#pragma once
#define dgGravestoneGrassTex "__OTR__objects/object_haka/gGravestoneGrassTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGravestoneGrassTex[] = dgGravestoneGrassTex;
#else
static const char gGravestoneGrassTex[] __attribute__((aligned (2))) = dgGravestoneGrassTex;
#endif
            
#define dgGravestoneEarthTex "__OTR__objects/object_haka/gGravestoneEarthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGravestoneEarthTex[] = dgGravestoneEarthTex;
#else
static const char gGravestoneEarthTex[] __attribute__((aligned (2))) = dgGravestoneEarthTex;
#endif
            
#define dgGravestoneTombTex "__OTR__objects/object_haka/gGravestoneTombTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGravestoneTombTex[] = dgGravestoneTombTex;
#else
static const char gGravestoneTombTex[] __attribute__((aligned (2))) = dgGravestoneTombTex;
#endif
            
#define dgGravestoneStoneDL "__OTR__objects/object_haka/gGravestoneStoneDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGravestoneStoneDL[] = dgGravestoneStoneDL;
#else
static const char gGravestoneStoneDL[] __attribute__((aligned (2))) = dgGravestoneStoneDL;
#endif
            
#define dgGravestoneEarthDL "__OTR__objects/object_haka/gGravestoneEarthDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGravestoneEarthDL[] = dgGravestoneEarthDL;
#else
static const char gGravestoneEarthDL[] __attribute__((aligned (2))) = dgGravestoneEarthDL;
#endif
            
#define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGravestoneCol[] = dgGravestoneCol;
#else
static const char gGravestoneCol[] __attribute__((aligned (2))) = dgGravestoneCol;
#endif
            

