#pragma once
#define dgGiBunnyHoodDL "__OTR__objects/object_gi_rabit_mask/gGiBunnyHoodDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBunnyHoodDL[] = dgGiBunnyHoodDL;
#else
static const char gGiBunnyHoodDL[] __attribute__((aligned (2))) = dgGiBunnyHoodDL;
#endif
            
#define dgGiBunnyHoodEyesDL "__OTR__objects/object_gi_rabit_mask/gGiBunnyHoodEyesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBunnyHoodEyesDL[] = dgGiBunnyHoodEyesDL;
#else
static const char gGiBunnyHoodEyesDL[] __attribute__((aligned (2))) = dgGiBunnyHoodEyesDL;
#endif
            
#define dobject_gi_rabit_maskTex_000000 "__OTR__objects/object_gi_rabit_mask/object_gi_rabit_maskTex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_rabit_maskTex_000000[] = dobject_gi_rabit_maskTex_000000;
#else
static const char object_gi_rabit_maskTex_000000[] __attribute__((aligned (2))) = dobject_gi_rabit_maskTex_000000;
#endif
            

