#pragma once
#define dgFireTempleHammerableTotemBodyDL "__OTR__objects/object_hidan_objects/gFireTempleHammerableTotemBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleHammerableTotemBodyDL[] = dgFireTempleHammerableTotemBodyDL;
#else
static const char gFireTempleHammerableTotemBodyDL[] __attribute__((aligned (2))) = dgFireTempleHammerableTotemBodyDL;
#endif
            
#define dgFireTempleHammerableTotemHeadDL "__OTR__objects/object_hidan_objects/gFireTempleHammerableTotemHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleHammerableTotemHeadDL[] = dgFireTempleHammerableTotemHeadDL;
#else
static const char gFireTempleHammerableTotemHeadDL[] __attribute__((aligned (2))) = dgFireTempleHammerableTotemHeadDL;
#endif
            
#define dgFireTempleHammerableTotemCol "__OTR__objects/object_hidan_objects/gFireTempleHammerableTotemCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleHammerableTotemCol[] = dgFireTempleHammerableTotemCol;
#else
static const char gFireTempleHammerableTotemCol[] __attribute__((aligned (2))) = dgFireTempleHammerableTotemCol;
#endif
            
#define dgFireTempleHookshotElevatorDL "__OTR__objects/object_hidan_objects/gFireTempleHookshotElevatorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleHookshotElevatorDL[] = dgFireTempleHookshotElevatorDL;
#else
static const char gFireTempleHookshotElevatorDL[] __attribute__((aligned (2))) = dgFireTempleHookshotElevatorDL;
#endif
            
#define dgFireTempleHookshotElevatorCol "__OTR__objects/object_hidan_objects/gFireTempleHookshotElevatorCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleHookshotElevatorCol[] = dgFireTempleHookshotElevatorCol;
#else
static const char gFireTempleHookshotElevatorCol[] __attribute__((aligned (2))) = dgFireTempleHookshotElevatorCol;
#endif
            
#define dgFireTempleBigFireWallDL "__OTR__objects/object_hidan_objects/gFireTempleBigFireWallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigFireWallDL[] = dgFireTempleBigFireWallDL;
#else
static const char gFireTempleBigFireWallDL[] __attribute__((aligned (2))) = dgFireTempleBigFireWallDL;
#endif
            
#define dgFireTempleStoneStep1DL "__OTR__objects/object_hidan_objects/gFireTempleStoneStep1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneStep1DL[] = dgFireTempleStoneStep1DL;
#else
static const char gFireTempleStoneStep1DL[] __attribute__((aligned (2))) = dgFireTempleStoneStep1DL;
#endif
            
#define dgFireTempleStoneStep1Col "__OTR__objects/object_hidan_objects/gFireTempleStoneStep1Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneStep1Col[] = dgFireTempleStoneStep1Col;
#else
static const char gFireTempleStoneStep1Col[] __attribute__((aligned (2))) = dgFireTempleStoneStep1Col;
#endif
            
#define dgFireTempleStoneStep2DL "__OTR__objects/object_hidan_objects/gFireTempleStoneStep2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneStep2DL[] = dgFireTempleStoneStep2DL;
#else
static const char gFireTempleStoneStep2DL[] __attribute__((aligned (2))) = dgFireTempleStoneStep2DL;
#endif
            
#define dgFireTempleStoneStep2Col "__OTR__objects/object_hidan_objects/gFireTempleStoneStep2Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneStep2Col[] = dgFireTempleStoneStep2Col;
#else
static const char gFireTempleStoneStep2Col[] __attribute__((aligned (2))) = dgFireTempleStoneStep2Col;
#endif
            
#define dgFireTempleMetalFenceWithSlantDL "__OTR__objects/object_hidan_objects/gFireTempleMetalFenceWithSlantDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleMetalFenceWithSlantDL[] = dgFireTempleMetalFenceWithSlantDL;
#else
static const char gFireTempleMetalFenceWithSlantDL[] __attribute__((aligned (2))) = dgFireTempleMetalFenceWithSlantDL;
#endif
            
#define dgFireTempleMetalFenceWithSlantCol "__OTR__objects/object_hidan_objects/gFireTempleMetalFenceWithSlantCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleMetalFenceWithSlantCol[] = dgFireTempleMetalFenceWithSlantCol;
#else
static const char gFireTempleMetalFenceWithSlantCol[] __attribute__((aligned (2))) = dgFireTempleMetalFenceWithSlantCol;
#endif
            
#define dgFireTempleMetalFenceDL "__OTR__objects/object_hidan_objects/gFireTempleMetalFenceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleMetalFenceDL[] = dgFireTempleMetalFenceDL;
#else
static const char gFireTempleMetalFenceDL[] __attribute__((aligned (2))) = dgFireTempleMetalFenceDL;
#endif
            
#define dgFireTempleMetalFenceCol "__OTR__objects/object_hidan_objects/gFireTempleMetalFenceCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleMetalFenceCol[] = dgFireTempleMetalFenceCol;
#else
static const char gFireTempleMetalFenceCol[] __attribute__((aligned (2))) = dgFireTempleMetalFenceCol;
#endif
            
#define dgFireTempleMetalFence2DL "__OTR__objects/object_hidan_objects/gFireTempleMetalFence2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleMetalFence2DL[] = dgFireTempleMetalFence2DL;
#else
static const char gFireTempleMetalFence2DL[] __attribute__((aligned (2))) = dgFireTempleMetalFence2DL;
#endif
            
#define dgFireTempleMetalFence2Col "__OTR__objects/object_hidan_objects/gFireTempleMetalFence2Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleMetalFence2Col[] = dgFireTempleMetalFence2Col;
#else
static const char gFireTempleMetalFence2Col[] __attribute__((aligned (2))) = dgFireTempleMetalFence2Col;
#endif
            
#define dgFireTempleCrackedStoneFloorDL "__OTR__objects/object_hidan_objects/gFireTempleCrackedStoneFloorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleCrackedStoneFloorDL[] = dgFireTempleCrackedStoneFloorDL;
#else
static const char gFireTempleCrackedStoneFloorDL[] __attribute__((aligned (2))) = dgFireTempleCrackedStoneFloorDL;
#endif
            
#define dgFireTempleCrackedStoneFloorCol "__OTR__objects/object_hidan_objects/gFireTempleCrackedStoneFloorCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleCrackedStoneFloorCol[] = dgFireTempleCrackedStoneFloorCol;
#else
static const char gFireTempleCrackedStoneFloorCol[] __attribute__((aligned (2))) = dgFireTempleCrackedStoneFloorCol;
#endif
            
#define dgFireTempleBombableWallDL "__OTR__objects/object_hidan_objects/gFireTempleBombableWallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBombableWallDL[] = dgFireTempleBombableWallDL;
#else
static const char gFireTempleBombableWallDL[] __attribute__((aligned (2))) = dgFireTempleBombableWallDL;
#endif
            
#define dgFireTempleBombableWallCol "__OTR__objects/object_hidan_objects/gFireTempleBombableWallCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBombableWallCol[] = dgFireTempleBombableWallCol;
#else
static const char gFireTempleBombableWallCol[] __attribute__((aligned (2))) = dgFireTempleBombableWallCol;
#endif
            
#define dgFireTempleLargeBombableWallDL "__OTR__objects/object_hidan_objects/gFireTempleLargeBombableWallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleLargeBombableWallDL[] = dgFireTempleLargeBombableWallDL;
#else
static const char gFireTempleLargeBombableWallDL[] __attribute__((aligned (2))) = dgFireTempleLargeBombableWallDL;
#endif
            
#define dgFireTempleLargeBombableWallCol "__OTR__objects/object_hidan_objects/gFireTempleLargeBombableWallCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleLargeBombableWallCol[] = dgFireTempleLargeBombableWallCol;
#else
static const char gFireTempleLargeBombableWallCol[] __attribute__((aligned (2))) = dgFireTempleLargeBombableWallCol;
#endif
            
#define dgFireTempleStoneBlock1DL "__OTR__objects/object_hidan_objects/gFireTempleStoneBlock1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneBlock1DL[] = dgFireTempleStoneBlock1DL;
#else
static const char gFireTempleStoneBlock1DL[] __attribute__((aligned (2))) = dgFireTempleStoneBlock1DL;
#endif
            
#define dgFireTempleStoneBlock1Col "__OTR__objects/object_hidan_objects/gFireTempleStoneBlock1Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneBlock1Col[] = dgFireTempleStoneBlock1Col;
#else
static const char gFireTempleStoneBlock1Col[] __attribute__((aligned (2))) = dgFireTempleStoneBlock1Col;
#endif
            
#define dgFireTempleStoneBlock2DL "__OTR__objects/object_hidan_objects/gFireTempleStoneBlock2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneBlock2DL[] = dgFireTempleStoneBlock2DL;
#else
static const char gFireTempleStoneBlock2DL[] __attribute__((aligned (2))) = dgFireTempleStoneBlock2DL;
#endif
            
#define dgFireTempleStoneBlock2Col "__OTR__objects/object_hidan_objects/gFireTempleStoneBlock2Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStoneBlock2Col[] = dgFireTempleStoneBlock2Col;
#else
static const char gFireTempleStoneBlock2Col[] __attribute__((aligned (2))) = dgFireTempleStoneBlock2Col;
#endif
            
#define dgFireTempleBigVerticalFlameDL "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlameDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlameDL[] = dgFireTempleBigVerticalFlameDL;
#else
static const char gFireTempleBigVerticalFlameDL[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlameDL;
#endif
            
#define dgFireTempleBigVerticalFlame0Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame0Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame0Tex[] = dgFireTempleBigVerticalFlame0Tex;
#else
static const char gFireTempleBigVerticalFlame0Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame0Tex;
#endif
            
#define dgFireTempleBigVerticalFlame1Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame1Tex[] = dgFireTempleBigVerticalFlame1Tex;
#else
static const char gFireTempleBigVerticalFlame1Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame1Tex;
#endif
            
#define dgFireTempleBigVerticalFlame2Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame2Tex[] = dgFireTempleBigVerticalFlame2Tex;
#else
static const char gFireTempleBigVerticalFlame2Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame2Tex;
#endif
            
#define dgFireTempleBigVerticalFlame3Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame3Tex[] = dgFireTempleBigVerticalFlame3Tex;
#else
static const char gFireTempleBigVerticalFlame3Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame3Tex;
#endif
            
#define dgFireTempleBigVerticalFlame4Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame4Tex[] = dgFireTempleBigVerticalFlame4Tex;
#else
static const char gFireTempleBigVerticalFlame4Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame4Tex;
#endif
            
#define dgFireTempleBigVerticalFlame5Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame5Tex[] = dgFireTempleBigVerticalFlame5Tex;
#else
static const char gFireTempleBigVerticalFlame5Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame5Tex;
#endif
            
#define dgFireTempleBigVerticalFlame6Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame6Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame6Tex[] = dgFireTempleBigVerticalFlame6Tex;
#else
static const char gFireTempleBigVerticalFlame6Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame6Tex;
#endif
            
#define dgFireTempleBigVerticalFlame7Tex "__OTR__objects/object_hidan_objects/gFireTempleBigVerticalFlame7Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBigVerticalFlame7Tex[] = dgFireTempleBigVerticalFlame7Tex;
#else
static const char gFireTempleBigVerticalFlame7Tex[] __attribute__((aligned (2))) = dgFireTempleBigVerticalFlame7Tex;
#endif
            
#define dgFireTempleFireballDL "__OTR__objects/object_hidan_objects/gFireTempleFireballDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireballDL[] = dgFireTempleFireballDL;
#else
static const char gFireTempleFireballDL[] __attribute__((aligned (2))) = dgFireTempleFireballDL;
#endif
            
#define dgFireTempleFireballUpperHalfDL "__OTR__objects/object_hidan_objects/gFireTempleFireballUpperHalfDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireballUpperHalfDL[] = dgFireTempleFireballUpperHalfDL;
#else
static const char gFireTempleFireballUpperHalfDL[] __attribute__((aligned (2))) = dgFireTempleFireballUpperHalfDL;
#endif
            
#define dgFireTempleFireball0Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball0Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball0Tex[] = dgFireTempleFireball0Tex;
#else
static const char gFireTempleFireball0Tex[] __attribute__((aligned (2))) = dgFireTempleFireball0Tex;
#endif
            
#define dgFireTempleFireball1Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball1Tex[] = dgFireTempleFireball1Tex;
#else
static const char gFireTempleFireball1Tex[] __attribute__((aligned (2))) = dgFireTempleFireball1Tex;
#endif
            
#define dgFireTempleFireball2Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball2Tex[] = dgFireTempleFireball2Tex;
#else
static const char gFireTempleFireball2Tex[] __attribute__((aligned (2))) = dgFireTempleFireball2Tex;
#endif
            
#define dgFireTempleFireball3Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball3Tex[] = dgFireTempleFireball3Tex;
#else
static const char gFireTempleFireball3Tex[] __attribute__((aligned (2))) = dgFireTempleFireball3Tex;
#endif
            
#define dgFireTempleFireball4Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball4Tex[] = dgFireTempleFireball4Tex;
#else
static const char gFireTempleFireball4Tex[] __attribute__((aligned (2))) = dgFireTempleFireball4Tex;
#endif
            
#define dgFireTempleFireball5Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball5Tex[] = dgFireTempleFireball5Tex;
#else
static const char gFireTempleFireball5Tex[] __attribute__((aligned (2))) = dgFireTempleFireball5Tex;
#endif
            
#define dgFireTempleFireball6Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball6Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball6Tex[] = dgFireTempleFireball6Tex;
#else
static const char gFireTempleFireball6Tex[] __attribute__((aligned (2))) = dgFireTempleFireball6Tex;
#endif
            
#define dgFireTempleFireball7Tex "__OTR__objects/object_hidan_objects/gFireTempleFireball7Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFireball7Tex[] = dgFireTempleFireball7Tex;
#else
static const char gFireTempleFireball7Tex[] __attribute__((aligned (2))) = dgFireTempleFireball7Tex;
#endif
            
#define dgFireTempleSpinningFlamethrowerDL "__OTR__objects/object_hidan_objects/gFireTempleSpinningFlamethrowerDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleSpinningFlamethrowerDL[] = dgFireTempleSpinningFlamethrowerDL;
#else
static const char gFireTempleSpinningFlamethrowerDL[] __attribute__((aligned (2))) = dgFireTempleSpinningFlamethrowerDL;
#endif
            
#define dgFireTempleSpinningFlamethrowerCol "__OTR__objects/object_hidan_objects/gFireTempleSpinningFlamethrowerCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleSpinningFlamethrowerCol[] = dgFireTempleSpinningFlamethrowerCol;
#else
static const char gFireTempleSpinningFlamethrowerCol[] __attribute__((aligned (2))) = dgFireTempleSpinningFlamethrowerCol;
#endif
            
#define dgFireTempleStationaryFlamethrowerShortDL "__OTR__objects/object_hidan_objects/gFireTempleStationaryFlamethrowerShortDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStationaryFlamethrowerShortDL[] = dgFireTempleStationaryFlamethrowerShortDL;
#else
static const char gFireTempleStationaryFlamethrowerShortDL[] __attribute__((aligned (2))) = dgFireTempleStationaryFlamethrowerShortDL;
#endif
            
#define dgFireTempleStationaryFlamethrowerShortCol "__OTR__objects/object_hidan_objects/gFireTempleStationaryFlamethrowerShortCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStationaryFlamethrowerShortCol[] = dgFireTempleStationaryFlamethrowerShortCol;
#else
static const char gFireTempleStationaryFlamethrowerShortCol[] __attribute__((aligned (2))) = dgFireTempleStationaryFlamethrowerShortCol;
#endif
            
#define dgFireTempleStationaryFlamethrowerTallDL "__OTR__objects/object_hidan_objects/gFireTempleStationaryFlamethrowerTallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStationaryFlamethrowerTallDL[] = dgFireTempleStationaryFlamethrowerTallDL;
#else
static const char gFireTempleStationaryFlamethrowerTallDL[] __attribute__((aligned (2))) = dgFireTempleStationaryFlamethrowerTallDL;
#endif
            
#define dgFireTempleStationaryFlamethrowerTallCol "__OTR__objects/object_hidan_objects/gFireTempleStationaryFlamethrowerTallCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStationaryFlamethrowerTallCol[] = dgFireTempleStationaryFlamethrowerTallCol;
#else
static const char gFireTempleStationaryFlamethrowerTallCol[] __attribute__((aligned (2))) = dgFireTempleStationaryFlamethrowerTallCol;
#endif
            
#define dgFireTempleStonePlatform1DL "__OTR__objects/object_hidan_objects/gFireTempleStonePlatform1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStonePlatform1DL[] = dgFireTempleStonePlatform1DL;
#else
static const char gFireTempleStonePlatform1DL[] __attribute__((aligned (2))) = dgFireTempleStonePlatform1DL;
#endif
            
#define dgFireTempleStonePlatform1Col "__OTR__objects/object_hidan_objects/gFireTempleStonePlatform1Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStonePlatform1Col[] = dgFireTempleStonePlatform1Col;
#else
static const char gFireTempleStonePlatform1Col[] __attribute__((aligned (2))) = dgFireTempleStonePlatform1Col;
#endif
            
#define dgFireTempleStonePlatform2DL "__OTR__objects/object_hidan_objects/gFireTempleStonePlatform2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStonePlatform2DL[] = dgFireTempleStonePlatform2DL;
#else
static const char gFireTempleStonePlatform2DL[] __attribute__((aligned (2))) = dgFireTempleStonePlatform2DL;
#endif
            
#define dgFireTempleStonePlatform2Col "__OTR__objects/object_hidan_objects/gFireTempleStonePlatform2Col"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleStonePlatform2Col[] = dgFireTempleStonePlatform2Col;
#else
static const char gFireTempleStonePlatform2Col[] __attribute__((aligned (2))) = dgFireTempleStonePlatform2Col;
#endif
            
#define dgFireTempleFlareDancerPlatformDL "__OTR__objects/object_hidan_objects/gFireTempleFlareDancerPlatformDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFlareDancerPlatformDL[] = dgFireTempleFlareDancerPlatformDL;
#else
static const char gFireTempleFlareDancerPlatformDL[] __attribute__((aligned (2))) = dgFireTempleFlareDancerPlatformDL;
#endif
            
#define dgFireTempleFlareDancerPlatformCol "__OTR__objects/object_hidan_objects/gFireTempleFlareDancerPlatformCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleFlareDancerPlatformCol[] = dgFireTempleFlareDancerPlatformCol;
#else
static const char gFireTempleFlareDancerPlatformCol[] __attribute__((aligned (2))) = dgFireTempleFlareDancerPlatformCol;
#endif
            
#define dgFireTempleTallestPillarAboveRoomBeforeBossDL "__OTR__objects/object_hidan_objects/gFireTempleTallestPillarAboveRoomBeforeBossDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleTallestPillarAboveRoomBeforeBossDL[] = dgFireTempleTallestPillarAboveRoomBeforeBossDL;
#else
static const char gFireTempleTallestPillarAboveRoomBeforeBossDL[] __attribute__((aligned (2))) = dgFireTempleTallestPillarAboveRoomBeforeBossDL;
#endif
            
#define dgFireTempleTallestPillarAboveRoomBeforeBossCol "__OTR__objects/object_hidan_objects/gFireTempleTallestPillarAboveRoomBeforeBossCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleTallestPillarAboveRoomBeforeBossCol[] = dgFireTempleTallestPillarAboveRoomBeforeBossCol;
#else
static const char gFireTempleTallestPillarAboveRoomBeforeBossCol[] __attribute__((aligned (2))) = dgFireTempleTallestPillarAboveRoomBeforeBossCol;
#endif
            
#define dgFireTemplePillarInsertedInGroundDL "__OTR__objects/object_hidan_objects/gFireTemplePillarInsertedInGroundDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePillarInsertedInGroundDL[] = dgFireTemplePillarInsertedInGroundDL;
#else
static const char gFireTemplePillarInsertedInGroundDL[] __attribute__((aligned (2))) = dgFireTemplePillarInsertedInGroundDL;
#endif
            
#define dgFireTemplePillarInsertedInGroundCol "__OTR__objects/object_hidan_objects/gFireTemplePillarInsertedInGroundCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePillarInsertedInGroundCol[] = dgFireTemplePillarInsertedInGroundCol;
#else
static const char gFireTemplePillarInsertedInGroundCol[] __attribute__((aligned (2))) = dgFireTemplePillarInsertedInGroundCol;
#endif
            
#define dgFireTempleBombableDoorFrameDL "__OTR__objects/object_hidan_objects/gFireTempleBombableDoorFrameDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleBombableDoorFrameDL[] = dgFireTempleBombableDoorFrameDL;
#else
static const char gFireTempleBombableDoorFrameDL[] __attribute__((aligned (2))) = dgFireTempleBombableDoorFrameDL;
#endif
            
#define dgFireTempleDoorWithHandleRightDL "__OTR__objects/object_hidan_objects/gFireTempleDoorWithHandleRightDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleDoorWithHandleRightDL[] = dgFireTempleDoorWithHandleRightDL;
#else
static const char gFireTempleDoorWithHandleRightDL[] __attribute__((aligned (2))) = dgFireTempleDoorWithHandleRightDL;
#endif
            
#define dgFireTempleDoorWithHandleLeftDL "__OTR__objects/object_hidan_objects/gFireTempleDoorWithHandleLeftDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleDoorWithHandleLeftDL[] = dgFireTempleDoorWithHandleLeftDL;
#else
static const char gFireTempleDoorWithHandleLeftDL[] __attribute__((aligned (2))) = dgFireTempleDoorWithHandleLeftDL;
#endif
            
#define dgFireTempleDoorFrontDL "__OTR__objects/object_hidan_objects/gFireTempleDoorFrontDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleDoorFrontDL[] = dgFireTempleDoorFrontDL;
#else
static const char gFireTempleDoorFrontDL[] __attribute__((aligned (2))) = dgFireTempleDoorFrontDL;
#endif
            
#define dgFireTempleDoorBackDL "__OTR__objects/object_hidan_objects/gFireTempleDoorBackDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleDoorBackDL[] = dgFireTempleDoorBackDL;
#else
static const char gFireTempleDoorBackDL[] __attribute__((aligned (2))) = dgFireTempleDoorBackDL;
#endif
            
#define dgFireTempleDoorKillerTex "__OTR__objects/object_hidan_objects/gFireTempleDoorKillerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleDoorKillerTex[] = dgFireTempleDoorKillerTex;
#else
static const char gFireTempleDoorKillerTex[] __attribute__((aligned (2))) = dgFireTempleDoorKillerTex;
#endif
            
#define dobject_hidan_objectsTex_000A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_000A40[] = dobject_hidan_objectsTex_000A40;
#else
static const char object_hidan_objectsTex_000A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_000A40;
#endif
            
#define dobject_hidan_objectsTex_002A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_002A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_002A40[] = dobject_hidan_objectsTex_002A40;
#else
static const char object_hidan_objectsTex_002A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_002A40;
#endif
            
#define dobject_hidan_objectsTex_000040 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000040"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_000040[] = dobject_hidan_objectsTex_000040;
#else
static const char object_hidan_objectsTex_000040[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_000040;
#endif
            
#define dobject_hidan_objectsTLUT_000000 "__OTR__objects/object_hidan_objects/object_hidan_objectsTLUT_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTLUT_000000[] = dobject_hidan_objectsTLUT_000000;
#else
static const char object_hidan_objectsTLUT_000000[] __attribute__((aligned (2))) = dobject_hidan_objectsTLUT_000000;
#endif
            
#define dobject_hidan_objectsTex_004A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_004A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_004A40[] = dobject_hidan_objectsTex_004A40;
#else
static const char object_hidan_objectsTex_004A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_004A40;
#endif
            
#define dobject_hidan_objectsTex_005640 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005640"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_005640[] = dobject_hidan_objectsTex_005640;
#else
static const char object_hidan_objectsTex_005640[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_005640;
#endif
            
#define dobject_hidan_objectsTex_006640 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006640"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_006640[] = dobject_hidan_objectsTex_006640;
#else
static const char object_hidan_objectsTex_006640[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_006640;
#endif
            
#define dobject_hidan_objectsTex_006A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_006A40[] = dobject_hidan_objectsTex_006A40;
#else
static const char object_hidan_objectsTex_006A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_006A40;
#endif
            
#define dobject_hidan_objectsTex_004240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_004240"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_004240[] = dobject_hidan_objectsTex_004240;
#else
static const char object_hidan_objectsTex_004240[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_004240;
#endif
            
#define dobject_hidan_objectsTex_005E40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005E40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_005E40[] = dobject_hidan_objectsTex_005E40;
#else
static const char object_hidan_objectsTex_005E40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_005E40;
#endif
            
#define dobject_hidan_objectsTex_006C40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006C40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_006C40[] = dobject_hidan_objectsTex_006C40;
#else
static const char object_hidan_objectsTex_006C40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_006C40;
#endif
            
#define dobject_hidan_objectsTex_005240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005240"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_005240[] = dobject_hidan_objectsTex_005240;
#else
static const char object_hidan_objectsTex_005240[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_005240;
#endif
            
#define dobject_hidan_objectsTex_003A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_003A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_003A40[] = dobject_hidan_objectsTex_003A40;
#else
static const char object_hidan_objectsTex_003A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_003A40;
#endif
            
#define dobject_hidan_objectsTex_005A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_005A40[] = dobject_hidan_objectsTex_005A40;
#else
static const char object_hidan_objectsTex_005A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_005A40;
#endif
            
#define dobject_hidan_objectsTLUT_000020 "__OTR__objects/object_hidan_objects/object_hidan_objectsTLUT_000020"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTLUT_000020[] = dobject_hidan_objectsTLUT_000020;
#else
static const char object_hidan_objectsTLUT_000020[] __attribute__((aligned (2))) = dobject_hidan_objectsTLUT_000020;
#endif
            
#define dobject_hidan_objectsTex_001A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_001A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_001A40[] = dobject_hidan_objectsTex_001A40;
#else
static const char object_hidan_objectsTex_001A40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_001A40;
#endif
            
#define dobject_hidan_objectsTex_000240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000240"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_000240[] = dobject_hidan_objectsTex_000240;
#else
static const char object_hidan_objectsTex_000240[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_000240;
#endif
            
#define dobject_hidan_objectsTex_006E40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006E40"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_006E40[] = dobject_hidan_objectsTex_006E40;
#else
static const char object_hidan_objectsTex_006E40[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_006E40;
#endif
            
#define dobject_hidan_objectsTex_00FB20 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_00FB20"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_00FB20[] = dobject_hidan_objectsTex_00FB20;
#else
static const char object_hidan_objectsTex_00FB20[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_00FB20;
#endif
            
#define dobject_hidan_objectsTex_010D90 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_010D90"
#ifdef _WIN32
static const __declspec(align(2)) char object_hidan_objectsTex_010D90[] = dobject_hidan_objectsTex_010D90;
#else
static const char object_hidan_objectsTex_010D90[] __attribute__((aligned (2))) = dobject_hidan_objectsTex_010D90;
#endif
            

