#pragma once
#define dBmori1_room_1DL_003350 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1DL_003350"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_1DL_003350[] = dBmori1_room_1DL_003350;
#else
static const char Bmori1_room_1DL_003350[] __attribute__((aligned (2))) = dBmori1_room_1DL_003350;
#endif
            
#define dBmori1_room_1Tex_003B68 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_003B68"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_1Tex_003B68[] = dBmori1_room_1Tex_003B68;
#else
static const char Bmori1_room_1Tex_003B68[] __attribute__((aligned (2))) = dBmori1_room_1Tex_003B68;
#endif
            
#define dBmori1_room_1Tex_003368 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_003368"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_1Tex_003368[] = dBmori1_room_1Tex_003368;
#else
static const char Bmori1_room_1Tex_003368[] __attribute__((aligned (2))) = dBmori1_room_1Tex_003368;
#endif
            
#define dBmori1_room_1Tex_005368 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_005368"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_1Tex_005368[] = dBmori1_room_1Tex_005368;
#else
static const char Bmori1_room_1Tex_005368[] __attribute__((aligned (2))) = dBmori1_room_1Tex_005368;
#endif
            
#define dBmori1_room_1Tex_004368 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_004368"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_1Tex_004368[] = dBmori1_room_1Tex_004368;
#else
static const char Bmori1_room_1Tex_004368[] __attribute__((aligned (2))) = dBmori1_room_1Tex_004368;
#endif
            

