#pragma once

#include "align_asset_macro.h"

#define dspot13_sceneCollisionHeader_003A00 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneCollisionHeader_003A00"
static const ALIGN_ASSET(2) char spot13_sceneCollisionHeader_003A00[] = dspot13_sceneCollisionHeader_003A00;

#define dspot13_sceneTex_004E30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_004E30"
static const ALIGN_ASSET(2) char spot13_sceneTex_004E30[] = dspot13_sceneTex_004E30;

#define dspot13_sceneTex_003E30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_003E30"
static const ALIGN_ASSET(2) char spot13_sceneTex_003E30[] = dspot13_sceneTex_003E30;

#define dspot13_sceneTex_003A30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_003A30"
static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30;