#pragma once
#define dgRichardsHouseBgTex "__OTR__textures/vr_IPVR_static/gRichardsHouseBgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouseBgTex[] = dgRichardsHouseBgTex;
#else
static const char gRichardsHouseBgTex[] __attribute__((aligned (2))) = dgRichardsHouseBgTex;
#endif
            
#define dgRichardsHouse2BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse2BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouse2BgTex[] = dgRichardsHouse2BgTex;
#else
static const char gRichardsHouse2BgTex[] __attribute__((aligned (2))) = dgRichardsHouse2BgTex;
#endif
            
#define dgRichardsHouse3BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse3BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouse3BgTex[] = dgRichardsHouse3BgTex;
#else
static const char gRichardsHouse3BgTex[] __attribute__((aligned (2))) = dgRichardsHouse3BgTex;
#endif
            
#define dgRichardsHouse4BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse4BgTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRichardsHouse4BgTex[] = dgRichardsHouse4BgTex;
#else
static const char gRichardsHouse4BgTex[] __attribute__((aligned (2))) = dgRichardsHouse4BgTex;
#endif
            

