#pragma once
#define dgDekuTreePauseScreenMapFloor3LeftTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapFloor3LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapFloor3LeftTex[] = dgDekuTreePauseScreenMapFloor3LeftTex;
#else
static const char gDekuTreePauseScreenMapFloor3LeftTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapFloor3LeftTex;
#endif
            
#define dgDekuTreePauseScreenMapFloor3RightTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapFloor3RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapFloor3RightTex[] = dgDekuTreePauseScreenMapFloor3RightTex;
#else
static const char gDekuTreePauseScreenMapFloor3RightTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapFloor3RightTex;
#endif
            
#define dgDekuTreePauseScreenMapFloor2LeftTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapFloor2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapFloor2LeftTex[] = dgDekuTreePauseScreenMapFloor2LeftTex;
#else
static const char gDekuTreePauseScreenMapFloor2LeftTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapFloor2LeftTex;
#endif
            
#define dgDekuTreePauseScreenMapFloor2RightTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapFloor2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapFloor2RightTex[] = dgDekuTreePauseScreenMapFloor2RightTex;
#else
static const char gDekuTreePauseScreenMapFloor2RightTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapFloor2RightTex;
#endif
            
#define dgDekuTreePauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapFloor1LeftTex[] = dgDekuTreePauseScreenMapFloor1LeftTex;
#else
static const char gDekuTreePauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapFloor1LeftTex;
#endif
            
#define dgDekuTreePauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapFloor1RightTex[] = dgDekuTreePauseScreenMapFloor1RightTex;
#else
static const char gDekuTreePauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapFloor1RightTex;
#endif
            
#define dgDekuTreePauseScreenMapBasement1LeftTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapBasement1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapBasement1LeftTex[] = dgDekuTreePauseScreenMapBasement1LeftTex;
#else
static const char gDekuTreePauseScreenMapBasement1LeftTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapBasement1LeftTex;
#endif
            
#define dgDekuTreePauseScreenMapBasement1RightTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapBasement1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapBasement1RightTex[] = dgDekuTreePauseScreenMapBasement1RightTex;
#else
static const char gDekuTreePauseScreenMapBasement1RightTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapBasement1RightTex;
#endif
            
#define dgDekuTreePauseScreenMapBasement2LeftTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapBasement2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapBasement2LeftTex[] = dgDekuTreePauseScreenMapBasement2LeftTex;
#else
static const char gDekuTreePauseScreenMapBasement2LeftTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapBasement2LeftTex;
#endif
            
#define dgDekuTreePauseScreenMapBasement2RightTex "__OTR__textures/map_48x85_static/gDekuTreePauseScreenMapBasement2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuTreePauseScreenMapBasement2RightTex[] = dgDekuTreePauseScreenMapBasement2RightTex;
#else
static const char gDekuTreePauseScreenMapBasement2RightTex[] __attribute__((aligned (2))) = dgDekuTreePauseScreenMapBasement2RightTex;
#endif
            
#define dgDodongosCavernPauseScreenMapFloor2LeftTex "__OTR__textures/map_48x85_static/gDodongosCavernPauseScreenMapFloor2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernPauseScreenMapFloor2LeftTex[] = dgDodongosCavernPauseScreenMapFloor2LeftTex;
#else
static const char gDodongosCavernPauseScreenMapFloor2LeftTex[] __attribute__((aligned (2))) = dgDodongosCavernPauseScreenMapFloor2LeftTex;
#endif
            
#define dgDodongosCavernPauseScreenMapFloor2RightTex "__OTR__textures/map_48x85_static/gDodongosCavernPauseScreenMapFloor2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernPauseScreenMapFloor2RightTex[] = dgDodongosCavernPauseScreenMapFloor2RightTex;
#else
static const char gDodongosCavernPauseScreenMapFloor2RightTex[] __attribute__((aligned (2))) = dgDodongosCavernPauseScreenMapFloor2RightTex;
#endif
            
#define dgDodongosCavernPauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gDodongosCavernPauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernPauseScreenMapFloor1LeftTex[] = dgDodongosCavernPauseScreenMapFloor1LeftTex;
#else
static const char gDodongosCavernPauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgDodongosCavernPauseScreenMapFloor1LeftTex;
#endif
            
#define dgDodongosCavernPauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gDodongosCavernPauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongosCavernPauseScreenMapFloor1RightTex[] = dgDodongosCavernPauseScreenMapFloor1RightTex;
#else
static const char gDodongosCavernPauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgDodongosCavernPauseScreenMapFloor1RightTex;
#endif
            
#define dgJabuPauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gJabuPauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuPauseScreenMapFloor1LeftTex[] = dgJabuPauseScreenMapFloor1LeftTex;
#else
static const char gJabuPauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgJabuPauseScreenMapFloor1LeftTex;
#endif
            
#define dgJabuPauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gJabuPauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuPauseScreenMapFloor1RightTex[] = dgJabuPauseScreenMapFloor1RightTex;
#else
static const char gJabuPauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgJabuPauseScreenMapFloor1RightTex;
#endif
            
#define dgJabuPauseScreenMapBasement1LeftTex "__OTR__textures/map_48x85_static/gJabuPauseScreenMapBasement1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuPauseScreenMapBasement1LeftTex[] = dgJabuPauseScreenMapBasement1LeftTex;
#else
static const char gJabuPauseScreenMapBasement1LeftTex[] __attribute__((aligned (2))) = dgJabuPauseScreenMapBasement1LeftTex;
#endif
            
#define dgJabuPauseScreenMapBasement1RightTex "__OTR__textures/map_48x85_static/gJabuPauseScreenMapBasement1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuPauseScreenMapBasement1RightTex[] = dgJabuPauseScreenMapBasement1RightTex;
#else
static const char gJabuPauseScreenMapBasement1RightTex[] __attribute__((aligned (2))) = dgJabuPauseScreenMapBasement1RightTex;
#endif
            
#define dgForestTemplePauseScreenMapFloor2LeftTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapFloor2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapFloor2LeftTex[] = dgForestTemplePauseScreenMapFloor2LeftTex;
#else
static const char gForestTemplePauseScreenMapFloor2LeftTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapFloor2LeftTex;
#endif
            
#define dgForestTemplePauseScreenMapFloor2RightTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapFloor2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapFloor2RightTex[] = dgForestTemplePauseScreenMapFloor2RightTex;
#else
static const char gForestTemplePauseScreenMapFloor2RightTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapFloor2RightTex;
#endif
            
#define dgForestTemplePauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapFloor1LeftTex[] = dgForestTemplePauseScreenMapFloor1LeftTex;
#else
static const char gForestTemplePauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapFloor1LeftTex;
#endif
            
#define dgForestTemplePauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapFloor1RightTex[] = dgForestTemplePauseScreenMapFloor1RightTex;
#else
static const char gForestTemplePauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapFloor1RightTex;
#endif
            
#define dgForestTemplePauseScreenMapBasement1LeftTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapBasement1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapBasement1LeftTex[] = dgForestTemplePauseScreenMapBasement1LeftTex;
#else
static const char gForestTemplePauseScreenMapBasement1LeftTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapBasement1LeftTex;
#endif
            
#define dgForestTemplePauseScreenMapBasement1RightTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapBasement1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapBasement1RightTex[] = dgForestTemplePauseScreenMapBasement1RightTex;
#else
static const char gForestTemplePauseScreenMapBasement1RightTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapBasement1RightTex;
#endif
            
#define dgForestTemplePauseScreenMapBasement2LeftTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapBasement2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapBasement2LeftTex[] = dgForestTemplePauseScreenMapBasement2LeftTex;
#else
static const char gForestTemplePauseScreenMapBasement2LeftTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapBasement2LeftTex;
#endif
            
#define dgForestTemplePauseScreenMapBasement2RightTex "__OTR__textures/map_48x85_static/gForestTemplePauseScreenMapBasement2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTemplePauseScreenMapBasement2RightTex[] = dgForestTemplePauseScreenMapBasement2RightTex;
#else
static const char gForestTemplePauseScreenMapBasement2RightTex[] __attribute__((aligned (2))) = dgForestTemplePauseScreenMapBasement2RightTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor5LeftTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor5LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor5LeftTex[] = dgFireTemplePauseScreenMapFloor5LeftTex;
#else
static const char gFireTemplePauseScreenMapFloor5LeftTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor5LeftTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor5RightTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor5RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor5RightTex[] = dgFireTemplePauseScreenMapFloor5RightTex;
#else
static const char gFireTemplePauseScreenMapFloor5RightTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor5RightTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor4LeftTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor4LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor4LeftTex[] = dgFireTemplePauseScreenMapFloor4LeftTex;
#else
static const char gFireTemplePauseScreenMapFloor4LeftTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor4LeftTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor4RightTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor4RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor4RightTex[] = dgFireTemplePauseScreenMapFloor4RightTex;
#else
static const char gFireTemplePauseScreenMapFloor4RightTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor4RightTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor3LeftTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor3LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor3LeftTex[] = dgFireTemplePauseScreenMapFloor3LeftTex;
#else
static const char gFireTemplePauseScreenMapFloor3LeftTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor3LeftTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor3RightTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor3RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor3RightTex[] = dgFireTemplePauseScreenMapFloor3RightTex;
#else
static const char gFireTemplePauseScreenMapFloor3RightTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor3RightTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor2LeftTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor2LeftTex[] = dgFireTemplePauseScreenMapFloor2LeftTex;
#else
static const char gFireTemplePauseScreenMapFloor2LeftTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor2LeftTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor2RightTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor2RightTex[] = dgFireTemplePauseScreenMapFloor2RightTex;
#else
static const char gFireTemplePauseScreenMapFloor2RightTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor2RightTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor1LeftTex[] = dgFireTemplePauseScreenMapFloor1LeftTex;
#else
static const char gFireTemplePauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor1LeftTex;
#endif
            
#define dgFireTemplePauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gFireTemplePauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTemplePauseScreenMapFloor1RightTex[] = dgFireTemplePauseScreenMapFloor1RightTex;
#else
static const char gFireTemplePauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgFireTemplePauseScreenMapFloor1RightTex;
#endif
            
#define dgWaterTemplePauseScreenMapFloor3LeftTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapFloor3LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapFloor3LeftTex[] = dgWaterTemplePauseScreenMapFloor3LeftTex;
#else
static const char gWaterTemplePauseScreenMapFloor3LeftTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapFloor3LeftTex;
#endif
            
#define dgWaterTemplePauseScreenMapFloor3RightTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapFloor3RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapFloor3RightTex[] = dgWaterTemplePauseScreenMapFloor3RightTex;
#else
static const char gWaterTemplePauseScreenMapFloor3RightTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapFloor3RightTex;
#endif
            
#define dgWaterTemplePauseScreenMapFloor2LeftTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapFloor2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapFloor2LeftTex[] = dgWaterTemplePauseScreenMapFloor2LeftTex;
#else
static const char gWaterTemplePauseScreenMapFloor2LeftTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapFloor2LeftTex;
#endif
            
#define dgWaterTemplePauseScreenMapFloor2RightTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapFloor2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapFloor2RightTex[] = dgWaterTemplePauseScreenMapFloor2RightTex;
#else
static const char gWaterTemplePauseScreenMapFloor2RightTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapFloor2RightTex;
#endif
            
#define dgWaterTemplePauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapFloor1LeftTex[] = dgWaterTemplePauseScreenMapFloor1LeftTex;
#else
static const char gWaterTemplePauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapFloor1LeftTex;
#endif
            
#define dgWaterTemplePauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapFloor1RightTex[] = dgWaterTemplePauseScreenMapFloor1RightTex;
#else
static const char gWaterTemplePauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapFloor1RightTex;
#endif
            
#define dgWaterTemplePauseScreenMapBasement1LeftTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapBasement1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapBasement1LeftTex[] = dgWaterTemplePauseScreenMapBasement1LeftTex;
#else
static const char gWaterTemplePauseScreenMapBasement1LeftTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapBasement1LeftTex;
#endif
            
#define dgWaterTemplePauseScreenMapBasement1RightTex "__OTR__textures/map_48x85_static/gWaterTemplePauseScreenMapBasement1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTemplePauseScreenMapBasement1RightTex[] = dgWaterTemplePauseScreenMapBasement1RightTex;
#else
static const char gWaterTemplePauseScreenMapBasement1RightTex[] __attribute__((aligned (2))) = dgWaterTemplePauseScreenMapBasement1RightTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor4LeftTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor4LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor4LeftTex[] = dgSpiritTemplePauseScreenMapFloor4LeftTex;
#else
static const char gSpiritTemplePauseScreenMapFloor4LeftTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor4LeftTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor4RightTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor4RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor4RightTex[] = dgSpiritTemplePauseScreenMapFloor4RightTex;
#else
static const char gSpiritTemplePauseScreenMapFloor4RightTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor4RightTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor3LeftTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor3LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor3LeftTex[] = dgSpiritTemplePauseScreenMapFloor3LeftTex;
#else
static const char gSpiritTemplePauseScreenMapFloor3LeftTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor3LeftTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor3RightTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor3RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor3RightTex[] = dgSpiritTemplePauseScreenMapFloor3RightTex;
#else
static const char gSpiritTemplePauseScreenMapFloor3RightTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor3RightTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor2LeftTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor2LeftTex[] = dgSpiritTemplePauseScreenMapFloor2LeftTex;
#else
static const char gSpiritTemplePauseScreenMapFloor2LeftTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor2LeftTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor2RightTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor2RightTex[] = dgSpiritTemplePauseScreenMapFloor2RightTex;
#else
static const char gSpiritTemplePauseScreenMapFloor2RightTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor2RightTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor1LeftTex[] = dgSpiritTemplePauseScreenMapFloor1LeftTex;
#else
static const char gSpiritTemplePauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor1LeftTex;
#endif
            
#define dgSpiritTemplePauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gSpiritTemplePauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTemplePauseScreenMapFloor1RightTex[] = dgSpiritTemplePauseScreenMapFloor1RightTex;
#else
static const char gSpiritTemplePauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgSpiritTemplePauseScreenMapFloor1RightTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement1LeftTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement1LeftTex[] = dgShadowTemplePauseScreenMapBasement1LeftTex;
#else
static const char gShadowTemplePauseScreenMapBasement1LeftTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement1LeftTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement1RightTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement1RightTex[] = dgShadowTemplePauseScreenMapBasement1RightTex;
#else
static const char gShadowTemplePauseScreenMapBasement1RightTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement1RightTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement2LeftTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement2LeftTex[] = dgShadowTemplePauseScreenMapBasement2LeftTex;
#else
static const char gShadowTemplePauseScreenMapBasement2LeftTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement2LeftTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement2RightTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement2RightTex[] = dgShadowTemplePauseScreenMapBasement2RightTex;
#else
static const char gShadowTemplePauseScreenMapBasement2RightTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement2RightTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement3LeftTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement3LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement3LeftTex[] = dgShadowTemplePauseScreenMapBasement3LeftTex;
#else
static const char gShadowTemplePauseScreenMapBasement3LeftTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement3LeftTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement3RightTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement3RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement3RightTex[] = dgShadowTemplePauseScreenMapBasement3RightTex;
#else
static const char gShadowTemplePauseScreenMapBasement3RightTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement3RightTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement4LeftTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement4LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement4LeftTex[] = dgShadowTemplePauseScreenMapBasement4LeftTex;
#else
static const char gShadowTemplePauseScreenMapBasement4LeftTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement4LeftTex;
#endif
            
#define dgShadowTemplePauseScreenMapBasement4RightTex "__OTR__textures/map_48x85_static/gShadowTemplePauseScreenMapBasement4RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTemplePauseScreenMapBasement4RightTex[] = dgShadowTemplePauseScreenMapBasement4RightTex;
#else
static const char gShadowTemplePauseScreenMapBasement4RightTex[] __attribute__((aligned (2))) = dgShadowTemplePauseScreenMapBasement4RightTex;
#endif
            
#define dgBottomOfTheWellPauseScreenMapBasement1LeftTex "__OTR__textures/map_48x85_static/gBottomOfTheWellPauseScreenMapBasement1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellPauseScreenMapBasement1LeftTex[] = dgBottomOfTheWellPauseScreenMapBasement1LeftTex;
#else
static const char gBottomOfTheWellPauseScreenMapBasement1LeftTex[] __attribute__((aligned (2))) = dgBottomOfTheWellPauseScreenMapBasement1LeftTex;
#endif
            
#define dgBottomOfTheWellPauseScreenMapBasement1RightTex "__OTR__textures/map_48x85_static/gBottomOfTheWellPauseScreenMapBasement1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellPauseScreenMapBasement1RightTex[] = dgBottomOfTheWellPauseScreenMapBasement1RightTex;
#else
static const char gBottomOfTheWellPauseScreenMapBasement1RightTex[] __attribute__((aligned (2))) = dgBottomOfTheWellPauseScreenMapBasement1RightTex;
#endif
            
#define dgBottomOfTheWellPauseScreenMapBasement2LeftTex "__OTR__textures/map_48x85_static/gBottomOfTheWellPauseScreenMapBasement2LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellPauseScreenMapBasement2LeftTex[] = dgBottomOfTheWellPauseScreenMapBasement2LeftTex;
#else
static const char gBottomOfTheWellPauseScreenMapBasement2LeftTex[] __attribute__((aligned (2))) = dgBottomOfTheWellPauseScreenMapBasement2LeftTex;
#endif
            
#define dgBottomOfTheWellPauseScreenMapBasement2RightTex "__OTR__textures/map_48x85_static/gBottomOfTheWellPauseScreenMapBasement2RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellPauseScreenMapBasement2RightTex[] = dgBottomOfTheWellPauseScreenMapBasement2RightTex;
#else
static const char gBottomOfTheWellPauseScreenMapBasement2RightTex[] __attribute__((aligned (2))) = dgBottomOfTheWellPauseScreenMapBasement2RightTex;
#endif
            
#define dgBottomOfTheWellPauseScreenMapBasement3LeftTex "__OTR__textures/map_48x85_static/gBottomOfTheWellPauseScreenMapBasement3LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellPauseScreenMapBasement3LeftTex[] = dgBottomOfTheWellPauseScreenMapBasement3LeftTex;
#else
static const char gBottomOfTheWellPauseScreenMapBasement3LeftTex[] __attribute__((aligned (2))) = dgBottomOfTheWellPauseScreenMapBasement3LeftTex;
#endif
            
#define dgBottomOfTheWellPauseScreenMapBasement3RightTex "__OTR__textures/map_48x85_static/gBottomOfTheWellPauseScreenMapBasement3RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBottomOfTheWellPauseScreenMapBasement3RightTex[] = dgBottomOfTheWellPauseScreenMapBasement3RightTex;
#else
static const char gBottomOfTheWellPauseScreenMapBasement3RightTex[] __attribute__((aligned (2))) = dgBottomOfTheWellPauseScreenMapBasement3RightTex;
#endif
            
#define dgIceCavernPauseScreenMapFloor1LeftTex "__OTR__textures/map_48x85_static/gIceCavernPauseScreenMapFloor1LeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernPauseScreenMapFloor1LeftTex[] = dgIceCavernPauseScreenMapFloor1LeftTex;
#else
static const char gIceCavernPauseScreenMapFloor1LeftTex[] __attribute__((aligned (2))) = dgIceCavernPauseScreenMapFloor1LeftTex;
#endif
            
#define dgIceCavernPauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gIceCavernPauseScreenMapFloor1RightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gIceCavernPauseScreenMapFloor1RightTex[] = dgIceCavernPauseScreenMapFloor1RightTex;
#else
static const char gIceCavernPauseScreenMapFloor1RightTex[] __attribute__((aligned (2))) = dgIceCavernPauseScreenMapFloor1RightTex;
#endif
            

