#pragma once
#define dgHauntedWastelandTitleCardENGTex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHauntedWastelandTitleCardENGTex[] = dgHauntedWastelandTitleCardENGTex;
#else
static const char gHauntedWastelandTitleCardENGTex[] __attribute__((aligned (2))) = dgHauntedWastelandTitleCardENGTex;
#endif
            
#define dgHauntedWastelandTitleCardGERTex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardGERTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHauntedWastelandTitleCardGERTex[] = dgHauntedWastelandTitleCardGERTex;
#else
static const char gHauntedWastelandTitleCardGERTex[] __attribute__((aligned (2))) = dgHauntedWastelandTitleCardGERTex;
#endif
            
#define dgHauntedWastelandTitleCardFRATex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardFRATex"
#ifdef _WIN32
static const __declspec(align(2)) char gHauntedWastelandTitleCardFRATex[] = dgHauntedWastelandTitleCardFRATex;
#else
static const char gHauntedWastelandTitleCardFRATex[] __attribute__((aligned (2))) = dgHauntedWastelandTitleCardFRATex;
#endif
            

