#pragma once
#define dgKnowItAllBrosHouseBgTLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBgTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gKnowItAllBrosHouseBgTLUT[] = dgKnowItAllBrosHouseBgTLUT;
#else
static const char gKnowItAllBrosHouseBgTLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBgTLUT;
#endif
            
#define dgKnowItAllBrosHouseBg2TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gKnowItAllBrosHouseBg2TLUT[] = dgKnowItAllBrosHouseBg2TLUT;
#else
static const char gKnowItAllBrosHouseBg2TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg2TLUT;
#endif
            
#define dgKnowItAllBrosHouseBg3TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gKnowItAllBrosHouseBg3TLUT[] = dgKnowItAllBrosHouseBg3TLUT;
#else
static const char gKnowItAllBrosHouseBg3TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg3TLUT;
#endif
            
#define dgKnowItAllBrosHouseBg4TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg4TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gKnowItAllBrosHouseBg4TLUT[] = dgKnowItAllBrosHouseBg4TLUT;
#else
static const char gKnowItAllBrosHouseBg4TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg4TLUT;
#endif
            

