#pragma once
#define dgGiKeatonMaskDL "__OTR__objects/object_gi_ki_tan_mask/gGiKeatonMaskDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiKeatonMaskDL[] = dgGiKeatonMaskDL;
#else
static const char gGiKeatonMaskDL[] __attribute__((aligned (2))) = dgGiKeatonMaskDL;
#endif
            
#define dgGiKeatonMaskEyesDL "__OTR__objects/object_gi_ki_tan_mask/gGiKeatonMaskEyesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiKeatonMaskEyesDL[] = dgGiKeatonMaskEyesDL;
#else
static const char gGiKeatonMaskEyesDL[] __attribute__((aligned (2))) = dgGiKeatonMaskEyesDL;
#endif
            
#define dobject_gi_ki_tan_maskTex_000000 "__OTR__objects/object_gi_ki_tan_mask/object_gi_ki_tan_maskTex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_ki_tan_maskTex_000000[] = dobject_gi_ki_tan_maskTex_000000;
#else
static const char object_gi_ki_tan_maskTex_000000[] __attribute__((aligned (2))) = dobject_gi_ki_tan_maskTex_000000;
#endif
            

