#pragma once
#define dgTreasureChestCurveSkel "__OTR__objects/object_box/gTreasureChestCurveSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkel[] = dgTreasureChestCurveSkel;
#else
static const char gTreasureChestCurveSkel[] __attribute__((aligned (2))) = dgTreasureChestCurveSkel;
#endif
            
#define dgTreasureChestCurveAnim_4B60 "__OTR__objects/object_box/gTreasureChestCurveAnim_4B60"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveAnim_4B60[] = dgTreasureChestCurveAnim_4B60;
#else
static const char gTreasureChestCurveAnim_4B60[] __attribute__((aligned (2))) = dgTreasureChestCurveAnim_4B60;
#endif
            
#define dgTreasureChestCurveAnim_4F70 "__OTR__objects/object_box/gTreasureChestCurveAnim_4F70"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveAnim_4F70[] = dgTreasureChestCurveAnim_4F70;
#else
static const char gTreasureChestCurveAnim_4F70[] __attribute__((aligned (2))) = dgTreasureChestCurveAnim_4F70;
#endif
            
#define dgTreasureChestAnim_000128 "__OTR__objects/object_box/gTreasureChestAnim_000128"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestAnim_000128[] = dgTreasureChestAnim_000128;
#else
static const char gTreasureChestAnim_000128[] __attribute__((aligned (2))) = dgTreasureChestAnim_000128;
#endif
            
#define dgTreasureChestAnim_00024C "__OTR__objects/object_box/gTreasureChestAnim_00024C"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestAnim_00024C[] = dgTreasureChestAnim_00024C;
#else
static const char gTreasureChestAnim_00024C[] __attribute__((aligned (2))) = dgTreasureChestAnim_00024C;
#endif
            
#define dgTreasureChestAnim_00043C "__OTR__objects/object_box/gTreasureChestAnim_00043C"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestAnim_00043C[] = dgTreasureChestAnim_00043C;
#else
static const char gTreasureChestAnim_00043C[] __attribute__((aligned (2))) = dgTreasureChestAnim_00043C;
#endif
            
#define dgTreasureChestChestFrontDL "__OTR__objects/object_box/gTreasureChestChestFrontDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestChestFrontDL[] = dgTreasureChestChestFrontDL;
#else
static const char gTreasureChestChestFrontDL[] __attribute__((aligned (2))) = dgTreasureChestChestFrontDL;
#endif
            
#define dgTreasureChestFrontTex "__OTR__objects/object_box/gTreasureChestFrontTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestFrontTex[] = dgTreasureChestFrontTex;
#else
static const char gTreasureChestFrontTex[] __attribute__((aligned (2))) = dgTreasureChestFrontTex;
#endif
            
#define dgTreasureChestBossKeyChestFrontDL "__OTR__objects/object_box/gTreasureChestBossKeyChestFrontDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeyChestFrontDL[] = dgTreasureChestBossKeyChestFrontDL;
#else
static const char gTreasureChestBossKeyChestFrontDL[] __attribute__((aligned (2))) = dgTreasureChestBossKeyChestFrontDL;
#endif
            
#define dgTreasureChestBossKeyFrontTex "__OTR__objects/object_box/gTreasureChestBossKeyFrontTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeyFrontTex[] = dgTreasureChestBossKeyFrontTex;
#else
static const char gTreasureChestBossKeyFrontTex[] __attribute__((aligned (2))) = dgTreasureChestBossKeyFrontTex;
#endif
            
#define dgTreasureChestChestSideAndLidDL "__OTR__objects/object_box/gTreasureChestChestSideAndLidDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestChestSideAndLidDL[] = dgTreasureChestChestSideAndLidDL;
#else
static const char gTreasureChestChestSideAndLidDL[] __attribute__((aligned (2))) = dgTreasureChestChestSideAndLidDL;
#endif
            
#define dgTreasureChestSideAndTopTex "__OTR__objects/object_box/gTreasureChestSideAndTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestSideAndTopTex[] = dgTreasureChestSideAndTopTex;
#else
static const char gTreasureChestSideAndTopTex[] __attribute__((aligned (2))) = dgTreasureChestSideAndTopTex;
#endif
            
#define dgTreasureChestBossKeyChestSideAndTopDL "__OTR__objects/object_box/gTreasureChestBossKeyChestSideAndTopDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeyChestSideAndTopDL[] = dgTreasureChestBossKeyChestSideAndTopDL;
#else
static const char gTreasureChestBossKeyChestSideAndTopDL[] __attribute__((aligned (2))) = dgTreasureChestBossKeyChestSideAndTopDL;
#endif
            
#define dgTreasureChestBossKeySideAndTopTex "__OTR__objects/object_box/gTreasureChestBossKeySideAndTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeySideAndTopTex[] = dgTreasureChestBossKeySideAndTopTex;
#else
static const char gTreasureChestBossKeySideAndTopTex[] __attribute__((aligned (2))) = dgTreasureChestBossKeySideAndTopTex;
#endif
            
#define dgTreasureChestSkel "__OTR__objects/object_box/gTreasureChestSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestSkel[] = dgTreasureChestSkel;
#else
static const char gTreasureChestSkel[] __attribute__((aligned (2))) = dgTreasureChestSkel;
#endif
            
#define dgTreasureChestCol "__OTR__objects/object_box/gTreasureChestCol"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCol[] = dgTreasureChestCol;
#else
static const char gTreasureChestCol[] __attribute__((aligned (2))) = dgTreasureChestCol;
#endif
            
#define dgBoxBlob_00025C "__OTR__objects/object_box/gBoxBlob_00025C"
#ifdef _WIN32
static const __declspec(align(2)) char gBoxBlob_00025C[] = dgBoxBlob_00025C;
#else
static const char gBoxBlob_00025C[] __attribute__((aligned (2))) = dgBoxBlob_00025C;
#endif
            
#define dgBoxBlob_00044C "__OTR__objects/object_box/gBoxBlob_00044C"
#ifdef _WIN32
static const __declspec(align(2)) char gBoxBlob_00044C[] = dgBoxBlob_00044C;
#else
static const char gBoxBlob_00044C[] __attribute__((aligned (2))) = dgBoxBlob_00044C;
#endif
            
#define dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0[] = dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0;
#endif
            
#define dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48[] = dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48;
#endif
            
#define dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80[] = dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80;
#endif
            
#define dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10[] = dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10;
#endif
            
#define dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8;
#endif
            
#define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80"
#ifdef _WIN32
static const __declspec(align(2)) char object_boxTex_004F80[] = dobject_boxTex_004F80;
#else
static const char object_boxTex_004F80[] __attribute__((aligned (2))) = dobject_boxTex_004F80;
#endif
            

