2020-02-29 16:53:42 -05:00
|
|
|
/* Gamepad.cpp
|
|
|
|
*
|
|
|
|
* Based on the advanced HID library for Arduino:
|
|
|
|
* https://github.com/NicoHood/HID
|
|
|
|
* Copyright (c) 2014-2015 NicoHood
|
|
|
|
*
|
|
|
|
* Copyright (c) 2020 Mikael Norrgård <http://daemonbite.com>
|
|
|
|
*
|
|
|
|
* GNU GENERAL PUBLIC LICENSE
|
|
|
|
* Version 3, 29 June 2007
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "Gamepad.h"
|
|
|
|
|
|
|
|
static const uint8_t _hidReportDescriptor[] PROGMEM = {
|
|
|
|
0x05, 0x01, // USAGE_PAGE (Generic Desktop)
|
|
|
|
0x09, 0x04, // USAGE (Joystick) (Maybe change to gamepad? I don't think so but...)
|
|
|
|
0xa1, 0x01, // COLLECTION (Application)
|
|
|
|
0xa1, 0x00, // COLLECTION (Physical)
|
|
|
|
|
|
|
|
0x05, 0x09, // USAGE_PAGE (Button)
|
|
|
|
0x19, 0x01, // USAGE_MINIMUM (Button 1)
|
|
|
|
0x29, 0x18, // USAGE_MAXIMUM (Button 24)
|
|
|
|
0x15, 0x00, // LOGICAL_MINIMUM (0)
|
|
|
|
0x25, 0x01, // LOGICAL_MAXIMUM (1)
|
|
|
|
0x95, 0x18, // REPORT_COUNT (24)
|
|
|
|
0x75, 0x01, // REPORT_SIZE (1)
|
|
|
|
0x81, 0x02, // INPUT (Data,Var,Abs)
|
|
|
|
|
|
|
|
0x15, 0x00, // Logical Minimum (0)
|
|
|
|
0x25, 0x07, // Logical Maximum (7)
|
|
|
|
0x35, 0x00, // Physical Minimum (0)
|
|
|
|
0x46, 0x3B, 0x01, // Physical Maximum (315)
|
|
|
|
0x75, 0x08, // Report Size (8)
|
|
|
|
0x95, 0x01, // Report Count (1)
|
|
|
|
0x65, 0x14, // Unit (20)
|
|
|
|
0x05, 0x01, // Usage Page (Generic Desktop)
|
|
|
|
0x09, 0x39, // Usage (Hat switch)
|
|
|
|
0x81, 0x42, // Input (variable,absolute,null_state)
|
|
|
|
|
|
|
|
0xc0, // END_COLLECTION
|
|
|
|
0xc0, // END_COLLECTION
|
|
|
|
};
|
|
|
|
|
|
|
|
Gamepad_::Gamepad_(void) : PluggableUSBModule(1, 1, epType), protocol(HID_REPORT_PROTOCOL), idle(1)
|
|
|
|
{
|
|
|
|
epType[0] = EP_TYPE_INTERRUPT_IN;
|
|
|
|
PluggableUSB().plug(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
int Gamepad_::getInterface(uint8_t* interfaceCount)
|
|
|
|
{
|
|
|
|
*interfaceCount += 1; // uses 1
|
|
|
|
HIDDescriptor hidInterface = {
|
|
|
|
D_INTERFACE(pluggedInterface, 1, USB_DEVICE_CLASS_HUMAN_INTERFACE, HID_SUBCLASS_NONE, HID_PROTOCOL_NONE),
|
|
|
|
D_HIDREPORT(sizeof(_hidReportDescriptor)),
|
|
|
|
D_ENDPOINT(USB_ENDPOINT_IN(pluggedEndpoint), USB_ENDPOINT_TYPE_INTERRUPT, USB_EP_SIZE, 0x01)
|
|
|
|
};
|
|
|
|
return USB_SendControl(0, &hidInterface, sizeof(hidInterface));
|
|
|
|
}
|
|
|
|
|
|
|
|
int Gamepad_::getDescriptor(USBSetup& setup)
|
|
|
|
{
|
|
|
|
// Check if this is a HID Class Descriptor request
|
|
|
|
if (setup.bmRequestType != REQUEST_DEVICETOHOST_STANDARD_INTERFACE) { return 0; }
|
|
|
|
if (setup.wValueH != HID_REPORT_DESCRIPTOR_TYPE) { return 0; }
|
|
|
|
|
|
|
|
// In a HID Class Descriptor wIndex cointains the interface number
|
|
|
|
if (setup.wIndex != pluggedInterface) { return 0; }
|
|
|
|
|
|
|
|
// Reset the protocol on reenumeration. Normally the host should not assume the state of the protocol
|
|
|
|
// due to the USB specs, but Windows and Linux just assumes its in report mode.
|
|
|
|
protocol = HID_REPORT_PROTOCOL;
|
|
|
|
|
|
|
|
return USB_SendControl(TRANSFER_PGM, _hidReportDescriptor, sizeof(_hidReportDescriptor));
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Gamepad_::setup(USBSetup& setup)
|
|
|
|
{
|
|
|
|
if (pluggedInterface != setup.wIndex) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t request = setup.bRequest;
|
|
|
|
uint8_t requestType = setup.bmRequestType;
|
|
|
|
|
|
|
|
if (requestType == REQUEST_DEVICETOHOST_CLASS_INTERFACE)
|
|
|
|
{
|
|
|
|
if (request == HID_GET_REPORT) {
|
|
|
|
// TODO: HID_GetReport();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (request == HID_GET_PROTOCOL) {
|
|
|
|
// TODO: Send8(protocol);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (requestType == REQUEST_HOSTTODEVICE_CLASS_INTERFACE)
|
|
|
|
{
|
|
|
|
if (request == HID_SET_PROTOCOL) {
|
|
|
|
protocol = setup.wValueL;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (request == HID_SET_IDLE) {
|
|
|
|
idle = setup.wValueL;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (request == HID_SET_REPORT)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Gamepad_::reset()
|
|
|
|
{
|
|
|
|
_GamepadReport.hat = 15;
|
|
|
|
_GamepadReport.buttons = 0;
|
|
|
|
this->send();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Gamepad_::send()
|
|
|
|
{
|
|
|
|
USB_Send(pluggedEndpoint | TRANSFER_RELEASE, &_GamepadReport, sizeof(GamepadReport));
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t Gamepad_::getShortName(char *name)
|
|
|
|
{
|
|
|
|
if(!next)
|
|
|
|
{
|
|
|
|
strcpy(name, gp_serial);
|
|
|
|
return strlen(name);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|