#pragma once
#define dgSlidingBladeTrapTex_0000 "__OTR__objects/object_trap/gSlidingBladeTrapTex_0000"
#ifdef _WIN32
static const __declspec(align(2)) char gSlidingBladeTrapTex_0000[] = dgSlidingBladeTrapTex_0000;
#else
static const char gSlidingBladeTrapTex_0000[] __attribute__((aligned (2))) = dgSlidingBladeTrapTex_0000;
#endif
            
#define dgSlidingBladeTrapBoltsTex "__OTR__objects/object_trap/gSlidingBladeTrapBoltsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSlidingBladeTrapBoltsTex[] = dgSlidingBladeTrapBoltsTex;
#else
static const char gSlidingBladeTrapBoltsTex[] __attribute__((aligned (2))) = dgSlidingBladeTrapBoltsTex;
#endif
            
#define dgSlidingBladeTrapGradientTex "__OTR__objects/object_trap/gSlidingBladeTrapGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSlidingBladeTrapGradientTex[] = dgSlidingBladeTrapGradientTex;
#else
static const char gSlidingBladeTrapGradientTex[] __attribute__((aligned (2))) = dgSlidingBladeTrapGradientTex;
#endif
            
#define dgLandmineBillboardTex "__OTR__objects/object_trap/gLandmineBillboardTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLandmineBillboardTex[] = dgLandmineBillboardTex;
#else
static const char gLandmineBillboardTex[] __attribute__((aligned (2))) = dgLandmineBillboardTex;
#endif
            
#define dgSlidingBladeTrapDL "__OTR__objects/object_trap/gSlidingBladeTrapDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSlidingBladeTrapDL[] = dgSlidingBladeTrapDL;
#else
static const char gSlidingBladeTrapDL[] __attribute__((aligned (2))) = dgSlidingBladeTrapDL;
#endif
            
#define dgLandmineBillboardDL "__OTR__objects/object_trap/gLandmineBillboardDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLandmineBillboardDL[] = dgLandmineBillboardDL;
#else
static const char gLandmineBillboardDL[] __attribute__((aligned (2))) = dgLandmineBillboardDL;
#endif
            
#define dgUnusedSpikeDL "__OTR__objects/object_trap/gUnusedSpikeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gUnusedSpikeDL[] = dgUnusedSpikeDL;
#else
static const char gUnusedSpikeDL[] __attribute__((aligned (2))) = dgUnusedSpikeDL;
#endif
            

