#pragma once
#define dgNightOvercastSkybox1Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox1Tex[] = dgNightOvercastSkybox1Tex;
#else
static const char gNightOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox1Tex;
#endif
            
#define dgNightOvercastSkybox2Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox2Tex[] = dgNightOvercastSkybox2Tex;
#else
static const char gNightOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox2Tex;
#endif
            
#define dgNightOvercastSkybox3Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox3Tex[] = dgNightOvercastSkybox3Tex;
#else
static const char gNightOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox3Tex;
#endif
            
#define dgNightOvercastSkybox4Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex;
#else
static const char gNightOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox4Tex;
#endif
            
#define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex;
#else
static const char gNightOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox5Tex;
#endif
            

