#pragma once
#define dgDarkLinkSkel "__OTR__objects/object_torch2/gDarkLinkSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkel[] = dgDarkLinkSkel;
#else
static const char gDarkLinkSkel[] __attribute__((aligned (2))) = dgDarkLinkSkel;
#endif
            
#define dsDarkLinkSheathDL "__OTR__objects/object_torch2/sDarkLinkSheathDL"
#ifdef _WIN32
static const __declspec(align(2)) char sDarkLinkSheathDL[] = dsDarkLinkSheathDL;
#else
static const char sDarkLinkSheathDL[] __attribute__((aligned (2))) = dsDarkLinkSheathDL;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0[] = dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0;
#else
static const char gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0045F0FarDL_002CD0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0045F0FarDL_002CD0"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0045F0FarDL_002CD0[] = dgDarkLinkSkelLimbsLimb_0045F0FarDL_002CD0;
#else
static const char gDarkLinkSkelLimbsLimb_0045F0FarDL_002CD0[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0045F0FarDL_002CD0;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004600FarDL_002E10 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004600FarDL_002E10"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004600FarDL_002E10[] = dgDarkLinkSkelLimbsLimb_004600FarDL_002E10;
#else
static const char gDarkLinkSkelLimbsLimb_004600FarDL_002E10[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004600FarDL_002E10;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004610FarDL_002F38 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004610FarDL_002F38"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004610FarDL_002F38[] = dgDarkLinkSkelLimbsLimb_004610FarDL_002F38;
#else
static const char gDarkLinkSkelLimbsLimb_004610FarDL_002F38[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004610FarDL_002F38;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004620FarDL_003030 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004620FarDL_003030"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004620FarDL_003030[] = dgDarkLinkSkelLimbsLimb_004620FarDL_003030;
#else
static const char gDarkLinkSkelLimbsLimb_004620FarDL_003030[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004620FarDL_003030;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004630FarDL_003178 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004630FarDL_003178"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004630FarDL_003178[] = dgDarkLinkSkelLimbsLimb_004630FarDL_003178;
#else
static const char gDarkLinkSkelLimbsLimb_004630FarDL_003178[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004630FarDL_003178;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004640FarDL_0032A0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004640FarDL_0032A0"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004640FarDL_0032A0[] = dgDarkLinkSkelLimbsLimb_004640FarDL_0032A0;
#else
static const char gDarkLinkSkelLimbsLimb_004640FarDL_0032A0[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004640FarDL_0032A0;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004660FarDL_003490 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004660FarDL_003490"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004660FarDL_003490[] = dgDarkLinkSkelLimbsLimb_004660FarDL_003490;
#else
static const char gDarkLinkSkelLimbsLimb_004660FarDL_003490[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004660FarDL_003490;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004670FarDL_003398 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004670FarDL_003398"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004670FarDL_003398[] = dgDarkLinkSkelLimbsLimb_004670FarDL_003398;
#else
static const char gDarkLinkSkelLimbsLimb_004670FarDL_003398[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004670FarDL_003398;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004680FarDL_003820 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004680FarDL_003820"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004680FarDL_003820[] = dgDarkLinkSkelLimbsLimb_004680FarDL_003820;
#else
static const char gDarkLinkSkelLimbsLimb_004680FarDL_003820[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004680FarDL_003820;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004690FarDL_003D70 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004690FarDL_003D70"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004690FarDL_003D70[] = dgDarkLinkSkelLimbsLimb_004690FarDL_003D70;
#else
static const char gDarkLinkSkelLimbsLimb_004690FarDL_003D70[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004690FarDL_003D70;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0046A0FarDL_003E90 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0046A0FarDL_003E90"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0046A0FarDL_003E90[] = dgDarkLinkSkelLimbsLimb_0046A0FarDL_003E90;
#else
static const char gDarkLinkSkelLimbsLimb_0046A0FarDL_003E90[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0046A0FarDL_003E90;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0046B0FarDL_003F98 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0046B0FarDL_003F98"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0046B0FarDL_003F98[] = dgDarkLinkSkelLimbsLimb_0046B0FarDL_003F98;
#else
static const char gDarkLinkSkelLimbsLimb_0046B0FarDL_003F98[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0046B0FarDL_003F98;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0046C0FarDL_0039E8 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0046C0FarDL_0039E8"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0046C0FarDL_0039E8[] = dgDarkLinkSkelLimbsLimb_0046C0FarDL_0039E8;
#else
static const char gDarkLinkSkelLimbsLimb_0046C0FarDL_0039E8[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0046C0FarDL_0039E8;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0046D0FarDL_003B08 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0046D0FarDL_003B08"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0046D0FarDL_003B08[] = dgDarkLinkSkelLimbsLimb_0046D0FarDL_003B08;
#else
static const char gDarkLinkSkelLimbsLimb_0046D0FarDL_003B08[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0046D0FarDL_003B08;
#endif
            
#define dgDarkLinkSkelLimbsLimb_0046E0FarDL_003C10 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0046E0FarDL_003C10"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_0046E0FarDL_003C10[] = dgDarkLinkSkelLimbsLimb_0046E0FarDL_003C10;
#else
static const char gDarkLinkSkelLimbsLimb_0046E0FarDL_003C10[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_0046E0FarDL_003C10;
#endif
            
#define dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004700FarDL_0038D0"
#ifdef _WIN32
static const __declspec(align(2)) char gDarkLinkSkelLimbsLimb_004700FarDL_0038D0[] = dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0;
#else
static const char gDarkLinkSkelLimbsLimb_004700FarDL_0038D0[] __attribute__((aligned (2))) = dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0;
#endif
            
#define dobject_torch2Tex_0041C0 "__OTR__objects/object_torch2/object_torch2Tex_0041C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_torch2Tex_0041C0[] = dobject_torch2Tex_0041C0;
#else
static const char object_torch2Tex_0041C0[] __attribute__((aligned (2))) = dobject_torch2Tex_0041C0;
#endif
            
#define dobject_torch2Tex_0043C0 "__OTR__objects/object_torch2/object_torch2Tex_0043C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_torch2Tex_0043C0[] = dobject_torch2Tex_0043C0;
#else
static const char object_torch2Tex_0043C0[] __attribute__((aligned (2))) = dobject_torch2Tex_0043C0;
#endif
            

