#pragma once
#define dice_doukutu_room_6DL_002980 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_6DL_002980"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_6DL_002980[] = dice_doukutu_room_6DL_002980;
#else
static const char ice_doukutu_room_6DL_002980[] __attribute__((aligned (2))) = dice_doukutu_room_6DL_002980;
#endif
            
#define dice_doukutu_room_6Tex_0039B0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_6Tex_0039B0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_6Tex_0039B0[] = dice_doukutu_room_6Tex_0039B0;
#else
static const char ice_doukutu_room_6Tex_0039B0[] __attribute__((aligned (2))) = dice_doukutu_room_6Tex_0039B0;
#endif
            
#define dice_doukutu_room_6Tex_0029B0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_6Tex_0029B0"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_6Tex_0029B0[] = dice_doukutu_room_6Tex_0029B0;
#else
static const char ice_doukutu_room_6Tex_0029B0[] __attribute__((aligned (2))) = dice_doukutu_room_6Tex_0029B0;
#endif
            
#define dice_doukutu_room_6Set_000110DL_002980 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_6Set_000110DL_002980"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_6Set_000110DL_002980[] = dice_doukutu_room_6Set_000110DL_002980;
#else
static const char ice_doukutu_room_6Set_000110DL_002980[] __attribute__((aligned (2))) = dice_doukutu_room_6Set_000110DL_002980;
#endif
            

