#pragma once
#define dgDayOvercastSkybox1Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDayOvercastSkybox1Tex[] = dgDayOvercastSkybox1Tex;
#else
static const char gDayOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox1Tex;
#endif
            
#define dgDayOvercastSkybox2Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDayOvercastSkybox2Tex[] = dgDayOvercastSkybox2Tex;
#else
static const char gDayOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox2Tex;
#endif
            
#define dgDayOvercastSkybox3Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDayOvercastSkybox3Tex[] = dgDayOvercastSkybox3Tex;
#else
static const char gDayOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox3Tex;
#endif
            
#define dgDayOvercastSkybox4Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDayOvercastSkybox4Tex[] = dgDayOvercastSkybox4Tex;
#else
static const char gDayOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox4Tex;
#endif
            
#define dgDayOvercastSkybox5Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDayOvercastSkybox5Tex[] = dgDayOvercastSkybox5Tex;
#else
static const char gDayOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgDayOvercastSkybox5Tex;
#endif
            

