#pragma once
#define dgDodongosCavernBossLavaFloorTex "__OTR__scenes/nonmq/ddan_boss_scene/gDodongosCavernBossLavaFloorTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernBossLavaFloorTex[] = dgDodongosCavernBossLavaFloorTex;
#else
static const char gDodongosCavernBossLavaFloorTex[] __attribute__((aligned (2))) = dgDodongosCavernBossLavaFloorTex;
#endif
            
#define dddan_boss_room_1DL_001A38 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_room_1DL_001A38"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_boss_room_1DL_001A38[] = dddan_boss_room_1DL_001A38;
#else
static const char ddan_boss_room_1DL_001A38[] __attribute__((aligned (2))) = dddan_boss_room_1DL_001A38;
#endif
            
#define dddan_boss_room_1Tex_0031D8 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_room_1Tex_0031D8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_boss_room_1Tex_0031D8[] = dddan_boss_room_1Tex_0031D8;
#else
static const char ddan_boss_room_1Tex_0031D8[] __attribute__((aligned (2))) = dddan_boss_room_1Tex_0031D8;
#endif
            
#define dddan_boss_room_1Tex_0039D8 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_room_1Tex_0039D8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_boss_room_1Tex_0039D8[] = dddan_boss_room_1Tex_0039D8;
#else
static const char ddan_boss_room_1Tex_0039D8[] __attribute__((aligned (2))) = dddan_boss_room_1Tex_0039D8;
#endif
            
#define dddan_boss_room_1DL_000A50 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_room_1DL_000A50"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_boss_room_1DL_000A50[] = dddan_boss_room_1DL_000A50;
#else
static const char ddan_boss_room_1DL_000A50[] __attribute__((aligned (2))) = dddan_boss_room_1DL_000A50;
#endif
            

