#pragma once
#define dgLikeLikeDL "__OTR__objects/object_rr/gLikeLikeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLikeLikeDL[] = dgLikeLikeDL;
#else
static const char gLikeLikeDL[] __attribute__((aligned (2))) = dgLikeLikeDL;
#endif
            
#define dgLikeLikeBodyPattern1Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLikeLikeBodyPattern1Tex[] = dgLikeLikeBodyPattern1Tex;
#else
static const char gLikeLikeBodyPattern1Tex[] __attribute__((aligned (2))) = dgLikeLikeBodyPattern1Tex;
#endif
            
#define dgLikeLikeBodyPattern2Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLikeLikeBodyPattern2Tex[] = dgLikeLikeBodyPattern2Tex;
#else
static const char gLikeLikeBodyPattern2Tex[] __attribute__((aligned (2))) = dgLikeLikeBodyPattern2Tex;
#endif
            
#define dgLikeLikeHoleTex "__OTR__objects/object_rr/gLikeLikeHoleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex;
#else
static const char gLikeLikeHoleTex[] __attribute__((aligned (2))) = dgLikeLikeHoleTex;
#endif
            

