#pragma once
#define dgCarpentersHouseBgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouseBgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouseBgTex[] = dgCarpentersHouseBgTex;
#else
static const char gCarpentersHouseBgTex[] __attribute__((aligned (2))) = dgCarpentersHouseBgTex;
#endif
            
#define dgCarpentersHouse2BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse2BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouse2BgTex[] = dgCarpentersHouse2BgTex;
#else
static const char gCarpentersHouse2BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse2BgTex;
#endif
            
#define dgCarpentersHouse3BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse3BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouse3BgTex[] = dgCarpentersHouse3BgTex;
#else
static const char gCarpentersHouse3BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse3BgTex;
#endif
            
#define dgCarpentersHouse4BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse4BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouse4BgTex[] = dgCarpentersHouse4BgTex;
#else
static const char gCarpentersHouse4BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse4BgTex;
#endif
            

