#pragma once
#define dgDodongoDieAnim "__OTR__objects/object_dodongo/gDodongoDieAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoDieAnim[] = dgDodongoDieAnim;
#else
static const char gDodongoDieAnim[] __attribute__((aligned (2))) = dgDodongoDieAnim;
#endif
            
#define dgDodongoDamageAnim "__OTR__objects/object_dodongo/gDodongoDamageAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoDamageAnim[] = dgDodongoDamageAnim;
#else
static const char gDodongoDamageAnim[] __attribute__((aligned (2))) = dgDodongoDamageAnim;
#endif
            
#define dgDodongoBreatheFireAnim "__OTR__objects/object_dodongo/gDodongoBreatheFireAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoBreatheFireAnim[] = dgDodongoBreatheFireAnim;
#else
static const char gDodongoBreatheFireAnim[] __attribute__((aligned (2))) = dgDodongoBreatheFireAnim;
#endif
            
#define dgDodongoAfterBreatheFireAnim "__OTR__objects/object_dodongo/gDodongoAfterBreatheFireAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoAfterBreatheFireAnim[] = dgDodongoAfterBreatheFireAnim;
#else
static const char gDodongoAfterBreatheFireAnim[] __attribute__((aligned (2))) = dgDodongoAfterBreatheFireAnim;
#endif
            
#define dgDodongoSweepTailRightAnim "__OTR__objects/object_dodongo/gDodongoSweepTailRightAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSweepTailRightAnim[] = dgDodongoSweepTailRightAnim;
#else
static const char gDodongoSweepTailRightAnim[] __attribute__((aligned (2))) = dgDodongoSweepTailRightAnim;
#endif
            
#define dgDodongoSweepTailLeftAnim "__OTR__objects/object_dodongo/gDodongoSweepTailLeftAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSweepTailLeftAnim[] = dgDodongoSweepTailLeftAnim;
#else
static const char gDodongoSweepTailLeftAnim[] __attribute__((aligned (2))) = dgDodongoSweepTailLeftAnim;
#endif
            
#define dgDodongoWaitAnim "__OTR__objects/object_dodongo/gDodongoWaitAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoWaitAnim[] = dgDodongoWaitAnim;
#else
static const char gDodongoWaitAnim[] __attribute__((aligned (2))) = dgDodongoWaitAnim;
#endif
            
#define dgDodongoWalkAnim "__OTR__objects/object_dodongo/gDodongoWalkAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoWalkAnim[] = dgDodongoWalkAnim;
#else
static const char gDodongoWalkAnim[] __attribute__((aligned (2))) = dgDodongoWalkAnim;
#endif
            
#define dgDodongoTwitchAnim "__OTR__objects/object_dodongo/gDodongoTwitchAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoTwitchAnim[] = dgDodongoTwitchAnim;
#else
static const char gDodongoTwitchAnim[] __attribute__((aligned (2))) = dgDodongoTwitchAnim;
#endif
            
#define dgDodongoGetUpAnim "__OTR__objects/object_dodongo/gDodongoGetUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoGetUpAnim[] = dgDodongoGetUpAnim;
#else
static const char gDodongoGetUpAnim[] __attribute__((aligned (2))) = dgDodongoGetUpAnim;
#endif
            
#define dgDodongoLowerTailAnim "__OTR__objects/object_dodongo/gDodongoLowerTailAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoLowerTailAnim[] = dgDodongoLowerTailAnim;
#else
static const char gDodongoLowerTailAnim[] __attribute__((aligned (2))) = dgDodongoLowerTailAnim;
#endif
            
#define dgDodongoRightStepAnim "__OTR__objects/object_dodongo/gDodongoRightStepAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRightStepAnim[] = dgDodongoRightStepAnim;
#else
static const char gDodongoRightStepAnim[] __attribute__((aligned (2))) = dgDodongoRightStepAnim;
#endif
            
#define dgDodongoLeftStepAnim "__OTR__objects/object_dodongo/gDodongoLeftStepAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoLeftStepAnim[] = dgDodongoLeftStepAnim;
#else
static const char gDodongoLeftStepAnim[] __attribute__((aligned (2))) = dgDodongoLeftStepAnim;
#endif
            
#define dgDodongoSpikeTex "__OTR__objects/object_dodongo/gDodongoSpikeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSpikeTex[] = dgDodongoSpikeTex;
#else
static const char gDodongoSpikeTex[] __attribute__((aligned (2))) = dgDodongoSpikeTex;
#endif
            
#define dgDodongoRoughSkinTex "__OTR__objects/object_dodongo/gDodongoRoughSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRoughSkinTex[] = dgDodongoRoughSkinTex;
#else
static const char gDodongoRoughSkinTex[] __attribute__((aligned (2))) = dgDodongoRoughSkinTex;
#endif
            
#define dgDodongoSkinTex "__OTR__objects/object_dodongo/gDodongoSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkinTex[] = dgDodongoSkinTex;
#else
static const char gDodongoSkinTex[] __attribute__((aligned (2))) = dgDodongoSkinTex;
#endif
            
#define dgDodongoFaceTex "__OTR__objects/object_dodongo/gDodongoFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFaceTex[] = dgDodongoFaceTex;
#else
static const char gDodongoFaceTex[] __attribute__((aligned (2))) = dgDodongoFaceTex;
#endif
            
#define dgDodongoInsideMouthTex "__OTR__objects/object_dodongo/gDodongoInsideMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoInsideMouthTex[] = dgDodongoInsideMouthTex;
#else
static const char gDodongoInsideMouthTex[] __attribute__((aligned (2))) = dgDodongoInsideMouthTex;
#endif
            
#define dgDodongoToothTex "__OTR__objects/object_dodongo/gDodongoToothTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoToothTex[] = dgDodongoToothTex;
#else
static const char gDodongoToothTex[] __attribute__((aligned (2))) = dgDodongoToothTex;
#endif
            
#define dgDodongoSkel "__OTR__objects/object_dodongo/gDodongoSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkel[] = dgDodongoSkel;
#else
static const char gDodongoSkel[] __attribute__((aligned (2))) = dgDodongoSkel;
#endif
            
#define dgDodongoFire0Tex "__OTR__objects/object_dodongo/gDodongoFire0Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFire0Tex[] = dgDodongoFire0Tex;
#else
static const char gDodongoFire0Tex[] __attribute__((aligned (2))) = dgDodongoFire0Tex;
#endif
            
#define dgDodongoFire1Tex "__OTR__objects/object_dodongo/gDodongoFire1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFire1Tex[] = dgDodongoFire1Tex;
#else
static const char gDodongoFire1Tex[] __attribute__((aligned (2))) = dgDodongoFire1Tex;
#endif
            
#define dgDodongoFire2Tex "__OTR__objects/object_dodongo/gDodongoFire2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFire2Tex[] = dgDodongoFire2Tex;
#else
static const char gDodongoFire2Tex[] __attribute__((aligned (2))) = dgDodongoFire2Tex;
#endif
            
#define dgDodongoFire3Tex "__OTR__objects/object_dodongo/gDodongoFire3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFire3Tex[] = dgDodongoFire3Tex;
#else
static const char gDodongoFire3Tex[] __attribute__((aligned (2))) = dgDodongoFire3Tex;
#endif
            
#define dgDodongoFireDL "__OTR__objects/object_dodongo/gDodongoFireDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFireDL[] = dgDodongoFireDL;
#else
static const char gDodongoFireDL[] __attribute__((aligned (2))) = dgDodongoFireDL;
#endif
            
#define dgDodongoSkelLimbsLimb_008174DL_006FD8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008174DL_006FD8"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008174DL_006FD8[] = dgDodongoSkelLimbsLimb_008174DL_006FD8;
#else
static const char gDodongoSkelLimbsLimb_008174DL_006FD8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008174DL_006FD8;
#endif
            
#define dgDodongoSkelLimbsLimb_008180DL_006D88 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008180DL_006D88"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008180DL_006D88[] = dgDodongoSkelLimbsLimb_008180DL_006D88;
#else
static const char gDodongoSkelLimbsLimb_008180DL_006D88[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008180DL_006D88;
#endif
            
#define dgDodongoSkelLimbsLimb_0081C8DL_006CA8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081C8DL_006CA8"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081C8DL_006CA8[] = dgDodongoSkelLimbsLimb_0081C8DL_006CA8;
#else
static const char gDodongoSkelLimbsLimb_0081C8DL_006CA8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081C8DL_006CA8;
#endif
            
#define dgDodongoSkelLimbsLimb_0081D4DL_006BA8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081D4DL_006BA8"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081D4DL_006BA8[] = dgDodongoSkelLimbsLimb_0081D4DL_006BA8;
#else
static const char gDodongoSkelLimbsLimb_0081D4DL_006BA8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081D4DL_006BA8;
#endif
            
#define dgDodongoSkelLimbsLimb_0081E0DL_006AA0 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081E0DL_006AA0"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081E0DL_006AA0[] = dgDodongoSkelLimbsLimb_0081E0DL_006AA0;
#else
static const char gDodongoSkelLimbsLimb_0081E0DL_006AA0[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081E0DL_006AA0;
#endif
            
#define dgDodongoSkelLimbsLimb_0081ECDL_006960 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_0081ECDL_006960"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_0081ECDL_006960[] = dgDodongoSkelLimbsLimb_0081ECDL_006960;
#else
static const char gDodongoSkelLimbsLimb_0081ECDL_006960[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_0081ECDL_006960;
#endif
            
#define dgDodongoSkelLimbsLimb_008228DL_006640 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008228DL_006640"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008228DL_006640[] = dgDodongoSkelLimbsLimb_008228DL_006640;
#else
static const char gDodongoSkelLimbsLimb_008228DL_006640[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008228DL_006640;
#endif
            
#define dgDodongoSkelLimbsLimb_008234DL_006750 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008234DL_006750"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008234DL_006750[] = dgDodongoSkelLimbsLimb_008234DL_006750;
#else
static const char gDodongoSkelLimbsLimb_008234DL_006750[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008234DL_006750;
#endif
            
#define dgDodongoSkelLimbsLimb_008240DL_006860 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008240DL_006860"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008240DL_006860[] = dgDodongoSkelLimbsLimb_008240DL_006860;
#else
static const char gDodongoSkelLimbsLimb_008240DL_006860[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008240DL_006860;
#endif
            
#define dgDodongoSkelLimbsLimb_00827CDL_0073A8 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_00827CDL_0073A8"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_00827CDL_0073A8[] = dgDodongoSkelLimbsLimb_00827CDL_0073A8;
#else
static const char gDodongoSkelLimbsLimb_00827CDL_0073A8[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_00827CDL_0073A8;
#endif
            
#define dgDodongoSkelLimbsLimb_008288DL_007298 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008288DL_007298"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008288DL_007298[] = dgDodongoSkelLimbsLimb_008288DL_007298;
#else
static const char gDodongoSkelLimbsLimb_008288DL_007298[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008288DL_007298;
#endif
            
#define dgDodongoSkelLimbsLimb_008294DL_007198 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008294DL_007198"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoSkelLimbsLimb_008294DL_007198[] = dgDodongoSkelLimbsLimb_008294DL_007198;
#else
static const char gDodongoSkelLimbsLimb_008294DL_007198[] __attribute__((aligned (2))) = dgDodongoSkelLimbsLimb_008294DL_007198;
#endif
            

