#pragma once
#define dgCarpentersTentBgTLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBgTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersTentBgTLUT[] = dgCarpentersTentBgTLUT;
#else
static const char gCarpentersTentBgTLUT[] __attribute__((aligned (2))) = dgCarpentersTentBgTLUT;
#endif
            
#define dgCarpentersTentBg2TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersTentBg2TLUT[] = dgCarpentersTentBg2TLUT;
#else
static const char gCarpentersTentBg2TLUT[] __attribute__((aligned (2))) = dgCarpentersTentBg2TLUT;
#endif
            
#define dgCarpentersTentBg3TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT;
#else
static const char gCarpentersTentBg3TLUT[] __attribute__((aligned (2))) = dgCarpentersTentBg3TLUT;
#endif
            

