#pragma once
#define dgShieldBeamImageDL "__OTR__objects/object_mir_ray/gShieldBeamImageDL"
#ifdef _WIN32
static const __declspec(align(2)) char gShieldBeamImageDL[] = dgShieldBeamImageDL;
#else
static const char gShieldBeamImageDL[] __attribute__((aligned (2))) = dgShieldBeamImageDL;
#endif
            
#define dgShieldBeamGlowDL "__OTR__objects/object_mir_ray/gShieldBeamGlowDL"
#ifdef _WIN32
static const __declspec(align(2)) char gShieldBeamGlowDL[] = dgShieldBeamGlowDL;
#else
static const char gShieldBeamGlowDL[] __attribute__((aligned (2))) = dgShieldBeamGlowDL;
#endif
            
#define dgShieldBeamImageCircleTex "__OTR__objects/object_mir_ray/gShieldBeamImageCircleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShieldBeamImageCircleTex[] = dgShieldBeamImageCircleTex;
#else
static const char gShieldBeamImageCircleTex[] __attribute__((aligned (2))) = dgShieldBeamImageCircleTex;
#endif
            
#define dgShieldBeamImageGerudoSymbolNewTex "__OTR__objects/object_mir_ray/gShieldBeamImageGerudoSymbolNewTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShieldBeamImageGerudoSymbolNewTex[] = dgShieldBeamImageGerudoSymbolNewTex;
#else
static const char gShieldBeamImageGerudoSymbolNewTex[] __attribute__((aligned (2))) = dgShieldBeamImageGerudoSymbolNewTex;
#endif
            
#define dgShieldBeamGlowRayTex "__OTR__objects/object_mir_ray/gShieldBeamGlowRayTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShieldBeamGlowRayTex[] = dgShieldBeamGlowRayTex;
#else
static const char gShieldBeamGlowRayTex[] __attribute__((aligned (2))) = dgShieldBeamGlowRayTex;
#endif
            

