#pragma once
#define dgCowHouseBgTex "__OTR__textures/vr_LBVR_static/gCowHouseBgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowHouseBgTex[] = dgCowHouseBgTex;
#else
static const char gCowHouseBgTex[] __attribute__((aligned (2))) = dgCowHouseBgTex;
#endif
            
#define dgCowHouse2BgTex "__OTR__textures/vr_LBVR_static/gCowHouse2BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowHouse2BgTex[] = dgCowHouse2BgTex;
#else
static const char gCowHouse2BgTex[] __attribute__((aligned (2))) = dgCowHouse2BgTex;
#endif
            
#define dgCowHouse3BgTex "__OTR__textures/vr_LBVR_static/gCowHouse3BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowHouse3BgTex[] = dgCowHouse3BgTex;
#else
static const char gCowHouse3BgTex[] __attribute__((aligned (2))) = dgCowHouse3BgTex;
#endif
            
#define dgCowHouse4BgTex "__OTR__textures/vr_LBVR_static/gCowHouse4BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowHouse4BgTex[] = dgCowHouse4BgTex;
#else
static const char gCowHouse4BgTex[] __attribute__((aligned (2))) = dgCowHouse4BgTex;
#endif
            

