#pragma once

#include "align_asset_macro.h"

#define ddrag_sceneCollisionHeader_0003C0 "__OTR__scenes/nonmq/drag_scene/drag_sceneCollisionHeader_0003C0"
static const ALIGN_ASSET(2) char drag_sceneCollisionHeader_0003C0[] = ddrag_sceneCollisionHeader_0003C0;