#pragma once
#define dgPauseDekuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDekuTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseDekuTitleENGTex[] = dgPauseDekuTitleENGTex;
#else
static const char gPauseDekuTitleENGTex[] __attribute__((aligned (2))) = dgPauseDekuTitleENGTex;
#endif
            
#define dgPauseDodongoTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDodongoTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseDodongoTitleENGTex[] = dgPauseDodongoTitleENGTex;
#else
static const char gPauseDodongoTitleENGTex[] __attribute__((aligned (2))) = dgPauseDodongoTitleENGTex;
#endif
            
#define dgPauseJabuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseJabuTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseJabuTitleENGTex[] = dgPauseJabuTitleENGTex;
#else
static const char gPauseJabuTitleENGTex[] __attribute__((aligned (2))) = dgPauseJabuTitleENGTex;
#endif
            
#define dgPauseForestTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseForestTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseForestTitleENGTex[] = dgPauseForestTitleENGTex;
#else
static const char gPauseForestTitleENGTex[] __attribute__((aligned (2))) = dgPauseForestTitleENGTex;
#endif
            
#define dgPauseFireTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseFireTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseFireTitleENGTex[] = dgPauseFireTitleENGTex;
#else
static const char gPauseFireTitleENGTex[] __attribute__((aligned (2))) = dgPauseFireTitleENGTex;
#endif
            
#define dgPauseWaterTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseWaterTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseWaterTitleENGTex[] = dgPauseWaterTitleENGTex;
#else
static const char gPauseWaterTitleENGTex[] __attribute__((aligned (2))) = dgPauseWaterTitleENGTex;
#endif
            
#define dgPauseSpiritTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseSpiritTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSpiritTitleENGTex[] = dgPauseSpiritTitleENGTex;
#else
static const char gPauseSpiritTitleENGTex[] __attribute__((aligned (2))) = dgPauseSpiritTitleENGTex;
#endif
            
#define dgPauseShadowTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseShadowTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseShadowTitleENGTex[] = dgPauseShadowTitleENGTex;
#else
static const char gPauseShadowTitleENGTex[] __attribute__((aligned (2))) = dgPauseShadowTitleENGTex;
#endif
            
#define dgPauseBotWTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseBotWTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseBotWTitleENGTex[] = dgPauseBotWTitleENGTex;
#else
static const char gPauseBotWTitleENGTex[] __attribute__((aligned (2))) = dgPauseBotWTitleENGTex;
#endif
            
#define dgPauseIceCavernTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseIceCavernTitleENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseIceCavernTitleENGTex[] = dgPauseIceCavernTitleENGTex;
#else
static const char gPauseIceCavernTitleENGTex[] __attribute__((aligned (2))) = dgPauseIceCavernTitleENGTex;
#endif
            
#define dgPauseToEquipENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToEquipENGTex[] = dgPauseToEquipENGTex;
#else
static const char gPauseToEquipENGTex[] __attribute__((aligned (2))) = dgPauseToEquipENGTex;
#endif
            
#define dgPauseToDecideENGTex "__OTR__textures/icon_item_nes_static/gPauseToDecideENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToDecideENGTex[] = dgPauseToDecideENGTex;
#else
static const char gPauseToDecideENGTex[] __attribute__((aligned (2))) = dgPauseToDecideENGTex;
#endif
            
#define dgPauseToPlayMelodyENGTex "__OTR__textures/icon_item_nes_static/gPauseToPlayMelodyENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToPlayMelodyENGTex[] = dgPauseToPlayMelodyENGTex;
#else
static const char gPauseToPlayMelodyENGTex[] __attribute__((aligned (2))) = dgPauseToPlayMelodyENGTex;
#endif
            
#define dgPauseToSelectItemENGTex "__OTR__textures/icon_item_nes_static/gPauseToSelectItemENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToSelectItemENGTex[] = dgPauseToSelectItemENGTex;
#else
static const char gPauseToSelectItemENGTex[] __attribute__((aligned (2))) = dgPauseToSelectItemENGTex;
#endif
            
#define dgPauseToMapENGTex "__OTR__textures/icon_item_nes_static/gPauseToMapENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToMapENGTex[] = dgPauseToMapENGTex;
#else
static const char gPauseToMapENGTex[] __attribute__((aligned (2))) = dgPauseToMapENGTex;
#endif
            
#define dgPauseToQuestStatusENGTex "__OTR__textures/icon_item_nes_static/gPauseToQuestStatusENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToQuestStatusENGTex[] = dgPauseToQuestStatusENGTex;
#else
static const char gPauseToQuestStatusENGTex[] __attribute__((aligned (2))) = dgPauseToQuestStatusENGTex;
#endif
            
#define dgPauseToEquipmentENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipmentENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseToEquipmentENGTex[] = dgPauseToEquipmentENGTex;
#else
static const char gPauseToEquipmentENGTex[] __attribute__((aligned (2))) = dgPauseToEquipmentENGTex;
#endif
            
#define dgPauseSavePromptENGTex "__OTR__textures/icon_item_nes_static/gPauseSavePromptENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSavePromptENGTex[] = dgPauseSavePromptENGTex;
#else
static const char gPauseSavePromptENGTex[] __attribute__((aligned (2))) = dgPauseSavePromptENGTex;
#endif
            
#define dgPauseSaveConfirmationENGTex "__OTR__textures/icon_item_nes_static/gPauseSaveConfirmationENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSaveConfirmationENGTex[] = dgPauseSaveConfirmationENGTex;
#else
static const char gPauseSaveConfirmationENGTex[] __attribute__((aligned (2))) = dgPauseSaveConfirmationENGTex;
#endif
            
#define dgPauseYesENGTex "__OTR__textures/icon_item_nes_static/gPauseYesENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseYesENGTex[] = dgPauseYesENGTex;
#else
static const char gPauseYesENGTex[] __attribute__((aligned (2))) = dgPauseYesENGTex;
#endif
            
#define dgPauseNoENGTex "__OTR__textures/icon_item_nes_static/gPauseNoENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseNoENGTex[] = dgPauseNoENGTex;
#else
static const char gPauseNoENGTex[] __attribute__((aligned (2))) = dgPauseNoENGTex;
#endif
            
#define dgPauseCurrentPositionENGTex "__OTR__textures/icon_item_nes_static/gPauseCurrentPositionENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseCurrentPositionENGTex[] = dgPauseCurrentPositionENGTex;
#else
static const char gPauseCurrentPositionENGTex[] __attribute__((aligned (2))) = dgPauseCurrentPositionENGTex;
#endif
            
#define dgPauseEquipment10ENGTex "__OTR__textures/icon_item_nes_static/gPauseEquipment10ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseEquipment10ENGTex[] = dgPauseEquipment10ENGTex;
#else
static const char gPauseEquipment10ENGTex[] __attribute__((aligned (2))) = dgPauseEquipment10ENGTex;
#endif
            
#define dgPauseSelectItem00ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem00ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSelectItem00ENGTex[] = dgPauseSelectItem00ENGTex;
#else
static const char gPauseSelectItem00ENGTex[] __attribute__((aligned (2))) = dgPauseSelectItem00ENGTex;
#endif
            
#define dgPauseSelectItem10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem10ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSelectItem10ENGTex[] = dgPauseSelectItem10ENGTex;
#else
static const char gPauseSelectItem10ENGTex[] __attribute__((aligned (2))) = dgPauseSelectItem10ENGTex;
#endif
            
#define dgPauseSelectItem20ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem20ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSelectItem20ENGTex[] = dgPauseSelectItem20ENGTex;
#else
static const char gPauseSelectItem20ENGTex[] __attribute__((aligned (2))) = dgPauseSelectItem20ENGTex;
#endif
            
#define dgPauseMap10ENGTex "__OTR__textures/icon_item_nes_static/gPauseMap10ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseMap10ENGTex[] = dgPauseMap10ENGTex;
#else
static const char gPauseMap10ENGTex[] __attribute__((aligned (2))) = dgPauseMap10ENGTex;
#endif
            
#define dgPauseQuestStatus00ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus00ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseQuestStatus00ENGTex[] = dgPauseQuestStatus00ENGTex;
#else
static const char gPauseQuestStatus00ENGTex[] __attribute__((aligned (2))) = dgPauseQuestStatus00ENGTex;
#endif
            
#define dgPauseQuestStatus10ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus10ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseQuestStatus10ENGTex[] = dgPauseQuestStatus10ENGTex;
#else
static const char gPauseQuestStatus10ENGTex[] __attribute__((aligned (2))) = dgPauseQuestStatus10ENGTex;
#endif
            
#define dgPauseQuestStatus20ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus20ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseQuestStatus20ENGTex[] = dgPauseQuestStatus20ENGTex;
#else
static const char gPauseQuestStatus20ENGTex[] __attribute__((aligned (2))) = dgPauseQuestStatus20ENGTex;
#endif
            
#define dgPauseSave10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSave10ENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPauseSave10ENGTex[] = dgPauseSave10ENGTex;
#else
static const char gPauseSave10ENGTex[] __attribute__((aligned (2))) = dgPauseSave10ENGTex;
#endif
            

