com)?
|
||
|
- `Testing` - Can you find some bugs in raylib?
|
||
|
|
||
|
This document contains a set of guidelines to contribute to the project. These are mostly guidelines, not rules.
|
||
|
Use your best judgement, and feel free to propose changes to this document in a pull request.
|
||
|
|
||
|
### raylib philosophy
|
||
|
|
||
|
- raylib is a tool to **ENJOY** videogames programming, every function in raylib is designed as a mini-tutorial on itself.
|
||
|
- raylib is **SIMPLE** and **EASY-TO-USE**, I tried to keep it compact with a small set of functions, if a function is too complex, better not including it.
|
||
|
- raylib is open source and free; educators and institutions can use this tool to **TEACH** videogames programming completely for free.
|
||
|
- raylib is collaborative; contribution of tutorials / code examples / bug fixes / code comments are highly appreciated.
|
||
|
- raylib's license (and its external libs respective licenses) allow using raylib on commercial projects.
|
||
|
|
||
|
### Some interesting reads to start with
|
||
|
|
||
|
- [raylib history](HISTORY.md)
|
||
|
- [raylib architecture](https://github.com/raysan5/raylib/wiki/raylib-architecture)
|
||
|
- [raylib license](LICENSE)
|
||
|
- [raylib roadmap](ROADMAP.md)
|
||
|
|
||
|
[raylib Wiki](https://github.com/raysan5/raylib/wiki) contains some information about the library and is open to anyone for edit.
|
||
|
Feel free to review it if required, just take care not to break something.
|
||
|
|
||
|
### raylib C coding conventions
|
||
|
|
||
|
Despite being written in C, raylib does not follow the standard Hungarian notation for C,
|
||
|
it [follows Pascal-case/camel-case notation](https://github.com/raysan5/raylib/wiki/raylib-coding-conventions),
|
||
|
more common on C# language. All code formatting decisions have been carefully taken
|
||
|
to make it easier for students/users to read, write and understand code.
|
||
|
|
||
|
Source code is extensively commented for that purpose, raylib primary learning method is:
|
||
|
|
||
|
> `Learn by reading code and examples`
|
||
|
|
||
|
For detailed information on building raylib and examples, please check [raylib Wiki](https://github.com/raysan5/raylib/wiki).
|
||
|
|
||
|
### Opening new Issues
|
||
|
|
||
|
To open new issue for raylib (bug, enhancement, discussion...), just try to follow these rules:
|
||
|
|
||
|
- Make sure the issue has not already been reported before by searching on GitHub under Issues.
|
||
|
- If you're unable to find an open issue addressing the problem, open a new one. Be sure to include a
|
||
|
title and clear description, as much relevant information as possible, and a code sample demonstrating the unexpected behavior.
|
||
|
- If applies, attach some screenshot of the issue and a .zip file with the code sample and required resources.
|
||
|
- On issue description, add a brackets tag about the raylib module that relates to this issue.
|
||
|
If don't know which module, just report the issue, I will review it.
|
||
|
- You can check other issues to see how is being done!
|
||
|
|
||
|
### Sending a Pull-Request
|
||
|
|
||
|
- Make sure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable.
|
||
|
- Don't send big pull requests (lots of changelists), they are difficult to review. It's better to send small pull requests, one at a time.
|
||
|
- Verify that changes don't break the build (at least on Windows platform). As many platforms where you can test it, the better, but don't worry
|
||
|
if you cannot test all the platforms.
|
||
|
|
||
|
### Contact information
|
||
|
|
||
|
If you have any doubt, don't hesitate to [contact me](mailto:ray@raylib.com)!.
|
||
|
You can write me a direct mail but you can also contact me on the following networks:
|
||
|
|
||
|
- [raylib Discord](https://discord.gg/raylib) - A direct communication channel for project discussions.
|
||
|
- [raylib twitter](https://twitter.com/raysan5) - My personal twitter account, I usually post about raylib, you can send me PMs.
|
||
|
- [raylib reddit](https://www.reddit.com/r/raylib/) - A good place for discussions or to ask for help.
|
||
|
- [raylib web](http://www.raylib.com/) - On top-right corner there is a bunch of networks where you can find me.
|
||
|
|
||
|
Thank you very much for your time! :)
|