Shipwright/soh/assets/objects/object_mastergolon/object_mastergolon.h

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#ifndef OBJECTS_OBJECT_MASTERGOLON_H
#define OBJECTS_OBJECT_MASTERGOLON_H 1
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#include "align_asset_macro.h"
#define dgGoronShopkeeperAnim "__OTR__objects/object_mastergolon/gGoronShopkeeperAnim"
static const ALIGN_ASSET(2) char gGoronShopkeeperAnim[] = dgGoronShopkeeperAnim;
#endif // OBJECTS_OBJECT_MASTERGOLON_H