#pragma once
#define dgGoldenGoddessAuraDL "__OTR__objects/object_god_lgt/gGoldenGoddessAuraDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoldenGoddessAuraDL[] = dgGoldenGoddessAuraDL;
#else
static const char gGoldenGoddessAuraDL[] __attribute__((aligned (2))) = dgGoldenGoddessAuraDL;
#endif
            
#define dgGoldenGoddessAuraHTailTex "__OTR__objects/object_god_lgt/gGoldenGoddessAuraHTailTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoldenGoddessAuraHTailTex[] = dgGoldenGoddessAuraHTailTex;
#else
static const char gGoldenGoddessAuraHTailTex[] __attribute__((aligned (2))) = dgGoldenGoddessAuraHTailTex;
#endif
            
#define dgGoldenGoddessAuraHeadTex "__OTR__objects/object_god_lgt/gGoldenGoddessAuraHeadTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoldenGoddessAuraHeadTex[] = dgGoldenGoddessAuraHeadTex;
#else
static const char gGoldenGoddessAuraHeadTex[] __attribute__((aligned (2))) = dgGoldenGoddessAuraHeadTex;
#endif
            
#define dgGoldenGoddessAuraMaskTex "__OTR__objects/object_god_lgt/gGoldenGoddessAuraMaskTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoldenGoddessAuraMaskTex[] = dgGoldenGoddessAuraMaskTex;
#else
static const char gGoldenGoddessAuraMaskTex[] __attribute__((aligned (2))) = dgGoldenGoddessAuraMaskTex;
#endif
            
#define dgGoldenGoddessBodyDL "__OTR__objects/object_god_lgt/gGoldenGoddessBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoldenGoddessBodyDL[] = dgGoldenGoddessBodyDL;
#else
static const char gGoldenGoddessBodyDL[] __attribute__((aligned (2))) = dgGoldenGoddessBodyDL;
#endif
            

