#pragma once
#define dgSunriseOvercastSkybox1Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gSunriseOvercastSkybox1Tex[] = dgSunriseOvercastSkybox1Tex;
#else
static const char gSunriseOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox1Tex;
#endif
            
#define dgSunriseOvercastSkybox2Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gSunriseOvercastSkybox2Tex[] = dgSunriseOvercastSkybox2Tex;
#else
static const char gSunriseOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox2Tex;
#endif
            
#define dgSunriseOvercastSkybox3Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gSunriseOvercastSkybox3Tex[] = dgSunriseOvercastSkybox3Tex;
#else
static const char gSunriseOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox3Tex;
#endif
            
#define dgSunriseOvercastSkybox4Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gSunriseOvercastSkybox4Tex[] = dgSunriseOvercastSkybox4Tex;
#else
static const char gSunriseOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox4Tex;
#endif
            
#define dgSunriseOvercastSkybox5Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gSunriseOvercastSkybox5Tex[] = dgSunriseOvercastSkybox5Tex;
#else
static const char gSunriseOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox5Tex;
#endif
            

