#pragma once
#define dgPhantomGanonSkel "__OTR__objects/object_gnd/gPhantomGanonSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkel[] = dgPhantomGanonSkel;
#else
static const char gPhantomGanonSkel[] __attribute__((aligned (2))) = dgPhantomGanonSkel;
#endif
            
#define dgPhantomGanonRideAnim "__OTR__objects/object_gnd/gPhantomGanonRideAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonRideAnim[] = dgPhantomGanonRideAnim;
#else
static const char gPhantomGanonRideAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideAnim;
#endif
            
#define dgPhantomGanonMaskOnAnim "__OTR__objects/object_gnd/gPhantomGanonMaskOnAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonMaskOnAnim[] = dgPhantomGanonMaskOnAnim;
#else
static const char gPhantomGanonMaskOnAnim[] __attribute__((aligned (2))) = dgPhantomGanonMaskOnAnim;
#endif
            
#define dgPhantomGanonRidePoseAnim "__OTR__objects/object_gnd/gPhantomGanonRidePoseAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonRidePoseAnim[] = dgPhantomGanonRidePoseAnim;
#else
static const char gPhantomGanonRidePoseAnim[] __attribute__((aligned (2))) = dgPhantomGanonRidePoseAnim;
#endif
            
#define dgPhantomGanonHorseRearingAnim "__OTR__objects/object_gnd/gPhantomGanonHorseRearingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonHorseRearingAnim[] = dgPhantomGanonHorseRearingAnim;
#else
static const char gPhantomGanonHorseRearingAnim[] __attribute__((aligned (2))) = dgPhantomGanonHorseRearingAnim;
#endif
            
#define dgPhantomGanonRideSpearRaiseAnim "__OTR__objects/object_gnd/gPhantomGanonRideSpearRaiseAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonRideSpearRaiseAnim[] = dgPhantomGanonRideSpearRaiseAnim;
#else
static const char gPhantomGanonRideSpearRaiseAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideSpearRaiseAnim;
#endif
            
#define dgPhantomGanonRideSpearStrikeAnim "__OTR__objects/object_gnd/gPhantomGanonRideSpearStrikeAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonRideSpearStrikeAnim[] = dgPhantomGanonRideSpearStrikeAnim;
#else
static const char gPhantomGanonRideSpearStrikeAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideSpearStrikeAnim;
#endif
            
#define dgPhantomGanonRideSpearResetAnim "__OTR__objects/object_gnd/gPhantomGanonRideSpearResetAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonRideSpearResetAnim[] = dgPhantomGanonRideSpearResetAnim;
#else
static const char gPhantomGanonRideSpearResetAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideSpearResetAnim;
#endif
            
#define dgPhantomGanonNeutralAnim "__OTR__objects/object_gnd/gPhantomGanonNeutralAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonNeutralAnim[] = dgPhantomGanonNeutralAnim;
#else
static const char gPhantomGanonNeutralAnim[] __attribute__((aligned (2))) = dgPhantomGanonNeutralAnim;
#endif
            
#define dgPhantomGanonThrowAnim "__OTR__objects/object_gnd/gPhantomGanonThrowAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonThrowAnim[] = dgPhantomGanonThrowAnim;
#else
static const char gPhantomGanonThrowAnim[] __attribute__((aligned (2))) = dgPhantomGanonThrowAnim;
#endif
            
#define dgPhantomGanonThrowEndAnim "__OTR__objects/object_gnd/gPhantomGanonThrowEndAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonThrowEndAnim[] = dgPhantomGanonThrowEndAnim;
#else
static const char gPhantomGanonThrowEndAnim[] __attribute__((aligned (2))) = dgPhantomGanonThrowEndAnim;
#endif
            
#define dgPhantomGanonReturn1Anim "__OTR__objects/object_gnd/gPhantomGanonReturn1Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonReturn1Anim[] = dgPhantomGanonReturn1Anim;
#else
static const char gPhantomGanonReturn1Anim[] __attribute__((aligned (2))) = dgPhantomGanonReturn1Anim;
#endif
            
#define dgPhantomGanonReturn2Anim "__OTR__objects/object_gnd/gPhantomGanonReturn2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonReturn2Anim[] = dgPhantomGanonReturn2Anim;
#else
static const char gPhantomGanonReturn2Anim[] __attribute__((aligned (2))) = dgPhantomGanonReturn2Anim;
#endif
            
#define dgPhantomGanonBlockAnim "__OTR__objects/object_gnd/gPhantomGanonBlockAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonBlockAnim[] = dgPhantomGanonBlockAnim;
#else
static const char gPhantomGanonBlockAnim[] __attribute__((aligned (2))) = dgPhantomGanonBlockAnim;
#endif
            
#define dgPhantomGanonChargeWindupAnim "__OTR__objects/object_gnd/gPhantomGanonChargeWindupAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonChargeWindupAnim[] = dgPhantomGanonChargeWindupAnim;
#else
static const char gPhantomGanonChargeWindupAnim[] __attribute__((aligned (2))) = dgPhantomGanonChargeWindupAnim;
#endif
            
#define dgPhantomGanonChargeStartAnim "__OTR__objects/object_gnd/gPhantomGanonChargeStartAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonChargeStartAnim[] = dgPhantomGanonChargeStartAnim;
#else
static const char gPhantomGanonChargeStartAnim[] __attribute__((aligned (2))) = dgPhantomGanonChargeStartAnim;
#endif
            
#define dgPhantomGanonChargeAnim "__OTR__objects/object_gnd/gPhantomGanonChargeAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonChargeAnim[] = dgPhantomGanonChargeAnim;
#else
static const char gPhantomGanonChargeAnim[] __attribute__((aligned (2))) = dgPhantomGanonChargeAnim;
#endif
            
#define dgPhantomGanonAirDamageAnim "__OTR__objects/object_gnd/gPhantomGanonAirDamageAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonAirDamageAnim[] = dgPhantomGanonAirDamageAnim;
#else
static const char gPhantomGanonAirDamageAnim[] __attribute__((aligned (2))) = dgPhantomGanonAirDamageAnim;
#endif
            
#define dgPhantomGanonGroundDamageAnim "__OTR__objects/object_gnd/gPhantomGanonGroundDamageAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonGroundDamageAnim[] = dgPhantomGanonGroundDamageAnim;
#else
static const char gPhantomGanonGroundDamageAnim[] __attribute__((aligned (2))) = dgPhantomGanonGroundDamageAnim;
#endif
            
#define dgPhantomGanonStunnedAnim "__OTR__objects/object_gnd/gPhantomGanonStunnedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonStunnedAnim[] = dgPhantomGanonStunnedAnim;
#else
static const char gPhantomGanonStunnedAnim[] __attribute__((aligned (2))) = dgPhantomGanonStunnedAnim;
#endif
            
#define dgPhantomGanonDeathBlowAnim "__OTR__objects/object_gnd/gPhantomGanonDeathBlowAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonDeathBlowAnim[] = dgPhantomGanonDeathBlowAnim;
#else
static const char gPhantomGanonDeathBlowAnim[] __attribute__((aligned (2))) = dgPhantomGanonDeathBlowAnim;
#endif
            
#define dgPhantomGanonLimpAnim "__OTR__objects/object_gnd/gPhantomGanonLimpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimpAnim[] = dgPhantomGanonLimpAnim;
#else
static const char gPhantomGanonLimpAnim[] __attribute__((aligned (2))) = dgPhantomGanonLimpAnim;
#endif
            
#define dgPhantomGanonScreamAnim "__OTR__objects/object_gnd/gPhantomGanonScreamAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonScreamAnim[] = dgPhantomGanonScreamAnim;
#else
static const char gPhantomGanonScreamAnim[] __attribute__((aligned (2))) = dgPhantomGanonScreamAnim;
#endif
            
#define dgPhantomGanonLastPoseAnim "__OTR__objects/object_gnd/gPhantomGanonLastPoseAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLastPoseAnim[] = dgPhantomGanonLastPoseAnim;
#else
static const char gPhantomGanonLastPoseAnim[] __attribute__((aligned (2))) = dgPhantomGanonLastPoseAnim;
#endif
            
#define dgPhantomGanonLimbTex_00B380 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00B380"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00B380[] = dgPhantomGanonLimbTex_00B380;
#else
static const char gPhantomGanonLimbTex_00B380[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00B380;
#endif
            
#define dgPhantomGanonLimbTex_00A800 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A800"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00A800[] = dgPhantomGanonLimbTex_00A800;
#else
static const char gPhantomGanonLimbTex_00A800[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A800;
#endif
            
#define dgPhantomGanonLimbTex_00AE80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AE80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00AE80[] = dgPhantomGanonLimbTex_00AE80;
#else
static const char gPhantomGanonLimbTex_00AE80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AE80;
#endif
            
#define dgPhantomGanonLimbTex_00AF00 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AF00"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00AF00[] = dgPhantomGanonLimbTex_00AF00;
#else
static const char gPhantomGanonLimbTex_00AF00[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AF00;
#endif
            
#define dgPhantomGanonLimbTex_00C180 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C180"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00C180[] = dgPhantomGanonLimbTex_00C180;
#else
static const char gPhantomGanonLimbTex_00C180[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C180;
#endif
            
#define dgPhantomGanonLimbTex_00C400 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C400"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00C400[] = dgPhantomGanonLimbTex_00C400;
#else
static const char gPhantomGanonLimbTex_00C400[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C400;
#endif
            
#define dgPhantomGanonLimbTex_00B980 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00B980"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00B980[] = dgPhantomGanonLimbTex_00B980;
#else
static const char gPhantomGanonLimbTex_00B980[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00B980;
#endif
            
#define dgPhantomGanonLimbTex_00C480 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C480"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00C480[] = dgPhantomGanonLimbTex_00C480;
#else
static const char gPhantomGanonLimbTex_00C480[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C480;
#endif
            
#define dgPhantomGanonLimbTex_00BC80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BC80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00BC80[] = dgPhantomGanonLimbTex_00BC80;
#else
static const char gPhantomGanonLimbTex_00BC80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BC80;
#endif
            
#define dgPhantomGanonLimbTex_00BD80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BD80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00BD80[] = dgPhantomGanonLimbTex_00BD80;
#else
static const char gPhantomGanonLimbTex_00BD80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BD80;
#endif
            
#define dgPhantomGanonLimbTex_00C080 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C080"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00C080[] = dgPhantomGanonLimbTex_00C080;
#else
static const char gPhantomGanonLimbTex_00C080[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C080;
#endif
            
#define dgPhantomGanonLimbTex_00C200 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C200"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00C200[] = dgPhantomGanonLimbTex_00C200;
#else
static const char gPhantomGanonLimbTex_00C200[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C200;
#endif
            
#define dgPhantomGanonLimbTex_00A000 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A000"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00A000[] = dgPhantomGanonLimbTex_00A000;
#else
static const char gPhantomGanonLimbTex_00A000[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A000;
#endif
            
#define dgPhantomGanonLimbTex_00A200 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A200"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00A200[] = dgPhantomGanonLimbTex_00A200;
#else
static const char gPhantomGanonLimbTex_00A200[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A200;
#endif
            
#define dgPhantomGanonLimbTex_00A400 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A400"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00A400[] = dgPhantomGanonLimbTex_00A400;
#else
static const char gPhantomGanonLimbTex_00A400[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A400;
#endif
            
#define dgPhantomGanonLimbTex_00A600 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A600"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00A600[] = dgPhantomGanonLimbTex_00A600;
#else
static const char gPhantomGanonLimbTex_00A600[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A600;
#endif
            
#define dgPhantomGanonLimbTex_00A880 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A880"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00A880[] = dgPhantomGanonLimbTex_00A880;
#else
static const char gPhantomGanonLimbTex_00A880[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A880;
#endif
            
#define dgPhantomGanonLimbTex_00B780 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00B780"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00B780[] = dgPhantomGanonLimbTex_00B780;
#else
static const char gPhantomGanonLimbTex_00B780[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00B780;
#endif
            
#define dgPhantomGanonLimbTex_00BA80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BA80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00BA80[] = dgPhantomGanonLimbTex_00BA80;
#else
static const char gPhantomGanonLimbTex_00BA80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BA80;
#endif
            
#define dgPhantomGanonLimbTex_00BE80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BE80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00BE80[] = dgPhantomGanonLimbTex_00BE80;
#else
static const char gPhantomGanonLimbTex_00BE80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BE80;
#endif
            
#define dgPhantomGanonLimbTex_00AA80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AA80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00AA80[] = dgPhantomGanonLimbTex_00AA80;
#else
static const char gPhantomGanonLimbTex_00AA80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AA80;
#endif
            
#define dgPhantomGanonLimbTex_00AF80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AF80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonLimbTex_00AF80[] = dgPhantomGanonLimbTex_00AF80;
#else
static const char gPhantomGanonLimbTex_00AF80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AF80;
#endif
            
#define dgPhantomGanonFaceDL "__OTR__objects/object_gnd/gPhantomGanonFaceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonFaceDL[] = dgPhantomGanonFaceDL;
#else
static const char gPhantomGanonFaceDL[] __attribute__((aligned (2))) = dgPhantomGanonFaceDL;
#endif
            
#define dgPhantomGanonEyeTLUT "__OTR__objects/object_gnd/gPhantomGanonEyeTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonEyeTLUT[] = dgPhantomGanonEyeTLUT;
#else
static const char gPhantomGanonEyeTLUT[] __attribute__((aligned (2))) = dgPhantomGanonEyeTLUT;
#endif
            
#define dgPhantomGanonMouthTLUT "__OTR__objects/object_gnd/gPhantomGanonMouthTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonMouthTLUT[] = dgPhantomGanonMouthTLUT;
#else
static const char gPhantomGanonMouthTLUT[] __attribute__((aligned (2))) = dgPhantomGanonMouthTLUT;
#endif
            
#define dgPhantomGanonEyeTex "__OTR__objects/object_gnd/gPhantomGanonEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonEyeTex[] = dgPhantomGanonEyeTex;
#else
static const char gPhantomGanonEyeTex[] __attribute__((aligned (2))) = dgPhantomGanonEyeTex;
#endif
            
#define dgPhantomGanonSmileTex "__OTR__objects/object_gnd/gPhantomGanonSmileTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSmileTex[] = dgPhantomGanonSmileTex;
#else
static const char gPhantomGanonSmileTex[] __attribute__((aligned (2))) = dgPhantomGanonSmileTex;
#endif
            
#define dgPhantomGanonMouthTex "__OTR__objects/object_gnd/gPhantomGanonMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonMouthTex[] = dgPhantomGanonMouthTex;
#else
static const char gPhantomGanonMouthTex[] __attribute__((aligned (2))) = dgPhantomGanonMouthTex;
#endif
            
#define dgPhantomGanonAnim_003854 "__OTR__objects/object_gnd/gPhantomGanonAnim_003854"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonAnim_003854[] = dgPhantomGanonAnim_003854;
#else
static const char gPhantomGanonAnim_003854[] __attribute__((aligned (2))) = dgPhantomGanonAnim_003854;
#endif
            
#define dgPhantomGanonAnim_00D398 "__OTR__objects/object_gnd/gPhantomGanonAnim_00D398"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonAnim_00D398[] = dgPhantomGanonAnim_00D398;
#else
static const char gPhantomGanonAnim_00D398[] __attribute__((aligned (2))) = dgPhantomGanonAnim_00D398;
#endif
            
#define dgPhantomGanonAnim_00CC84 "__OTR__objects/object_gnd/gPhantomGanonAnim_00CC84"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonAnim_00CC84[] = dgPhantomGanonAnim_00CC84;
#else
static const char gPhantomGanonAnim_00CC84[] __attribute__((aligned (2))) = dgPhantomGanonAnim_00CC84;
#endif
            
#define dgPhantomGanonAnim_012320 "__OTR__objects/object_gnd/gPhantomGanonAnim_012320"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonAnim_012320[] = dgPhantomGanonAnim_012320;
#else
static const char gPhantomGanonAnim_012320[] __attribute__((aligned (2))) = dgPhantomGanonAnim_012320;
#endif
            
#define dgPhantomGanonBarsDL "__OTR__objects/object_gnd/gPhantomGanonBarsDL"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonBarsDL[] = dgPhantomGanonBarsDL;
#else
static const char gPhantomGanonBarsDL[] __attribute__((aligned (2))) = dgPhantomGanonBarsDL;
#endif
            
#define dgPhantomGanonBarsCol "__OTR__objects/object_gnd/gPhantomGanonBarsCol"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonBarsCol[] = dgPhantomGanonBarsCol;
#else
static const char gPhantomGanonBarsCol[] __attribute__((aligned (2))) = dgPhantomGanonBarsCol;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0;
#else
static const char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C5BCDL_008918 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5BCDL_008918"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5BCDL_008918[] = dgPhantomGanonSkelLimbsLimb_00C5BCDL_008918;
#else
static const char gPhantomGanonSkelLimbsLimb_00C5BCDL_008918[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5BCDL_008918;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0[] = dgPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0;
#else
static const char gPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C5E0DL_009A80 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5E0DL_009A80"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5E0DL_009A80[] = dgPhantomGanonSkelLimbsLimb_00C5E0DL_009A80;
#else
static const char gPhantomGanonSkelLimbsLimb_00C5E0DL_009A80[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5E0DL_009A80;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8[] = dgPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8;
#else
static const char gPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8[] = dgPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8;
#else
static const char gPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C610DL_009298 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C610DL_009298"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C610DL_009298[] = dgPhantomGanonSkelLimbsLimb_00C610DL_009298;
#else
static const char gPhantomGanonSkelLimbsLimb_00C610DL_009298[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C610DL_009298;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C61CDL_008BE0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C61CDL_008BE0"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C61CDL_008BE0[] = dgPhantomGanonSkelLimbsLimb_00C61CDL_008BE0;
#else
static const char gPhantomGanonSkelLimbsLimb_00C61CDL_008BE0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C61CDL_008BE0;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C628DL_0080F8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C628DL_0080F8"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C628DL_0080F8[] = dgPhantomGanonSkelLimbsLimb_00C628DL_0080F8;
#else
static const char gPhantomGanonSkelLimbsLimb_00C628DL_0080F8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C628DL_0080F8;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C640DL_009038 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C640DL_009038"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C640DL_009038[] = dgPhantomGanonSkelLimbsLimb_00C640DL_009038;
#else
static const char gPhantomGanonSkelLimbsLimb_00C640DL_009038[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C640DL_009038;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C658DL_009520 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C658DL_009520"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C658DL_009520[] = dgPhantomGanonSkelLimbsLimb_00C658DL_009520;
#else
static const char gPhantomGanonSkelLimbsLimb_00C658DL_009520[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C658DL_009520;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C664DL_009650 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C664DL_009650"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C664DL_009650[] = dgPhantomGanonSkelLimbsLimb_00C664DL_009650;
#else
static const char gPhantomGanonSkelLimbsLimb_00C664DL_009650[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C664DL_009650;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C670DL_009460 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C670DL_009460"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C670DL_009460[] = dgPhantomGanonSkelLimbsLimb_00C670DL_009460;
#else
static const char gPhantomGanonSkelLimbsLimb_00C670DL_009460[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C670DL_009460;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C688DL_009ED0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C688DL_009ED0"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C688DL_009ED0[] = dgPhantomGanonSkelLimbsLimb_00C688DL_009ED0;
#else
static const char gPhantomGanonSkelLimbsLimb_00C688DL_009ED0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C688DL_009ED0;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C694DL_009D68 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C694DL_009D68"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C694DL_009D68[] = dgPhantomGanonSkelLimbsLimb_00C694DL_009D68;
#else
static const char gPhantomGanonSkelLimbsLimb_00C694DL_009D68[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C694DL_009D68;
#endif
            
#define dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8"
#ifdef _WIN32
static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8[] = dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8;
#else
static const char gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8;
#endif
            
#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50"
#ifdef _WIN32
static const __declspec(align(2)) char object_gndTex_012B50[] = dobject_gndTex_012B50;
#else
static const char object_gndTex_012B50[] __attribute__((aligned (2))) = dobject_gndTex_012B50;
#endif
            

