#pragma once
#define dice_doukutu_room_1DL_0040D8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1DL_0040D8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1DL_0040D8[] = dice_doukutu_room_1DL_0040D8;
#else
static const char ice_doukutu_room_1DL_0040D8[] __attribute__((aligned (2))) = dice_doukutu_room_1DL_0040D8;
#endif
            
#define dice_doukutu_room_1Tex_004110 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_004110"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_004110[] = dice_doukutu_room_1Tex_004110;
#else
static const char ice_doukutu_room_1Tex_004110[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_004110;
#endif
            
#define dice_doukutu_room_1Tex_006910 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_006910"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_006910[] = dice_doukutu_room_1Tex_006910;
#else
static const char ice_doukutu_room_1Tex_006910[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_006910;
#endif
            
#define dice_doukutu_room_1Tex_005910 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_005910"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_005910[] = dice_doukutu_room_1Tex_005910;
#else
static const char ice_doukutu_room_1Tex_005910[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_005910;
#endif
            
#define dice_doukutu_room_1Tex_005110 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_005110"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_005110[] = dice_doukutu_room_1Tex_005110;
#else
static const char ice_doukutu_room_1Tex_005110[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_005110;
#endif
            
#define dice_doukutu_room_1Tex_008110 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_008110"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_008110[] = dice_doukutu_room_1Tex_008110;
#else
static const char ice_doukutu_room_1Tex_008110[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_008110;
#endif
            
#define dice_doukutu_room_1Tex_007110 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_007110"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_007110[] = dice_doukutu_room_1Tex_007110;
#else
static const char ice_doukutu_room_1Tex_007110[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_007110;
#endif
            
#define dice_doukutu_room_1Tex_009110 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_009110"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_009110[] = dice_doukutu_room_1Tex_009110;
#else
static const char ice_doukutu_room_1Tex_009110[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_009110;
#endif
            
#define dice_doukutu_room_1DL_00AB10 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1DL_00AB10"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1DL_00AB10[] = dice_doukutu_room_1DL_00AB10;
#else
static const char ice_doukutu_room_1DL_00AB10[] __attribute__((aligned (2))) = dice_doukutu_room_1DL_00AB10;
#endif
            
#define dice_doukutu_room_1Tex_00AB30 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_00AB30"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_00AB30[] = dice_doukutu_room_1Tex_00AB30;
#else
static const char ice_doukutu_room_1Tex_00AB30[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_00AB30;
#endif
            
#define dice_doukutu_room_1Tex_00BD30 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_00BD30"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_00BD30[] = dice_doukutu_room_1Tex_00BD30;
#else
static const char ice_doukutu_room_1Tex_00BD30[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_00BD30;
#endif
            
#define dice_doukutu_room_1Tex_00BB30 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Tex_00BB30"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Tex_00BB30[] = dice_doukutu_room_1Tex_00BB30;
#else
static const char ice_doukutu_room_1Tex_00BB30[] __attribute__((aligned (2))) = dice_doukutu_room_1Tex_00BB30;
#endif
            
#define dice_doukutu_room_1Set_000160DL_0040D8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Set_000160DL_0040D8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Set_000160DL_0040D8[] = dice_doukutu_room_1Set_000160DL_0040D8;
#else
static const char ice_doukutu_room_1Set_000160DL_0040D8[] __attribute__((aligned (2))) = dice_doukutu_room_1Set_000160DL_0040D8;
#endif
            
#define dice_doukutu_room_1Set_000160DL_00AB10 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Set_000160DL_00AB10"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_1Set_000160DL_00AB10[] = dice_doukutu_room_1Set_000160DL_00AB10;
#else
static const char ice_doukutu_room_1Set_000160DL_00AB10[] __attribute__((aligned (2))) = dice_doukutu_room_1Set_000160DL_00AB10;
#endif
            

