#pragma once
#define dgLakeHyliaLowWaterDL "__OTR__objects/object_spot06_objects/gLakeHyliaLowWaterDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaLowWaterDL[] = dgLakeHyliaLowWaterDL;
#else
static const char gLakeHyliaLowWaterDL[] __attribute__((aligned (2))) = dgLakeHyliaLowWaterDL;
#endif
            
#define dgLakeHyliaHighWaterDL "__OTR__objects/object_spot06_objects/gLakeHyliaHighWaterDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaHighWaterDL[] = dgLakeHyliaHighWaterDL;
#else
static const char gLakeHyliaHighWaterDL[] __attribute__((aligned (2))) = dgLakeHyliaHighWaterDL;
#endif
            
#define dgLakeHyliaWaterTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaWaterTex[] = dgLakeHyliaWaterTex;
#else
static const char gLakeHyliaWaterTex[] __attribute__((aligned (2))) = dgLakeHyliaWaterTex;
#endif
            
#define dgLakeHyliaWaterTempleGateDL "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaWaterTempleGateDL[] = dgLakeHyliaWaterTempleGateDL;
#else
static const char gLakeHyliaWaterTempleGateDL[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleGateDL;
#endif
            
#define dgLakeHyliaWaterTempleGateTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaWaterTempleGateTex[] = dgLakeHyliaWaterTempleGateTex;
#else
static const char gLakeHyliaWaterTempleGateTex[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleGateTex;
#endif
            
#define dgLakeHyliaWaterTempleGateCol "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateCol"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaWaterTempleGateCol[] = dgLakeHyliaWaterTempleGateCol;
#else
static const char gLakeHyliaWaterTempleGateCol[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleGateCol;
#endif
            
#define dgLakeHyliaZoraShortcutIceblockDL "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaZoraShortcutIceblockDL[] = dgLakeHyliaZoraShortcutIceblockDL;
#else
static const char gLakeHyliaZoraShortcutIceblockDL[] __attribute__((aligned (2))) = dgLakeHyliaZoraShortcutIceblockDL;
#endif
            
#define dgLakeHyliaZoraShortcutIceblockTex "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaZoraShortcutIceblockTex[] = dgLakeHyliaZoraShortcutIceblockTex;
#else
static const char gLakeHyliaZoraShortcutIceblockTex[] __attribute__((aligned (2))) = dgLakeHyliaZoraShortcutIceblockTex;
#endif
            
#define dgLakeHyliaZoraShortcutIceblockCol "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockCol"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaZoraShortcutIceblockCol[] = dgLakeHyliaZoraShortcutIceblockCol;
#else
static const char gLakeHyliaZoraShortcutIceblockCol[] __attribute__((aligned (2))) = dgLakeHyliaZoraShortcutIceblockCol;
#endif
            
#define dgLakeHyliaWaterTempleKeyDL "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaWaterTempleKeyDL[] = dgLakeHyliaWaterTempleKeyDL;
#else
static const char gLakeHyliaWaterTempleKeyDL[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleKeyDL;
#endif
            
#define dgLakeHyliaWaterTempleKeyTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLakeHyliaWaterTempleKeyTex[] = dgLakeHyliaWaterTempleKeyTex;
#else
static const char gLakeHyliaWaterTempleKeyTex[] __attribute__((aligned (2))) = dgLakeHyliaWaterTempleKeyTex;
#endif
            

