#pragma once
#define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim;
#else
static const char gRutoChildWaitHandsBehindBackAnim[] __attribute__((aligned (2))) = dgRutoChildWaitHandsBehindBackAnim;
#endif
            
#define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim;
#else
static const char gRutoChildWaitHandsOnHipsAnim[] __attribute__((aligned (2))) = dgRutoChildWaitHandsOnHipsAnim;
#endif
            
#define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
#else
static const char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] __attribute__((aligned (2))) = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
#endif
            
#define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim;
#else
static const char gRutoChildWaitSittingAnim[] __attribute__((aligned (2))) = dgRutoChildWaitSittingAnim;
#endif
            
#define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim;
#else
static const char gRutoChildWaitInBlueWarpAnim[] __attribute__((aligned (2))) = dgRutoChildWaitInBlueWarpAnim;
#endif
            
#define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim;
#else
static const char gRutoChildBringHandsDownAnim[] __attribute__((aligned (2))) = dgRutoChildBringHandsDownAnim;
#endif
            
#define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim;
#else
static const char gRutoChildHoldArmsUpAnim[] __attribute__((aligned (2))) = dgRutoChildHoldArmsUpAnim;
#endif
            
#define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim;
#else
static const char gRutoChildBringArmsUpAnim[] __attribute__((aligned (2))) = dgRutoChildBringArmsUpAnim;
#endif
            
#define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim;
#else
static const char gRutoChildTurnAroundAnim[] __attribute__((aligned (2))) = dgRutoChildTurnAroundAnim;
#endif
            
#define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim;
#else
static const char gRutoChildSquirmAnim[] __attribute__((aligned (2))) = dgRutoChildSquirmAnim;
#endif
            
#define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim;
#else
static const char gRutoChildSeesSapphireAnim[] __attribute__((aligned (2))) = dgRutoChildSeesSapphireAnim;
#endif
            
#define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim;
#else
static const char gRutoChildShutterAnim[] __attribute__((aligned (2))) = dgRutoChildShutterAnim;
#endif
            
#define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim;
#else
static const char gRutoChildWalkToAndHoldUpSapphireAnim[] __attribute__((aligned (2))) = dgRutoChildWalkToAndHoldUpSapphireAnim;
#endif
            
#define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim;
#else
static const char gRutoChildSittingAnim[] __attribute__((aligned (2))) = dgRutoChildSittingAnim;
#endif
            
#define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildSitAnim[] = dgRutoChildSitAnim;
#else
static const char gRutoChildSitAnim[] __attribute__((aligned (2))) = dgRutoChildSitAnim;
#endif
            
#define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim;
#else
static const char gRutoChildWalkAnim[] __attribute__((aligned (2))) = dgRutoChildWalkAnim;
#endif
            
#define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim;
#else
static const char gRutoChildTransitionFromSwimOnBackAnim[] __attribute__((aligned (2))) = dgRutoChildTransitionFromSwimOnBackAnim;
#endif
            
#define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim;
#else
static const char gRutoChildTransitionToSwimOnBackAnim[] __attribute__((aligned (2))) = dgRutoChildTransitionToSwimOnBackAnim;
#endif
            
#define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060;
#else
static const char gRutoChildAnim_009060[] __attribute__((aligned (2))) = dgRutoChildAnim_009060;
#endif
            
#define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim;
#else
static const char gRutoChildWait2Anim[] __attribute__((aligned (2))) = dgRutoChildWait2Anim;
#endif
            
#define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim;
#else
static const char gRutoChildSwimOnBackAnim[] __attribute__((aligned (2))) = dgRutoChildSwimOnBackAnim;
#endif
            
#define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim;
#else
static const char gRutoChildTreadWaterAnim[] __attribute__((aligned (2))) = dgRutoChildTreadWaterAnim;
#endif
            
#define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL;
#else
static const char gRutoChildTorsoDL[] __attribute__((aligned (2))) = dgRutoChildTorsoDL;
#endif
            
#define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL;
#else
static const char gRutoChildLeftThighDL[] __attribute__((aligned (2))) = dgRutoChildLeftThighDL;
#endif
            
#define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL;
#else
static const char gRutoChildLeftShinDL[] __attribute__((aligned (2))) = dgRutoChildLeftShinDL;
#endif
            
#define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL;
#else
static const char gRutoChildLeftFootDL[] __attribute__((aligned (2))) = dgRutoChildLeftFootDL;
#endif
            
#define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL;
#else
static const char gRutoChildRightThighDL[] __attribute__((aligned (2))) = dgRutoChildRightThighDL;
#endif
            
#define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL;
#else
static const char gRutoChildRightShinDL[] __attribute__((aligned (2))) = dgRutoChildRightShinDL;
#endif
            
#define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL;
#else
static const char gRutoChildRightFootDL[] __attribute__((aligned (2))) = dgRutoChildRightFootDL;
#endif
            
#define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildChestDL[] = dgRutoChildChestDL;
#else
static const char gRutoChildChestDL[] __attribute__((aligned (2))) = dgRutoChildChestDL;
#endif
            
#define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL;
#else
static const char gRutoChildRightUpperArmDL[] __attribute__((aligned (2))) = dgRutoChildRightUpperArmDL;
#endif
            
#define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL;
#else
static const char gRutoChildRightFinDL[] __attribute__((aligned (2))) = dgRutoChildRightFinDL;
#endif
            
#define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL;
#else
static const char gRutoChildRightHandDL[] __attribute__((aligned (2))) = dgRutoChildRightHandDL;
#endif
            
#define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL;
#else
static const char gRutoChildLeftUpperArmDL[] __attribute__((aligned (2))) = dgRutoChildLeftUpperArmDL;
#endif
            
#define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL;
#else
static const char gRutoChildLeftFinDL[] __attribute__((aligned (2))) = dgRutoChildLeftFinDL;
#endif
            
#define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL;
#else
static const char gRutoChildLeftHandDL[] __attribute__((aligned (2))) = dgRutoChildLeftHandDL;
#endif
            
#define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildHeadDL[] = dgRutoChildHeadDL;
#else
static const char gRutoChildHeadDL[] __attribute__((aligned (2))) = dgRutoChildHeadDL;
#endif
            
#define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT;
#else
static const char gRutoChildEyeTLUT[] __attribute__((aligned (2))) = dgRutoChildEyeTLUT;
#endif
            
#define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT;
#else
static const char gRutoChildMouthTLUT[] __attribute__((aligned (2))) = dgRutoChildMouthTLUT;
#endif
            
#define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex;
#else
static const char gRutoChildEyeOpenTex[] __attribute__((aligned (2))) = dgRutoChildEyeOpenTex;
#endif
            
#define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex;
#else
static const char gRutoChildEyeHalfTex[] __attribute__((aligned (2))) = dgRutoChildEyeHalfTex;
#endif
            
#define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex;
#else
static const char gRutoChildEyeClosedTex[] __attribute__((aligned (2))) = dgRutoChildEyeClosedTex;
#endif
            
#define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex;
#else
static const char gRutoChildEyeRollLeftTex[] __attribute__((aligned (2))) = dgRutoChildEyeRollLeftTex;
#endif
            
#define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex;
#else
static const char gRutoChildEyeHalf2Tex[] __attribute__((aligned (2))) = dgRutoChildEyeHalf2Tex;
#endif
            
#define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex;
#else
static const char gRutoChildEyeHalfWithBlushTex[] __attribute__((aligned (2))) = dgRutoChildEyeHalfWithBlushTex;
#endif
            
#define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex;
#else
static const char gRutoChildBlueSkinGradientTex[] __attribute__((aligned (2))) = dgRutoChildBlueSkinGradientTex;
#endif
            
#define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex;
#else
static const char gRutoChildMouthClosedTex[] __attribute__((aligned (2))) = dgRutoChildMouthClosedTex;
#endif
            
#define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex;
#else
static const char gRutoChildMouthFrownTex[] __attribute__((aligned (2))) = dgRutoChildMouthFrownTex;
#endif
            
#define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex;
#else
static const char gRutoChildMouthOpenTex[] __attribute__((aligned (2))) = dgRutoChildMouthOpenTex;
#endif
            
#define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildEarTex[] = dgRutoChildEarTex;
#else
static const char gRutoChildEarTex[] __attribute__((aligned (2))) = dgRutoChildEarTex;
#endif
            
#define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex;
#else
static const char gRutoChildBlueSkinPatchesTex[] __attribute__((aligned (2))) = dgRutoChildBlueSkinPatchesTex;
#endif
            
#define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex;
#else
static const char gRutoChildUnkHeadCircleTex[] __attribute__((aligned (2))) = dgRutoChildUnkHeadCircleTex;
#endif
            
#define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildFingersTex[] = dgRutoChildFingersTex;
#else
static const char gRutoChildFingersTex[] __attribute__((aligned (2))) = dgRutoChildFingersTex;
#endif
            
#define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex;
#else
static const char gRutoChildCircleGradientTex[] __attribute__((aligned (2))) = dgRutoChildCircleGradientTex;
#endif
            
#define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gRutoChildSkel[] = dgRutoChildSkel;
#else
static const char gRutoChildSkel[] __attribute__((aligned (2))) = dgRutoChildSkel;
#endif
            

