#pragma once

#include "align_asset_macro.h"

#define dshrine_n_sceneCollisionHeader_0014D4 "__OTR__scenes/nonmq/shrine_n_scene/shrine_n_sceneCollisionHeader_0014D4"
static const ALIGN_ASSET(2) char shrine_n_sceneCollisionHeader_0014D4[] = dshrine_n_sceneCollisionHeader_0014D4;