#pragma once
#define dgFishingFishAnim "__OTR__objects/object_fish/gFishingFishAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishAnim[] = dgFishingFishAnim;
#else
static const char gFishingFishAnim[] __attribute__((aligned (2))) = dgFishingFishAnim;
#endif
            
#define dgFishingFishDL_000940 "__OTR__objects/object_fish/gFishingFishDL_000940"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000940[] = dgFishingFishDL_000940;
#else
static const char gFishingFishDL_000940[] __attribute__((aligned (2))) = dgFishingFishDL_000940;
#endif
            
#define dgFishingFishDL_0009E8 "__OTR__objects/object_fish/gFishingFishDL_0009E8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_0009E8[] = dgFishingFishDL_0009E8;
#else
static const char gFishingFishDL_0009E8[] __attribute__((aligned (2))) = dgFishingFishDL_0009E8;
#endif
            
#define dgFishingFishDL_000B00 "__OTR__objects/object_fish/gFishingFishDL_000B00"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000B00[] = dgFishingFishDL_000B00;
#else
static const char gFishingFishDL_000B00[] __attribute__((aligned (2))) = dgFishingFishDL_000B00;
#endif
            
#define dgFishingFishDL_000BA0 "__OTR__objects/object_fish/gFishingFishDL_000BA0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000BA0[] = dgFishingFishDL_000BA0;
#else
static const char gFishingFishDL_000BA0[] __attribute__((aligned (2))) = dgFishingFishDL_000BA0;
#endif
            
#define dgFishingFishDL_000C40 "__OTR__objects/object_fish/gFishingFishDL_000C40"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000C40[] = dgFishingFishDL_000C40;
#else
static const char gFishingFishDL_000C40[] __attribute__((aligned (2))) = dgFishingFishDL_000C40;
#endif
            
#define dgFishingFishDL_000E30 "__OTR__objects/object_fish/gFishingFishDL_000E30"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000E30[] = dgFishingFishDL_000E30;
#else
static const char gFishingFishDL_000E30[] __attribute__((aligned (2))) = dgFishingFishDL_000E30;
#endif
            
#define dgFishingFishDL_000ED0 "__OTR__objects/object_fish/gFishingFishDL_000ED0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000ED0[] = dgFishingFishDL_000ED0;
#else
static const char gFishingFishDL_000ED0[] __attribute__((aligned (2))) = dgFishingFishDL_000ED0;
#endif
            
#define dgFishingFishDL_000F70 "__OTR__objects/object_fish/gFishingFishDL_000F70"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_000F70[] = dgFishingFishDL_000F70;
#else
static const char gFishingFishDL_000F70[] __attribute__((aligned (2))) = dgFishingFishDL_000F70;
#endif
            
#define dgFishingFishDL_0010A0 "__OTR__objects/object_fish/gFishingFishDL_0010A0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_0010A0[] = dgFishingFishDL_0010A0;
#else
static const char gFishingFishDL_0010A0[] __attribute__((aligned (2))) = dgFishingFishDL_0010A0;
#endif
            
#define dgFishingFishDL_001260 "__OTR__objects/object_fish/gFishingFishDL_001260"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_001260[] = dgFishingFishDL_001260;
#else
static const char gFishingFishDL_001260[] __attribute__((aligned (2))) = dgFishingFishDL_001260;
#endif
            
#define dgFishingFishDL_001300 "__OTR__objects/object_fish/gFishingFishDL_001300"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_001300[] = dgFishingFishDL_001300;
#else
static const char gFishingFishDL_001300[] __attribute__((aligned (2))) = dgFishingFishDL_001300;
#endif
            
#define dgFishingFishDL_0013A0 "__OTR__objects/object_fish/gFishingFishDL_0013A0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishDL_0013A0[] = dgFishingFishDL_0013A0;
#else
static const char gFishingFishDL_0013A0[] __attribute__((aligned (2))) = dgFishingFishDL_0013A0;
#endif
            
#define dgFishingFishTex_0014D0 "__OTR__objects/object_fish/gFishingFishTex_0014D0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_0014D0[] = dgFishingFishTex_0014D0;
#else
static const char gFishingFishTex_0014D0[] __attribute__((aligned (2))) = dgFishingFishTex_0014D0;
#endif
            
#define dgFishingFishTex_0016D0 "__OTR__objects/object_fish/gFishingFishTex_0016D0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_0016D0[] = dgFishingFishTex_0016D0;
#else
static const char gFishingFishTex_0016D0[] __attribute__((aligned (2))) = dgFishingFishTex_0016D0;
#endif
            
#define dgFishingFishTex_0018D0 "__OTR__objects/object_fish/gFishingFishTex_0018D0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_0018D0[] = dgFishingFishTex_0018D0;
#else
static const char gFishingFishTex_0018D0[] __attribute__((aligned (2))) = dgFishingFishTex_0018D0;
#endif
            
#define dgFishingFishTex_001AD0 "__OTR__objects/object_fish/gFishingFishTex_001AD0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_001AD0[] = dgFishingFishTex_001AD0;
#else
static const char gFishingFishTex_001AD0[] __attribute__((aligned (2))) = dgFishingFishTex_001AD0;
#endif
            
#define dgFishingFishTex_0022D0 "__OTR__objects/object_fish/gFishingFishTex_0022D0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_0022D0[] = dgFishingFishTex_0022D0;
#else
static const char gFishingFishTex_0022D0[] __attribute__((aligned (2))) = dgFishingFishTex_0022D0;
#endif
            
#define dgFishingFishTex_0024D0 "__OTR__objects/object_fish/gFishingFishTex_0024D0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_0024D0[] = dgFishingFishTex_0024D0;
#else
static const char gFishingFishTex_0024D0[] __attribute__((aligned (2))) = dgFishingFishTex_0024D0;
#endif
            
#define dgFishingFishTex_0026D0 "__OTR__objects/object_fish/gFishingFishTex_0026D0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishTex_0026D0[] = dgFishingFishTex_0026D0;
#else
static const char gFishingFishTex_0026D0[] __attribute__((aligned (2))) = dgFishingFishTex_0026D0;
#endif
            
#define dgFishingFishSkel "__OTR__objects/object_fish/gFishingFishSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingFishSkel[] = dgFishingFishSkel;
#else
static const char gFishingFishSkel[] __attribute__((aligned (2))) = dgFishingFishSkel;
#endif
            
#define dgFishingOldLureHookTex "__OTR__objects/object_fish/gFishingOldLureHookTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOldLureHookTex[] = dgFishingOldLureHookTex;
#else
static const char gFishingOldLureHookTex[] __attribute__((aligned (2))) = dgFishingOldLureHookTex;
#endif
            
#define dgFishingOldLureFloatTex "__OTR__objects/object_fish/gFishingOldLureFloatTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOldLureFloatTex[] = dgFishingOldLureFloatTex;
#else
static const char gFishingOldLureFloatTex[] __attribute__((aligned (2))) = dgFishingOldLureFloatTex;
#endif
            
#define dgFishingOldLureDL "__OTR__objects/object_fish/gFishingOldLureDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOldLureDL[] = dgFishingOldLureDL;
#else
static const char gFishingOldLureDL[] __attribute__((aligned (2))) = dgFishingOldLureDL;
#endif
            
#define dgFishingStreamSplashTile1Tex "__OTR__objects/object_fish/gFishingStreamSplashTile1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingStreamSplashTile1Tex[] = dgFishingStreamSplashTile1Tex;
#else
static const char gFishingStreamSplashTile1Tex[] __attribute__((aligned (2))) = dgFishingStreamSplashTile1Tex;
#endif
            
#define dgFishingStreamSplashTile2Tex "__OTR__objects/object_fish/gFishingStreamSplashTile2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingStreamSplashTile2Tex[] = dgFishingStreamSplashTile2Tex;
#else
static const char gFishingStreamSplashTile2Tex[] __attribute__((aligned (2))) = dgFishingStreamSplashTile2Tex;
#endif
            
#define dgFishingStreamSplashDL "__OTR__objects/object_fish/gFishingStreamSplashDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingStreamSplashDL[] = dgFishingStreamSplashDL;
#else
static const char gFishingStreamSplashDL[] __attribute__((aligned (2))) = dgFishingStreamSplashDL;
#endif
            
#define dgFishingBubbleTex "__OTR__objects/object_fish/gFishingBubbleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingBubbleTex[] = dgFishingBubbleTex;
#else
static const char gFishingBubbleTex[] __attribute__((aligned (2))) = dgFishingBubbleTex;
#endif
            
#define dgFishingBubbleMaterialDL "__OTR__objects/object_fish/gFishingBubbleMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingBubbleMaterialDL[] = dgFishingBubbleMaterialDL;
#else
static const char gFishingBubbleMaterialDL[] __attribute__((aligned (2))) = dgFishingBubbleMaterialDL;
#endif
            
#define dgFishingBubbleModelDL "__OTR__objects/object_fish/gFishingBubbleModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingBubbleModelDL[] = dgFishingBubbleModelDL;
#else
static const char gFishingBubbleModelDL[] __attribute__((aligned (2))) = dgFishingBubbleModelDL;
#endif
            
#define dgFishingDustSplashTex "__OTR__objects/object_fish/gFishingDustSplashTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingDustSplashTex[] = dgFishingDustSplashTex;
#else
static const char gFishingDustSplashTex[] __attribute__((aligned (2))) = dgFishingDustSplashTex;
#endif
            
#define dgFishingDustSplashMaterialDL "__OTR__objects/object_fish/gFishingDustSplashMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingDustSplashMaterialDL[] = dgFishingDustSplashMaterialDL;
#else
static const char gFishingDustSplashMaterialDL[] __attribute__((aligned (2))) = dgFishingDustSplashMaterialDL;
#endif
            
#define dgFishingDustSplashModelDL "__OTR__objects/object_fish/gFishingDustSplashModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingDustSplashModelDL[] = dgFishingDustSplashModelDL;
#else
static const char gFishingDustSplashModelDL[] __attribute__((aligned (2))) = dgFishingDustSplashModelDL;
#endif
            
#define dgFishingUnusedMaterialDL "__OTR__objects/object_fish/gFishingUnusedMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingUnusedMaterialDL[] = dgFishingUnusedMaterialDL;
#else
static const char gFishingUnusedMaterialDL[] __attribute__((aligned (2))) = dgFishingUnusedMaterialDL;
#endif
            
#define dgFishingLineModelDL "__OTR__objects/object_fish/gFishingLineModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLineModelDL[] = dgFishingLineModelDL;
#else
static const char gFishingLineModelDL[] __attribute__((aligned (2))) = dgFishingLineModelDL;
#endif
            
#define dgFishingRainDropModelDL "__OTR__objects/object_fish/gFishingRainDropModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRainDropModelDL[] = dgFishingRainDropModelDL;
#else
static const char gFishingRainDropModelDL[] __attribute__((aligned (2))) = dgFishingRainDropModelDL;
#endif
            
#define dgFishingRainSplashTex "__OTR__objects/object_fish/gFishingRainSplashTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRainSplashTex[] = dgFishingRainSplashTex;
#else
static const char gFishingRainSplashTex[] __attribute__((aligned (2))) = dgFishingRainSplashTex;
#endif
            
#define dgFishingRainSplashMaterialDL "__OTR__objects/object_fish/gFishingRainSplashMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRainSplashMaterialDL[] = dgFishingRainSplashMaterialDL;
#else
static const char gFishingRainSplashMaterialDL[] __attribute__((aligned (2))) = dgFishingRainSplashMaterialDL;
#endif
            
#define dgFishingRainSplashModelDL "__OTR__objects/object_fish/gFishingRainSplashModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRainSplashModelDL[] = dgFishingRainSplashModelDL;
#else
static const char gFishingRainSplashModelDL[] __attribute__((aligned (2))) = dgFishingRainSplashModelDL;
#endif
            
#define dgFishingOwnerAnim "__OTR__objects/object_fish/gFishingOwnerAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerAnim[] = dgFishingOwnerAnim;
#else
static const char gFishingOwnerAnim[] __attribute__((aligned (2))) = dgFishingOwnerAnim;
#endif
            
#define dgFishingOwnerDL_006F60 "__OTR__objects/object_fish/gFishingOwnerDL_006F60"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_006F60[] = dgFishingOwnerDL_006F60;
#else
static const char gFishingOwnerDL_006F60[] __attribute__((aligned (2))) = dgFishingOwnerDL_006F60;
#endif
            
#define dgFishingOwnerHairDL "__OTR__objects/object_fish/gFishingOwnerHairDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerHairDL[] = dgFishingOwnerHairDL;
#else
static const char gFishingOwnerHairDL[] __attribute__((aligned (2))) = dgFishingOwnerHairDL;
#endif
            
#define dgFishingOwnerHatDL "__OTR__objects/object_fish/gFishingOwnerHatDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerHatDL[] = dgFishingOwnerHatDL;
#else
static const char gFishingOwnerHatDL[] __attribute__((aligned (2))) = dgFishingOwnerHatDL;
#endif
            
#define dgFishingOwnerDL_0076B8 "__OTR__objects/object_fish/gFishingOwnerDL_0076B8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_0076B8[] = dgFishingOwnerDL_0076B8;
#else
static const char gFishingOwnerDL_0076B8[] __attribute__((aligned (2))) = dgFishingOwnerDL_0076B8;
#endif
            
#define dgFishingOwnerDL_007CF8 "__OTR__objects/object_fish/gFishingOwnerDL_007CF8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_007CF8[] = dgFishingOwnerDL_007CF8;
#else
static const char gFishingOwnerDL_007CF8[] __attribute__((aligned (2))) = dgFishingOwnerDL_007CF8;
#endif
            
#define dgFishingOwnerDL_007E48 "__OTR__objects/object_fish/gFishingOwnerDL_007E48"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_007E48[] = dgFishingOwnerDL_007E48;
#else
static const char gFishingOwnerDL_007E48[] __attribute__((aligned (2))) = dgFishingOwnerDL_007E48;
#endif
            
#define dgFishingOwnerDL_007F78 "__OTR__objects/object_fish/gFishingOwnerDL_007F78"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_007F78[] = dgFishingOwnerDL_007F78;
#else
static const char gFishingOwnerDL_007F78[] __attribute__((aligned (2))) = dgFishingOwnerDL_007F78;
#endif
            
#define dgFishingOwnerDL_008138 "__OTR__objects/object_fish/gFishingOwnerDL_008138"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_008138[] = dgFishingOwnerDL_008138;
#else
static const char gFishingOwnerDL_008138[] __attribute__((aligned (2))) = dgFishingOwnerDL_008138;
#endif
            
#define dgFishingOwnerDL_008288 "__OTR__objects/object_fish/gFishingOwnerDL_008288"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_008288[] = dgFishingOwnerDL_008288;
#else
static const char gFishingOwnerDL_008288[] __attribute__((aligned (2))) = dgFishingOwnerDL_008288;
#endif
            
#define dgFishingOwnerDL_0083B8 "__OTR__objects/object_fish/gFishingOwnerDL_0083B8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerDL_0083B8[] = dgFishingOwnerDL_0083B8;
#else
static const char gFishingOwnerDL_0083B8[] __attribute__((aligned (2))) = dgFishingOwnerDL_0083B8;
#endif
            
#define dgFishingOwnerSkel "__OTR__objects/object_fish/gFishingOwnerSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerSkel[] = dgFishingOwnerSkel;
#else
static const char gFishingOwnerSkel[] __attribute__((aligned (2))) = dgFishingOwnerSkel;
#endif
            
#define dgFishingRippleMaterialDL "__OTR__objects/object_fish/gFishingRippleMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRippleMaterialDL[] = dgFishingRippleMaterialDL;
#else
static const char gFishingRippleMaterialDL[] __attribute__((aligned (2))) = dgFishingRippleMaterialDL;
#endif
            
#define dgFishingRippleModelDL "__OTR__objects/object_fish/gFishingRippleModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRippleModelDL[] = dgFishingRippleModelDL;
#else
static const char gFishingRippleModelDL[] __attribute__((aligned (2))) = dgFishingRippleModelDL;
#endif
            
#define dgFishingWaterDustTex "__OTR__objects/object_fish/gFishingWaterDustTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingWaterDustTex[] = dgFishingWaterDustTex;
#else
static const char gFishingWaterDustTex[] __attribute__((aligned (2))) = dgFishingWaterDustTex;
#endif
            
#define dgFishingWaterDustMaterialDL "__OTR__objects/object_fish/gFishingWaterDustMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingWaterDustMaterialDL[] = dgFishingWaterDustMaterialDL;
#else
static const char gFishingWaterDustMaterialDL[] __attribute__((aligned (2))) = dgFishingWaterDustMaterialDL;
#endif
            
#define dgFishingWaterDustModelDL "__OTR__objects/object_fish/gFishingWaterDustModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingWaterDustModelDL[] = dgFishingWaterDustModelDL;
#else
static const char gFishingWaterDustModelDL[] __attribute__((aligned (2))) = dgFishingWaterDustModelDL;
#endif
            
#define dgFishingOwnerTLUT "__OTR__objects/object_fish/gFishingOwnerTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerTLUT[] = dgFishingOwnerTLUT;
#else
static const char gFishingOwnerTLUT[] __attribute__((aligned (2))) = dgFishingOwnerTLUT;
#endif
            
#define dgFishingOwnerSkinTex "__OTR__objects/object_fish/gFishingOwnerSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerSkinTex[] = dgFishingOwnerSkinTex;
#else
static const char gFishingOwnerSkinTex[] __attribute__((aligned (2))) = dgFishingOwnerSkinTex;
#endif
            
#define dgFishingOwnerHairFullTex "__OTR__objects/object_fish/gFishingOwnerHairFullTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerHairFullTex[] = dgFishingOwnerHairFullTex;
#else
static const char gFishingOwnerHairFullTex[] __attribute__((aligned (2))) = dgFishingOwnerHairFullTex;
#endif
            
#define dgFishingOwnerHairPartialTex "__OTR__objects/object_fish/gFishingOwnerHairPartialTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerHairPartialTex[] = dgFishingOwnerHairPartialTex;
#else
static const char gFishingOwnerHairPartialTex[] __attribute__((aligned (2))) = dgFishingOwnerHairPartialTex;
#endif
            
#define dgFishingOwnerHearTex "__OTR__objects/object_fish/gFishingOwnerHearTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerHearTex[] = dgFishingOwnerHearTex;
#else
static const char gFishingOwnerHearTex[] __attribute__((aligned (2))) = dgFishingOwnerHearTex;
#endif
            
#define dgFishingOwnerMouthTex "__OTR__objects/object_fish/gFishingOwnerMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerMouthTex[] = dgFishingOwnerMouthTex;
#else
static const char gFishingOwnerMouthTex[] __attribute__((aligned (2))) = dgFishingOwnerMouthTex;
#endif
            
#define dgFishingOwnerNostrilTex "__OTR__objects/object_fish/gFishingOwnerNostrilTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerNostrilTex[] = dgFishingOwnerNostrilTex;
#else
static const char gFishingOwnerNostrilTex[] __attribute__((aligned (2))) = dgFishingOwnerNostrilTex;
#endif
            
#define dgFishingOwnerEyeOpenTex "__OTR__objects/object_fish/gFishingOwnerEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerEyeOpenTex[] = dgFishingOwnerEyeOpenTex;
#else
static const char gFishingOwnerEyeOpenTex[] __attribute__((aligned (2))) = dgFishingOwnerEyeOpenTex;
#endif
            
#define dgFishingOwnerEyeHalfTex "__OTR__objects/object_fish/gFishingOwnerEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerEyeHalfTex[] = dgFishingOwnerEyeHalfTex;
#else
static const char gFishingOwnerEyeHalfTex[] __attribute__((aligned (2))) = dgFishingOwnerEyeHalfTex;
#endif
            
#define dgFishingOwnerEyeClosedTex "__OTR__objects/object_fish/gFishingOwnerEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerEyeClosedTex[] = dgFishingOwnerEyeClosedTex;
#else
static const char gFishingOwnerEyeClosedTex[] __attribute__((aligned (2))) = dgFishingOwnerEyeClosedTex;
#endif
            
#define dgFishingOwnerHatTex "__OTR__objects/object_fish/gFishingOwnerHatTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerHatTex[] = dgFishingOwnerHatTex;
#else
static const char gFishingOwnerHatTex[] __attribute__((aligned (2))) = dgFishingOwnerHatTex;
#endif
            
#define dgFishingOwnerShirtTex "__OTR__objects/object_fish/gFishingOwnerShirtTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerShirtTex[] = dgFishingOwnerShirtTex;
#else
static const char gFishingOwnerShirtTex[] __attribute__((aligned (2))) = dgFishingOwnerShirtTex;
#endif
            
#define dgFishingOwnerFingersTex "__OTR__objects/object_fish/gFishingOwnerFingersTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerFingersTex[] = dgFishingOwnerFingersTex;
#else
static const char gFishingOwnerFingersTex[] __attribute__((aligned (2))) = dgFishingOwnerFingersTex;
#endif
            
#define dgFishingOwnerCollarTex "__OTR__objects/object_fish/gFishingOwnerCollarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerCollarTex[] = dgFishingOwnerCollarTex;
#else
static const char gFishingOwnerCollarTex[] __attribute__((aligned (2))) = dgFishingOwnerCollarTex;
#endif
            
#define dgFishingOwnerVestTex "__OTR__objects/object_fish/gFishingOwnerVestTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingOwnerVestTex[] = dgFishingOwnerVestTex;
#else
static const char gFishingOwnerVestTex[] __attribute__((aligned (2))) = dgFishingOwnerVestTex;
#endif
            
#define dgFishingSinkingLureSegmentTex "__OTR__objects/object_fish/gFishingSinkingLureSegmentTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingSinkingLureSegmentTex[] = dgFishingSinkingLureSegmentTex;
#else
static const char gFishingSinkingLureSegmentTex[] __attribute__((aligned (2))) = dgFishingSinkingLureSegmentTex;
#endif
            
#define dgFishingSinkingLureSegmentMaterialDL "__OTR__objects/object_fish/gFishingSinkingLureSegmentMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingSinkingLureSegmentMaterialDL[] = dgFishingSinkingLureSegmentMaterialDL;
#else
static const char gFishingSinkingLureSegmentMaterialDL[] __attribute__((aligned (2))) = dgFishingSinkingLureSegmentMaterialDL;
#endif
            
#define dgFishingSinkingLureSegmentModelDL "__OTR__objects/object_fish/gFishingSinkingLureSegmentModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingSinkingLureSegmentModelDL[] = dgFishingSinkingLureSegmentModelDL;
#else
static const char gFishingSinkingLureSegmentModelDL[] __attribute__((aligned (2))) = dgFishingSinkingLureSegmentModelDL;
#endif
            
#define dgFishingGroupFishTex "__OTR__objects/object_fish/gFishingGroupFishTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingGroupFishTex[] = dgFishingGroupFishTex;
#else
static const char gFishingGroupFishTex[] __attribute__((aligned (2))) = dgFishingGroupFishTex;
#endif
            
#define dgFishingGroupFishMaterialDL "__OTR__objects/object_fish/gFishingGroupFishMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingGroupFishMaterialDL[] = dgFishingGroupFishMaterialDL;
#else
static const char gFishingGroupFishMaterialDL[] __attribute__((aligned (2))) = dgFishingGroupFishMaterialDL;
#endif
            
#define dgFishingGroupFishModelDL "__OTR__objects/object_fish/gFishingGroupFishModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingGroupFishModelDL[] = dgFishingGroupFishModelDL;
#else
static const char gFishingGroupFishModelDL[] __attribute__((aligned (2))) = dgFishingGroupFishModelDL;
#endif
            
#define dgFishingUnusedRockDL "__OTR__objects/object_fish/gFishingUnusedRockDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingUnusedRockDL[] = dgFishingUnusedRockDL;
#else
static const char gFishingUnusedRockDL[] __attribute__((aligned (2))) = dgFishingUnusedRockDL;
#endif
            
#define dgFishingUnusedRockTex "__OTR__objects/object_fish/gFishingUnusedRockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingUnusedRockTex[] = dgFishingUnusedRockTex;
#else
static const char gFishingUnusedRockTex[] __attribute__((aligned (2))) = dgFishingUnusedRockTex;
#endif
            
#define dgFishingLoachAnim "__OTR__objects/object_fish/gFishingLoachAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachAnim[] = dgFishingLoachAnim;
#else
static const char gFishingLoachAnim[] __attribute__((aligned (2))) = dgFishingLoachAnim;
#endif
            
#define dgFishingLoachDL_00DED0 "__OTR__objects/object_fish/gFishingLoachDL_00DED0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00DED0[] = dgFishingLoachDL_00DED0;
#else
static const char gFishingLoachDL_00DED0[] __attribute__((aligned (2))) = dgFishingLoachDL_00DED0;
#endif
            
#define dgFishingLoachDL_00DFA8 "__OTR__objects/object_fish/gFishingLoachDL_00DFA8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00DFA8[] = dgFishingLoachDL_00DFA8;
#else
static const char gFishingLoachDL_00DFA8[] __attribute__((aligned (2))) = dgFishingLoachDL_00DFA8;
#endif
            
#define dgFishingLoachDL_00E048 "__OTR__objects/object_fish/gFishingLoachDL_00E048"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00E048[] = dgFishingLoachDL_00E048;
#else
static const char gFishingLoachDL_00E048[] __attribute__((aligned (2))) = dgFishingLoachDL_00E048;
#endif
            
#define dgFishingLoachDL_00E168 "__OTR__objects/object_fish/gFishingLoachDL_00E168"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00E168[] = dgFishingLoachDL_00E168;
#else
static const char gFishingLoachDL_00E168[] __attribute__((aligned (2))) = dgFishingLoachDL_00E168;
#endif
            
#define dgFishingLoachDL_00E460 "__OTR__objects/object_fish/gFishingLoachDL_00E460"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00E460[] = dgFishingLoachDL_00E460;
#else
static const char gFishingLoachDL_00E460[] __attribute__((aligned (2))) = dgFishingLoachDL_00E460;
#endif
            
#define dgFishingLoachDL_00E500 "__OTR__objects/object_fish/gFishingLoachDL_00E500"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00E500[] = dgFishingLoachDL_00E500;
#else
static const char gFishingLoachDL_00E500[] __attribute__((aligned (2))) = dgFishingLoachDL_00E500;
#endif
            
#define dgFishingLoachDL_00E808 "__OTR__objects/object_fish/gFishingLoachDL_00E808"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00E808[] = dgFishingLoachDL_00E808;
#else
static const char gFishingLoachDL_00E808[] __attribute__((aligned (2))) = dgFishingLoachDL_00E808;
#endif
            
#define dgFishingLoachDL_00E8B0 "__OTR__objects/object_fish/gFishingLoachDL_00E8B0"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00E8B0[] = dgFishingLoachDL_00E8B0;
#else
static const char gFishingLoachDL_00E8B0[] __attribute__((aligned (2))) = dgFishingLoachDL_00E8B0;
#endif
            
#define dgFishingLoachDL_00EB28 "__OTR__objects/object_fish/gFishingLoachDL_00EB28"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00EB28[] = dgFishingLoachDL_00EB28;
#else
static const char gFishingLoachDL_00EB28[] __attribute__((aligned (2))) = dgFishingLoachDL_00EB28;
#endif
            
#define dgFishingLoachDL_00EBC8 "__OTR__objects/object_fish/gFishingLoachDL_00EBC8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00EBC8[] = dgFishingLoachDL_00EBC8;
#else
static const char gFishingLoachDL_00EBC8[] __attribute__((aligned (2))) = dgFishingLoachDL_00EBC8;
#endif
            
#define dgFishingLoachDL_00EC68 "__OTR__objects/object_fish/gFishingLoachDL_00EC68"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachDL_00EC68[] = dgFishingLoachDL_00EC68;
#else
static const char gFishingLoachDL_00EC68[] __attribute__((aligned (2))) = dgFishingLoachDL_00EC68;
#endif
            
#define dgFishingLoachTex_00ED28 "__OTR__objects/object_fish/gFishingLoachTex_00ED28"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachTex_00ED28[] = dgFishingLoachTex_00ED28;
#else
static const char gFishingLoachTex_00ED28[] __attribute__((aligned (2))) = dgFishingLoachTex_00ED28;
#endif
            
#define dgFishingLoachTex_00F528 "__OTR__objects/object_fish/gFishingLoachTex_00F528"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachTex_00F528[] = dgFishingLoachTex_00F528;
#else
static const char gFishingLoachTex_00F528[] __attribute__((aligned (2))) = dgFishingLoachTex_00F528;
#endif
            
#define dgFishingLoachTex_00FD28 "__OTR__objects/object_fish/gFishingLoachTex_00FD28"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachTex_00FD28[] = dgFishingLoachTex_00FD28;
#else
static const char gFishingLoachTex_00FD28[] __attribute__((aligned (2))) = dgFishingLoachTex_00FD28;
#endif
            
#define dgFishingLoachTex_010528 "__OTR__objects/object_fish/gFishingLoachTex_010528"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachTex_010528[] = dgFishingLoachTex_010528;
#else
static const char gFishingLoachTex_010528[] __attribute__((aligned (2))) = dgFishingLoachTex_010528;
#endif
            
#define dgFishingLoachTex_010D28 "__OTR__objects/object_fish/gFishingLoachTex_010D28"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachTex_010D28[] = dgFishingLoachTex_010D28;
#else
static const char gFishingLoachTex_010D28[] __attribute__((aligned (2))) = dgFishingLoachTex_010D28;
#endif
            
#define dgFishingLoachTex_010DA8 "__OTR__objects/object_fish/gFishingLoachTex_010DA8"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachTex_010DA8[] = dgFishingLoachTex_010DA8;
#else
static const char gFishingLoachTex_010DA8[] __attribute__((aligned (2))) = dgFishingLoachTex_010DA8;
#endif
            
#define dgFishingLoachSkel "__OTR__objects/object_fish/gFishingLoachSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLoachSkel[] = dgFishingLoachSkel;
#else
static const char gFishingLoachSkel[] __attribute__((aligned (2))) = dgFishingLoachSkel;
#endif
            
#define dgFishingRodSegmentStripTex "__OTR__objects/object_fish/gFishingRodSegmentStripTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRodSegmentStripTex[] = dgFishingRodSegmentStripTex;
#else
static const char gFishingRodSegmentStripTex[] __attribute__((aligned (2))) = dgFishingRodSegmentStripTex;
#endif
            
#define dgFishingRodSegmentBlackTex "__OTR__objects/object_fish/gFishingRodSegmentBlackTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRodSegmentBlackTex[] = dgFishingRodSegmentBlackTex;
#else
static const char gFishingRodSegmentBlackTex[] __attribute__((aligned (2))) = dgFishingRodSegmentBlackTex;
#endif
            
#define dgFishingRodSegmentWhiteTex "__OTR__objects/object_fish/gFishingRodSegmentWhiteTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRodSegmentWhiteTex[] = dgFishingRodSegmentWhiteTex;
#else
static const char gFishingRodSegmentWhiteTex[] __attribute__((aligned (2))) = dgFishingRodSegmentWhiteTex;
#endif
            
#define dgFishingRodMaterialDL "__OTR__objects/object_fish/gFishingRodMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRodMaterialDL[] = dgFishingRodMaterialDL;
#else
static const char gFishingRodMaterialDL[] __attribute__((aligned (2))) = dgFishingRodMaterialDL;
#endif
            
#define dgFishingRodSegmentDL "__OTR__objects/object_fish/gFishingRodSegmentDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRodSegmentDL[] = dgFishingRodSegmentDL;
#else
static const char gFishingRodSegmentDL[] __attribute__((aligned (2))) = dgFishingRodSegmentDL;
#endif
            
#define dgFishingLureHookTex "__OTR__objects/object_fish/gFishingLureHookTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLureHookTex[] = dgFishingLureHookTex;
#else
static const char gFishingLureHookTex[] __attribute__((aligned (2))) = dgFishingLureHookTex;
#endif
            
#define dgFishingLureFloatTex "__OTR__objects/object_fish/gFishingLureFloatTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLureFloatTex[] = dgFishingLureFloatTex;
#else
static const char gFishingLureFloatTex[] __attribute__((aligned (2))) = dgFishingLureFloatTex;
#endif
            
#define dgFishingLureHookDL "__OTR__objects/object_fish/gFishingLureHookDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLureHookDL[] = dgFishingLureHookDL;
#else
static const char gFishingLureHookDL[] __attribute__((aligned (2))) = dgFishingLureHookDL;
#endif
            
#define dgFishingLureFloatDL "__OTR__objects/object_fish/gFishingLureFloatDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLureFloatDL[] = dgFishingLureFloatDL;
#else
static const char gFishingLureFloatDL[] __attribute__((aligned (2))) = dgFishingLureFloatDL;
#endif
            
#define dgFishingLilyPadTex "__OTR__objects/object_fish/gFishingLilyPadTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLilyPadTex[] = dgFishingLilyPadTex;
#else
static const char gFishingLilyPadTex[] __attribute__((aligned (2))) = dgFishingLilyPadTex;
#endif
            
#define dgFishingRockTex "__OTR__objects/object_fish/gFishingRockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRockTex[] = dgFishingRockTex;
#else
static const char gFishingRockTex[] __attribute__((aligned (2))) = dgFishingRockTex;
#endif
            
#define dgFishingLilyPadMaterialDL "__OTR__objects/object_fish/gFishingLilyPadMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLilyPadMaterialDL[] = dgFishingLilyPadMaterialDL;
#else
static const char gFishingLilyPadMaterialDL[] __attribute__((aligned (2))) = dgFishingLilyPadMaterialDL;
#endif
            
#define dgFishingLilyPadModelDL "__OTR__objects/object_fish/gFishingLilyPadModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingLilyPadModelDL[] = dgFishingLilyPadModelDL;
#else
static const char gFishingLilyPadModelDL[] __attribute__((aligned (2))) = dgFishingLilyPadModelDL;
#endif
            
#define dgFishingRockMaterialDL "__OTR__objects/object_fish/gFishingRockMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRockMaterialDL[] = dgFishingRockMaterialDL;
#else
static const char gFishingRockMaterialDL[] __attribute__((aligned (2))) = dgFishingRockMaterialDL;
#endif
            
#define dgFishingRockModelDL "__OTR__objects/object_fish/gFishingRockModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingRockModelDL[] = dgFishingRockModelDL;
#else
static const char gFishingRockModelDL[] __attribute__((aligned (2))) = dgFishingRockModelDL;
#endif
            
#define dgFishingWoodPostTex "__OTR__objects/object_fish/gFishingWoodPostTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingWoodPostTex[] = dgFishingWoodPostTex;
#else
static const char gFishingWoodPostTex[] __attribute__((aligned (2))) = dgFishingWoodPostTex;
#endif
            
#define dgFishingWoodPostMaterialDL "__OTR__objects/object_fish/gFishingWoodPostMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingWoodPostMaterialDL[] = dgFishingWoodPostMaterialDL;
#else
static const char gFishingWoodPostMaterialDL[] __attribute__((aligned (2))) = dgFishingWoodPostMaterialDL;
#endif
            
#define dgFishingWoodPostModelDL "__OTR__objects/object_fish/gFishingWoodPostModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingWoodPostModelDL[] = dgFishingWoodPostModelDL;
#else
static const char gFishingWoodPostModelDL[] __attribute__((aligned (2))) = dgFishingWoodPostModelDL;
#endif
            
#define dgFishingReedMaterialDL "__OTR__objects/object_fish/gFishingReedMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingReedMaterialDL[] = dgFishingReedMaterialDL;
#else
static const char gFishingReedMaterialDL[] __attribute__((aligned (2))) = dgFishingReedMaterialDL;
#endif
            
#define dgFishingReedModelDL "__OTR__objects/object_fish/gFishingReedModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingReedModelDL[] = dgFishingReedModelDL;
#else
static const char gFishingReedModelDL[] __attribute__((aligned (2))) = dgFishingReedModelDL;
#endif
            
#define dgFishingAquariumBottomTex "__OTR__objects/object_fish/gFishingAquariumBottomTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingAquariumBottomTex[] = dgFishingAquariumBottomTex;
#else
static const char gFishingAquariumBottomTex[] __attribute__((aligned (2))) = dgFishingAquariumBottomTex;
#endif
            
#define dgFishingAquariumWaterTex "__OTR__objects/object_fish/gFishingAquariumWaterTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingAquariumWaterTex[] = dgFishingAquariumWaterTex;
#else
static const char gFishingAquariumWaterTex[] __attribute__((aligned (2))) = dgFishingAquariumWaterTex;
#endif
            
#define dgFishingAquariumGlassTex "__OTR__objects/object_fish/gFishingAquariumGlassTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingAquariumGlassTex[] = dgFishingAquariumGlassTex;
#else
static const char gFishingAquariumGlassTex[] __attribute__((aligned (2))) = dgFishingAquariumGlassTex;
#endif
            
#define dgFishingAquariumBottomDL "__OTR__objects/object_fish/gFishingAquariumBottomDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingAquariumBottomDL[] = dgFishingAquariumBottomDL;
#else
static const char gFishingAquariumBottomDL[] __attribute__((aligned (2))) = dgFishingAquariumBottomDL;
#endif
            
#define dgFishingAquariumContainerDL "__OTR__objects/object_fish/gFishingAquariumContainerDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL;
#else
static const char gFishingAquariumContainerDL[] __attribute__((aligned (2))) = dgFishingAquariumContainerDL;
#endif
            

