#pragma once
#define dgTowerCollapseBarMetalTex "__OTR__objects/object_zg/gTowerCollapseBarMetalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTowerCollapseBarMetalTex[] = dgTowerCollapseBarMetalTex;
#else
static const char gTowerCollapseBarMetalTex[] __attribute__((aligned (2))) = dgTowerCollapseBarMetalTex;
#endif
            
#define dgTowerCollapseBarFlameTex "__OTR__objects/object_zg/gTowerCollapseBarFlameTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTowerCollapseBarFlameTex[] = dgTowerCollapseBarFlameTex;
#else
static const char gTowerCollapseBarFlameTex[] __attribute__((aligned (2))) = dgTowerCollapseBarFlameTex;
#endif
            
#define dgTowerCollapseBarsDL "__OTR__objects/object_zg/gTowerCollapseBarsDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTowerCollapseBarsDL[] = dgTowerCollapseBarsDL;
#else
static const char gTowerCollapseBarsDL[] __attribute__((aligned (2))) = dgTowerCollapseBarsDL;
#endif
            
#define dgTowerCollapseBarsCol "__OTR__objects/object_zg/gTowerCollapseBarsCol"
#ifdef _WIN32
static const __declspec(align(2)) char gTowerCollapseBarsCol[] = dgTowerCollapseBarsCol;
#else
static const char gTowerCollapseBarsCol[] __attribute__((aligned (2))) = dgTowerCollapseBarsCol;
#endif
            

