#pragma once
#define dBmori1_room_20DL_0006E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20DL_0006E8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_20DL_0006E8[] = dBmori1_room_20DL_0006E8;
#else
static const char Bmori1_room_20DL_0006E8[] __attribute__((aligned (2))) = dBmori1_room_20DL_0006E8;
#endif
            
#define dBmori1_room_20Tex_0006F8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20Tex_0006F8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_20Tex_0006F8[] = dBmori1_room_20Tex_0006F8;
#else
static const char Bmori1_room_20Tex_0006F8[] __attribute__((aligned (2))) = dBmori1_room_20Tex_0006F8;
#endif
            
#define dBmori1_room_20Tex_000EF8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20Tex_000EF8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_20Tex_000EF8[] = dBmori1_room_20Tex_000EF8;
#else
static const char Bmori1_room_20Tex_000EF8[] __attribute__((aligned (2))) = dBmori1_room_20Tex_000EF8;
#endif
            

