/* Gamepad.h * * Based on the advanced HID library for Arduino: * https://github.com/NicoHood/HID * Copyright (c) 2014-2015 NicoHood * * Copyright (c) 2020 Mikael NorrgÄrd * * GNU GENERAL PUBLIC LICENSE * Version 3, 29 June 2007 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once #include "HID.h" extern const char* gp_serial; typedef struct { uint8_t buttons; int8_t X; int8_t Y; } GamepadReport; class Gamepad_ : public PluggableUSBModule { private: uint8_t reportId; protected: int getInterface(uint8_t* interfaceCount); int getDescriptor(USBSetup& setup); uint8_t getShortName(char *name); bool setup(USBSetup& setup); uint8_t epType[1]; uint8_t protocol; uint8_t idle; public: GamepadReport _GamepadReport; Gamepad_(void); void reset(void); void send(); };