#pragma once
#define dgGanondorfPelvisDL "__OTR__objects/object_ganon/gGanondorfPelvisDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfPelvisDL[] = dgGanondorfPelvisDL;
#else
static const char gGanondorfPelvisDL[] __attribute__((aligned (2))) = dgGanondorfPelvisDL;
#endif
            
#define dgGanondorfRightShinDL "__OTR__objects/object_ganon/gGanondorfRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightShinDL[] = dgGanondorfRightShinDL;
#else
static const char gGanondorfRightShinDL[] __attribute__((aligned (2))) = dgGanondorfRightShinDL;
#endif
            
#define dgGanondorfRightFootDL "__OTR__objects/object_ganon/gGanondorfRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightFootDL[] = dgGanondorfRightFootDL;
#else
static const char gGanondorfRightFootDL[] __attribute__((aligned (2))) = dgGanondorfRightFootDL;
#endif
            
#define dgGanondorfRightThighDL "__OTR__objects/object_ganon/gGanondorfRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightThighDL[] = dgGanondorfRightThighDL;
#else
static const char gGanondorfRightThighDL[] __attribute__((aligned (2))) = dgGanondorfRightThighDL;
#endif
            
#define dgGanondorfLeftShinDL "__OTR__objects/object_ganon/gGanondorfLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftShinDL[] = dgGanondorfLeftShinDL;
#else
static const char gGanondorfLeftShinDL[] __attribute__((aligned (2))) = dgGanondorfLeftShinDL;
#endif
            
#define dgGanondorfLeftFootDL "__OTR__objects/object_ganon/gGanondorfLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftFootDL[] = dgGanondorfLeftFootDL;
#else
static const char gGanondorfLeftFootDL[] __attribute__((aligned (2))) = dgGanondorfLeftFootDL;
#endif
            
#define dgGanondorfLeftThighDL "__OTR__objects/object_ganon/gGanondorfLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftThighDL[] = dgGanondorfLeftThighDL;
#else
static const char gGanondorfLeftThighDL[] __attribute__((aligned (2))) = dgGanondorfLeftThighDL;
#endif
            
#define dgGanondorfHeadDL "__OTR__objects/object_ganon/gGanondorfHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfHeadDL[] = dgGanondorfHeadDL;
#else
static const char gGanondorfHeadDL[] __attribute__((aligned (2))) = dgGanondorfHeadDL;
#endif
            
#define dgGanondorfRightUpperLipDL "__OTR__objects/object_ganon/gGanondorfRightUpperLipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightUpperLipDL[] = dgGanondorfRightUpperLipDL;
#else
static const char gGanondorfRightUpperLipDL[] __attribute__((aligned (2))) = dgGanondorfRightUpperLipDL;
#endif
            
#define dgGanondorfLowerHairEndDL "__OTR__objects/object_ganon/gGanondorfLowerHairEndDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLowerHairEndDL[] = dgGanondorfLowerHairEndDL;
#else
static const char gGanondorfLowerHairEndDL[] __attribute__((aligned (2))) = dgGanondorfLowerHairEndDL;
#endif
            
#define dgGanondorfUpperHairEndDL "__OTR__objects/object_ganon/gGanondorfUpperHairEndDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfUpperHairEndDL[] = dgGanondorfUpperHairEndDL;
#else
static const char gGanondorfUpperHairEndDL[] __attribute__((aligned (2))) = dgGanondorfUpperHairEndDL;
#endif
            
#define dgGanondorfJawDL "__OTR__objects/object_ganon/gGanondorfJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfJawDL[] = dgGanondorfJawDL;
#else
static const char gGanondorfJawDL[] __attribute__((aligned (2))) = dgGanondorfJawDL;
#endif
            
#define dgGanondorfMouthDL "__OTR__objects/object_ganon/gGanondorfMouthDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfMouthDL[] = dgGanondorfMouthDL;
#else
static const char gGanondorfMouthDL[] __attribute__((aligned (2))) = dgGanondorfMouthDL;
#endif
            
#define dgGanondorfLeftUpperLipDL "__OTR__objects/object_ganon/gGanondorfLeftUpperLipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftUpperLipDL[] = dgGanondorfLeftUpperLipDL;
#else
static const char gGanondorfLeftUpperLipDL[] __attribute__((aligned (2))) = dgGanondorfLeftUpperLipDL;
#endif
            
#define dgGanondorfTorsoDL "__OTR__objects/object_ganon/gGanondorfTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfTorsoDL[] = dgGanondorfTorsoDL;
#else
static const char gGanondorfTorsoDL[] __attribute__((aligned (2))) = dgGanondorfTorsoDL;
#endif
            
#define dgGanondorfRightForearmDL "__OTR__objects/object_ganon/gGanondorfRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightForearmDL[] = dgGanondorfRightForearmDL;
#else
static const char gGanondorfRightForearmDL[] __attribute__((aligned (2))) = dgGanondorfRightForearmDL;
#endif
            
#define dgGanondorfRightUpperArmDL "__OTR__objects/object_ganon/gGanondorfRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightUpperArmDL[] = dgGanondorfRightUpperArmDL;
#else
static const char gGanondorfRightUpperArmDL[] __attribute__((aligned (2))) = dgGanondorfRightUpperArmDL;
#endif
            
#define dgGanondorfRightShoulderDL "__OTR__objects/object_ganon/gGanondorfRightShoulderDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightShoulderDL[] = dgGanondorfRightShoulderDL;
#else
static const char gGanondorfRightShoulderDL[] __attribute__((aligned (2))) = dgGanondorfRightShoulderDL;
#endif
            
#define dgGanondorfLeftForearmDL "__OTR__objects/object_ganon/gGanondorfLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftForearmDL[] = dgGanondorfLeftForearmDL;
#else
static const char gGanondorfLeftForearmDL[] __attribute__((aligned (2))) = dgGanondorfLeftForearmDL;
#endif
            
#define dgGanondorfLeftUpperArmDL "__OTR__objects/object_ganon/gGanondorfLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftUpperArmDL[] = dgGanondorfLeftUpperArmDL;
#else
static const char gGanondorfLeftUpperArmDL[] __attribute__((aligned (2))) = dgGanondorfLeftUpperArmDL;
#endif
            
#define dgGanondorfLeftShoulderDL "__OTR__objects/object_ganon/gGanondorfLeftShoulderDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftShoulderDL[] = dgGanondorfLeftShoulderDL;
#else
static const char gGanondorfLeftShoulderDL[] __attribute__((aligned (2))) = dgGanondorfLeftShoulderDL;
#endif
            
#define dgGanondorfSkinTLUT "__OTR__objects/object_ganon/gGanondorfSkinTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfSkinTLUT[] = dgGanondorfSkinTLUT;
#else
static const char gGanondorfSkinTLUT[] __attribute__((aligned (2))) = dgGanondorfSkinTLUT;
#endif
            
#define dgGanondorfHairTLUT "__OTR__objects/object_ganon/gGanondorfHairTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfHairTLUT[] = dgGanondorfHairTLUT;
#else
static const char gGanondorfHairTLUT[] __attribute__((aligned (2))) = dgGanondorfHairTLUT;
#endif
            
#define dgGanondorfInnerMouthTex "__OTR__objects/object_ganon/gGanondorfInnerMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfInnerMouthTex[] = dgGanondorfInnerMouthTex;
#else
static const char gGanondorfInnerMouthTex[] __attribute__((aligned (2))) = dgGanondorfInnerMouthTex;
#endif
            
#define dgGanondorfJawTex "__OTR__objects/object_ganon/gGanondorfJawTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfJawTex[] = dgGanondorfJawTex;
#else
static const char gGanondorfJawTex[] __attribute__((aligned (2))) = dgGanondorfJawTex;
#endif
            
#define dgGanondorfSideburnTex "__OTR__objects/object_ganon/gGanondorfSideburnTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfSideburnTex[] = dgGanondorfSideburnTex;
#else
static const char gGanondorfSideburnTex[] __attribute__((aligned (2))) = dgGanondorfSideburnTex;
#endif
            
#define dgGanondorfOuterMouthTex "__OTR__objects/object_ganon/gGanondorfOuterMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfOuterMouthTex[] = dgGanondorfOuterMouthTex;
#else
static const char gGanondorfOuterMouthTex[] __attribute__((aligned (2))) = dgGanondorfOuterMouthTex;
#endif
            
#define dgGanondorfUpperLipTex "__OTR__objects/object_ganon/gGanondorfUpperLipTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfUpperLipTex[] = dgGanondorfUpperLipTex;
#else
static const char gGanondorfUpperLipTex[] __attribute__((aligned (2))) = dgGanondorfUpperLipTex;
#endif
            
#define dgGanondorfHairTex "__OTR__objects/object_ganon/gGanondorfHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfHairTex[] = dgGanondorfHairTex;
#else
static const char gGanondorfHairTex[] __attribute__((aligned (2))) = dgGanondorfHairTex;
#endif
            
#define dgGanondorfTeethTex "__OTR__objects/object_ganon/gGanondorfTeethTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfTeethTex[] = dgGanondorfTeethTex;
#else
static const char gGanondorfTeethTex[] __attribute__((aligned (2))) = dgGanondorfTeethTex;
#endif
            
#define dgGanondorfEyebrowTex "__OTR__objects/object_ganon/gGanondorfEyebrowTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfEyebrowTex[] = dgGanondorfEyebrowTex;
#else
static const char gGanondorfEyebrowTex[] __attribute__((aligned (2))) = dgGanondorfEyebrowTex;
#endif
            
#define dgGanondorfHairFringeTex "__OTR__objects/object_ganon/gGanondorfHairFringeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfHairFringeTex[] = dgGanondorfHairFringeTex;
#else
static const char gGanondorfHairFringeTex[] __attribute__((aligned (2))) = dgGanondorfHairFringeTex;
#endif
            
#define dgGanondorfNoseBridgeTex "__OTR__objects/object_ganon/gGanondorfNoseBridgeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfNoseBridgeTex[] = dgGanondorfNoseBridgeTex;
#else
static const char gGanondorfNoseBridgeTex[] __attribute__((aligned (2))) = dgGanondorfNoseBridgeTex;
#endif
            
#define dgGanondorfNoseTex "__OTR__objects/object_ganon/gGanondorfNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfNoseTex[] = dgGanondorfNoseTex;
#else
static const char gGanondorfNoseTex[] __attribute__((aligned (2))) = dgGanondorfNoseTex;
#endif
            
#define dgGanondorfEarTex "__OTR__objects/object_ganon/gGanondorfEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfEarTex[] = dgGanondorfEarTex;
#else
static const char gGanondorfEarTex[] __attribute__((aligned (2))) = dgGanondorfEarTex;
#endif
            
#define dgGanondorfEyeOrbitTex "__OTR__objects/object_ganon/gGanondorfEyeOrbitTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfEyeOrbitTex[] = dgGanondorfEyeOrbitTex;
#else
static const char gGanondorfEyeOrbitTex[] __attribute__((aligned (2))) = dgGanondorfEyeOrbitTex;
#endif
            
#define dgGanondorfGerudoFabricTex "__OTR__objects/object_ganon/gGanondorfGerudoFabricTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfGerudoFabricTex[] = dgGanondorfGerudoFabricTex;
#else
static const char gGanondorfGerudoFabricTex[] __attribute__((aligned (2))) = dgGanondorfGerudoFabricTex;
#endif
            
#define dgGanondorfRedFabricTex "__OTR__objects/object_ganon/gGanondorfRedFabricTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRedFabricTex[] = dgGanondorfRedFabricTex;
#else
static const char gGanondorfRedFabricTex[] __attribute__((aligned (2))) = dgGanondorfRedFabricTex;
#endif
            
#define dgGanondorfBodysuitTex "__OTR__objects/object_ganon/gGanondorfBodysuitTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfBodysuitTex[] = dgGanondorfBodysuitTex;
#else
static const char gGanondorfBodysuitTex[] __attribute__((aligned (2))) = dgGanondorfBodysuitTex;
#endif
            
#define dgGanondorfLeatherTex "__OTR__objects/object_ganon/gGanondorfLeatherTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeatherTex[] = dgGanondorfLeatherTex;
#else
static const char gGanondorfLeatherTex[] __attribute__((aligned (2))) = dgGanondorfLeatherTex;
#endif
            
#define dgGanondorfCapeFasteningTex "__OTR__objects/object_ganon/gGanondorfCapeFasteningTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfCapeFasteningTex[] = dgGanondorfCapeFasteningTex;
#else
static const char gGanondorfCapeFasteningTex[] __attribute__((aligned (2))) = dgGanondorfCapeFasteningTex;
#endif
            
#define dgGanondorfGerudoFabricWithSunTex "__OTR__objects/object_ganon/gGanondorfGerudoFabricWithSunTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfGerudoFabricWithSunTex[] = dgGanondorfGerudoFabricWithSunTex;
#else
static const char gGanondorfGerudoFabricWithSunTex[] __attribute__((aligned (2))) = dgGanondorfGerudoFabricWithSunTex;
#endif
            
#define dgGanondorfHandTLUT "__OTR__objects/object_ganon/gGanondorfHandTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfHandTLUT[] = dgGanondorfHandTLUT;
#else
static const char gGanondorfHandTLUT[] __attribute__((aligned (2))) = dgGanondorfHandTLUT;
#endif
            
#define dgGanondorfJewelTex "__OTR__objects/object_ganon/gGanondorfJewelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfJewelTex[] = dgGanondorfJewelTex;
#else
static const char gGanondorfJewelTex[] __attribute__((aligned (2))) = dgGanondorfJewelTex;
#endif
            
#define dgGanondorfNormalEyeTex "__OTR__objects/object_ganon/gGanondorfNormalEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfNormalEyeTex[] = dgGanondorfNormalEyeTex;
#else
static const char gGanondorfNormalEyeTex[] __attribute__((aligned (2))) = dgGanondorfNormalEyeTex;
#endif
            
#define dgGanondorfChestJewelTex "__OTR__objects/object_ganon/gGanondorfChestJewelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfChestJewelTex[] = dgGanondorfChestJewelTex;
#else
static const char gGanondorfChestJewelTex[] __attribute__((aligned (2))) = dgGanondorfChestJewelTex;
#endif
            
#define dgGanondorfBlackLeatherTex "__OTR__objects/object_ganon/gGanondorfBlackLeatherTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfBlackLeatherTex[] = dgGanondorfBlackLeatherTex;
#else
static const char gGanondorfBlackLeatherTex[] __attribute__((aligned (2))) = dgGanondorfBlackLeatherTex;
#endif
            
#define dgGanondorfThumbTex "__OTR__objects/object_ganon/gGanondorfThumbTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfThumbTex[] = dgGanondorfThumbTex;
#else
static const char gGanondorfThumbTex[] __attribute__((aligned (2))) = dgGanondorfThumbTex;
#endif
            
#define dgGanondorfGauntletAndPauldronTex "__OTR__objects/object_ganon/gGanondorfGauntletAndPauldronTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfGauntletAndPauldronTex[] = dgGanondorfGauntletAndPauldronTex;
#else
static const char gGanondorfGauntletAndPauldronTex[] __attribute__((aligned (2))) = dgGanondorfGauntletAndPauldronTex;
#endif
            
#define dgGanondorfHandSideTex "__OTR__objects/object_ganon/gGanondorfHandSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfHandSideTex[] = dgGanondorfHandSideTex;
#else
static const char gGanondorfHandSideTex[] __attribute__((aligned (2))) = dgGanondorfHandSideTex;
#endif
            
#define dgGanondorfFingerTex "__OTR__objects/object_ganon/gGanondorfFingerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfFingerTex[] = dgGanondorfFingerTex;
#else
static const char gGanondorfFingerTex[] __attribute__((aligned (2))) = dgGanondorfFingerTex;
#endif
            
#define dgGanondorfCrazedEyeTex "__OTR__objects/object_ganon/gGanondorfCrazedEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfCrazedEyeTex[] = dgGanondorfCrazedEyeTex;
#else
static const char gGanondorfCrazedEyeTex[] __attribute__((aligned (2))) = dgGanondorfCrazedEyeTex;
#endif
            
#define dgGanondorfEmptyEyeTex "__OTR__objects/object_ganon/gGanondorfEmptyEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfEmptyEyeTex[] = dgGanondorfEmptyEyeTex;
#else
static const char gGanondorfEmptyEyeTex[] __attribute__((aligned (2))) = dgGanondorfEmptyEyeTex;
#endif
            
#define dgGanondorfEyesDL "__OTR__objects/object_ganon/gGanondorfEyesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfEyesDL[] = dgGanondorfEyesDL;
#else
static const char gGanondorfEyesDL[] __attribute__((aligned (2))) = dgGanondorfEyesDL;
#endif
            
#define dgGanondorfJewelDL "__OTR__objects/object_ganon/gGanondorfJewelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfJewelDL[] = dgGanondorfJewelDL;
#else
static const char gGanondorfJewelDL[] __attribute__((aligned (2))) = dgGanondorfJewelDL;
#endif
            
#define dgGanondorfLeftHandDL "__OTR__objects/object_ganon/gGanondorfLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfLeftHandDL[] = dgGanondorfLeftHandDL;
#else
static const char gGanondorfLeftHandDL[] __attribute__((aligned (2))) = dgGanondorfLeftHandDL;
#endif
            
#define dgGanondorfRightHandClosedDL "__OTR__objects/object_ganon/gGanondorfRightHandClosedDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightHandClosedDL[] = dgGanondorfRightHandClosedDL;
#else
static const char gGanondorfRightHandClosedDL[] __attribute__((aligned (2))) = dgGanondorfRightHandClosedDL;
#endif
            
#define dgGanondorfRightHandOpenDL "__OTR__objects/object_ganon/gGanondorfRightHandOpenDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfRightHandOpenDL[] = dgGanondorfRightHandOpenDL;
#else
static const char gGanondorfRightHandOpenDL[] __attribute__((aligned (2))) = dgGanondorfRightHandOpenDL;
#endif
            
#define dgGanondorfTitleCardTex "__OTR__objects/object_ganon/gGanondorfTitleCardTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfTitleCardTex[] = dgGanondorfTitleCardTex;
#else
static const char gGanondorfTitleCardTex[] __attribute__((aligned (2))) = dgGanondorfTitleCardTex;
#endif
            
#define dgGanondorfEndingFloatAnim "__OTR__objects/object_ganon/gGanondorfEndingFloatAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfEndingFloatAnim[] = dgGanondorfEndingFloatAnim;
#else
static const char gGanondorfEndingFloatAnim[] __attribute__((aligned (2))) = dgGanondorfEndingFloatAnim;
#endif
            
#define dgGanondorfSkel "__OTR__objects/object_ganon/gGanondorfSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gGanondorfSkel[] = dgGanondorfSkel;
#else
static const char gGanondorfSkel[] __attribute__((aligned (2))) = dgGanondorfSkel;
#endif
            

