#pragma once

#include "align_asset_macro.h"

#define dgObjOsAnim_00B4 "__OTR__objects/object_os_anime/gObjOsAnim_00B4"
static const ALIGN_ASSET(2) char gObjOsAnim_00B4[] = dgObjOsAnim_00B4;

#define dgObjOsAnim_0170 "__OTR__objects/object_os_anime/gObjOsAnim_0170"
static const ALIGN_ASSET(2) char gObjOsAnim_0170[] = dgObjOsAnim_0170;

#define dgObjOsAnim_0228 "__OTR__objects/object_os_anime/gObjOsAnim_0228"
static const ALIGN_ASSET(2) char gObjOsAnim_0228[] = dgObjOsAnim_0228;

#define dgObjOsAnim_0718 "__OTR__objects/object_os_anime/gObjOsAnim_0718"
static const ALIGN_ASSET(2) char gObjOsAnim_0718[] = dgObjOsAnim_0718;

#define dgObjOsAnim_07D0 "__OTR__objects/object_os_anime/gObjOsAnim_07D0"
static const ALIGN_ASSET(2) char gObjOsAnim_07D0[] = dgObjOsAnim_07D0;

#define dgObjOsAnim_0894 "__OTR__objects/object_os_anime/gObjOsAnim_0894"
static const ALIGN_ASSET(2) char gObjOsAnim_0894[] = dgObjOsAnim_0894;

#define dgObjOsAnim_092C "__OTR__objects/object_os_anime/gObjOsAnim_092C"
static const ALIGN_ASSET(2) char gObjOsAnim_092C[] = dgObjOsAnim_092C;

#define dgObjOsAnim_0BFC "__OTR__objects/object_os_anime/gObjOsAnim_0BFC"
static const ALIGN_ASSET(2) char gObjOsAnim_0BFC[] = dgObjOsAnim_0BFC;

#define dgObjOsAnim_0FE4 "__OTR__objects/object_os_anime/gObjOsAnim_0FE4"
static const ALIGN_ASSET(2) char gObjOsAnim_0FE4[] = dgObjOsAnim_0FE4;

#define dgObjOsAnim_12E8 "__OTR__objects/object_os_anime/gObjOsAnim_12E8"
static const ALIGN_ASSET(2) char gObjOsAnim_12E8[] = dgObjOsAnim_12E8;

#define dgObjOsAnim_14A0 "__OTR__objects/object_os_anime/gObjOsAnim_14A0"
static const ALIGN_ASSET(2) char gObjOsAnim_14A0[] = dgObjOsAnim_14A0;

#define dgObjOsAnim_1650 "__OTR__objects/object_os_anime/gObjOsAnim_1650"
static const ALIGN_ASSET(2) char gObjOsAnim_1650[] = dgObjOsAnim_1650;

#define dgObjOsAnim_16EC "__OTR__objects/object_os_anime/gObjOsAnim_16EC"
static const ALIGN_ASSET(2) char gObjOsAnim_16EC[] = dgObjOsAnim_16EC;

#define dgObjOsAnim_18A0 "__OTR__objects/object_os_anime/gObjOsAnim_18A0"
static const ALIGN_ASSET(2) char gObjOsAnim_18A0[] = dgObjOsAnim_18A0;

#define dgObjOsAnim_1E7C "__OTR__objects/object_os_anime/gObjOsAnim_1E7C"
static const ALIGN_ASSET(2) char gObjOsAnim_1E7C[] = dgObjOsAnim_1E7C;

#define dgObjOsAnim_1F18 "__OTR__objects/object_os_anime/gObjOsAnim_1F18"
static const ALIGN_ASSET(2) char gObjOsAnim_1F18[] = dgObjOsAnim_1F18;

#define dgObjOsAnim_2160 "__OTR__objects/object_os_anime/gObjOsAnim_2160"
static const ALIGN_ASSET(2) char gObjOsAnim_2160[] = dgObjOsAnim_2160;

#define dgObjOsAnim_25D0 "__OTR__objects/object_os_anime/gObjOsAnim_25D0"
static const ALIGN_ASSET(2) char gObjOsAnim_25D0[] = dgObjOsAnim_25D0;

#define dgObjOsAnim_265C "__OTR__objects/object_os_anime/gObjOsAnim_265C"
static const ALIGN_ASSET(2) char gObjOsAnim_265C[] = dgObjOsAnim_265C;

#define dgObjOsAnim_2850 "__OTR__objects/object_os_anime/gObjOsAnim_2850"
static const ALIGN_ASSET(2) char gObjOsAnim_2850[] = dgObjOsAnim_2850;

#define dgObjOsAnim_28DC "__OTR__objects/object_os_anime/gObjOsAnim_28DC"
static const ALIGN_ASSET(2) char gObjOsAnim_28DC[] = dgObjOsAnim_28DC;

#define dgObjOsAnim_2D0C "__OTR__objects/object_os_anime/gObjOsAnim_2D0C"
static const ALIGN_ASSET(2) char gObjOsAnim_2D0C[] = dgObjOsAnim_2D0C;

#define dgObjOsAnim_2DC0 "__OTR__objects/object_os_anime/gObjOsAnim_2DC0"
static const ALIGN_ASSET(2) char gObjOsAnim_2DC0[] = dgObjOsAnim_2DC0;

#define dgObjOsAnim_300C "__OTR__objects/object_os_anime/gObjOsAnim_300C"
static const ALIGN_ASSET(2) char gObjOsAnim_300C[] = dgObjOsAnim_300C;

#define dgObjOsAnim_31B0 "__OTR__objects/object_os_anime/gObjOsAnim_31B0"
static const ALIGN_ASSET(2) char gObjOsAnim_31B0[] = dgObjOsAnim_31B0;

#define dgObjOsAnim_33B4 "__OTR__objects/object_os_anime/gObjOsAnim_33B4"
static const ALIGN_ASSET(2) char gObjOsAnim_33B4[] = dgObjOsAnim_33B4;

#define dgObjOsAnim_3D84 "__OTR__objects/object_os_anime/gObjOsAnim_3D84"
static const ALIGN_ASSET(2) char gObjOsAnim_3D84[] = dgObjOsAnim_3D84;

#define dgObjOsAnim_41F8 "__OTR__objects/object_os_anime/gObjOsAnim_41F8"
static const ALIGN_ASSET(2) char gObjOsAnim_41F8[] = dgObjOsAnim_41F8;

#define dgObjOsAnim_42AC "__OTR__objects/object_os_anime/gObjOsAnim_42AC"
static const ALIGN_ASSET(2) char gObjOsAnim_42AC[] = dgObjOsAnim_42AC;

#define dgObjOsAnim_4408 "__OTR__objects/object_os_anime/gObjOsAnim_4408"
static const ALIGN_ASSET(2) char gObjOsAnim_4408[] = dgObjOsAnim_4408;

#define dgObjOsAnim_4788 "__OTR__objects/object_os_anime/gObjOsAnim_4788"
static const ALIGN_ASSET(2) char gObjOsAnim_4788[] = dgObjOsAnim_4788;

#define dgObjOsAnim_4C4C "__OTR__objects/object_os_anime/gObjOsAnim_4C4C"
static const ALIGN_ASSET(2) char gObjOsAnim_4C4C[] = dgObjOsAnim_4C4C;

#define dgObjOsAnim_4CF4 "__OTR__objects/object_os_anime/gObjOsAnim_4CF4"
static const ALIGN_ASSET(2) char gObjOsAnim_4CF4[] = dgObjOsAnim_4CF4;

#define dgObjOsAnim_4E90 "__OTR__objects/object_os_anime/gObjOsAnim_4E90"
static const ALIGN_ASSET(2) char gObjOsAnim_4E90[] = dgObjOsAnim_4E90;

#define dgObjOsAnim_4F28 "__OTR__objects/object_os_anime/gObjOsAnim_4F28"
static const ALIGN_ASSET(2) char gObjOsAnim_4F28[] = dgObjOsAnim_4F28;

#define dgObjOsAnim_5808 "__OTR__objects/object_os_anime/gObjOsAnim_5808"
static const ALIGN_ASSET(2) char gObjOsAnim_5808[] = dgObjOsAnim_5808;

#define dgObjOsAnim_62DC "__OTR__objects/object_os_anime/gObjOsAnim_62DC"
static const ALIGN_ASSET(2) char gObjOsAnim_62DC[] = dgObjOsAnim_62DC;

#define dgObjOsAnim_6458 "__OTR__objects/object_os_anime/gObjOsAnim_6458"
static const ALIGN_ASSET(2) char gObjOsAnim_6458[] = dgObjOsAnim_6458;

#define dgObjOsAnim_6518 "__OTR__objects/object_os_anime/gObjOsAnim_6518"
static const ALIGN_ASSET(2) char gObjOsAnim_6518[] = dgObjOsAnim_6518;

#define dgObjOsAnim_65E0 "__OTR__objects/object_os_anime/gObjOsAnim_65E0"
static const ALIGN_ASSET(2) char gObjOsAnim_65E0[] = dgObjOsAnim_65E0;

#define dgObjOsAnim_6A60 "__OTR__objects/object_os_anime/gObjOsAnim_6A60"
static const ALIGN_ASSET(2) char gObjOsAnim_6A60[] = dgObjOsAnim_6A60;

#define dgObjOsAnim_6EE0 "__OTR__objects/object_os_anime/gObjOsAnim_6EE0"
static const ALIGN_ASSET(2) char gObjOsAnim_6EE0[] = dgObjOsAnim_6EE0;

#define dgObjOsAnim_6F9C "__OTR__objects/object_os_anime/gObjOsAnim_6F9C"
static const ALIGN_ASSET(2) char gObjOsAnim_6F9C[] = dgObjOsAnim_6F9C;

#define dgObjOsAnim_7064 "__OTR__objects/object_os_anime/gObjOsAnim_7064"
static const ALIGN_ASSET(2) char gObjOsAnim_7064[] = dgObjOsAnim_7064;

#define dgObjOsAnim_7120 "__OTR__objects/object_os_anime/gObjOsAnim_7120"
static const ALIGN_ASSET(2) char gObjOsAnim_7120[] = dgObjOsAnim_7120;

#define dgObjOsAnim_7454 "__OTR__objects/object_os_anime/gObjOsAnim_7454"
static const ALIGN_ASSET(2) char gObjOsAnim_7454[] = dgObjOsAnim_7454;

#define dgObjOsAnim_7830 "__OTR__objects/object_os_anime/gObjOsAnim_7830"
static const ALIGN_ASSET(2) char gObjOsAnim_7830[] = dgObjOsAnim_7830;

#define dgObjOsAnim_7D94 "__OTR__objects/object_os_anime/gObjOsAnim_7D94"
static const ALIGN_ASSET(2) char gObjOsAnim_7D94[] = dgObjOsAnim_7D94;

#define dgObjOsAnim_7E64 "__OTR__objects/object_os_anime/gObjOsAnim_7E64"
static const ALIGN_ASSET(2) char gObjOsAnim_7E64[] = dgObjOsAnim_7E64;

#define dgObjOsAnim_7F38 "__OTR__objects/object_os_anime/gObjOsAnim_7F38"
static const ALIGN_ASSET(2) char gObjOsAnim_7F38[] = dgObjOsAnim_7F38;

#define dgObjOsAnim_7FFC "__OTR__objects/object_os_anime/gObjOsAnim_7FFC"
static const ALIGN_ASSET(2) char gObjOsAnim_7FFC[] = dgObjOsAnim_7FFC;

#define dgObjOsAnim_80B4 "__OTR__objects/object_os_anime/gObjOsAnim_80B4"
static const ALIGN_ASSET(2) char gObjOsAnim_80B4[] = dgObjOsAnim_80B4;

#define dgObjOsAnim_8178 "__OTR__objects/object_os_anime/gObjOsAnim_8178"
static const ALIGN_ASSET(2) char gObjOsAnim_8178[] = dgObjOsAnim_8178;

#define dgObjOsAnim_879C "__OTR__objects/object_os_anime/gObjOsAnim_879C"
static const ALIGN_ASSET(2) char gObjOsAnim_879C[] = dgObjOsAnim_879C;

#define dgObjOsAnim_8F6C "__OTR__objects/object_os_anime/gObjOsAnim_8F6C"
static const ALIGN_ASSET(2) char gObjOsAnim_8F6C[] = dgObjOsAnim_8F6C;

#define dgObjOsAnim_9028 "__OTR__objects/object_os_anime/gObjOsAnim_9028"
static const ALIGN_ASSET(2) char gObjOsAnim_9028[] = dgObjOsAnim_9028;

#define dgObjOsAnim_90EC "__OTR__objects/object_os_anime/gObjOsAnim_90EC"
static const ALIGN_ASSET(2) char gObjOsAnim_90EC[] = dgObjOsAnim_90EC;

#define dgObjOsAnim_91AC "__OTR__objects/object_os_anime/gObjOsAnim_91AC"
static const ALIGN_ASSET(2) char gObjOsAnim_91AC[] = dgObjOsAnim_91AC;

#define dgObjOsAnim_9274 "__OTR__objects/object_os_anime/gObjOsAnim_9274"
static const ALIGN_ASSET(2) char gObjOsAnim_9274[] = dgObjOsAnim_9274;

#define dgObjOsAnim_982C "__OTR__objects/object_os_anime/gObjOsAnim_982C"
static const ALIGN_ASSET(2) char gObjOsAnim_982C[] = dgObjOsAnim_982C;

#define dgObjOsAnim_98EC "__OTR__objects/object_os_anime/gObjOsAnim_98EC"
static const ALIGN_ASSET(2) char gObjOsAnim_98EC[] = dgObjOsAnim_98EC;

#define dgObjOsAnim_99A4 "__OTR__objects/object_os_anime/gObjOsAnim_99A4"
static const ALIGN_ASSET(2) char gObjOsAnim_99A4[] = dgObjOsAnim_99A4;

#define dgObjOsAnim_9B64 "__OTR__objects/object_os_anime/gObjOsAnim_9B64"
static const ALIGN_ASSET(2) char gObjOsAnim_9B64[] = dgObjOsAnim_9B64;

#define dgObjOsAnim_9F94 "__OTR__objects/object_os_anime/gObjOsAnim_9F94"
static const ALIGN_ASSET(2) char gObjOsAnim_9F94[] = dgObjOsAnim_9F94;

#define dgObjOsAnim_A630 "__OTR__objects/object_os_anime/gObjOsAnim_A630"
static const ALIGN_ASSET(2) char gObjOsAnim_A630[] = dgObjOsAnim_A630;