#pragma once
#define dgShopDungenWoodenShelvesDL "__OTR__objects/object_shop_dungen/gShopDungenWoodenShelvesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gShopDungenWoodenShelvesDL[] = dgShopDungenWoodenShelvesDL;
#else
static const char gShopDungenWoodenShelvesDL[] __attribute__((aligned (2))) = dgShopDungenWoodenShelvesDL;
#endif
            
#define dgShopDungenStoneTLUT "__OTR__objects/object_shop_dungen/gShopDungenStoneTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gShopDungenStoneTLUT[] = dgShopDungenStoneTLUT;
#else
static const char gShopDungenStoneTLUT[] __attribute__((aligned (2))) = dgShopDungenStoneTLUT;
#endif
            
#define dgShopDungenStone1Tex "__OTR__objects/object_shop_dungen/gShopDungenStone1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gShopDungenStone1Tex[] = dgShopDungenStone1Tex;
#else
static const char gShopDungenStone1Tex[] __attribute__((aligned (2))) = dgShopDungenStone1Tex;
#endif
            
#define dgShopDungenStone2Tex "__OTR__objects/object_shop_dungen/gShopDungenStone2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gShopDungenStone2Tex[] = dgShopDungenStone2Tex;
#else
static const char gShopDungenStone2Tex[] __attribute__((aligned (2))) = dgShopDungenStone2Tex;
#endif
            
#define dgShopDungenStoneShelvesDL "__OTR__objects/object_shop_dungen/gShopDungenStoneShelvesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gShopDungenStoneShelvesDL[] = dgShopDungenStoneShelvesDL;
#else
static const char gShopDungenStoneShelvesDL[] __attribute__((aligned (2))) = dgShopDungenStoneShelvesDL;
#endif
            
#define dgShopDungenWoodPlankTex "__OTR__objects/object_shop_dungen/gShopDungenWoodPlankTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShopDungenWoodPlankTex[] = dgShopDungenWoodPlankTex;
#else
static const char gShopDungenWoodPlankTex[] __attribute__((aligned (2))) = dgShopDungenWoodPlankTex;
#endif
            

