#pragma once
#define dganon_room_1DL_005360 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1DL_005360"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_1DL_005360[] = dganon_room_1DL_005360;
#else
static const char ganon_room_1DL_005360[] __attribute__((aligned (2))) = dganon_room_1DL_005360;
#endif
            
#define dganon_room_1Tex_006370 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_006370"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_1Tex_006370[] = dganon_room_1Tex_006370;
#else
static const char ganon_room_1Tex_006370[] __attribute__((aligned (2))) = dganon_room_1Tex_006370;
#endif
            
#define dganon_room_1Tex_005F70 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_005F70"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_1Tex_005F70[] = dganon_room_1Tex_005F70;
#else
static const char ganon_room_1Tex_005F70[] __attribute__((aligned (2))) = dganon_room_1Tex_005F70;
#endif
            
#define dganon_room_1Tex_005B70 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_005B70"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_1Tex_005B70[] = dganon_room_1Tex_005B70;
#else
static const char ganon_room_1Tex_005B70[] __attribute__((aligned (2))) = dganon_room_1Tex_005B70;
#endif
            
#define dganon_room_1Tex_005370 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_005370"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_1Tex_005370[] = dganon_room_1Tex_005370;
#else
static const char ganon_room_1Tex_005370[] __attribute__((aligned (2))) = dganon_room_1Tex_005370;
#endif
            
#define dganon_room_1Tex_006770 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_006770"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_1Tex_006770[] = dganon_room_1Tex_006770;
#else
static const char ganon_room_1Tex_006770[] __attribute__((aligned (2))) = dganon_room_1Tex_006770;
#endif
            

