#pragma once

#include "align_asset_macro.h"

#define dgMarketPotionShopBgTLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBgTLUT"
static const ALIGN_ASSET(2) char gMarketPotionShopBgTLUT[] = dgMarketPotionShopBgTLUT;

#define dgMarketPotionShopBg2TLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBg2TLUT"
static const ALIGN_ASSET(2) char gMarketPotionShopBg2TLUT[] = dgMarketPotionShopBg2TLUT;