#pragma once
#define dgCarpentersHouseBgTLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBgTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouseBgTLUT[] = dgCarpentersHouseBgTLUT;
#else
static const char gCarpentersHouseBgTLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBgTLUT;
#endif
            
#define dgCarpentersHouseBg2TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouseBg2TLUT[] = dgCarpentersHouseBg2TLUT;
#else
static const char gCarpentersHouseBg2TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg2TLUT;
#endif
            
#define dgCarpentersHouseBg3TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouseBg3TLUT[] = dgCarpentersHouseBg3TLUT;
#else
static const char gCarpentersHouseBg3TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg3TLUT;
#endif
            
#define dgCarpentersHouseBg4TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg4TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCarpentersHouseBg4TLUT[] = dgCarpentersHouseBg4TLUT;
#else
static const char gCarpentersHouseBg4TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg4TLUT;
#endif
            

