#pragma once
#define dgGerudoPurpleSkel "__OTR__objects/object_gla/gGerudoPurpleSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleSkel[] = dgGerudoPurpleSkel;
#else
static const char gGerudoPurpleSkel[] __attribute__((aligned (2))) = dgGerudoPurpleSkel;
#endif
            
#define dgGerudoPurpleTorsoDL "__OTR__objects/object_gla/gGerudoPurpleTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleTorsoDL[] = dgGerudoPurpleTorsoDL;
#else
static const char gGerudoPurpleTorsoDL[] __attribute__((aligned (2))) = dgGerudoPurpleTorsoDL;
#endif
            
#define dgGerudoPurplePonytailDL "__OTR__objects/object_gla/gGerudoPurplePonytailDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurplePonytailDL[] = dgGerudoPurplePonytailDL;
#else
static const char gGerudoPurplePonytailDL[] __attribute__((aligned (2))) = dgGerudoPurplePonytailDL;
#endif
            
#define dgGerudoPurpleVeilDL "__OTR__objects/object_gla/gGerudoPurpleVeilDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleVeilDL[] = dgGerudoPurpleVeilDL;
#else
static const char gGerudoPurpleVeilDL[] __attribute__((aligned (2))) = dgGerudoPurpleVeilDL;
#endif
            
#define dgGerudoPurpleHeadDL "__OTR__objects/object_gla/gGerudoPurpleHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleHeadDL[] = dgGerudoPurpleHeadDL;
#else
static const char gGerudoPurpleHeadDL[] __attribute__((aligned (2))) = dgGerudoPurpleHeadDL;
#endif
            
#define dgGerudoPurpleRightUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleRightUpperArmDL[] = dgGerudoPurpleRightUpperArmDL;
#else
static const char gGerudoPurpleRightUpperArmDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightUpperArmDL;
#endif
            
#define dgGerudoPurpleRightForearmDL "__OTR__objects/object_gla/gGerudoPurpleRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleRightForearmDL[] = dgGerudoPurpleRightForearmDL;
#else
static const char gGerudoPurpleRightForearmDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightForearmDL;
#endif
            
#define dgGerudoPurpleRightHandDL "__OTR__objects/object_gla/gGerudoPurpleRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleRightHandDL[] = dgGerudoPurpleRightHandDL;
#else
static const char gGerudoPurpleRightHandDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightHandDL;
#endif
            
#define dgGerudoPurpleGlaiveDL "__OTR__objects/object_gla/gGerudoPurpleGlaiveDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleGlaiveDL[] = dgGerudoPurpleGlaiveDL;
#else
static const char gGerudoPurpleGlaiveDL[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveDL;
#endif
            
#define dgGerudoPurpleLeftUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLeftUpperArmDL[] = dgGerudoPurpleLeftUpperArmDL;
#else
static const char gGerudoPurpleLeftUpperArmDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftUpperArmDL;
#endif
            
#define dgGerudoPurpleLeftForearmDL "__OTR__objects/object_gla/gGerudoPurpleLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLeftForearmDL[] = dgGerudoPurpleLeftForearmDL;
#else
static const char gGerudoPurpleLeftForearmDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftForearmDL;
#endif
            
#define dgGerudoPurpleLeftHandDL "__OTR__objects/object_gla/gGerudoPurpleLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLeftHandDL[] = dgGerudoPurpleLeftHandDL;
#else
static const char gGerudoPurpleLeftHandDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftHandDL;
#endif
            
#define dgGerudoPurpleLeftThighDL "__OTR__objects/object_gla/gGerudoPurpleLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLeftThighDL[] = dgGerudoPurpleLeftThighDL;
#else
static const char gGerudoPurpleLeftThighDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftThighDL;
#endif
            
#define dgGerudoPurpleLeftShinDL "__OTR__objects/object_gla/gGerudoPurpleLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLeftShinDL[] = dgGerudoPurpleLeftShinDL;
#else
static const char gGerudoPurpleLeftShinDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftShinDL;
#endif
            
#define dgGerudoPurpleLeftFootDL "__OTR__objects/object_gla/gGerudoPurpleLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLeftFootDL[] = dgGerudoPurpleLeftFootDL;
#else
static const char gGerudoPurpleLeftFootDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftFootDL;
#endif
            
#define dgGerudoPurpleRightThighDL "__OTR__objects/object_gla/gGerudoPurpleRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleRightThighDL[] = dgGerudoPurpleRightThighDL;
#else
static const char gGerudoPurpleRightThighDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightThighDL;
#endif
            
#define dgGerudoPurpleRightShinDL "__OTR__objects/object_gla/gGerudoPurpleRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleRightShinDL[] = dgGerudoPurpleRightShinDL;
#else
static const char gGerudoPurpleRightShinDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightShinDL;
#endif
            
#define dgGerudoPurpleRightFootDL "__OTR__objects/object_gla/gGerudoPurpleRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleRightFootDL[] = dgGerudoPurpleRightFootDL;
#else
static const char gGerudoPurpleRightFootDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightFootDL;
#endif
            
#define dgGerudoPurpleWaistDL "__OTR__objects/object_gla/gGerudoPurpleWaistDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleWaistDL[] = dgGerudoPurpleWaistDL;
#else
static const char gGerudoPurpleWaistDL[] __attribute__((aligned (2))) = dgGerudoPurpleWaistDL;
#endif
            
#define dgGerudoPurple1TLUT "__OTR__objects/object_gla/gGerudoPurple1TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurple1TLUT[] = dgGerudoPurple1TLUT;
#else
static const char gGerudoPurple1TLUT[] __attribute__((aligned (2))) = dgGerudoPurple1TLUT;
#endif
            
#define dgGerudoPurple2TLUT "__OTR__objects/object_gla/gGerudoPurple2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurple2TLUT[] = dgGerudoPurple2TLUT;
#else
static const char gGerudoPurple2TLUT[] __attribute__((aligned (2))) = dgGerudoPurple2TLUT;
#endif
            
#define dgGerudoPurpleSkinShadowTex "__OTR__objects/object_gla/gGerudoPurpleSkinShadowTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleSkinShadowTex[] = dgGerudoPurpleSkinShadowTex;
#else
static const char gGerudoPurpleSkinShadowTex[] __attribute__((aligned (2))) = dgGerudoPurpleSkinShadowTex;
#endif
            
#define dgGerudoPurpleNavelTex "__OTR__objects/object_gla/gGerudoPurpleNavelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleNavelTex[] = dgGerudoPurpleNavelTex;
#else
static const char gGerudoPurpleNavelTex[] __attribute__((aligned (2))) = dgGerudoPurpleNavelTex;
#endif
            
#define dgGerudoPurpleChestJewelTex "__OTR__objects/object_gla/gGerudoPurpleChestJewelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleChestJewelTex[] = dgGerudoPurpleChestJewelTex;
#else
static const char gGerudoPurpleChestJewelTex[] __attribute__((aligned (2))) = dgGerudoPurpleChestJewelTex;
#endif
            
#define dgGerudoPurpleSkinEdgeTex "__OTR__objects/object_gla/gGerudoPurpleSkinEdgeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleSkinEdgeTex[] = dgGerudoPurpleSkinEdgeTex;
#else
static const char gGerudoPurpleSkinEdgeTex[] __attribute__((aligned (2))) = dgGerudoPurpleSkinEdgeTex;
#endif
            
#define dgGerudoPurpleEarTex "__OTR__objects/object_gla/gGerudoPurpleEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleEarTex[] = dgGerudoPurpleEarTex;
#else
static const char gGerudoPurpleEarTex[] __attribute__((aligned (2))) = dgGerudoPurpleEarTex;
#endif
            
#define dgGerudoPurpleDarkFabricTex "__OTR__objects/object_gla/gGerudoPurpleDarkFabricTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleDarkFabricTex[] = dgGerudoPurpleDarkFabricTex;
#else
static const char gGerudoPurpleDarkFabricTex[] __attribute__((aligned (2))) = dgGerudoPurpleDarkFabricTex;
#endif
            
#define dgGerudoPurpleFabricFoldTex "__OTR__objects/object_gla/gGerudoPurpleFabricFoldTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleFabricFoldTex[] = dgGerudoPurpleFabricFoldTex;
#else
static const char gGerudoPurpleFabricFoldTex[] __attribute__((aligned (2))) = dgGerudoPurpleFabricFoldTex;
#endif
            
#define dgGerudoPurpleGlaiveGuard "__OTR__objects/object_gla/gGerudoPurpleGlaiveGuard"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleGlaiveGuard[] = dgGerudoPurpleGlaiveGuard;
#else
static const char gGerudoPurpleGlaiveGuard[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveGuard;
#endif
            
#define dgGerudoPurpleGlaiveBladeFabricPatternTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveBladeFabricPatternTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleGlaiveBladeFabricPatternTex[] = dgGerudoPurpleGlaiveBladeFabricPatternTex;
#else
static const char gGerudoPurpleGlaiveBladeFabricPatternTex[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveBladeFabricPatternTex;
#endif
            
#define dgGerudoPurpleShoeUpperTex "__OTR__objects/object_gla/gGerudoPurpleShoeUpperTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleShoeUpperTex[] = dgGerudoPurpleShoeUpperTex;
#else
static const char gGerudoPurpleShoeUpperTex[] __attribute__((aligned (2))) = dgGerudoPurpleShoeUpperTex;
#endif
            
#define dgGerudoPurpleGlaiveHaftShoeSoleTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveHaftShoeSoleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleGlaiveHaftShoeSoleTex[] = dgGerudoPurpleGlaiveHaftShoeSoleTex;
#else
static const char gGerudoPurpleGlaiveHaftShoeSoleTex[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveHaftShoeSoleTex;
#endif
            
#define dgGerudoPurpleMetalTex "__OTR__objects/object_gla/gGerudoPurpleMetalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleMetalTex[] = dgGerudoPurpleMetalTex;
#else
static const char gGerudoPurpleMetalTex[] __attribute__((aligned (2))) = dgGerudoPurpleMetalTex;
#endif
            
#define dgGerudoPurpleHairTex "__OTR__objects/object_gla/gGerudoPurpleHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleHairTex[] = dgGerudoPurpleHairTex;
#else
static const char gGerudoPurpleHairTex[] __attribute__((aligned (2))) = dgGerudoPurpleHairTex;
#endif
            
#define dgGerudoPurpleLipsFingersTex "__OTR__objects/object_gla/gGerudoPurpleLipsFingersTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLipsFingersTex[] = dgGerudoPurpleLipsFingersTex;
#else
static const char gGerudoPurpleLipsFingersTex[] __attribute__((aligned (2))) = dgGerudoPurpleLipsFingersTex;
#endif
            
#define dgGerudoPurpleEyeOpenTex "__OTR__objects/object_gla/gGerudoPurpleEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleEyeOpenTex[] = dgGerudoPurpleEyeOpenTex;
#else
static const char gGerudoPurpleEyeOpenTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeOpenTex;
#endif
            
#define dgGerudoPurpleEyeHalfTex "__OTR__objects/object_gla/gGerudoPurpleEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleEyeHalfTex[] = dgGerudoPurpleEyeHalfTex;
#else
static const char gGerudoPurpleEyeHalfTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeHalfTex;
#endif
            
#define dgGerudoPurpleEyeClosedTex "__OTR__objects/object_gla/gGerudoPurpleEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleEyeClosedTex[] = dgGerudoPurpleEyeClosedTex;
#else
static const char gGerudoPurpleEyeClosedTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeClosedTex;
#endif
            
#define dgGerudoPurpleUnusedHorizontalSlashAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedHorizontalSlashAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleUnusedHorizontalSlashAnim[] = dgGerudoPurpleUnusedHorizontalSlashAnim;
#else
static const char gGerudoPurpleUnusedHorizontalSlashAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedHorizontalSlashAnim;
#endif
            
#define dgGerudoPurpleUnusedSlashToStandingAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedSlashToStandingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleUnusedSlashToStandingAnim[] = dgGerudoPurpleUnusedSlashToStandingAnim;
#else
static const char gGerudoPurpleUnusedSlashToStandingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedSlashToStandingAnim;
#endif
            
#define dgGerudoPurpleFallingToGroundAnim "__OTR__objects/object_gla/gGerudoPurpleFallingToGroundAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleFallingToGroundAnim[] = dgGerudoPurpleFallingToGroundAnim;
#else
static const char gGerudoPurpleFallingToGroundAnim[] __attribute__((aligned (2))) = dgGerudoPurpleFallingToGroundAnim;
#endif
            
#define dgGerudoPurpleUnusedStandingToCrouchAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedStandingToCrouchAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleUnusedStandingToCrouchAnim[] = dgGerudoPurpleUnusedStandingToCrouchAnim;
#else
static const char gGerudoPurpleUnusedStandingToCrouchAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedStandingToCrouchAnim;
#endif
            
#define dgGerudoPurpleUnusedCrouchingLookAroundAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedCrouchingLookAroundAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleUnusedCrouchingLookAroundAnim[] = dgGerudoPurpleUnusedCrouchingLookAroundAnim;
#else
static const char gGerudoPurpleUnusedCrouchingLookAroundAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedCrouchingLookAroundAnim;
#endif
            
#define dgGerudoPurpleChargingAnim "__OTR__objects/object_gla/gGerudoPurpleChargingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleChargingAnim[] = dgGerudoPurpleChargingAnim;
#else
static const char gGerudoPurpleChargingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleChargingAnim;
#endif
            
#define dgGerudoPurpleLookingAboutAnim "__OTR__objects/object_gla/gGerudoPurpleLookingAboutAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleLookingAboutAnim[] = dgGerudoPurpleLookingAboutAnim;
#else
static const char gGerudoPurpleLookingAboutAnim[] __attribute__((aligned (2))) = dgGerudoPurpleLookingAboutAnim;
#endif
            
#define dgGerudoPurpleWalkingAnim "__OTR__objects/object_gla/gGerudoPurpleWalkingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGerudoPurpleWalkingAnim[] = dgGerudoPurpleWalkingAnim;
#else
static const char gGerudoPurpleWalkingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleWalkingAnim;
#endif
            

