#pragma once

#include "align_asset_macro.h"

#define dgKakPotionShopBgTLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBgTLUT"
static const ALIGN_ASSET(2) char gKakPotionShopBgTLUT[] = dgKakPotionShopBgTLUT;

#define dgKakPotionShopBg2TLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBg2TLUT"
static const ALIGN_ASSET(2) char gKakPotionShopBg2TLUT[] = dgKakPotionShopBg2TLUT;