Shipwright/soh/assets/objects/object_kusa/object_kusa.h

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#ifndef OBJECTS_OBJECT_KUSA_H
#define OBJECTS_OBJECT_KUSA_H 1
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#include "align_asset_macro.h"
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#define dobject_kusa_DL_000140 "__OTR__objects/object_kusa/object_kusa_DL_000140"
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static const ALIGN_ASSET(2) char object_kusa_DL_000140[] = dobject_kusa_DL_000140;
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#define dobject_kusa_DL_0002E0 "__OTR__objects/object_kusa/object_kusa_DL_0002E0"
static const ALIGN_ASSET(2) char object_kusa_DL_0002E0[] = dobject_kusa_DL_0002E0;
#endif // OBJECTS_OBJECT_KUSA_H