#pragma once

#include "align_asset_macro.h"

#define dgBombchuShopBgTLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBgTLUT"
static const ALIGN_ASSET(2) char gBombchuShopBgTLUT[] = dgBombchuShopBgTLUT;

#define dgBombchuShopBg2TLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBg2TLUT"
static const ALIGN_ASSET(2) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT;