#pragma once
#define dBmori1_room_3DL_0023B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3DL_0023B8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_3DL_0023B8[] = dBmori1_room_3DL_0023B8;
#else
static const char Bmori1_room_3DL_0023B8[] __attribute__((aligned (2))) = dBmori1_room_3DL_0023B8;
#endif
            
#define dBmori1_room_3Tex_0033D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0033D8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_3Tex_0033D8[] = dBmori1_room_3Tex_0033D8;
#else
static const char Bmori1_room_3Tex_0033D8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0033D8;
#endif
            
#define dBmori1_room_3Tex_0023D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0023D8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_3Tex_0023D8[] = dBmori1_room_3Tex_0023D8;
#else
static const char Bmori1_room_3Tex_0023D8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0023D8;
#endif
            
#define dBmori1_room_3Tex_002BD8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_002BD8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_3Tex_002BD8[] = dBmori1_room_3Tex_002BD8;
#else
static const char Bmori1_room_3Tex_002BD8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_002BD8;
#endif
            
#define dBmori1_room_3Tex_0037D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0037D8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_3Tex_0037D8[] = dBmori1_room_3Tex_0037D8;
#else
static const char Bmori1_room_3Tex_0037D8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0037D8;
#endif
            
#define dBmori1_room_3Tex_0038D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0038D8"
#ifdef _WIN32
static const __declspec(align(2)) char Bmori1_room_3Tex_0038D8[] = dBmori1_room_3Tex_0038D8;
#else
static const char Bmori1_room_3Tex_0038D8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0038D8;
#endif
            

