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mirror of https://github.com/mnzlmstr/N64toiQue synced 2024-12-21 23:38:48 -05:00

fix: README typo

This commit is contained in:
m.menzel 2020-05-16 10:57:04 +01:00
parent c407c79c0b
commit 55f3a678a4

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@ -7,7 +7,7 @@ This is made worse by the fact that the inputs, such as the Buttons and the Joys
The current code is working as intended and I played through the first Dungeons of Legen of Zelda - Ocarina of Time without any problems. However the Project is still a mess of wires, and not all Buttons have been hooked up yet. I intend to create a PCB to mount everything back into the origin casing and upload the Eagle Files to this repository, as well as to create assembly instructions and maybe also upload precompiled binaries.
While the first PRB Revision appears to be working tight now i will look into improving the PCB to allow <br/>
While the first PRB Revision appears to be working right now i will look into improving the PCB to allow <br/>
the User to see if everything is in owrking Order by incorporating LEDs in the PCB as well as a header for
Programming, which as of right now has to be done beforehand.
@ -33,5 +33,5 @@ Yes you will have to edit the Pins used in the file `PinMappings.h` to match the
<br/>
15.05.2020: <br/>
- PCB has been tested an appears to be working just fine<br/>
- redesigning PCB to incorporate LEDs for user feedback as well as Programming Header<br/>
- TODO: redesigning PCB to incorporate LEDs for user feedback as well as Programming Header<br/>
<br/>