#pragma once
#define dgGossipStoneTex "__OTR__objects/object_gs/gGossipStoneTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGossipStoneTex[] = dgGossipStoneTex;
#else
static const char gGossipStoneTex[] __attribute__((aligned (2))) = dgGossipStoneTex;
#endif
            
#define dgGossipStoneMaterialDL "__OTR__objects/object_gs/gGossipStoneMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGossipStoneMaterialDL[] = dgGossipStoneMaterialDL;
#else
static const char gGossipStoneMaterialDL[] __attribute__((aligned (2))) = dgGossipStoneMaterialDL;
#endif
            
#define dgGossipStoneDL "__OTR__objects/object_gs/gGossipStoneDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGossipStoneDL[] = dgGossipStoneDL;
#else
static const char gGossipStoneDL[] __attribute__((aligned (2))) = dgGossipStoneDL;
#endif
            
#define dgGossipStoneSquishedDL "__OTR__objects/object_gs/gGossipStoneSquishedDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGossipStoneSquishedDL[] = dgGossipStoneSquishedDL;
#else
static const char gGossipStoneSquishedDL[] __attribute__((aligned (2))) = dgGossipStoneSquishedDL;
#endif
            

