#pragma once
#define dgGiForestMedallionFaceDL "__OTR__objects/object_gi_medal/gGiForestMedallionFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiForestMedallionFaceDL[] = dgGiForestMedallionFaceDL;
#else
static const char gGiForestMedallionFaceDL[] __attribute__((aligned (2))) = dgGiForestMedallionFaceDL;
#endif
            
#define dgGiMedallionDL "__OTR__objects/object_gi_medal/gGiMedallionDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiMedallionDL[] = dgGiMedallionDL;
#else
static const char gGiMedallionDL[] __attribute__((aligned (2))) = dgGiMedallionDL;
#endif
            
#define dgGiFireMedallionFaceDL "__OTR__objects/object_gi_medal/gGiFireMedallionFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiFireMedallionFaceDL[] = dgGiFireMedallionFaceDL;
#else
static const char gGiFireMedallionFaceDL[] __attribute__((aligned (2))) = dgGiFireMedallionFaceDL;
#endif
            
#define dgGiWaterMedallionFaceDL "__OTR__objects/object_gi_medal/gGiWaterMedallionFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiWaterMedallionFaceDL[] = dgGiWaterMedallionFaceDL;
#else
static const char gGiWaterMedallionFaceDL[] __attribute__((aligned (2))) = dgGiWaterMedallionFaceDL;
#endif
            
#define dgGiSpiritMedallionFaceDL "__OTR__objects/object_gi_medal/gGiSpiritMedallionFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiSpiritMedallionFaceDL[] = dgGiSpiritMedallionFaceDL;
#else
static const char gGiSpiritMedallionFaceDL[] __attribute__((aligned (2))) = dgGiSpiritMedallionFaceDL;
#endif
            
#define dgGiShadowMedallionFaceDL "__OTR__objects/object_gi_medal/gGiShadowMedallionFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiShadowMedallionFaceDL[] = dgGiShadowMedallionFaceDL;
#else
static const char gGiShadowMedallionFaceDL[] __attribute__((aligned (2))) = dgGiShadowMedallionFaceDL;
#endif
            
#define dgGiLightMedallionFaceDL "__OTR__objects/object_gi_medal/gGiLightMedallionFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiLightMedallionFaceDL[] = dgGiLightMedallionFaceDL;
#else
static const char gGiLightMedallionFaceDL[] __attribute__((aligned (2))) = dgGiLightMedallionFaceDL;
#endif
            

