#pragma once
#define dkakusiana_sceneCollisionHeader_00B7F0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneCollisionHeader_00B7F0"
#ifdef _WIN32
static const __declspec(align(2)) char kakusiana_sceneCollisionHeader_00B7F0[] = dkakusiana_sceneCollisionHeader_00B7F0;
#else
static const char kakusiana_sceneCollisionHeader_00B7F0[] __attribute__((aligned (2))) = dkakusiana_sceneCollisionHeader_00B7F0;
#endif
            
#define dkakusiana_sceneTex_00C020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00C020"
#ifdef _WIN32
static const __declspec(align(2)) char kakusiana_sceneTex_00C020[] = dkakusiana_sceneTex_00C020;
#else
static const char kakusiana_sceneTex_00C020[] __attribute__((aligned (2))) = dkakusiana_sceneTex_00C020;
#endif
            
#define dkakusiana_sceneTex_00B820 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00B820"
#ifdef _WIN32
static const __declspec(align(2)) char kakusiana_sceneTex_00B820[] = dkakusiana_sceneTex_00B820;
#else
static const char kakusiana_sceneTex_00B820[] __attribute__((aligned (2))) = dkakusiana_sceneTex_00B820;
#endif
            
#define dkakusiana_sceneTex_00D020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00D020"
#ifdef _WIN32
static const __declspec(align(2)) char kakusiana_sceneTex_00D020[] = dkakusiana_sceneTex_00D020;
#else
static const char kakusiana_sceneTex_00D020[] __attribute__((aligned (2))) = dkakusiana_sceneTex_00D020;
#endif
            

