#pragma once
#define dgHouseOfTwinsBgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwinsBgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHouseOfTwinsBgTex[] = dgHouseOfTwinsBgTex;
#else
static const char gHouseOfTwinsBgTex[] __attribute__((aligned (2))) = dgHouseOfTwinsBgTex;
#endif
            
#define dgHouseOfTwins2BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins2BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHouseOfTwins2BgTex[] = dgHouseOfTwins2BgTex;
#else
static const char gHouseOfTwins2BgTex[] __attribute__((aligned (2))) = dgHouseOfTwins2BgTex;
#endif
            
#define dgHouseOfTwins3BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins3BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHouseOfTwins3BgTex[] = dgHouseOfTwins3BgTex;
#else
static const char gHouseOfTwins3BgTex[] __attribute__((aligned (2))) = dgHouseOfTwins3BgTex;
#endif
            

