#pragma once
#define dice_doukutu_room_9DL_004468 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9DL_004468"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9DL_004468[] = dice_doukutu_room_9DL_004468;
#else
static const char ice_doukutu_room_9DL_004468[] __attribute__((aligned (2))) = dice_doukutu_room_9DL_004468;
#endif
            
#define dice_doukutu_room_9Tex_005CA0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Tex_005CA0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Tex_005CA0[] = dice_doukutu_room_9Tex_005CA0;
#else
static const char ice_doukutu_room_9Tex_005CA0[] __attribute__((aligned (2))) = dice_doukutu_room_9Tex_005CA0;
#endif
            
#define dice_doukutu_room_9Tex_006CA0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Tex_006CA0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Tex_006CA0[] = dice_doukutu_room_9Tex_006CA0;
#else
static const char ice_doukutu_room_9Tex_006CA0[] __attribute__((aligned (2))) = dice_doukutu_room_9Tex_006CA0;
#endif
            
#define dice_doukutu_room_9Tex_0044A0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Tex_0044A0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Tex_0044A0[] = dice_doukutu_room_9Tex_0044A0;
#else
static const char ice_doukutu_room_9Tex_0044A0[] __attribute__((aligned (2))) = dice_doukutu_room_9Tex_0044A0;
#endif
            
#define dice_doukutu_room_9Tex_0054A0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Tex_0054A0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Tex_0054A0[] = dice_doukutu_room_9Tex_0054A0;
#else
static const char ice_doukutu_room_9Tex_0054A0[] __attribute__((aligned (2))) = dice_doukutu_room_9Tex_0054A0;
#endif
            
#define dice_doukutu_room_9Tex_0064A0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Tex_0064A0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Tex_0064A0[] = dice_doukutu_room_9Tex_0064A0;
#else
static const char ice_doukutu_room_9Tex_0064A0[] __attribute__((aligned (2))) = dice_doukutu_room_9Tex_0064A0;
#endif
            
#define dice_doukutu_room_9DL_007680 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9DL_007680"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9DL_007680[] = dice_doukutu_room_9DL_007680;
#else
static const char ice_doukutu_room_9DL_007680[] __attribute__((aligned (2))) = dice_doukutu_room_9DL_007680;
#endif
            
#define dice_doukutu_room_9Tex_007690 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Tex_007690"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Tex_007690[] = dice_doukutu_room_9Tex_007690;
#else
static const char ice_doukutu_room_9Tex_007690[] __attribute__((aligned (2))) = dice_doukutu_room_9Tex_007690;
#endif
            
#define dice_doukutu_room_9Set_0001D0DL_004468 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Set_0001D0DL_004468"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Set_0001D0DL_004468[] = dice_doukutu_room_9Set_0001D0DL_004468;
#else
static const char ice_doukutu_room_9Set_0001D0DL_004468[] __attribute__((aligned (2))) = dice_doukutu_room_9Set_0001D0DL_004468;
#endif
            
#define dice_doukutu_room_9Set_0001D0DL_007680 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Set_0001D0DL_007680"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_9Set_0001D0DL_007680[] = dice_doukutu_room_9Set_0001D0DL_007680;
#else
static const char ice_doukutu_room_9Set_0001D0DL_007680[] __attribute__((aligned (2))) = dice_doukutu_room_9Set_0001D0DL_007680;
#endif
            

