#pragma once
#define dice_doukutu_room_2DL_001700 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2DL_001700"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2DL_001700[] = dice_doukutu_room_2DL_001700;
#else
static const char ice_doukutu_room_2DL_001700[] __attribute__((aligned (2))) = dice_doukutu_room_2DL_001700;
#endif
            
#define dice_doukutu_room_2Tex_001730 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Tex_001730"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2Tex_001730[] = dice_doukutu_room_2Tex_001730;
#else
static const char ice_doukutu_room_2Tex_001730[] __attribute__((aligned (2))) = dice_doukutu_room_2Tex_001730;
#endif
            
#define dice_doukutu_room_2Tex_002730 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Tex_002730"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2Tex_002730[] = dice_doukutu_room_2Tex_002730;
#else
static const char ice_doukutu_room_2Tex_002730[] __attribute__((aligned (2))) = dice_doukutu_room_2Tex_002730;
#endif
            
#define dice_doukutu_room_2DL_003AD8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2DL_003AD8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2DL_003AD8[] = dice_doukutu_room_2DL_003AD8;
#else
static const char ice_doukutu_room_2DL_003AD8[] __attribute__((aligned (2))) = dice_doukutu_room_2DL_003AD8;
#endif
            
#define dice_doukutu_room_2Tex_003AF8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Tex_003AF8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2Tex_003AF8[] = dice_doukutu_room_2Tex_003AF8;
#else
static const char ice_doukutu_room_2Tex_003AF8[] __attribute__((aligned (2))) = dice_doukutu_room_2Tex_003AF8;
#endif
            
#define dice_doukutu_room_2Tex_004AF8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Tex_004AF8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2Tex_004AF8[] = dice_doukutu_room_2Tex_004AF8;
#else
static const char ice_doukutu_room_2Tex_004AF8[] __attribute__((aligned (2))) = dice_doukutu_room_2Tex_004AF8;
#endif
            
#define dice_doukutu_room_2Set_000100DL_001700 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Set_000100DL_001700"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2Set_000100DL_001700[] = dice_doukutu_room_2Set_000100DL_001700;
#else
static const char ice_doukutu_room_2Set_000100DL_001700[] __attribute__((aligned (2))) = dice_doukutu_room_2Set_000100DL_001700;
#endif
            
#define dice_doukutu_room_2Set_000100DL_003AD8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Set_000100DL_003AD8"
#ifdef _WIN32
static const __declspec(align(2)) char ice_doukutu_room_2Set_000100DL_003AD8[] = dice_doukutu_room_2Set_000100DL_003AD8;
#else
static const char ice_doukutu_room_2Set_000100DL_003AD8[] __attribute__((aligned (2))) = dice_doukutu_room_2Set_000100DL_003AD8;
#endif
            

