#pragma once
#define dice_doukutu_room_4DL_0028B8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4DL_0028B8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4DL_0028B8[] = dice_doukutu_room_4DL_0028B8;
#else
static const char ice_doukutu_room_4DL_0028B8[] __attribute__((aligned (2))) = dice_doukutu_room_4DL_0028B8;
#endif
            
#define dice_doukutu_room_4Tex_0028E0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Tex_0028E0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Tex_0028E0[] = dice_doukutu_room_4Tex_0028E0;
#else
static const char ice_doukutu_room_4Tex_0028E0[] __attribute__((aligned (2))) = dice_doukutu_room_4Tex_0028E0;
#endif
            
#define dice_doukutu_room_4Tex_0038E0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Tex_0038E0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Tex_0038E0[] = dice_doukutu_room_4Tex_0038E0;
#else
static const char ice_doukutu_room_4Tex_0038E0[] __attribute__((aligned (2))) = dice_doukutu_room_4Tex_0038E0;
#endif
            
#define dice_doukutu_room_4Tex_0030E0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Tex_0030E0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Tex_0030E0[] = dice_doukutu_room_4Tex_0030E0;
#else
static const char ice_doukutu_room_4Tex_0030E0[] __attribute__((aligned (2))) = dice_doukutu_room_4Tex_0030E0;
#endif
            
#define dice_doukutu_room_4DL_004638 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4DL_004638"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4DL_004638[] = dice_doukutu_room_4DL_004638;
#else
static const char ice_doukutu_room_4DL_004638[] __attribute__((aligned (2))) = dice_doukutu_room_4DL_004638;
#endif
            
#define dice_doukutu_room_4Tex_005650 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Tex_005650"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Tex_005650[] = dice_doukutu_room_4Tex_005650;
#else
static const char ice_doukutu_room_4Tex_005650[] __attribute__((aligned (2))) = dice_doukutu_room_4Tex_005650;
#endif
            
#define dice_doukutu_room_4Tex_004650 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Tex_004650"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Tex_004650[] = dice_doukutu_room_4Tex_004650;
#else
static const char ice_doukutu_room_4Tex_004650[] __attribute__((aligned (2))) = dice_doukutu_room_4Tex_004650;
#endif
            
#define dice_doukutu_room_4Tex_006650 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Tex_006650"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Tex_006650[] = dice_doukutu_room_4Tex_006650;
#else
static const char ice_doukutu_room_4Tex_006650[] __attribute__((aligned (2))) = dice_doukutu_room_4Tex_006650;
#endif
            
#define dice_doukutu_room_4Set_0000F0DL_0028B8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Set_0000F0DL_0028B8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Set_0000F0DL_0028B8[] = dice_doukutu_room_4Set_0000F0DL_0028B8;
#else
static const char ice_doukutu_room_4Set_0000F0DL_0028B8[] __attribute__((aligned (2))) = dice_doukutu_room_4Set_0000F0DL_0028B8;
#endif
            
#define dice_doukutu_room_4Set_0000F0DL_004638 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Set_0000F0DL_004638"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_4Set_0000F0DL_004638[] = dice_doukutu_room_4Set_0000F0DL_004638;
#else
static const char ice_doukutu_room_4Set_0000F0DL_004638[] __attribute__((aligned (2))) = dice_doukutu_room_4Set_0000F0DL_004638;
#endif
            

