#pragma once
#define dgMidoSkel "__OTR__objects/object_md/gMidoSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoSkel[] = dgMidoSkel;
#else
static const char gMidoSkel[] __attribute__((aligned (2))) = dgMidoSkel;
#endif
            
#define dgMidoWaistDL "__OTR__objects/object_md/gMidoWaistDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoWaistDL[] = dgMidoWaistDL;
#else
static const char gMidoWaistDL[] __attribute__((aligned (2))) = dgMidoWaistDL;
#endif
            
#define dgMidoLeftThighDL "__OTR__objects/object_md/gMidoLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoLeftThighDL[] = dgMidoLeftThighDL;
#else
static const char gMidoLeftThighDL[] __attribute__((aligned (2))) = dgMidoLeftThighDL;
#endif
            
#define dgMidoLeftLegDL "__OTR__objects/object_md/gMidoLeftLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoLeftLegDL[] = dgMidoLeftLegDL;
#else
static const char gMidoLeftLegDL[] __attribute__((aligned (2))) = dgMidoLeftLegDL;
#endif
            
#define dgMidoLeftFootDL "__OTR__objects/object_md/gMidoLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoLeftFootDL[] = dgMidoLeftFootDL;
#else
static const char gMidoLeftFootDL[] __attribute__((aligned (2))) = dgMidoLeftFootDL;
#endif
            
#define dgMidoRightThighDL "__OTR__objects/object_md/gMidoRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRightThighDL[] = dgMidoRightThighDL;
#else
static const char gMidoRightThighDL[] __attribute__((aligned (2))) = dgMidoRightThighDL;
#endif
            
#define dgMidoRightLegDL "__OTR__objects/object_md/gMidoRightLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRightLegDL[] = dgMidoRightLegDL;
#else
static const char gMidoRightLegDL[] __attribute__((aligned (2))) = dgMidoRightLegDL;
#endif
            
#define dgMidoRightFootDL "__OTR__objects/object_md/gMidoRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRightFootDL[] = dgMidoRightFootDL;
#else
static const char gMidoRightFootDL[] __attribute__((aligned (2))) = dgMidoRightFootDL;
#endif
            
#define dgMidoTorsoDL "__OTR__objects/object_md/gMidoTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTorsoDL[] = dgMidoTorsoDL;
#else
static const char gMidoTorsoDL[] __attribute__((aligned (2))) = dgMidoTorsoDL;
#endif
            
#define dgMidoLeftUpperArmDL "__OTR__objects/object_md/gMidoLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoLeftUpperArmDL[] = dgMidoLeftUpperArmDL;
#else
static const char gMidoLeftUpperArmDL[] __attribute__((aligned (2))) = dgMidoLeftUpperArmDL;
#endif
            
#define dgMidoLeftForearmDL "__OTR__objects/object_md/gMidoLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoLeftForearmDL[] = dgMidoLeftForearmDL;
#else
static const char gMidoLeftForearmDL[] __attribute__((aligned (2))) = dgMidoLeftForearmDL;
#endif
            
#define dgMidoLeftHandDL "__OTR__objects/object_md/gMidoLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoLeftHandDL[] = dgMidoLeftHandDL;
#else
static const char gMidoLeftHandDL[] __attribute__((aligned (2))) = dgMidoLeftHandDL;
#endif
            
#define dgMidoRightUpperArmDL "__OTR__objects/object_md/gMidoRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRightUpperArmDL[] = dgMidoRightUpperArmDL;
#else
static const char gMidoRightUpperArmDL[] __attribute__((aligned (2))) = dgMidoRightUpperArmDL;
#endif
            
#define dgMidoRightForearmDL "__OTR__objects/object_md/gMidoRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRightForearmDL[] = dgMidoRightForearmDL;
#else
static const char gMidoRightForearmDL[] __attribute__((aligned (2))) = dgMidoRightForearmDL;
#endif
            
#define dgMidoRightHandDL "__OTR__objects/object_md/gMidoRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRightHandDL[] = dgMidoRightHandDL;
#else
static const char gMidoRightHandDL[] __attribute__((aligned (2))) = dgMidoRightHandDL;
#endif
            
#define dgMidoHeadDL "__OTR__objects/object_md/gMidoHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoHeadDL[] = dgMidoHeadDL;
#else
static const char gMidoHeadDL[] __attribute__((aligned (2))) = dgMidoHeadDL;
#endif
            
#define dgMido1TLUT "__OTR__objects/object_md/gMido1TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gMido1TLUT[] = dgMido1TLUT;
#else
static const char gMido1TLUT[] __attribute__((aligned (2))) = dgMido1TLUT;
#endif
            
#define dgMido2TLUT "__OTR__objects/object_md/gMido2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gMido2TLUT[] = dgMido2TLUT;
#else
static const char gMido2TLUT[] __attribute__((aligned (2))) = dgMido2TLUT;
#endif
            
#define dgMido3TLUT "__OTR__objects/object_md/gMido3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gMido3TLUT[] = dgMido3TLUT;
#else
static const char gMido3TLUT[] __attribute__((aligned (2))) = dgMido3TLUT;
#endif
            
#define dgMidoEyeOpenTex "__OTR__objects/object_md/gMidoEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoEyeOpenTex[] = dgMidoEyeOpenTex;
#else
static const char gMidoEyeOpenTex[] __attribute__((aligned (2))) = dgMidoEyeOpenTex;
#endif
            
#define dgMidoEyeHalfTex "__OTR__objects/object_md/gMidoEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoEyeHalfTex[] = dgMidoEyeHalfTex;
#else
static const char gMidoEyeHalfTex[] __attribute__((aligned (2))) = dgMidoEyeHalfTex;
#endif
            
#define dgMidoEyeClosedTex "__OTR__objects/object_md/gMidoEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoEyeClosedTex[] = dgMidoEyeClosedTex;
#else
static const char gMidoEyeClosedTex[] __attribute__((aligned (2))) = dgMidoEyeClosedTex;
#endif
            
#define dgMidoEyeAngryTex "__OTR__objects/object_md/gMidoEyeAngryTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoEyeAngryTex[] = dgMidoEyeAngryTex;
#else
static const char gMidoEyeAngryTex[] __attribute__((aligned (2))) = dgMidoEyeAngryTex;
#endif
            
#define dgMidoEyeLookingUpTex "__OTR__objects/object_md/gMidoEyeLookingUpTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoEyeLookingUpTex[] = dgMidoEyeLookingUpTex;
#else
static const char gMidoEyeLookingUpTex[] __attribute__((aligned (2))) = dgMidoEyeLookingUpTex;
#endif
            
#define dgMidoGradientTex "__OTR__objects/object_md/gMidoGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoGradientTex[] = dgMidoGradientTex;
#else
static const char gMidoGradientTex[] __attribute__((aligned (2))) = dgMidoGradientTex;
#endif
            
#define dgMidoTex_D20 "__OTR__objects/object_md/gMidoTex_D20"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_D20[] = dgMidoTex_D20;
#else
static const char gMidoTex_D20[] __attribute__((aligned (2))) = dgMidoTex_D20;
#endif
            
#define dgMidoTex_DA0 "__OTR__objects/object_md/gMidoTex_DA0"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_DA0[] = dgMidoTex_DA0;
#else
static const char gMidoTex_DA0[] __attribute__((aligned (2))) = dgMidoTex_DA0;
#endif
            
#define dgMidoHairCurl1Tex "__OTR__objects/object_md/gMidoHairCurl1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoHairCurl1Tex[] = dgMidoHairCurl1Tex;
#else
static const char gMidoHairCurl1Tex[] __attribute__((aligned (2))) = dgMidoHairCurl1Tex;
#endif
            
#define dgMidoTex_1220 "__OTR__objects/object_md/gMidoTex_1220"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_1220[] = dgMidoTex_1220;
#else
static const char gMidoTex_1220[] __attribute__((aligned (2))) = dgMidoTex_1220;
#endif
            
#define dgMidoTex_1260 "__OTR__objects/object_md/gMidoTex_1260"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_1260[] = dgMidoTex_1260;
#else
static const char gMidoTex_1260[] __attribute__((aligned (2))) = dgMidoTex_1260;
#endif
            
#define dgMidoBackOfHandTex "__OTR__objects/object_md/gMidoBackOfHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoBackOfHandTex[] = dgMidoBackOfHandTex;
#else
static const char gMidoBackOfHandTex[] __attribute__((aligned (2))) = dgMidoBackOfHandTex;
#endif
            
#define dgMidoClothesTex "__OTR__objects/object_md/gMidoClothesTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoClothesTex[] = dgMidoClothesTex;
#else
static const char gMidoClothesTex[] __attribute__((aligned (2))) = dgMidoClothesTex;
#endif
            
#define dgMidoUndershirtTex "__OTR__objects/object_md/gMidoUndershirtTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoUndershirtTex[] = dgMidoUndershirtTex;
#else
static const char gMidoUndershirtTex[] __attribute__((aligned (2))) = dgMidoUndershirtTex;
#endif
            
#define dgMidoShoeTex "__OTR__objects/object_md/gMidoShoeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoShoeTex[] = dgMidoShoeTex;
#else
static const char gMidoShoeTex[] __attribute__((aligned (2))) = dgMidoShoeTex;
#endif
            
#define dgMidoAnkleTex "__OTR__objects/object_md/gMidoAnkleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoAnkleTex[] = dgMidoAnkleTex;
#else
static const char gMidoAnkleTex[] __attribute__((aligned (2))) = dgMidoAnkleTex;
#endif
            
#define dgMidoPantsTex "__OTR__objects/object_md/gMidoPantsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoPantsTex[] = dgMidoPantsTex;
#else
static const char gMidoPantsTex[] __attribute__((aligned (2))) = dgMidoPantsTex;
#endif
            
#define dgMidoTex_4FB0 "__OTR__objects/object_md/gMidoTex_4FB0"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_4FB0[] = dgMidoTex_4FB0;
#else
static const char gMidoTex_4FB0[] __attribute__((aligned (2))) = dgMidoTex_4FB0;
#endif
            
#define dgMidoTex_53F0 "__OTR__objects/object_md/gMidoTex_53F0"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_53F0[] = dgMidoTex_53F0;
#else
static const char gMidoTex_53F0[] __attribute__((aligned (2))) = dgMidoTex_53F0;
#endif
            
#define dgMidoTex_5430 "__OTR__objects/object_md/gMidoTex_5430"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_5430[] = dgMidoTex_5430;
#else
static const char gMidoTex_5430[] __attribute__((aligned (2))) = dgMidoTex_5430;
#endif
            
#define dgMidoHairCurl2Tex "__OTR__objects/object_md/gMidoHairCurl2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoHairCurl2Tex[] = dgMidoHairCurl2Tex;
#else
static const char gMidoHairCurl2Tex[] __attribute__((aligned (2))) = dgMidoHairCurl2Tex;
#endif
            
#define dgMidoTex_5870 "__OTR__objects/object_md/gMidoTex_5870"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_5870[] = dgMidoTex_5870;
#else
static const char gMidoTex_5870[] __attribute__((aligned (2))) = dgMidoTex_5870;
#endif
            
#define dgMidoTex_58F0 "__OTR__objects/object_md/gMidoTex_58F0"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoTex_58F0[] = dgMidoTex_58F0;
#else
static const char gMidoTex_58F0[] __attribute__((aligned (2))) = dgMidoTex_58F0;
#endif
            
#define dgMidoHandsOnHipsIdleAnim "__OTR__objects/object_md/gMidoHandsOnHipsIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoHandsOnHipsIdleAnim[] = dgMidoHandsOnHipsIdleAnim;
#else
static const char gMidoHandsOnHipsIdleAnim[] __attribute__((aligned (2))) = dgMidoHandsOnHipsIdleAnim;
#endif
            
#define dgMidoSlamAnim "__OTR__objects/object_md/gMidoSlamAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoSlamAnim[] = dgMidoSlamAnim;
#else
static const char gMidoSlamAnim[] __attribute__((aligned (2))) = dgMidoSlamAnim;
#endif
            
#define dgMidoAngryHeadTurnAnim "__OTR__objects/object_md/gMidoAngryHeadTurnAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoAngryHeadTurnAnim[] = dgMidoAngryHeadTurnAnim;
#else
static const char gMidoAngryHeadTurnAnim[] __attribute__((aligned (2))) = dgMidoAngryHeadTurnAnim;
#endif
            
#define dgMidoAnnoyedPointedHeadIdle1Anim "__OTR__objects/object_md/gMidoAnnoyedPointedHeadIdle1Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoAnnoyedPointedHeadIdle1Anim[] = dgMidoAnnoyedPointedHeadIdle1Anim;
#else
static const char gMidoAnnoyedPointedHeadIdle1Anim[] __attribute__((aligned (2))) = dgMidoAnnoyedPointedHeadIdle1Anim;
#endif
            
#define dgMidoHandsOnHipsTransitionAnim "__OTR__objects/object_md/gMidoHandsOnHipsTransitionAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoHandsOnHipsTransitionAnim[] = dgMidoHandsOnHipsTransitionAnim;
#else
static const char gMidoHandsOnHipsTransitionAnim[] __attribute__((aligned (2))) = dgMidoHandsOnHipsTransitionAnim;
#endif
            
#define dgMidoRaiseHand1Anim "__OTR__objects/object_md/gMidoRaiseHand1Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRaiseHand1Anim[] = dgMidoRaiseHand1Anim;
#else
static const char gMidoRaiseHand1Anim[] __attribute__((aligned (2))) = dgMidoRaiseHand1Anim;
#endif
            
#define dgMidoAnim_92B0 "__OTR__objects/object_md/gMidoAnim_92B0"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoAnim_92B0[] = dgMidoAnim_92B0;
#else
static const char gMidoAnim_92B0[] __attribute__((aligned (2))) = dgMidoAnim_92B0;
#endif
            
#define dgMidoRaiseHand2Anim "__OTR__objects/object_md/gMidoRaiseHand2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoRaiseHand2Anim[] = dgMidoRaiseHand2Anim;
#else
static const char gMidoRaiseHand2Anim[] __attribute__((aligned (2))) = dgMidoRaiseHand2Anim;
#endif
            
#define dgMidoAnnoyedPointedHeadIdle2Anim "__OTR__objects/object_md/gMidoAnnoyedPointedHeadIdle2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoAnnoyedPointedHeadIdle2Anim[] = dgMidoAnnoyedPointedHeadIdle2Anim;
#else
static const char gMidoAnnoyedPointedHeadIdle2Anim[] __attribute__((aligned (2))) = dgMidoAnnoyedPointedHeadIdle2Anim;
#endif
            
#define dgMidoPutHandDownAnim "__OTR__objects/object_md/gMidoPutHandDownAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoPutHandDownAnim[] = dgMidoPutHandDownAnim;
#else
static const char gMidoPutHandDownAnim[] __attribute__((aligned (2))) = dgMidoPutHandDownAnim;
#endif
            
#define dgMidoHaltAnim "__OTR__objects/object_md/gMidoHaltAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoHaltAnim[] = dgMidoHaltAnim;
#else
static const char gMidoHaltAnim[] __attribute__((aligned (2))) = dgMidoHaltAnim;
#endif
            
#define dgMidoWalkingAnim "__OTR__objects/object_md/gMidoWalkingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gMidoWalkingAnim[] = dgMidoWalkingAnim;
#else
static const char gMidoWalkingAnim[] __attribute__((aligned (2))) = dgMidoWalkingAnim;
#endif
            

