#pragma once
#define dgHyruleCastleTitleCardENGTex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardENGTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHyruleCastleTitleCardENGTex[] = dgHyruleCastleTitleCardENGTex;
#else
static const char gHyruleCastleTitleCardENGTex[] __attribute__((aligned (2))) = dgHyruleCastleTitleCardENGTex;
#endif
            
#define dgHyruleCastleTitleCardGERTex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardGERTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHyruleCastleTitleCardGERTex[] = dgHyruleCastleTitleCardGERTex;
#else
static const char gHyruleCastleTitleCardGERTex[] __attribute__((aligned (2))) = dgHyruleCastleTitleCardGERTex;
#endif
            
#define dgHyruleCastleTitleCardFRATex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardFRATex"
#ifdef _WIN32
static const __declspec(align(2)) char gHyruleCastleTitleCardFRATex[] = dgHyruleCastleTitleCardFRATex;
#else
static const char gHyruleCastleTitleCardFRATex[] __attribute__((aligned (2))) = dgHyruleCastleTitleCardFRATex;
#endif
            

