#ifndef Z_BG_TOKI_HIKARI_H
#define Z_BG_TOKI_HIKARI_H

#include <libultraship/libultra.h>
#include "global.h"

struct BgTokiHikari;

typedef void (*BgTokiHikariActionFunc)(struct BgTokiHikari*, PlayState*);

typedef struct BgTokiHikari {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ f32 unk_14C;
    /* 0x0150 */ BgTokiHikariActionFunc actionFunc; 
} BgTokiHikari; // size = 0x0154

#endif
