#pragma once
#define dgRichardsHouseBgTLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBgTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouseBgTLUT[] = dgRichardsHouseBgTLUT;
#else
static const char gRichardsHouseBgTLUT[] __attribute__((aligned (2))) = dgRichardsHouseBgTLUT;
#endif
            
#define dgRichardsHouseBg2TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouseBg2TLUT[] = dgRichardsHouseBg2TLUT;
#else
static const char gRichardsHouseBg2TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg2TLUT;
#endif
            
#define dgRichardsHouseBg3TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouseBg3TLUT[] = dgRichardsHouseBg3TLUT;
#else
static const char gRichardsHouseBg3TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg3TLUT;
#endif
            
#define dgRichardsHouseBg4TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg4TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouseBg4TLUT[] = dgRichardsHouseBg4TLUT;
#else
static const char gRichardsHouseBg4TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg4TLUT;
#endif
            

