#pragma once
#define dice_doukutu_room_3DL_0031D8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3DL_0031D8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3DL_0031D8[] = dice_doukutu_room_3DL_0031D8;
#else
static const char ice_doukutu_room_3DL_0031D8[] __attribute__((aligned (2))) = dice_doukutu_room_3DL_0031D8;
#endif
            
#define dice_doukutu_room_3Tex_003A08 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Tex_003A08"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Tex_003A08[] = dice_doukutu_room_3Tex_003A08;
#else
static const char ice_doukutu_room_3Tex_003A08[] __attribute__((aligned (2))) = dice_doukutu_room_3Tex_003A08;
#endif
            
#define dice_doukutu_room_3Tex_003208 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Tex_003208"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Tex_003208[] = dice_doukutu_room_3Tex_003208;
#else
static const char ice_doukutu_room_3Tex_003208[] __attribute__((aligned (2))) = dice_doukutu_room_3Tex_003208;
#endif
            
#define dice_doukutu_room_3DL_005070 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3DL_005070"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3DL_005070[] = dice_doukutu_room_3DL_005070;
#else
static const char ice_doukutu_room_3DL_005070[] __attribute__((aligned (2))) = dice_doukutu_room_3DL_005070;
#endif
            
#define dice_doukutu_room_3Tex_007090 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Tex_007090"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Tex_007090[] = dice_doukutu_room_3Tex_007090;
#else
static const char ice_doukutu_room_3Tex_007090[] __attribute__((aligned (2))) = dice_doukutu_room_3Tex_007090;
#endif
            
#define dice_doukutu_room_3Tex_005090 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Tex_005090"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Tex_005090[] = dice_doukutu_room_3Tex_005090;
#else
static const char ice_doukutu_room_3Tex_005090[] __attribute__((aligned (2))) = dice_doukutu_room_3Tex_005090;
#endif
            
#define dice_doukutu_room_3Tex_006090 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Tex_006090"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Tex_006090[] = dice_doukutu_room_3Tex_006090;
#else
static const char ice_doukutu_room_3Tex_006090[] __attribute__((aligned (2))) = dice_doukutu_room_3Tex_006090;
#endif
            
#define dice_doukutu_room_3Set_0001D0DL_0031D8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Set_0001D0DL_0031D8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Set_0001D0DL_0031D8[] = dice_doukutu_room_3Set_0001D0DL_0031D8;
#else
static const char ice_doukutu_room_3Set_0001D0DL_0031D8[] __attribute__((aligned (2))) = dice_doukutu_room_3Set_0001D0DL_0031D8;
#endif
            
#define dice_doukutu_room_3Set_0001D0DL_005070 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Set_0001D0DL_005070"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_3Set_0001D0DL_005070[] = dice_doukutu_room_3Set_0001D0DL_005070;
#else
static const char ice_doukutu_room_3Set_0001D0DL_005070[] __attribute__((aligned (2))) = dice_doukutu_room_3Set_0001D0DL_005070;
#endif
            

