#pragma once
#define dgDekuTreeRoom0Floor1MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom0Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom0Floor1MinimapTex[] = dgDekuTreeRoom0Floor1MinimapTex;
#else
static const char gDekuTreeRoom0Floor1MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom0Floor1MinimapTex;
#endif
            
#define dgDekuTreeRoom1MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom1MinimapTex[] = dgDekuTreeRoom1MinimapTex;
#else
static const char gDekuTreeRoom1MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom1MinimapTex;
#endif
            
#define dgDekuTreeRoom2MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom2MinimapTex[] = dgDekuTreeRoom2MinimapTex;
#else
static const char gDekuTreeRoom2MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom2MinimapTex;
#endif
            
#define dgDekuTreeRoom3MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom3MinimapTex[] = dgDekuTreeRoom3MinimapTex;
#else
static const char gDekuTreeRoom3MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom3MinimapTex;
#endif
            
#define dgDekuTreeRoom4MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom4MinimapTex[] = dgDekuTreeRoom4MinimapTex;
#else
static const char gDekuTreeRoom4MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom4MinimapTex;
#endif
            
#define dgDekuTreeRoom5MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom5MinimapTex[] = dgDekuTreeRoom5MinimapTex;
#else
static const char gDekuTreeRoom5MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom5MinimapTex;
#endif
            
#define dgDekuTreeRoom6MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom6MinimapTex[] = dgDekuTreeRoom6MinimapTex;
#else
static const char gDekuTreeRoom6MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom6MinimapTex;
#endif
            
#define dgDekuTreeRoom7MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom7MinimapTex[] = dgDekuTreeRoom7MinimapTex;
#else
static const char gDekuTreeRoom7MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom7MinimapTex;
#endif
            
#define dgDekuTreeRoom8MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom8MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom8MinimapTex[] = dgDekuTreeRoom8MinimapTex;
#else
static const char gDekuTreeRoom8MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom8MinimapTex;
#endif
            
#define dgDekuTreeRoom9MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom9MinimapTex[] = dgDekuTreeRoom9MinimapTex;
#else
static const char gDekuTreeRoom9MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom9MinimapTex;
#endif
            
#define dgDekuTreeRoom10MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom10MinimapTex[] = dgDekuTreeRoom10MinimapTex;
#else
static const char gDekuTreeRoom10MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom10MinimapTex;
#endif
            
#define dgDekuTreeRoom0Floor2MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom0Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom0Floor2MinimapTex[] = dgDekuTreeRoom0Floor2MinimapTex;
#else
static const char gDekuTreeRoom0Floor2MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom0Floor2MinimapTex;
#endif
            
#define dgDekuTreeRoom0Floor3MinimapTex "__OTR__textures/map_i_static/gDekuTreeRoom0Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreeRoom0Floor3MinimapTex[] = dgDekuTreeRoom0Floor3MinimapTex;
#else
static const char gDekuTreeRoom0Floor3MinimapTex[] __attribute__((aligned (2))) = dgDekuTreeRoom0Floor3MinimapTex;
#endif
            
#define dgDodongosCavernRoom0MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom0MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom0MinimapTex[] = dgDodongosCavernRoom0MinimapTex;
#else
static const char gDodongosCavernRoom0MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom0MinimapTex;
#endif
            
#define dgDodongosCavernRoom1MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom1MinimapTex[] = dgDodongosCavernRoom1MinimapTex;
#else
static const char gDodongosCavernRoom1MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom1MinimapTex;
#endif
            
#define dgDodongosCavernRoom2MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom2MinimapTex[] = dgDodongosCavernRoom2MinimapTex;
#else
static const char gDodongosCavernRoom2MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom2MinimapTex;
#endif
            
#define dgDodongosCavernRoom3MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom3MinimapTex[] = dgDodongosCavernRoom3MinimapTex;
#else
static const char gDodongosCavernRoom3MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom3MinimapTex;
#endif
            
#define dgDodongosCavernRoom4MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom4MinimapTex[] = dgDodongosCavernRoom4MinimapTex;
#else
static const char gDodongosCavernRoom4MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom4MinimapTex;
#endif
            
#define dgDodongosCavernRoom5MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom5MinimapTex[] = dgDodongosCavernRoom5MinimapTex;
#else
static const char gDodongosCavernRoom5MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom5MinimapTex;
#endif
            
#define dgDodongosCavernRoom6MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom6MinimapTex[] = dgDodongosCavernRoom6MinimapTex;
#else
static const char gDodongosCavernRoom6MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom6MinimapTex;
#endif
            
#define dgDodongosCavernRoom7MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom7MinimapTex[] = dgDodongosCavernRoom7MinimapTex;
#else
static const char gDodongosCavernRoom7MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom7MinimapTex;
#endif
            
#define dgDodongosCavernRoom8MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom8MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom8MinimapTex[] = dgDodongosCavernRoom8MinimapTex;
#else
static const char gDodongosCavernRoom8MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom8MinimapTex;
#endif
            
#define dgDodongosCavernRoom9MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom9MinimapTex[] = dgDodongosCavernRoom9MinimapTex;
#else
static const char gDodongosCavernRoom9MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom9MinimapTex;
#endif
            
#define dgDodongosCavernRoom10MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom10MinimapTex[] = dgDodongosCavernRoom10MinimapTex;
#else
static const char gDodongosCavernRoom10MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom10MinimapTex;
#endif
            
#define dgDodongosCavernRoom11MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom11MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom11MinimapTex[] = dgDodongosCavernRoom11MinimapTex;
#else
static const char gDodongosCavernRoom11MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom11MinimapTex;
#endif
            
#define dgDodongosCavernRoom12MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom12MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom12MinimapTex[] = dgDodongosCavernRoom12MinimapTex;
#else
static const char gDodongosCavernRoom12MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom12MinimapTex;
#endif
            
#define dgDodongosCavernRoom13MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom13MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom13MinimapTex[] = dgDodongosCavernRoom13MinimapTex;
#else
static const char gDodongosCavernRoom13MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom13MinimapTex;
#endif
            
#define dgDodongosCavernRoom14MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom14MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom14MinimapTex[] = dgDodongosCavernRoom14MinimapTex;
#else
static const char gDodongosCavernRoom14MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom14MinimapTex;
#endif
            
#define dgDodongosCavernRoom15MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom15MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom15MinimapTex[] = dgDodongosCavernRoom15MinimapTex;
#else
static const char gDodongosCavernRoom15MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom15MinimapTex;
#endif
            
#define dgDodongosCavernRoom0Floor3MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom0Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom0Floor3MinimapTex[] = dgDodongosCavernRoom0Floor3MinimapTex;
#else
static const char gDodongosCavernRoom0Floor3MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom0Floor3MinimapTex;
#endif
            
#define dgDodongosCavernRoom2Floor3MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom2Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom2Floor3MinimapTex[] = dgDodongosCavernRoom2Floor3MinimapTex;
#else
static const char gDodongosCavernRoom2Floor3MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom2Floor3MinimapTex;
#endif
            
#define dgDodongosCavernRoom3Floor3MinimapTex "__OTR__textures/map_i_static/gDodongosCavernRoom3Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernRoom3Floor3MinimapTex[] = dgDodongosCavernRoom3Floor3MinimapTex;
#else
static const char gDodongosCavernRoom3Floor3MinimapTex[] __attribute__((aligned (2))) = dgDodongosCavernRoom3Floor3MinimapTex;
#endif
            
#define dgJabuRoom0MinimapTex "__OTR__textures/map_i_static/gJabuRoom0MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom0MinimapTex[] = dgJabuRoom0MinimapTex;
#else
static const char gJabuRoom0MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom0MinimapTex;
#endif
            
#define dgJabuRoom1MinimapTex "__OTR__textures/map_i_static/gJabuRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom1MinimapTex[] = dgJabuRoom1MinimapTex;
#else
static const char gJabuRoom1MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom1MinimapTex;
#endif
            
#define dgJabuRoom2MinimapTex "__OTR__textures/map_i_static/gJabuRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom2MinimapTex[] = dgJabuRoom2MinimapTex;
#else
static const char gJabuRoom2MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom2MinimapTex;
#endif
            
#define dgJabuRoom3MinimapTex "__OTR__textures/map_i_static/gJabuRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom3MinimapTex[] = dgJabuRoom3MinimapTex;
#else
static const char gJabuRoom3MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom3MinimapTex;
#endif
            
#define dgJabuRoom4MinimapTex "__OTR__textures/map_i_static/gJabuRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom4MinimapTex[] = dgJabuRoom4MinimapTex;
#else
static const char gJabuRoom4MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom4MinimapTex;
#endif
            
#define dgJabuRoom5MinimapTex "__OTR__textures/map_i_static/gJabuRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom5MinimapTex[] = dgJabuRoom5MinimapTex;
#else
static const char gJabuRoom5MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom5MinimapTex;
#endif
            
#define dgJabuRoom6MinimapTex "__OTR__textures/map_i_static/gJabuRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom6MinimapTex[] = dgJabuRoom6MinimapTex;
#else
static const char gJabuRoom6MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom6MinimapTex;
#endif
            
#define dgJabuRoom7MinimapTex "__OTR__textures/map_i_static/gJabuRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom7MinimapTex[] = dgJabuRoom7MinimapTex;
#else
static const char gJabuRoom7MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom7MinimapTex;
#endif
            
#define dgJabuRoom8MinimapTex "__OTR__textures/map_i_static/gJabuRoom8MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom8MinimapTex[] = dgJabuRoom8MinimapTex;
#else
static const char gJabuRoom8MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom8MinimapTex;
#endif
            
#define dgJabuRoom9MinimapTex "__OTR__textures/map_i_static/gJabuRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom9MinimapTex[] = dgJabuRoom9MinimapTex;
#else
static const char gJabuRoom9MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom9MinimapTex;
#endif
            
#define dgJabuRoom10MinimapTex "__OTR__textures/map_i_static/gJabuRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom10MinimapTex[] = dgJabuRoom10MinimapTex;
#else
static const char gJabuRoom10MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom10MinimapTex;
#endif
            
#define dgJabuRoom11MinimapTex "__OTR__textures/map_i_static/gJabuRoom11MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom11MinimapTex[] = dgJabuRoom11MinimapTex;
#else
static const char gJabuRoom11MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom11MinimapTex;
#endif
            
#define dgJabuRoom12MinimapTex "__OTR__textures/map_i_static/gJabuRoom12MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom12MinimapTex[] = dgJabuRoom12MinimapTex;
#else
static const char gJabuRoom12MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom12MinimapTex;
#endif
            
#define dgJabuRoom13MinimapTex "__OTR__textures/map_i_static/gJabuRoom13MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom13MinimapTex[] = dgJabuRoom13MinimapTex;
#else
static const char gJabuRoom13MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom13MinimapTex;
#endif
            
#define dgJabuRoom14MinimapTex "__OTR__textures/map_i_static/gJabuRoom14MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom14MinimapTex[] = dgJabuRoom14MinimapTex;
#else
static const char gJabuRoom14MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom14MinimapTex;
#endif
            
#define dgJabuRoom1Basement1MinimapTex "__OTR__textures/map_i_static/gJabuRoom1Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom1Basement1MinimapTex[] = dgJabuRoom1Basement1MinimapTex;
#else
static const char gJabuRoom1Basement1MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom1Basement1MinimapTex;
#endif
            
#define dgJabuRoom6Basement1MinimapTex "__OTR__textures/map_i_static/gJabuRoom6Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuRoom6Basement1MinimapTex[] = dgJabuRoom6Basement1MinimapTex;
#else
static const char gJabuRoom6Basement1MinimapTex[] __attribute__((aligned (2))) = dgJabuRoom6Basement1MinimapTex;
#endif
            
#define dgForestTempleRoom0Floor1MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom0Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom0Floor1MinimapTex[] = dgForestTempleRoom0Floor1MinimapTex;
#else
static const char gForestTempleRoom0Floor1MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom0Floor1MinimapTex;
#endif
            
#define dgForestTempleRoom1MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom1MinimapTex[] = dgForestTempleRoom1MinimapTex;
#else
static const char gForestTempleRoom1MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom1MinimapTex;
#endif
            
#define dgForestTempleRoom2MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom2MinimapTex[] = dgForestTempleRoom2MinimapTex;
#else
static const char gForestTempleRoom2MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom2MinimapTex;
#endif
            
#define dgForestTempleRoom3MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom3MinimapTex[] = dgForestTempleRoom3MinimapTex;
#else
static const char gForestTempleRoom3MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom3MinimapTex;
#endif
            
#define dgForestTempleRoom4MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom4MinimapTex[] = dgForestTempleRoom4MinimapTex;
#else
static const char gForestTempleRoom4MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom4MinimapTex;
#endif
            
#define dgForestTempleRoom5MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom5MinimapTex[] = dgForestTempleRoom5MinimapTex;
#else
static const char gForestTempleRoom5MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom5MinimapTex;
#endif
            
#define dgForestTempleRoom6Floor1MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom6Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom6Floor1MinimapTex[] = dgForestTempleRoom6Floor1MinimapTex;
#else
static const char gForestTempleRoom6Floor1MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom6Floor1MinimapTex;
#endif
            
#define dgForestTempleRoom7Floor1MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom7Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom7Floor1MinimapTex[] = dgForestTempleRoom7Floor1MinimapTex;
#else
static const char gForestTempleRoom7Floor1MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom7Floor1MinimapTex;
#endif
            
#define dgForestTempleRoom8Floor1MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom8Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom8Floor1MinimapTex[] = dgForestTempleRoom8Floor1MinimapTex;
#else
static const char gForestTempleRoom8Floor1MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom8Floor1MinimapTex;
#endif
            
#define dgForestTempleRoom9MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom9MinimapTex[] = dgForestTempleRoom9MinimapTex;
#else
static const char gForestTempleRoom9MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom9MinimapTex;
#endif
            
#define dgForestTempleRoom10MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom10MinimapTex[] = dgForestTempleRoom10MinimapTex;
#else
static const char gForestTempleRoom10MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom10MinimapTex;
#endif
            
#define dgForestTempleRoom11Floor1MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom11Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom11Floor1MinimapTex[] = dgForestTempleRoom11Floor1MinimapTex;
#else
static const char gForestTempleRoom11Floor1MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom11Floor1MinimapTex;
#endif
            
#define dgForestTempleRoom12MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom12MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom12MinimapTex[] = dgForestTempleRoom12MinimapTex;
#else
static const char gForestTempleRoom12MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom12MinimapTex;
#endif
            
#define dgForestTempleRoom13MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom13MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom13MinimapTex[] = dgForestTempleRoom13MinimapTex;
#else
static const char gForestTempleRoom13MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom13MinimapTex;
#endif
            
#define dgForestTempleRoom14MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom14MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom14MinimapTex[] = dgForestTempleRoom14MinimapTex;
#else
static const char gForestTempleRoom14MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom14MinimapTex;
#endif
            
#define dgForestTempleRoom15MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom15MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom15MinimapTex[] = dgForestTempleRoom15MinimapTex;
#else
static const char gForestTempleRoom15MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom15MinimapTex;
#endif
            
#define dgForestTempleRoom16MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom16MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom16MinimapTex[] = dgForestTempleRoom16MinimapTex;
#else
static const char gForestTempleRoom16MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom16MinimapTex;
#endif
            
#define dgForestTempleRoom17MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom17MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom17MinimapTex[] = dgForestTempleRoom17MinimapTex;
#else
static const char gForestTempleRoom17MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom17MinimapTex;
#endif
            
#define dgForestTempleRoom18MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom18MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom18MinimapTex[] = dgForestTempleRoom18MinimapTex;
#else
static const char gForestTempleRoom18MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom18MinimapTex;
#endif
            
#define dgForestTempleRoom19MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom19MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom19MinimapTex[] = dgForestTempleRoom19MinimapTex;
#else
static const char gForestTempleRoom19MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom19MinimapTex;
#endif
            
#define dgForestTempleRoom20MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom20MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom20MinimapTex[] = dgForestTempleRoom20MinimapTex;
#else
static const char gForestTempleRoom20MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom20MinimapTex;
#endif
            
#define dgForestTempleRoom21MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom21MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom21MinimapTex[] = dgForestTempleRoom21MinimapTex;
#else
static const char gForestTempleRoom21MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom21MinimapTex;
#endif
            
#define dgForestTempleRoom0Floor3MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom0Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom0Floor3MinimapTex[] = dgForestTempleRoom0Floor3MinimapTex;
#else
static const char gForestTempleRoom0Floor3MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom0Floor3MinimapTex;
#endif
            
#define dgForestTempleRoom6Floor3MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom6Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom6Floor3MinimapTex[] = dgForestTempleRoom6Floor3MinimapTex;
#else
static const char gForestTempleRoom6Floor3MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom6Floor3MinimapTex;
#endif
            
#define dgForestTempleRoom7Floor3MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom7Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom7Floor3MinimapTex[] = dgForestTempleRoom7Floor3MinimapTex;
#else
static const char gForestTempleRoom7Floor3MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom7Floor3MinimapTex;
#endif
            
#define dgForestTempleRoom8Floor3MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom8Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom8Floor3MinimapTex[] = dgForestTempleRoom8Floor3MinimapTex;
#else
static const char gForestTempleRoom8Floor3MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom8Floor3MinimapTex;
#endif
            
#define dgForestTempleRoom11Floor3MinimapTex "__OTR__textures/map_i_static/gForestTempleRoom11Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTempleRoom11Floor3MinimapTex[] = dgForestTempleRoom11Floor3MinimapTex;
#else
static const char gForestTempleRoom11Floor3MinimapTex[] __attribute__((aligned (2))) = dgForestTempleRoom11Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom0MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom0MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom0MinimapTex[] = dgFireTempleRoom0MinimapTex;
#else
static const char gFireTempleRoom0MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom0MinimapTex;
#endif
            
#define dgFireTempleRoom1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom1MinimapTex[] = dgFireTempleRoom1MinimapTex;
#else
static const char gFireTempleRoom1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom1MinimapTex;
#endif
            
#define dgFireTempleRoom2MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom2MinimapTex[] = dgFireTempleRoom2MinimapTex;
#else
static const char gFireTempleRoom2MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom2MinimapTex;
#endif
            
#define dgFireTempleRoom3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom3MinimapTex[] = dgFireTempleRoom3MinimapTex;
#else
static const char gFireTempleRoom3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom3MinimapTex;
#endif
            
#define dgFireTempleRoom4Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom4Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom4Floor1MinimapTex[] = dgFireTempleRoom4Floor1MinimapTex;
#else
static const char gFireTempleRoom4Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom4Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom5Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom5Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom5Floor1MinimapTex[] = dgFireTempleRoom5Floor1MinimapTex;
#else
static const char gFireTempleRoom5Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom5Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom6Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom6Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom6Floor1MinimapTex[] = dgFireTempleRoom6Floor1MinimapTex;
#else
static const char gFireTempleRoom6Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom6Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom7Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom7Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom7Floor1MinimapTex[] = dgFireTempleRoom7Floor1MinimapTex;
#else
static const char gFireTempleRoom7Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom7Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom8MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom8MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom8MinimapTex[] = dgFireTempleRoom8MinimapTex;
#else
static const char gFireTempleRoom8MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom8MinimapTex;
#endif
            
#define dgFireTempleRoom9MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom9MinimapTex[] = dgFireTempleRoom9MinimapTex;
#else
static const char gFireTempleRoom9MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom9MinimapTex;
#endif
            
#define dgFireTempleRoom10Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom10Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom10Floor1MinimapTex[] = dgFireTempleRoom10Floor1MinimapTex;
#else
static const char gFireTempleRoom10Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom10Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom11Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom11Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom11Floor1MinimapTex[] = dgFireTempleRoom11Floor1MinimapTex;
#else
static const char gFireTempleRoom11Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom11Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom12Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom12Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom12Floor1MinimapTex[] = dgFireTempleRoom12Floor1MinimapTex;
#else
static const char gFireTempleRoom12Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom12Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom13Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom13Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom13Floor1MinimapTex[] = dgFireTempleRoom13Floor1MinimapTex;
#else
static const char gFireTempleRoom13Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom13Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom14MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom14MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom14MinimapTex[] = dgFireTempleRoom14MinimapTex;
#else
static const char gFireTempleRoom14MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom14MinimapTex;
#endif
            
#define dgFireTempleRoom15MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom15MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom15MinimapTex[] = dgFireTempleRoom15MinimapTex;
#else
static const char gFireTempleRoom15MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom15MinimapTex;
#endif
            
#define dgFireTempleRoom16MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom16MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom16MinimapTex[] = dgFireTempleRoom16MinimapTex;
#else
static const char gFireTempleRoom16MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom16MinimapTex;
#endif
            
#define dgFireTempleRoom17MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom17MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom17MinimapTex[] = dgFireTempleRoom17MinimapTex;
#else
static const char gFireTempleRoom17MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom17MinimapTex;
#endif
            
#define dgFireTempleRoom18MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom18MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom18MinimapTex[] = dgFireTempleRoom18MinimapTex;
#else
static const char gFireTempleRoom18MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom18MinimapTex;
#endif
            
#define dgFireTempleRoom19MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom19MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom19MinimapTex[] = dgFireTempleRoom19MinimapTex;
#else
static const char gFireTempleRoom19MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom19MinimapTex;
#endif
            
#define dgFireTempleRoom20MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom20MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom20MinimapTex[] = dgFireTempleRoom20MinimapTex;
#else
static const char gFireTempleRoom20MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom20MinimapTex;
#endif
            
#define dgFireTempleRoom21Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom21Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom21Floor1MinimapTex[] = dgFireTempleRoom21Floor1MinimapTex;
#else
static const char gFireTempleRoom21Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom21Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom22MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom22MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom22MinimapTex[] = dgFireTempleRoom22MinimapTex;
#else
static const char gFireTempleRoom22MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom22MinimapTex;
#endif
            
#define dgFireTempleRoom23MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom23MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom23MinimapTex[] = dgFireTempleRoom23MinimapTex;
#else
static const char gFireTempleRoom23MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom23MinimapTex;
#endif
            
#define dgFireTempleRoom24Floor1MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom24Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom24Floor1MinimapTex[] = dgFireTempleRoom24Floor1MinimapTex;
#else
static const char gFireTempleRoom24Floor1MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom24Floor1MinimapTex;
#endif
            
#define dgFireTempleRoom25MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom25MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom25MinimapTex[] = dgFireTempleRoom25MinimapTex;
#else
static const char gFireTempleRoom25MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom25MinimapTex;
#endif
            
#define dgFireTempleRoom4Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom4Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom4Floor3MinimapTex[] = dgFireTempleRoom4Floor3MinimapTex;
#else
static const char gFireTempleRoom4Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom4Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom5Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom5Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom5Floor3MinimapTex[] = dgFireTempleRoom5Floor3MinimapTex;
#else
static const char gFireTempleRoom5Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom5Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom6Floor2MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom6Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom6Floor2MinimapTex[] = dgFireTempleRoom6Floor2MinimapTex;
#else
static const char gFireTempleRoom6Floor2MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom6Floor2MinimapTex;
#endif
            
#define dgFireTempleRoom6Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom6Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom6Floor3MinimapTex[] = dgFireTempleRoom6Floor3MinimapTex;
#else
static const char gFireTempleRoom6Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom6Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom7Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom7Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom7Floor3MinimapTex[] = dgFireTempleRoom7Floor3MinimapTex;
#else
static const char gFireTempleRoom7Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom7Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom10Floor2MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom10Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom10Floor2MinimapTex[] = dgFireTempleRoom10Floor2MinimapTex;
#else
static const char gFireTempleRoom10Floor2MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom10Floor2MinimapTex;
#endif
            
#define dgFireTempleRoom10Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom10Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom10Floor3MinimapTex[] = dgFireTempleRoom10Floor3MinimapTex;
#else
static const char gFireTempleRoom10Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom10Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom11Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom11Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom11Floor3MinimapTex[] = dgFireTempleRoom11Floor3MinimapTex;
#else
static const char gFireTempleRoom11Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom11Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom12Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom12Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom12Floor3MinimapTex[] = dgFireTempleRoom12Floor3MinimapTex;
#else
static const char gFireTempleRoom12Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom12Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom13Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom13Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom13Floor3MinimapTex[] = dgFireTempleRoom13Floor3MinimapTex;
#else
static const char gFireTempleRoom13Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom13Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom21Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom21Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom21Floor3MinimapTex[] = dgFireTempleRoom21Floor3MinimapTex;
#else
static const char gFireTempleRoom21Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom21Floor3MinimapTex;
#endif
            
#define dgFireTempleRoom24Floor3MinimapTex "__OTR__textures/map_i_static/gFireTempleRoom24Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTempleRoom24Floor3MinimapTex[] = dgFireTempleRoom24Floor3MinimapTex;
#else
static const char gFireTempleRoom24Floor3MinimapTex[] __attribute__((aligned (2))) = dgFireTempleRoom24Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom0Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom0Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom0Floor3MinimapTex[] = dgWaterTempleRoom0Floor3MinimapTex;
#else
static const char gWaterTempleRoom0Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom0Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom1Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom1Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom1Floor3MinimapTex[] = dgWaterTempleRoom1Floor3MinimapTex;
#else
static const char gWaterTempleRoom1Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom1Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom2MinimapTex[] = dgWaterTempleRoom2MinimapTex;
#else
static const char gWaterTempleRoom2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom2MinimapTex;
#endif
            
#define dgWaterTempleRoom3Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom3Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom3Floor3MinimapTex[] = dgWaterTempleRoom3Floor3MinimapTex;
#else
static const char gWaterTempleRoom3Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom3Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom4Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom4Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom4Floor3MinimapTex[] = dgWaterTempleRoom4Floor3MinimapTex;
#else
static const char gWaterTempleRoom4Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom4Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom5Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom5Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom5Floor3MinimapTex[] = dgWaterTempleRoom5Floor3MinimapTex;
#else
static const char gWaterTempleRoom5Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom5Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom6MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom6MinimapTex[] = dgWaterTempleRoom6MinimapTex;
#else
static const char gWaterTempleRoom6MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom6MinimapTex;
#endif
            
#define dgWaterTempleRoom7MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom7MinimapTex[] = dgWaterTempleRoom7MinimapTex;
#else
static const char gWaterTempleRoom7MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom7MinimapTex;
#endif
            
#define dgWaterTempleRoom8Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom8Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom8Floor3MinimapTex[] = dgWaterTempleRoom8Floor3MinimapTex;
#else
static const char gWaterTempleRoom8Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom8Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom9Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom9Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom9Floor3MinimapTex[] = dgWaterTempleRoom9Floor3MinimapTex;
#else
static const char gWaterTempleRoom9Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom9Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom10Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom10Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom10Floor3MinimapTex[] = dgWaterTempleRoom10Floor3MinimapTex;
#else
static const char gWaterTempleRoom10Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom10Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom11MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom11MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom11MinimapTex[] = dgWaterTempleRoom11MinimapTex;
#else
static const char gWaterTempleRoom11MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom11MinimapTex;
#endif
            
#define dgWaterTempleRoom12Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom12Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom12Floor3MinimapTex[] = dgWaterTempleRoom12Floor3MinimapTex;
#else
static const char gWaterTempleRoom12Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom12Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom13MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom13MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom13MinimapTex[] = dgWaterTempleRoom13MinimapTex;
#else
static const char gWaterTempleRoom13MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom13MinimapTex;
#endif
            
#define dgWaterTempleRoom14Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom14Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom14Floor3MinimapTex[] = dgWaterTempleRoom14Floor3MinimapTex;
#else
static const char gWaterTempleRoom14Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom14Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom15Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom15Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom15Floor3MinimapTex[] = dgWaterTempleRoom15Floor3MinimapTex;
#else
static const char gWaterTempleRoom15Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom15Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom16MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom16MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom16MinimapTex[] = dgWaterTempleRoom16MinimapTex;
#else
static const char gWaterTempleRoom16MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom16MinimapTex;
#endif
            
#define dgWaterTempleRoom17Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom17Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom17Floor3MinimapTex[] = dgWaterTempleRoom17Floor3MinimapTex;
#else
static const char gWaterTempleRoom17Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom17Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom18MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom18MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom18MinimapTex[] = dgWaterTempleRoom18MinimapTex;
#else
static const char gWaterTempleRoom18MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom18MinimapTex;
#endif
            
#define dgWaterTempleRoom19MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom19MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom19MinimapTex[] = dgWaterTempleRoom19MinimapTex;
#else
static const char gWaterTempleRoom19MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom19MinimapTex;
#endif
            
#define dgWaterTempleRoom20Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom20Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom20Floor3MinimapTex[] = dgWaterTempleRoom20Floor3MinimapTex;
#else
static const char gWaterTempleRoom20Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom20Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom21Floor3MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom21Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom21Floor3MinimapTex[] = dgWaterTempleRoom21Floor3MinimapTex;
#else
static const char gWaterTempleRoom21Floor3MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom21Floor3MinimapTex;
#endif
            
#define dgWaterTempleRoom0Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom0Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom0Floor2MinimapTex[] = dgWaterTempleRoom0Floor2MinimapTex;
#else
static const char gWaterTempleRoom0Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom0Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom0Floor1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom0Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom0Floor1MinimapTex[] = dgWaterTempleRoom0Floor1MinimapTex;
#else
static const char gWaterTempleRoom0Floor1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom0Floor1MinimapTex;
#endif
            
#define dgWaterTempleRoom0Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom0Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom0Basement1MinimapTex[] = dgWaterTempleRoom0Basement1MinimapTex;
#else
static const char gWaterTempleRoom0Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom0Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom1Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom1Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom1Floor2MinimapTex[] = dgWaterTempleRoom1Floor2MinimapTex;
#else
static const char gWaterTempleRoom1Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom1Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom1Floor1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom1Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom1Floor1MinimapTex[] = dgWaterTempleRoom1Floor1MinimapTex;
#else
static const char gWaterTempleRoom1Floor1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom1Floor1MinimapTex;
#endif
            
#define dgWaterTempleRoom1Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom1Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom1Basement1MinimapTex[] = dgWaterTempleRoom1Basement1MinimapTex;
#else
static const char gWaterTempleRoom1Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom1Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom3Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom3Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom3Basement1MinimapTex[] = dgWaterTempleRoom3Basement1MinimapTex;
#else
static const char gWaterTempleRoom3Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom3Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom4Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom4Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom4Floor2MinimapTex[] = dgWaterTempleRoom4Floor2MinimapTex;
#else
static const char gWaterTempleRoom4Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom4Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom5Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom5Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom5Floor2MinimapTex[] = dgWaterTempleRoom5Floor2MinimapTex;
#else
static const char gWaterTempleRoom5Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom5Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom5Floor1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom5Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom5Floor1MinimapTex[] = dgWaterTempleRoom5Floor1MinimapTex;
#else
static const char gWaterTempleRoom5Floor1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom5Floor1MinimapTex;
#endif
            
#define dgWaterTempleRoom6Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom6Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom6Floor2MinimapTex[] = dgWaterTempleRoom6Floor2MinimapTex;
#else
static const char gWaterTempleRoom6Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom6Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom8Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom8Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom8Basement1MinimapTex[] = dgWaterTempleRoom8Basement1MinimapTex;
#else
static const char gWaterTempleRoom8Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom8Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom9Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom9Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom9Basement1MinimapTex[] = dgWaterTempleRoom9Basement1MinimapTex;
#else
static const char gWaterTempleRoom9Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom9Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom10Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom10Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom10Floor2MinimapTex[] = dgWaterTempleRoom10Floor2MinimapTex;
#else
static const char gWaterTempleRoom10Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom10Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom12Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom12Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom12Basement1MinimapTex[] = dgWaterTempleRoom12Basement1MinimapTex;
#else
static const char gWaterTempleRoom12Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom12Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom14Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom14Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom14Basement1MinimapTex[] = dgWaterTempleRoom14Basement1MinimapTex;
#else
static const char gWaterTempleRoom14Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom14Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom15Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom15Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom15Basement1MinimapTex[] = dgWaterTempleRoom15Basement1MinimapTex;
#else
static const char gWaterTempleRoom15Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom15Basement1MinimapTex;
#endif
            
#define dgWaterTempleRoom17Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom17Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom17Floor2MinimapTex[] = dgWaterTempleRoom17Floor2MinimapTex;
#else
static const char gWaterTempleRoom17Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom17Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom17Floor1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom17Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom17Floor1MinimapTex[] = dgWaterTempleRoom17Floor1MinimapTex;
#else
static const char gWaterTempleRoom17Floor1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom17Floor1MinimapTex;
#endif
            
#define dgWaterTempleRoom20Floor2MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom20Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom20Floor2MinimapTex[] = dgWaterTempleRoom20Floor2MinimapTex;
#else
static const char gWaterTempleRoom20Floor2MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom20Floor2MinimapTex;
#endif
            
#define dgWaterTempleRoom21Floor1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom21Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom21Floor1MinimapTex[] = dgWaterTempleRoom21Floor1MinimapTex;
#else
static const char gWaterTempleRoom21Floor1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom21Floor1MinimapTex;
#endif
            
#define dgWaterTempleRoom5Basement1MinimapTex "__OTR__textures/map_i_static/gWaterTempleRoom5Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleRoom5Basement1MinimapTex[] = dgWaterTempleRoom5Basement1MinimapTex;
#else
static const char gWaterTempleRoom5Basement1MinimapTex[] __attribute__((aligned (2))) = dgWaterTempleRoom5Basement1MinimapTex;
#endif
            
#define dgSpiritTempleRoom0MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom0MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom0MinimapTex[] = dgSpiritTempleRoom0MinimapTex;
#else
static const char gSpiritTempleRoom0MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom0MinimapTex;
#endif
            
#define dgSpiritTempleRoom1MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom1MinimapTex[] = dgSpiritTempleRoom1MinimapTex;
#else
static const char gSpiritTempleRoom1MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom1MinimapTex;
#endif
            
#define dgSpiritTempleRoom2MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom2MinimapTex[] = dgSpiritTempleRoom2MinimapTex;
#else
static const char gSpiritTempleRoom2MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom2MinimapTex;
#endif
            
#define dgSpiritTempleRoom3MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom3MinimapTex[] = dgSpiritTempleRoom3MinimapTex;
#else
static const char gSpiritTempleRoom3MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom3MinimapTex;
#endif
            
#define dgSpiritTempleRoom4Floor1MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom4Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom4Floor1MinimapTex[] = dgSpiritTempleRoom4Floor1MinimapTex;
#else
static const char gSpiritTempleRoom4Floor1MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom4Floor1MinimapTex;
#endif
            
#define dgSpiritTempleRoom5Floor2MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom5Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom5Floor2MinimapTex[] = dgSpiritTempleRoom5Floor2MinimapTex;
#else
static const char gSpiritTempleRoom5Floor2MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom5Floor2MinimapTex;
#endif
            
#define dgSpiritTempleRoom6MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom6MinimapTex[] = dgSpiritTempleRoom6MinimapTex;
#else
static const char gSpiritTempleRoom6MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom6MinimapTex;
#endif
            
#define dgSpiritTempleRoom7MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom7MinimapTex[] = dgSpiritTempleRoom7MinimapTex;
#else
static const char gSpiritTempleRoom7MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom7MinimapTex;
#endif
            
#define dgSpiritTempleRoom8MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom8MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom8MinimapTex[] = dgSpiritTempleRoom8MinimapTex;
#else
static const char gSpiritTempleRoom8MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom8MinimapTex;
#endif
            
#define dgSpiritTempleRoom9MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom9MinimapTex[] = dgSpiritTempleRoom9MinimapTex;
#else
static const char gSpiritTempleRoom9MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom9MinimapTex;
#endif
            
#define dgSpiritTempleRoom10MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom10MinimapTex[] = dgSpiritTempleRoom10MinimapTex;
#else
static const char gSpiritTempleRoom10MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom10MinimapTex;
#endif
            
#define dgBlankSpiritTempleRoom11MinimapTex "__OTR__textures/map_i_static/gBlankSpiritTempleRoom11MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBlankSpiritTempleRoom11MinimapTex[] = dgBlankSpiritTempleRoom11MinimapTex;
#else
static const char gBlankSpiritTempleRoom11MinimapTex[] __attribute__((aligned (2))) = dgBlankSpiritTempleRoom11MinimapTex;
#endif
            
#define dgSpiritTempleRoom12MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom12MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom12MinimapTex[] = dgSpiritTempleRoom12MinimapTex;
#else
static const char gSpiritTempleRoom12MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom12MinimapTex;
#endif
            
#define dgSpiritTempleRoom13MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom13MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom13MinimapTex[] = dgSpiritTempleRoom13MinimapTex;
#else
static const char gSpiritTempleRoom13MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom13MinimapTex;
#endif
            
#define dgSpiritTempleRoom14MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom14MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom14MinimapTex[] = dgSpiritTempleRoom14MinimapTex;
#else
static const char gSpiritTempleRoom14MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom14MinimapTex;
#endif
            
#define dgSpiritTempleRoom15Floor1MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom15Floor1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom15Floor1MinimapTex[] = dgSpiritTempleRoom15Floor1MinimapTex;
#else
static const char gSpiritTempleRoom15Floor1MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom15Floor1MinimapTex;
#endif
            
#define dgSpiritTempleRoom16MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom16MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom16MinimapTex[] = dgSpiritTempleRoom16MinimapTex;
#else
static const char gSpiritTempleRoom16MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom16MinimapTex;
#endif
            
#define dgSpiritTempleRoom17MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom17MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom17MinimapTex[] = dgSpiritTempleRoom17MinimapTex;
#else
static const char gSpiritTempleRoom17MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom17MinimapTex;
#endif
            
#define dgSpiritTempleRoom18MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom18MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom18MinimapTex[] = dgSpiritTempleRoom18MinimapTex;
#else
static const char gSpiritTempleRoom18MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom18MinimapTex;
#endif
            
#define dgSpiritTempleRoom19MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom19MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom19MinimapTex[] = dgSpiritTempleRoom19MinimapTex;
#else
static const char gSpiritTempleRoom19MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom19MinimapTex;
#endif
            
#define dgSpiritTempleRoom20MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom20MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom20MinimapTex[] = dgSpiritTempleRoom20MinimapTex;
#else
static const char gSpiritTempleRoom20MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom20MinimapTex;
#endif
            
#define dgSpiritTempleRoom21MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom21MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom21MinimapTex[] = dgSpiritTempleRoom21MinimapTex;
#else
static const char gSpiritTempleRoom21MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom21MinimapTex;
#endif
            
#define dgSpiritTempleRoom22MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom22MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom22MinimapTex[] = dgSpiritTempleRoom22MinimapTex;
#else
static const char gSpiritTempleRoom22MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom22MinimapTex;
#endif
            
#define dgSpiritTempleRoom23Floor3MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom23Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom23Floor3MinimapTex[] = dgSpiritTempleRoom23Floor3MinimapTex;
#else
static const char gSpiritTempleRoom23Floor3MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom23Floor3MinimapTex;
#endif
            
#define dgSpiritTempleRoom24MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom24MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom24MinimapTex[] = dgSpiritTempleRoom24MinimapTex;
#else
static const char gSpiritTempleRoom24MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom24MinimapTex;
#endif
            
#define dgSpiritTempleRoom25MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom25MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom25MinimapTex[] = dgSpiritTempleRoom25MinimapTex;
#else
static const char gSpiritTempleRoom25MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom25MinimapTex;
#endif
            
#define dgSpiritTempleRoom26MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom26MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom26MinimapTex[] = dgSpiritTempleRoom26MinimapTex;
#else
static const char gSpiritTempleRoom26MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom26MinimapTex;
#endif
            
#define dgSpiritTempleRoom27MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom27MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom27MinimapTex[] = dgSpiritTempleRoom27MinimapTex;
#else
static const char gSpiritTempleRoom27MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom27MinimapTex;
#endif
            
#define dgSpiritTempleRoom4Floor2MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom4Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom4Floor2MinimapTex[] = dgSpiritTempleRoom4Floor2MinimapTex;
#else
static const char gSpiritTempleRoom4Floor2MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom4Floor2MinimapTex;
#endif
            
#define dgSpiritTempleRoom5Floor3MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom5Floor3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom5Floor3MinimapTex[] = dgSpiritTempleRoom5Floor3MinimapTex;
#else
static const char gSpiritTempleRoom5Floor3MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom5Floor3MinimapTex;
#endif
            
#define dgSpiritTempleRoom15Floor2MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom15Floor2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom15Floor2MinimapTex[] = dgSpiritTempleRoom15Floor2MinimapTex;
#else
static const char gSpiritTempleRoom15Floor2MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom15Floor2MinimapTex;
#endif
            
#define dgSpiritTempleRoom23Floor4MinimapTex "__OTR__textures/map_i_static/gSpiritTempleRoom23Floor4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleRoom23Floor4MinimapTex[] = dgSpiritTempleRoom23Floor4MinimapTex;
#else
static const char gSpiritTempleRoom23Floor4MinimapTex[] __attribute__((aligned (2))) = dgSpiritTempleRoom23Floor4MinimapTex;
#endif
            
#define dgShadowTempleRoom0MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom0MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom0MinimapTex[] = dgShadowTempleRoom0MinimapTex;
#else
static const char gShadowTempleRoom0MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom0MinimapTex;
#endif
            
#define dgShadowTempleRoom1MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom1MinimapTex[] = dgShadowTempleRoom1MinimapTex;
#else
static const char gShadowTempleRoom1MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom1MinimapTex;
#endif
            
#define dgShadowTempleRoom2MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom2MinimapTex[] = dgShadowTempleRoom2MinimapTex;
#else
static const char gShadowTempleRoom2MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom2MinimapTex;
#endif
            
#define dgShadowTempleRoom3MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom3MinimapTex[] = dgShadowTempleRoom3MinimapTex;
#else
static const char gShadowTempleRoom3MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom3MinimapTex;
#endif
            
#define dgShadowTempleRoom4MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom4MinimapTex[] = dgShadowTempleRoom4MinimapTex;
#else
static const char gShadowTempleRoom4MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom4MinimapTex;
#endif
            
#define dgShadowTempleRoom5MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom5MinimapTex[] = dgShadowTempleRoom5MinimapTex;
#else
static const char gShadowTempleRoom5MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom5MinimapTex;
#endif
            
#define dgShadowTempleRoom6MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom6MinimapTex[] = dgShadowTempleRoom6MinimapTex;
#else
static const char gShadowTempleRoom6MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom6MinimapTex;
#endif
            
#define dgShadowTempleRoom7MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom7MinimapTex[] = dgShadowTempleRoom7MinimapTex;
#else
static const char gShadowTempleRoom7MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom7MinimapTex;
#endif
            
#define dgShadowTempleRoom8Basement2MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom8Basement2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom8Basement2MinimapTex[] = dgShadowTempleRoom8Basement2MinimapTex;
#else
static const char gShadowTempleRoom8Basement2MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom8Basement2MinimapTex;
#endif
            
#define dgShadowTempleRoom9Basement3MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom9Basement3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom9Basement3MinimapTex[] = dgShadowTempleRoom9Basement3MinimapTex;
#else
static const char gShadowTempleRoom9Basement3MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom9Basement3MinimapTex;
#endif
            
#define dgShadowTempleRoom10MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom10MinimapTex[] = dgShadowTempleRoom10MinimapTex;
#else
static const char gShadowTempleRoom10MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom10MinimapTex;
#endif
            
#define dgShadowTempleRoom11MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom11MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom11MinimapTex[] = dgShadowTempleRoom11MinimapTex;
#else
static const char gShadowTempleRoom11MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom11MinimapTex;
#endif
            
#define dgShadowTempleRoom12Basement3MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom12Basement3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom12Basement3MinimapTex[] = dgShadowTempleRoom12Basement3MinimapTex;
#else
static const char gShadowTempleRoom12Basement3MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom12Basement3MinimapTex;
#endif
            
#define dgShadowTempleRoom13MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom13MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom13MinimapTex[] = dgShadowTempleRoom13MinimapTex;
#else
static const char gShadowTempleRoom13MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom13MinimapTex;
#endif
            
#define dgShadowTempleRoom14Basement3MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom14Basement3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom14Basement3MinimapTex[] = dgShadowTempleRoom14Basement3MinimapTex;
#else
static const char gShadowTempleRoom14Basement3MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom14Basement3MinimapTex;
#endif
            
#define dgShadowTempleRoom15MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom15MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom15MinimapTex[] = dgShadowTempleRoom15MinimapTex;
#else
static const char gShadowTempleRoom15MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom15MinimapTex;
#endif
            
#define dgShadowTempleRoom16MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom16MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom16MinimapTex[] = dgShadowTempleRoom16MinimapTex;
#else
static const char gShadowTempleRoom16MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom16MinimapTex;
#endif
            
#define dgShadowTempleRoom17MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom17MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom17MinimapTex[] = dgShadowTempleRoom17MinimapTex;
#else
static const char gShadowTempleRoom17MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom17MinimapTex;
#endif
            
#define dgShadowTempleRoom18MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom18MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom18MinimapTex[] = dgShadowTempleRoom18MinimapTex;
#else
static const char gShadowTempleRoom18MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom18MinimapTex;
#endif
            
#define dgShadowTempleRoom19MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom19MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom19MinimapTex[] = dgShadowTempleRoom19MinimapTex;
#else
static const char gShadowTempleRoom19MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom19MinimapTex;
#endif
            
#define dgShadowTempleRoom20MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom20MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom20MinimapTex[] = dgShadowTempleRoom20MinimapTex;
#else
static const char gShadowTempleRoom20MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom20MinimapTex;
#endif
            
#define dgShadowTempleRoom21Basement3MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom21Basement3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom21Basement3MinimapTex[] = dgShadowTempleRoom21Basement3MinimapTex;
#else
static const char gShadowTempleRoom21Basement3MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom21Basement3MinimapTex;
#endif
            
#define dgShadowTempleRoom8Basement3MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom8Basement3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom8Basement3MinimapTex[] = dgShadowTempleRoom8Basement3MinimapTex;
#else
static const char gShadowTempleRoom8Basement3MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom8Basement3MinimapTex;
#endif
            
#define dgShadowTempleRoom9Basement4MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom9Basement4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom9Basement4MinimapTex[] = dgShadowTempleRoom9Basement4MinimapTex;
#else
static const char gShadowTempleRoom9Basement4MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom9Basement4MinimapTex;
#endif
            
#define dgShadowTempleRoom12Basement4MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom12Basement4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom12Basement4MinimapTex[] = dgShadowTempleRoom12Basement4MinimapTex;
#else
static const char gShadowTempleRoom12Basement4MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom12Basement4MinimapTex;
#endif
            
#define dgShadowTempleRoom14Basement4MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom14Basement4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom14Basement4MinimapTex[] = dgShadowTempleRoom14Basement4MinimapTex;
#else
static const char gShadowTempleRoom14Basement4MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom14Basement4MinimapTex;
#endif
            
#define dgShadowTempleRoom21Basement4MinimapTex "__OTR__textures/map_i_static/gShadowTempleRoom21Basement4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTempleRoom21Basement4MinimapTex[] = dgShadowTempleRoom21Basement4MinimapTex;
#else
static const char gShadowTempleRoom21Basement4MinimapTex[] __attribute__((aligned (2))) = dgShadowTempleRoom21Basement4MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom0Basement1MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom0Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom0Basement1MinimapTex[] = dgBottomOfTheWellRoom0Basement1MinimapTex;
#else
static const char gBottomOfTheWellRoom0Basement1MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom0Basement1MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom1Basement1MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom1Basement1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom1Basement1MinimapTex[] = dgBottomOfTheWellRoom1Basement1MinimapTex;
#else
static const char gBottomOfTheWellRoom1Basement1MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom1Basement1MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom2MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom2MinimapTex[] = dgBottomOfTheWellRoom2MinimapTex;
#else
static const char gBottomOfTheWellRoom2MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom2MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom3MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom3MinimapTex[] = dgBottomOfTheWellRoom3MinimapTex;
#else
static const char gBottomOfTheWellRoom3MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom3MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom4MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom4MinimapTex[] = dgBottomOfTheWellRoom4MinimapTex;
#else
static const char gBottomOfTheWellRoom4MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom4MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom5MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom5MinimapTex[] = dgBottomOfTheWellRoom5MinimapTex;
#else
static const char gBottomOfTheWellRoom5MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom5MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom6MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom6MinimapTex[] = dgBottomOfTheWellRoom6MinimapTex;
#else
static const char gBottomOfTheWellRoom6MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom6MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom0Basement2MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom0Basement2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom0Basement2MinimapTex[] = dgBottomOfTheWellRoom0Basement2MinimapTex;
#else
static const char gBottomOfTheWellRoom0Basement2MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom0Basement2MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom1Basement2MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom1Basement2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom1Basement2MinimapTex[] = dgBottomOfTheWellRoom1Basement2MinimapTex;
#else
static const char gBottomOfTheWellRoom1Basement2MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom1Basement2MinimapTex;
#endif
            
#define dgBottomOfTheWellRoom1Basement3MinimapTex "__OTR__textures/map_i_static/gBottomOfTheWellRoom1Basement3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellRoom1Basement3MinimapTex[] = dgBottomOfTheWellRoom1Basement3MinimapTex;
#else
static const char gBottomOfTheWellRoom1Basement3MinimapTex[] __attribute__((aligned (2))) = dgBottomOfTheWellRoom1Basement3MinimapTex;
#endif
            
#define dgIceCavernRoom0MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom0MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom0MinimapTex[] = dgIceCavernRoom0MinimapTex;
#else
static const char gIceCavernRoom0MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom0MinimapTex;
#endif
            
#define dgIceCavernRoom1MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom1MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom1MinimapTex[] = dgIceCavernRoom1MinimapTex;
#else
static const char gIceCavernRoom1MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom1MinimapTex;
#endif
            
#define dgIceCavernRoom2MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom2MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom2MinimapTex[] = dgIceCavernRoom2MinimapTex;
#else
static const char gIceCavernRoom2MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom2MinimapTex;
#endif
            
#define dgIceCavernRoom3MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom3MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom3MinimapTex[] = dgIceCavernRoom3MinimapTex;
#else
static const char gIceCavernRoom3MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom3MinimapTex;
#endif
            
#define dgIceCavernRoom4MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom4MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom4MinimapTex[] = dgIceCavernRoom4MinimapTex;
#else
static const char gIceCavernRoom4MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom4MinimapTex;
#endif
            
#define dgIceCavernRoom5MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom5MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom5MinimapTex[] = dgIceCavernRoom5MinimapTex;
#else
static const char gIceCavernRoom5MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom5MinimapTex;
#endif
            
#define dgIceCavernRoom6MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom6MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom6MinimapTex[] = dgIceCavernRoom6MinimapTex;
#else
static const char gIceCavernRoom6MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom6MinimapTex;
#endif
            
#define dgIceCavernRoom7MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom7MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom7MinimapTex[] = dgIceCavernRoom7MinimapTex;
#else
static const char gIceCavernRoom7MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom7MinimapTex;
#endif
            
#define dgIceCavernRoom8MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom8MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom8MinimapTex[] = dgIceCavernRoom8MinimapTex;
#else
static const char gIceCavernRoom8MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom8MinimapTex;
#endif
            
#define dgIceCavernRoom9MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom9MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom9MinimapTex[] = dgIceCavernRoom9MinimapTex;
#else
static const char gIceCavernRoom9MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom9MinimapTex;
#endif
            
#define dgIceCavernRoom10MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom10MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom10MinimapTex[] = dgIceCavernRoom10MinimapTex;
#else
static const char gIceCavernRoom10MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom10MinimapTex;
#endif
            
#define dgIceCavernRoom11MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom11MinimapTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernRoom11MinimapTex[] = dgIceCavernRoom11MinimapTex;
#else
static const char gIceCavernRoom11MinimapTex[] __attribute__((aligned (2))) = dgIceCavernRoom11MinimapTex;
#endif
            

