#pragma once
#define dgGoronCityVaseLidDL "__OTR__objects/object_spot18_obj/gGoronCityVaseLidDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseLidDL[] = dgGoronCityVaseLidDL;
#else
static const char gGoronCityVaseLidDL[] __attribute__((aligned (2))) = dgGoronCityVaseLidDL;
#endif
            
#define dgGoronCityDoorDL "__OTR__objects/object_spot18_obj/gGoronCityDoorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityDoorDL[] = dgGoronCityDoorDL;
#else
static const char gGoronCityDoorDL[] __attribute__((aligned (2))) = dgGoronCityDoorDL;
#endif
            
#define dgGoronCityVaseDL "__OTR__objects/object_spot18_obj/gGoronCityVaseDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseDL[] = dgGoronCityVaseDL;
#else
static const char gGoronCityVaseDL[] __attribute__((aligned (2))) = dgGoronCityVaseDL;
#endif
            
#define dgGoronCityStatueSpearDL "__OTR__objects/object_spot18_obj/gGoronCityStatueSpearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueSpearDL[] = dgGoronCityStatueSpearDL;
#else
static const char gGoronCityStatueSpearDL[] __attribute__((aligned (2))) = dgGoronCityStatueSpearDL;
#endif
            
#define dgGoronCityStatueDL "__OTR__objects/object_spot18_obj/gGoronCityStatueDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueDL[] = dgGoronCityStatueDL;
#else
static const char gGoronCityStatueDL[] __attribute__((aligned (2))) = dgGoronCityStatueDL;
#endif
            
#define dgGoronCityVaseTLUT "__OTR__objects/object_spot18_obj/gGoronCityVaseTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseTLUT[] = dgGoronCityVaseTLUT;
#else
static const char gGoronCityVaseTLUT[] __attribute__((aligned (2))) = dgGoronCityVaseTLUT;
#endif
            
#define dgGoronCityVaseTex_580 "__OTR__objects/object_spot18_obj/gGoronCityVaseTex_580"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseTex_580[] = dgGoronCityVaseTex_580;
#else
static const char gGoronCityVaseTex_580[] __attribute__((aligned (2))) = dgGoronCityVaseTex_580;
#endif
            
#define dgGoronCityVaseTex_D80 "__OTR__objects/object_spot18_obj/gGoronCityVaseTex_D80"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseTex_D80[] = dgGoronCityVaseTex_D80;
#else
static const char gGoronCityVaseTex_D80[] __attribute__((aligned (2))) = dgGoronCityVaseTex_D80;
#endif
            
#define dgGoronCitySpearLeafTex "__OTR__objects/object_spot18_obj/gGoronCitySpearLeafTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCitySpearLeafTex[] = dgGoronCitySpearLeafTex;
#else
static const char gGoronCitySpearLeafTex[] __attribute__((aligned (2))) = dgGoronCitySpearLeafTex;
#endif
            
#define dgGoronCitySpearTipTex "__OTR__objects/object_spot18_obj/gGoronCitySpearTipTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCitySpearTipTex[] = dgGoronCitySpearTipTex;
#else
static const char gGoronCitySpearTipTex[] __attribute__((aligned (2))) = dgGoronCitySpearTipTex;
#endif
            
#define dgGoronCitySpearHandleTex "__OTR__objects/object_spot18_obj/gGoronCitySpearHandleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCitySpearHandleTex[] = dgGoronCitySpearHandleTex;
#else
static const char gGoronCitySpearHandleTex[] __attribute__((aligned (2))) = dgGoronCitySpearHandleTex;
#endif
            
#define dgGoronCityStatuePattern1Tex "__OTR__objects/object_spot18_obj/gGoronCityStatuePattern1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatuePattern1Tex[] = dgGoronCityStatuePattern1Tex;
#else
static const char gGoronCityStatuePattern1Tex[] __attribute__((aligned (2))) = dgGoronCityStatuePattern1Tex;
#endif
            
#define dgGoronCityStatuePattern2Tex "__OTR__objects/object_spot18_obj/gGoronCityStatuePattern2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatuePattern2Tex[] = dgGoronCityStatuePattern2Tex;
#else
static const char gGoronCityStatuePattern2Tex[] __attribute__((aligned (2))) = dgGoronCityStatuePattern2Tex;
#endif
            
#define dgGoronCityStatueTex_7010 "__OTR__objects/object_spot18_obj/gGoronCityStatueTex_7010"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueTex_7010[] = dgGoronCityStatueTex_7010;
#else
static const char gGoronCityStatueTex_7010[] __attribute__((aligned (2))) = dgGoronCityStatueTex_7010;
#endif
            
#define dgGoronCityStatueAngryFaceTex "__OTR__objects/object_spot18_obj/gGoronCityStatueAngryFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueAngryFaceTex[] = dgGoronCityStatueAngryFaceTex;
#else
static const char gGoronCityStatueAngryFaceTex[] __attribute__((aligned (2))) = dgGoronCityStatueAngryFaceTex;
#endif
            
#define dgGoronCityStatueNeutralFaceTex "__OTR__objects/object_spot18_obj/gGoronCityStatueNeutralFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueNeutralFaceTex[] = dgGoronCityStatueNeutralFaceTex;
#else
static const char gGoronCityStatueNeutralFaceTex[] __attribute__((aligned (2))) = dgGoronCityStatueNeutralFaceTex;
#endif
            
#define dgGoronCityStatueHappyFaceTex "__OTR__objects/object_spot18_obj/gGoronCityStatueHappyFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueHappyFaceTex[] = dgGoronCityStatueHappyFaceTex;
#else
static const char gGoronCityStatueHappyFaceTex[] __attribute__((aligned (2))) = dgGoronCityStatueHappyFaceTex;
#endif
            
#define dgGoronCityVaseLidTex "__OTR__objects/object_spot18_obj/gGoronCityVaseLidTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseLidTex[] = dgGoronCityVaseLidTex;
#else
static const char gGoronCityVaseLidTex[] __attribute__((aligned (2))) = dgGoronCityVaseLidTex;
#endif
            
#define dgGoronCityVaseLidHandleTex "__OTR__objects/object_spot18_obj/gGoronCityVaseLidHandleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseLidHandleTex[] = dgGoronCityVaseLidHandleTex;
#else
static const char gGoronCityVaseLidHandleTex[] __attribute__((aligned (2))) = dgGoronCityVaseLidHandleTex;
#endif
            
#define dgGoronCityDoorTex "__OTR__objects/object_spot18_obj/gGoronCityDoorTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityDoorTex[] = dgGoronCityDoorTex;
#else
static const char gGoronCityDoorTex[] __attribute__((aligned (2))) = dgGoronCityDoorTex;
#endif
            
#define dgGoronCityVaseLidCol "__OTR__objects/object_spot18_obj/gGoronCityVaseLidCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseLidCol[] = dgGoronCityVaseLidCol;
#else
static const char gGoronCityVaseLidCol[] __attribute__((aligned (2))) = dgGoronCityVaseLidCol;
#endif
            
#define dgGoronCityDoorCol "__OTR__objects/object_spot18_obj/gGoronCityDoorCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityDoorCol[] = dgGoronCityDoorCol;
#else
static const char gGoronCityDoorCol[] __attribute__((aligned (2))) = dgGoronCityDoorCol;
#endif
            
#define dgGoronCityVaseCol "__OTR__objects/object_spot18_obj/gGoronCityVaseCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityVaseCol[] = dgGoronCityVaseCol;
#else
static const char gGoronCityVaseCol[] __attribute__((aligned (2))) = dgGoronCityVaseCol;
#endif
            
#define dgGoronCityStatueSpearCol "__OTR__objects/object_spot18_obj/gGoronCityStatueSpearCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueSpearCol[] = dgGoronCityStatueSpearCol;
#else
static const char gGoronCityStatueSpearCol[] __attribute__((aligned (2))) = dgGoronCityStatueSpearCol;
#endif
            
#define dgGoronCityStatueCol "__OTR__objects/object_spot18_obj/gGoronCityStatueCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGoronCityStatueCol[] = dgGoronCityStatueCol;
#else
static const char gGoronCityStatueCol[] __attribute__((aligned (2))) = dgGoronCityStatueCol;
#endif
            

