#pragma once

#include "align_asset_macro.h"

#define dobject_rs_Anim_00065C "__OTR__objects/object_rs/object_rs_Anim_00065C"
static const ALIGN_ASSET(2) char object_rs_Anim_00065C[] = dobject_rs_Anim_00065C;

#define dobject_rs_DL_001FA0 "__OTR__objects/object_rs/object_rs_DL_001FA0"
static const ALIGN_ASSET(2) char object_rs_DL_001FA0[] = dobject_rs_DL_001FA0;

#define dobject_rs_DL_0021F8 "__OTR__objects/object_rs/object_rs_DL_0021F8"
static const ALIGN_ASSET(2) char object_rs_DL_0021F8[] = dobject_rs_DL_0021F8;

#define dobject_rs_DL_0025F8 "__OTR__objects/object_rs/object_rs_DL_0025F8"
static const ALIGN_ASSET(2) char object_rs_DL_0025F8[] = dobject_rs_DL_0025F8;

#define dobject_rs_DL_002730 "__OTR__objects/object_rs/object_rs_DL_002730"
static const ALIGN_ASSET(2) char object_rs_DL_002730[] = dobject_rs_DL_002730;

#define dobject_rs_DL_002860 "__OTR__objects/object_rs/object_rs_DL_002860"
static const ALIGN_ASSET(2) char object_rs_DL_002860[] = dobject_rs_DL_002860;

#define dobject_rs_DL_002A70 "__OTR__objects/object_rs/object_rs_DL_002A70"
static const ALIGN_ASSET(2) char object_rs_DL_002A70[] = dobject_rs_DL_002A70;

#define dobject_rs_DL_002BA8 "__OTR__objects/object_rs/object_rs_DL_002BA8"
static const ALIGN_ASSET(2) char object_rs_DL_002BA8[] = dobject_rs_DL_002BA8;

#define dobject_rs_DL_002CD8 "__OTR__objects/object_rs/object_rs_DL_002CD8"
static const ALIGN_ASSET(2) char object_rs_DL_002CD8[] = dobject_rs_DL_002CD8;

#define dobject_rs_TLUT_002EE8 "__OTR__objects/object_rs/object_rs_TLUT_002EE8"
static const ALIGN_ASSET(2) char object_rs_TLUT_002EE8[] = dobject_rs_TLUT_002EE8;

#define dobject_rs_Tex_0030E8 "__OTR__objects/object_rs/object_rs_Tex_0030E8"
static const ALIGN_ASSET(2) char object_rs_Tex_0030E8[] = dobject_rs_Tex_0030E8;

#define dobject_rs_Tex_003128 "__OTR__objects/object_rs/object_rs_Tex_003128"
static const ALIGN_ASSET(2) char object_rs_Tex_003128[] = dobject_rs_Tex_003128;

#define dobject_rs_Tex_003168 "__OTR__objects/object_rs/object_rs_Tex_003168"
static const ALIGN_ASSET(2) char object_rs_Tex_003168[] = dobject_rs_Tex_003168;

#define dgBombchuShopkeeperEyeOpenTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeOpenTex"
static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeOpenTex[] = dgBombchuShopkeeperEyeOpenTex;

#define dgBombchuShopkeeperEyeHalfTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeHalfTex"
static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeHalfTex[] = dgBombchuShopkeeperEyeHalfTex;

#define dgBombchuShopkeeperEyeClosedTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeClosedTex"
static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeClosedTex[] = dgBombchuShopkeeperEyeClosedTex;

#define dobject_rs_Tex_004568 "__OTR__objects/object_rs/object_rs_Tex_004568"
static const ALIGN_ASSET(2) char object_rs_Tex_004568[] = dobject_rs_Tex_004568;

#define dobject_rs_Tex_004668 "__OTR__objects/object_rs/object_rs_Tex_004668"
static const ALIGN_ASSET(2) char object_rs_Tex_004668[] = dobject_rs_Tex_004668;

#define dobject_rs_Tex_0046E8 "__OTR__objects/object_rs/object_rs_Tex_0046E8"
static const ALIGN_ASSET(2) char object_rs_Tex_0046E8[] = dobject_rs_Tex_0046E8;

#define dobject_rs_Skel_004868 "__OTR__objects/object_rs/object_rs_Skel_004868"
static const ALIGN_ASSET(2) char object_rs_Skel_004868[] = dobject_rs_Skel_004868;