#pragma once
#define dgGiMinuetColorDL "__OTR__objects/object_gi_melody/gGiMinuetColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiMinuetColorDL[] = dgGiMinuetColorDL;
#else
static const char gGiMinuetColorDL[] __attribute__((aligned (2))) = dgGiMinuetColorDL;
#endif
            
#define dgGiBoleroColorDL "__OTR__objects/object_gi_melody/gGiBoleroColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBoleroColorDL[] = dgGiBoleroColorDL;
#else
static const char gGiBoleroColorDL[] __attribute__((aligned (2))) = dgGiBoleroColorDL;
#endif
            
#define dgGiSerenadeColorDL "__OTR__objects/object_gi_melody/gGiSerenadeColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiSerenadeColorDL[] = dgGiSerenadeColorDL;
#else
static const char gGiSerenadeColorDL[] __attribute__((aligned (2))) = dgGiSerenadeColorDL;
#endif
            
#define dgGiRequiemColorDL "__OTR__objects/object_gi_melody/gGiRequiemColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiRequiemColorDL[] = dgGiRequiemColorDL;
#else
static const char gGiRequiemColorDL[] __attribute__((aligned (2))) = dgGiRequiemColorDL;
#endif
            
#define dgGiNocturneColorDL "__OTR__objects/object_gi_melody/gGiNocturneColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiNocturneColorDL[] = dgGiNocturneColorDL;
#else
static const char gGiNocturneColorDL[] __attribute__((aligned (2))) = dgGiNocturneColorDL;
#endif
            
#define dgGiPreludeColorDL "__OTR__objects/object_gi_melody/gGiPreludeColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiPreludeColorDL[] = dgGiPreludeColorDL;
#else
static const char gGiPreludeColorDL[] __attribute__((aligned (2))) = dgGiPreludeColorDL;
#endif
            
#define dgGiSongNoteDL "__OTR__objects/object_gi_melody/gGiSongNoteDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiSongNoteDL[] = dgGiSongNoteDL;
#else
static const char gGiSongNoteDL[] __attribute__((aligned (2))) = dgGiSongNoteDL;
#endif
            

