#pragma once

#include "align_asset_macro.h"

#define dtakaraya_room_1DL_0017D0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_1DL_0017D0"
static const ALIGN_ASSET(2) char takaraya_room_1DL_0017D0[] = dtakaraya_room_1DL_0017D0;

#define dtakaraya_room_1Tex_0017F8 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_1Tex_0017F8"
static const ALIGN_ASSET(2) char takaraya_room_1Tex_0017F8[] = dtakaraya_room_1Tex_0017F8;