#ifndef CONTROLLER_DATA_H #define CONTROLLER_DATA_H struct ControllerData { bool buttonA; bool buttonB; bool buttonZ; bool buttonL; bool buttonR; bool buttonStart; bool DPadUp; bool DPadDown; bool DPadLeft; bool DPadRight; bool CUp; bool CDown; bool CLeft; bool CRight; short xAxis; short yAxis; bool xAxisRaw[8]; bool yAxisRaw[8]; }; #endif