#pragma once
#define dgGiBulletBagColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagColorDL[] = dgGiBulletBagColorDL;
#else
static const char gGiBulletBagColorDL[] __attribute__((aligned (2))) = dgGiBulletBagColorDL;
#endif
            
#define dgGiBulletBag50ColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50ColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBag50ColorDL[] = dgGiBulletBag50ColorDL;
#else
static const char gGiBulletBag50ColorDL[] __attribute__((aligned (2))) = dgGiBulletBag50ColorDL;
#endif
            
#define dgGiBulletBagStringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagStringColorDL[] = dgGiBulletBagStringColorDL;
#else
static const char gGiBulletBagStringColorDL[] __attribute__((aligned (2))) = dgGiBulletBagStringColorDL;
#endif
            
#define dgGiBulletBag50StringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50StringColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBag50StringColorDL[] = dgGiBulletBag50StringColorDL;
#else
static const char gGiBulletBag50StringColorDL[] __attribute__((aligned (2))) = dgGiBulletBag50StringColorDL;
#endif
            
#define dgGiBulletBagDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagDL[] = dgGiBulletBagDL;
#else
static const char gGiBulletBagDL[] __attribute__((aligned (2))) = dgGiBulletBagDL;
#endif
            
#define dgGiBulletBagStringDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagStringDL[] = dgGiBulletBagStringDL;
#else
static const char gGiBulletBagStringDL[] __attribute__((aligned (2))) = dgGiBulletBagStringDL;
#endif
            
#define dgGiBulletBagWritingDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagWritingDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagWritingDL[] = dgGiBulletBagWritingDL;
#else
static const char gGiBulletBagWritingDL[] __attribute__((aligned (2))) = dgGiBulletBagWritingDL;
#endif
            
#define dobject_gi_dekupouchTex_000000 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000;
#else
static const char object_gi_dekupouchTex_000000[] __attribute__((aligned (2))) = dobject_gi_dekupouchTex_000000;
#endif
            
#define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100;
#else
static const char object_gi_dekupouchTex_000100[] __attribute__((aligned (2))) = dobject_gi_dekupouchTex_000100;
#endif
            

