#pragma once
#define dgGiOcarinaFairyDL "__OTR__objects/object_gi_ocarina_0/gGiOcarinaFairyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiOcarinaFairyDL[] = dgGiOcarinaFairyDL;
#else
static const char gGiOcarinaFairyDL[] __attribute__((aligned (2))) = dgGiOcarinaFairyDL;
#endif
            
#define dgGiOcarinaFairyHolesDL "__OTR__objects/object_gi_ocarina_0/gGiOcarinaFairyHolesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiOcarinaFairyHolesDL[] = dgGiOcarinaFairyHolesDL;
#else
static const char gGiOcarinaFairyHolesDL[] __attribute__((aligned (2))) = dgGiOcarinaFairyHolesDL;
#endif
            
#define dobject_gi_ocarina_0Tex_000000 "__OTR__objects/object_gi_ocarina_0/object_gi_ocarina_0Tex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_ocarina_0Tex_000000[] = dobject_gi_ocarina_0Tex_000000;
#else
static const char object_gi_ocarina_0Tex_000000[] __attribute__((aligned (2))) = dobject_gi_ocarina_0Tex_000000;
#endif
            

