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https://github.com/MickGyver/DaemonBite-Retro-Controllers-USB
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NES adapter defaults to two ports
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@ -27,7 +27,7 @@
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// Additionally serial number is used to differentiate arduino projects to have different button maps!
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const char *gp_serial = "NES to USB";
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#define GAMEPAD_COUNT 1 // NOTE: No more than TWO gamepads are possible at the moment due to a USB HID issue.
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#define GAMEPAD_COUNT 2 // NOTE: No more than TWO gamepads are possible at the moment due to a USB HID issue.
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#define GAMEPAD_COUNT_MAX 4 // NOTE: For some reason, can't have more than two gamepads without serial breaking. Can someone figure out why?
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// (It has something to do with how Arduino handles HID devices)
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#define BUTTON_COUNT 8 // Standard NES controller has four buttons and four axes, totalling 8
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