diff --git a/JogConUSB/Gamepad.cpp b/JogConUSB/Gamepad.cpp index 790b230..735c865 100644 --- a/JogConUSB/Gamepad.cpp +++ b/JogConUSB/Gamepad.cpp @@ -52,15 +52,22 @@ static const uint8_t _hidReportDescriptor[] PROGMEM = { 0x75, 0x08, // REPORT_SIZE (8) 0x81, 0x02, // INPUT (Data,Var,Abs) 0xc0, // END_COLLECTION - 0xa1, 0x00, // COLLECTION (Physical) - 0x09, 0x37, // USAGE (Dial) - 0x15, 0x00, // LOGICAL_MINIMUM (0) - 0x26, 0xFF, 0x00, // LOGICAL_MAXIMUM (255) - 0x95, 0x01, // REPORT_COUNT (1) - 0x75, 0x08, // REPORT_SIZE (8) - 0x81, 0x02, // INPUT (Data,Var,Abs) - 0xc0, // END_COLLECTION + 0x09, 0x37, // USAGE (Dial) + 0x15, 0x80, // LOGICAL_MINIMUM (-128) + 0x25, 0x7F, // LOGICAL_MAXIMUM (127) + 0x95, 0x01, // REPORT_COUNT (1) + 0x75, 0x08, // REPORT_SIZE (8) + 0x81, 0x06, // INPUT (Data,Var,Rel) + + 0x09, 0x38, // USAGE (Wheel) + 0x15, 0x00, // LOGICAL_MINIMUM (0) + 0x26, 0xFF, 0x00, // LOGICAL_MAXIMUM (255) + 0x95, 0x01, // REPORT_COUNT (1) + 0x75, 0x08, // REPORT_SIZE (8) + 0x81, 0x02, // INPUT (Data,Var,Abs) + + 0x09, 0x39, // Usage (Hat switch) 0x15, 0x00, // Logical Minimum (0) 0x25, 0x07, // Logical Maximum (7) 0x35, 0x00, // Physical Minimum (0) @@ -68,8 +75,6 @@ static const uint8_t _hidReportDescriptor[] PROGMEM = { 0x75, 0x08, // Report Size (8) 0x95, 0x01, // Report Count (1) 0x65, 0x14, // Unit (20) - 0x05, 0x01, // Usage Page (Generic Desktop) - 0x09, 0x39, // Usage (Hat switch) 0x81, 0x42, // Input (variable,absolute,null_state) 0xc0, // END_COLLECTION @@ -152,7 +157,8 @@ void Gamepad_::reset() { _GamepadReport.X = 0; _GamepadReport.Y = 0; - _GamepadReport.dial = 0; + _GamepadReport.spinner = 0; + _GamepadReport.paddle = 0; _GamepadReport.hat = 15; _GamepadReport.buttons = 0; this->send(); diff --git a/JogConUSB/Gamepad.h b/JogConUSB/Gamepad.h index 021044b..4189778 100644 --- a/JogConUSB/Gamepad.h +++ b/JogConUSB/Gamepad.h @@ -59,7 +59,8 @@ typedef struct { int8_t X; int8_t Y; - int8_t dial; + int8_t spinner; + int8_t paddle; uint8_t hat; } GamepadReport; diff --git a/JogConUSB/JogConUSB.ino b/JogConUSB/JogConUSB.ino index d3f4b42..c4b628b 100644 --- a/JogConUSB/JogConUSB.ino +++ b/JogConUSB/JogConUSB.ino @@ -161,7 +161,7 @@ void setup() sp_step = EEPROM.read(2); if(sp_step > 8) sp_step = 8; - if(sp_step < 1) sp_step = 4; + if(sp_step < 1) sp_step = 1; sp_div = EEPROM.read(3) ? 1 : 2; sp_max = SP_MAX/sp_div; @@ -278,27 +278,19 @@ void loop() if(mode == 2) ff = 1; - if(!(Gamepad._GamepadReport.buttons&3)) - { - int16_t diff = cleancnt - prevcnt; - if(diff >= sp_step) - { - newbtn |= 2; - prevcnt += sp_step; - } - else if(diff <= -sp_step) - { - newbtn |= 1; - prevcnt -= sp_step; - } - } + int16_t val = ((int16_t)(cleancnt - prevcnt))/sp_step; + if(val>127) val = 127; else if(val<-127) val = -127; + prevcnt += val*sp_step; + int8_t spinner = val; + + uint8_t paddle = ((pdlpos*255)/sp_max); - uint8_t dial = ((pdlpos*255)/sp_max); - if(oldbtn != newbtn || Gamepad._GamepadReport.dial != dial) + if(oldbtn != newbtn || Gamepad._GamepadReport.paddle != paddle || Gamepad._GamepadReport.spinner != spinner) { oldbtn = newbtn; Gamepad._GamepadReport.buttons = (newbtn & 0xF) | ((newbtn>>4) & ~0xF); - Gamepad._GamepadReport.dial = dial; + Gamepad._GamepadReport.paddle = paddle; + Gamepad._GamepadReport.spinner = spinner; Gamepad._GamepadReport.hat = dpad2hat(newbtn>>4); Gamepad.send(); } diff --git a/PaddleTwoControllersUSB/Gamepad.cpp b/PaddleTwoControllersUSB/Gamepad.cpp index f81c619..e92a1e4 100644 --- a/PaddleTwoControllersUSB/Gamepad.cpp +++ b/PaddleTwoControllersUSB/Gamepad.cpp @@ -34,7 +34,7 @@ static const uint8_t _hidReportDescriptor[] PROGMEM = { 0x05, 0x09, // USAGE_PAGE (Button) 0x19, 0x01, // USAGE_MINIMUM (Button 1) - 0x29, 0x03, // USAGE_MAXIMUM (Button 3) + 0x29, 0x01, // USAGE_MAXIMUM (Button 1) 0x15, 0x00, // LOGICAL_MINIMUM (0) 0x25, 0x01, // LOGICAL_MAXIMUM (1) 0x95, 0x08, // REPORT_COUNT (8) @@ -42,15 +42,20 @@ static const uint8_t _hidReportDescriptor[] PROGMEM = { 0x81, 0x02, // INPUT (Data,Var,Abs) 0x05, 0x01, // USAGE_PAGE (Generic Desktop) - 0x09, 0x01, // USAGE (pointer) - 0xa1, 0x00, // COLLECTION (Physical) - 0x09, 0x37, // USAGE (Dial) - 0x15, 0x00, // LOGICAL_MINIMUM (0) - 0x26, 0xFF, 0x00, // LOGICAL_MAXIMUM (255) - 0x95, 0x01, // REPORT_COUNT (1) - 0x75, 0x08, // REPORT_SIZE (8) - 0x81, 0x02, // INPUT (Data,Var,Abs) - 0xc0, // END_COLLECTION + + 0x09, 0x37, // USAGE (Dial) + 0x15, 0x80, // LOGICAL_MINIMUM (-128) + 0x25, 0x7F, // LOGICAL_MAXIMUM (127) + 0x95, 0x01, // REPORT_COUNT (1) + 0x75, 0x08, // REPORT_SIZE (8) + 0x81, 0x06, // INPUT (Data,Var,Rel) + + 0x09, 0x38, // USAGE (Wheel) + 0x15, 0x00, // LOGICAL_MINIMUM (0) + 0x26, 0xFF, 0x00, // LOGICAL_MAXIMUM (255) + 0x95, 0x01, // REPORT_COUNT (1) + 0x75, 0x08, // REPORT_SIZE (8) + 0x81, 0x02, // INPUT (Data,Var,Abs) 0xc0, // END_COLLECTION 0xc0, // END_COLLECTION @@ -130,7 +135,8 @@ bool Gamepad_::setup(USBSetup& setup) void Gamepad_::reset() { - _GamepadReport.dial = 0; + _GamepadReport.paddle = 0; + _GamepadReport.spinner = 0; _GamepadReport.buttons = 0; this->send(); } diff --git a/PaddleTwoControllersUSB/Gamepad.h b/PaddleTwoControllersUSB/Gamepad.h index c5c69b3..c026a58 100644 --- a/PaddleTwoControllersUSB/Gamepad.h +++ b/PaddleTwoControllersUSB/Gamepad.h @@ -49,7 +49,8 @@ typedef struct { uint8_t buttons; }; - int8_t dial; + int8_t spinner; + int8_t paddle; } GamepadReport; diff --git a/PaddleTwoControllersUSB/PaddleTwoControllersUSB.ino b/PaddleTwoControllersUSB/PaddleTwoControllersUSB.ino index 4267b74..9d02019 100644 --- a/PaddleTwoControllersUSB/PaddleTwoControllersUSB.ino +++ b/PaddleTwoControllersUSB/PaddleTwoControllersUSB.ino @@ -196,49 +196,40 @@ void loop() { analog[idx].update(); rep.buttons = 0; - rep.dial = 0; + rep.paddle = 0; + rep.spinner = 0; // paddle button if(!digitalRead(pbtnpin[idx])) { pdlena[idx] = 1; - rep.b2 = 1; + rep.b0 = 1; } // spinner button if(!digitalRead(dbtnpin[idx])) { pdlena[idx] = 0; - rep.b2 = 1; + rep.b0 = 1; } - + if(pdlena[idx]) { - rep.dial = (analog[idx].getValue()>>2); + rep.paddle = (analog[idx].getValue()>>2); } else { #ifdef PADDLE_EMU - rep.dial = ((sp_clamp[idx]*255)/sp_max); + rep.paddle = ((sp_clamp[idx]*255)/sp_max); #endif } - if(!Gamepad[idx]._GamepadReport.b0 && !Gamepad[idx]._GamepadReport.b1) - { - static uint16_t prev[2] = {0,0}; - int16_t diff = drvpos[idx] - prev[idx]; - - if(diff >= sp_step) - { - rep.b1 = 1; - prev[idx] += sp_step; - } - else if(diff <= -sp_step) - { - rep.b0 = 1; - prev[idx] -= sp_step; - } - } + // spinner rotation + static uint16_t prev[2] = {0,0}; + int16_t val = ((int16_t)(drvpos[idx] - prev[idx]))/sp_step; + if(val>127) val = 127; else if(val<-127) val = -127; + rep.spinner = val; + prev[idx] += val*sp_step; // Only report controller state if it has changed if (memcmp(&Gamepad[idx]._GamepadReport, &rep, sizeof(GamepadReport)))