#pragma once
#define dgGiDungeonMapDL "__OTR__objects/object_gi_map/gGiDungeonMapDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiDungeonMapDL[] = dgGiDungeonMapDL;
#else
static const char gGiDungeonMapDL[] __attribute__((aligned (2))) = dgGiDungeonMapDL;
#endif
            
#define dgGiStoneOfAgonyDL "__OTR__objects/object_gi_map/gGiStoneOfAgonyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiStoneOfAgonyDL[] = dgGiStoneOfAgonyDL;
#else
static const char gGiStoneOfAgonyDL[] __attribute__((aligned (2))) = dgGiStoneOfAgonyDL;
#endif
            
#define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60;
#else
static const char object_gi_mapTex_000D60[] __attribute__((aligned (2))) = dobject_gi_mapTex_000D60;
#endif
            

