#pragma once

#include "align_asset_macro.h"

#define dobject_ice_objects_DL_000190 "__OTR__objects/object_ice_objects/object_ice_objects_DL_000190"
static const ALIGN_ASSET(2) char object_ice_objects_DL_000190[] = dobject_ice_objects_DL_000190;

#define dobject_ice_objects_Col_0003F0 "__OTR__objects/object_ice_objects/object_ice_objects_Col_0003F0"
static const ALIGN_ASSET(2) char object_ice_objects_Col_0003F0[] = dobject_ice_objects_Col_0003F0;

#define dobject_ice_objects_DL_0006F0 "__OTR__objects/object_ice_objects/object_ice_objects_DL_0006F0"
static const ALIGN_ASSET(2) char object_ice_objects_DL_0006F0[] = dobject_ice_objects_DL_0006F0;

#define dobject_ice_objects_DL_0012A0 "__OTR__objects/object_ice_objects/object_ice_objects_DL_0012A0"
static const ALIGN_ASSET(2) char object_ice_objects_DL_0012A0[] = dobject_ice_objects_DL_0012A0;

#define dobject_ice_objects_Col_001C1C "__OTR__objects/object_ice_objects/object_ice_objects_Col_001C1C"
static const ALIGN_ASSET(2) char object_ice_objects_Col_001C1C[] = dobject_ice_objects_Col_001C1C;

#define dobject_ice_objects_DL_001D10 "__OTR__objects/object_ice_objects/object_ice_objects_DL_001D10"
static const ALIGN_ASSET(2) char object_ice_objects_DL_001D10[] = dobject_ice_objects_DL_001D10;

#define dobject_ice_objects_DL_0021F0 "__OTR__objects/object_ice_objects/object_ice_objects_DL_0021F0"
static const ALIGN_ASSET(2) char object_ice_objects_DL_0021F0[] = dobject_ice_objects_DL_0021F0;

#define dobject_ice_objects_DL_0023D0 "__OTR__objects/object_ice_objects/object_ice_objects_DL_0023D0"
static const ALIGN_ASSET(2) char object_ice_objects_DL_0023D0[] = dobject_ice_objects_DL_0023D0;

#define dobject_ice_objects_Col_002594 "__OTR__objects/object_ice_objects/object_ice_objects_Col_002594"
static const ALIGN_ASSET(2) char object_ice_objects_Col_002594[] = dobject_ice_objects_Col_002594;

#define dobject_ice_objects_DL_002640 "__OTR__objects/object_ice_objects/object_ice_objects_DL_002640"
static const ALIGN_ASSET(2) char object_ice_objects_DL_002640[] = dobject_ice_objects_DL_002640;

#define dobject_ice_objects_DL_002740 "__OTR__objects/object_ice_objects/object_ice_objects_DL_002740"
static const ALIGN_ASSET(2) char object_ice_objects_DL_002740[] = dobject_ice_objects_DL_002740;

#define dobject_ice_objects_Col_002854 "__OTR__objects/object_ice_objects/object_ice_objects_Col_002854"
static const ALIGN_ASSET(2) char object_ice_objects_Col_002854[] = dobject_ice_objects_Col_002854;

#define dobject_ice_objects_Col_002920 "__OTR__objects/object_ice_objects/object_ice_objects_Col_002920"
static const ALIGN_ASSET(2) char object_ice_objects_Col_002920[] = dobject_ice_objects_Col_002920;

#define dobject_ice_objects_Tex_002950 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_002950"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_002950[] = dobject_ice_objects_Tex_002950;

#define dobject_ice_objects_Tex_003150 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_003150"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_003150[] = dobject_ice_objects_Tex_003150;

#define dobject_ice_objects_Tex_004150 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_004150"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_004150[] = dobject_ice_objects_Tex_004150;

#define dobject_ice_objects_Tex_004950 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_004950"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_004950[] = dobject_ice_objects_Tex_004950;

#define dobject_ice_objects_Tex_005150 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_005150"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_005150[] = dobject_ice_objects_Tex_005150;

#define dobject_ice_objects_Tex_005550 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_005550"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_005550[] = dobject_ice_objects_Tex_005550;

#define dobject_ice_objects_Tex_005D50 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_005D50"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_005D50[] = dobject_ice_objects_Tex_005D50;

#define dobject_ice_objects_Tex_006D50 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_006D50"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_006D50[] = dobject_ice_objects_Tex_006D50;

#define dobject_ice_objects_Tex_007D50 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_007D50"
static const ALIGN_ASSET(2) char object_ice_objects_Tex_007D50[] = dobject_ice_objects_Tex_007D50;