#pragma once
#define dganon_tou_room_0DL_0084A8 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0DL_0084A8"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0DL_0084A8[] = dganon_tou_room_0DL_0084A8;
#else
static const char ganon_tou_room_0DL_0084A8[] __attribute__((aligned (2))) = dganon_tou_room_0DL_0084A8;
#endif
            
#define dganon_tou_room_0Tex_00E750 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00E750"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00E750[] = dganon_tou_room_0Tex_00E750;
#else
static const char ganon_tou_room_0Tex_00E750[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00E750;
#endif
            
#define dganon_tou_room_0Tex_00D750 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00D750"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00D750[] = dganon_tou_room_0Tex_00D750;
#else
static const char ganon_tou_room_0Tex_00D750[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00D750;
#endif
            
#define dganon_tou_room_0Tex_008550 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_008550"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_008550[] = dganon_tou_room_0Tex_008550;
#else
static const char ganon_tou_room_0Tex_008550[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_008550;
#endif
            
#define dganon_tou_room_0Tex_00FF50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00FF50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00FF50[] = dganon_tou_room_0Tex_00FF50;
#else
static const char ganon_tou_room_0Tex_00FF50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00FF50;
#endif
            
#define dganon_tou_room_0Tex_00FB50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00FB50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00FB50[] = dganon_tou_room_0Tex_00FB50;
#else
static const char ganon_tou_room_0Tex_00FB50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00FB50;
#endif
            
#define dganon_tou_room_0Tex_00BF50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00BF50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00BF50[] = dganon_tou_room_0Tex_00BF50;
#else
static const char ganon_tou_room_0Tex_00BF50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00BF50;
#endif
            
#define dganon_tou_room_0Tex_00B950 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00B950"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00B950[] = dganon_tou_room_0Tex_00B950;
#else
static const char ganon_tou_room_0Tex_00B950[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00B950;
#endif
            
#define dganon_tou_room_0Tex_00B550 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00B550"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00B550[] = dganon_tou_room_0Tex_00B550;
#else
static const char ganon_tou_room_0Tex_00B550[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00B550;
#endif
            
#define dganon_tou_room_0Tex_00CF50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00CF50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00CF50[] = dganon_tou_room_0Tex_00CF50;
#else
static const char ganon_tou_room_0Tex_00CF50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00CF50;
#endif
            
#define dganon_tou_room_0Tex_00BD50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00BD50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00BD50[] = dganon_tou_room_0Tex_00BD50;
#else
static const char ganon_tou_room_0Tex_00BD50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00BD50;
#endif
            
#define dganon_tou_room_0Tex_00B150 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00B150"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00B150[] = dganon_tou_room_0Tex_00B150;
#else
static const char ganon_tou_room_0Tex_00B150[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00B150;
#endif
            
#define dganon_tou_room_0Tex_010550 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_010550"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_010550[] = dganon_tou_room_0Tex_010550;
#else
static const char ganon_tou_room_0Tex_010550[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_010550;
#endif
            
#define dganon_tou_room_0Tex_010150 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_010150"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_010150[] = dganon_tou_room_0Tex_010150;
#else
static const char ganon_tou_room_0Tex_010150[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_010150;
#endif
            
#define dganon_tou_room_0Tex_00F750 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00F750"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00F750[] = dganon_tou_room_0Tex_00F750;
#else
static const char ganon_tou_room_0Tex_00F750[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00F750;
#endif
            
#define dganon_tou_room_0Tex_00A150 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_00A150"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_00A150[] = dganon_tou_room_0Tex_00A150;
#else
static const char ganon_tou_room_0Tex_00A150[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_00A150;
#endif
            
#define dganon_tou_room_0Tex_009150 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_009150"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_009150[] = dganon_tou_room_0Tex_009150;
#else
static const char ganon_tou_room_0Tex_009150[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_009150;
#endif
            
#define dganon_tou_room_0Tex_008F50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_008F50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_008F50[] = dganon_tou_room_0Tex_008F50;
#else
static const char ganon_tou_room_0Tex_008F50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_008F50;
#endif
            
#define dganon_tou_room_0Tex_008D50 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_008D50"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_008D50[] = dganon_tou_room_0Tex_008D50;
#else
static const char ganon_tou_room_0Tex_008D50[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_008D50;
#endif
            
#define dganon_tou_room_0DL_0124B8 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0DL_0124B8"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0DL_0124B8[] = dganon_tou_room_0DL_0124B8;
#else
static const char ganon_tou_room_0DL_0124B8[] __attribute__((aligned (2))) = dganon_tou_room_0DL_0124B8;
#endif
            
#define dganon_tou_room_0Tex_0125F0 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_0125F0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_0125F0[] = dganon_tou_room_0Tex_0125F0;
#else
static const char ganon_tou_room_0Tex_0125F0[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_0125F0;
#endif
            
#define dganon_tou_room_0Tex_0139F0 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_0139F0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_0139F0[] = dganon_tou_room_0Tex_0139F0;
#else
static const char ganon_tou_room_0Tex_0139F0[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_0139F0;
#endif
            
#define dganon_tou_room_0Tex_012DF0 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_012DF0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_012DF0[] = dganon_tou_room_0Tex_012DF0;
#else
static const char ganon_tou_room_0Tex_012DF0[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_012DF0;
#endif
            
#define dganon_tou_room_0Tex_0135F0 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_0135F0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_0135F0[] = dganon_tou_room_0Tex_0135F0;
#else
static const char ganon_tou_room_0Tex_0135F0[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_0135F0;
#endif
            
#define dganon_tou_room_0Tex_0124F0 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Tex_0124F0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Tex_0124F0[] = dganon_tou_room_0Tex_0124F0;
#else
static const char ganon_tou_room_0Tex_0124F0[] __attribute__((aligned (2))) = dganon_tou_room_0Tex_0124F0;
#endif
            
#define dganon_tou_room_0Set_000160DL_0084A8 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Set_000160DL_0084A8"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Set_000160DL_0084A8[] = dganon_tou_room_0Set_000160DL_0084A8;
#else
static const char ganon_tou_room_0Set_000160DL_0084A8[] __attribute__((aligned (2))) = dganon_tou_room_0Set_000160DL_0084A8;
#endif
            
#define dganon_tou_room_0Set_000160DL_0124B8 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Set_000160DL_0124B8"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_tou_room_0Set_000160DL_0124B8[] = dganon_tou_room_0Set_000160DL_0124B8;
#else
static const char ganon_tou_room_0Set_000160DL_0124B8[] __attribute__((aligned (2))) = dganon_tou_room_0Set_000160DL_0124B8;
#endif
            

