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243 lines
8.4 KiB
243 lines
8.4 KiB
#include "HID.h" |
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#if ARDUINO < 10606 |
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#error The Joystick2 library requires Arduino IDE 1.6.6 or greater. Please update your IDE. |
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#endif |
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#if !defined(USBCON) |
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#error The Joystick2 library can only be used with a USB MCU (e.g. Arduino Leonardo, Arduino Micro, etc.). |
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#endif |
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#if !defined(_USING_HID) |
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#error "legacy HID core (non pluggable)" |
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#endif |
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#define JOYSTICK_REPORT_ID 0x03 |
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#define JOYSTICK2_REPORT_ID 0x04 |
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#define JOYSTICK3_REPORT_ID 0x05 |
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#define JOYSTICK4_REPORT_ID 0x06 |
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#define JOYSTICK_DATA_SIZE 2 |
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#define JOYSTICK_STATE_SIZE 3 |
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#include <PS2Keyboard.h> |
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const int DataPin = 3; // PS/2 pin 1 |
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const int IRQpin = 2; // PS/2 pin 5 |
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PS2Keyboard keyboard; |
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//#define DEBUG |
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//================================================================================ |
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//================================================================================ |
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// Joystick (Gamepad) |
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#define HIDDESC_MACRO(REPORT_ID) \ |
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/* Joystick # */ \ |
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0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */ \ |
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0x09, 0x04, /* USAGE (Joystick) */ \ |
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0xa1, 0x01, /* COLLECTION (Application) */ \ |
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0x85, REPORT_ID, /* REPORT_ID */ \ |
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/* 8 Buttons */ \ |
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0x05, 0x09, /* USAGE_PAGE (Button) */ \ |
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0x19, 0x01, /* USAGE_MINIMUM (Button 1) */ \ |
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0x29, 0x08, /* USAGE_MAXIMUM (Button 8) */ \ |
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0x15, 0x00, /* LOGICAL_MINIMUM (0) */ \ |
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0x25, 0x01, /* LOGICAL_MAXIMUM (1) */ \ |
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0x75, 0x01, /* REPORT_SIZE (1) */ \ |
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0x95, 0x08, /* REPORT_COUNT (8) */ \ |
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0x55, 0x00, /* UNIT_EXPONENT (0) */ \ |
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0x65, 0x00, /* UNIT (None) */ \ |
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0x81, 0x02, /* INPUT (Data,Var,Abs) */ \ |
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/* X and Y Axis */ \ |
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0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */ \ |
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0x09, 0x01, /* USAGE (Pointer) */ \ |
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0xA1, 0x00, /* COLLECTION (Physical) */ \ |
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0x09, 0x30, /* USAGE (x) */ \ |
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0x09, 0x31, /* USAGE (y) */ \ |
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0x15, 0x00, /* LOGICAL_MINIMUM (0) */ \ |
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0x26, 0xff, 0x00, /* LOGICAL_MAXIMUM (255) */ \ |
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0x75, 0x08, /* REPORT_SIZE (8) */ \ |
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0x95, 0x02, /* REPORT_COUNT (2) */ \ |
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0x81, 0x02, /* INPUT (Data,Var,Abs) */ \ |
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0xc0, /* END_COLLECTION */ \ |
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0xc0 /* END_COLLECTION */ |
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static const uint8_t hidReportDescriptor[] PROGMEM = { |
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HIDDESC_MACRO(JOYSTICK_REPORT_ID), |
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HIDDESC_MACRO(JOYSTICK2_REPORT_ID), |
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HIDDESC_MACRO(JOYSTICK3_REPORT_ID), |
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HIDDESC_MACRO(JOYSTICK4_REPORT_ID) |
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}; |
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class Joystick_ { |
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private: |
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uint8_t joystickId; |
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uint8_t reportId; |
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uint8_t state[JOYSTICK_STATE_SIZE]; |
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uint8_t flag; |
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public: |
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uint8_t type; |
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uint8_t data[JOYSTICK_DATA_SIZE]; |
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Joystick_(uint8_t initJoystickId, uint8_t initReportId) { |
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// Setup HID report structure |
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static bool usbSetup = false; |
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if (!usbSetup) { |
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static HIDSubDescriptor node(hidReportDescriptor, sizeof(hidReportDescriptor)); |
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HID().AppendDescriptor(&node); |
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usbSetup = true; |
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} |
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// Initalize State |
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joystickId = initJoystickId; |
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reportId = initReportId; |
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data[0] = 0; |
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data[1] = 0; |
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updateState(); |
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sendState(1); |
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} |
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void updateState() { |
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state[0] = data[0]; |
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state[1] = 127; |
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state[2] = 127; |
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if (bitRead(data[1], 0)) state[2] = 0; /* up */ |
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if (bitRead(data[1], 1)) state[2] = 255; /* down */ |
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if (bitRead(data[1], 2)) state[1] = 0; /* left */ |
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if (bitRead(data[1], 3)) state[1] = 255; /* right */ |
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} |
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void sendState(uint8_t force = 0) { |
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if (flag || force) { |
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// HID().SendReport(Report number, array of values in same order as HID descriptor, length) |
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HID().SendReport(reportId, state, JOYSTICK_STATE_SIZE); |
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flag = 0; |
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} |
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} |
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}; |
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Joystick_ Joystick[4] = |
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{ |
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Joystick_(0, JOYSTICK_REPORT_ID), |
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Joystick_(1, JOYSTICK2_REPORT_ID), |
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Joystick_(2, JOYSTICK3_REPORT_ID), |
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Joystick_(3, JOYSTICK4_REPORT_ID) |
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}; |
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//================================================================================ |
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//================================================================================ |
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void setup() { |
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delay(1000); |
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keyboard.begin(DataPin, IRQpin); |
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#ifdef DEBUG |
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Serial.begin(9600); |
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Serial.println("Start"); |
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#endif |
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} |
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void set(uint32_t code, uint8_t j, uint8_t d, uint8_t b) { |
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uint8_t is_break = 0; |
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if ( (code >> 8 & 0xff) == 0xF0 ) is_break = 1; |
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if (is_break) bitClear(Joystick[j].data[d], b); |
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if (!is_break) bitSet(Joystick[j].data[d], b); |
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Joystick[j].updateState(); |
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Joystick[j].sendState(1); |
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} |
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void loop() { |
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if (keyboard.available()) { |
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// read whole code at once |
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int32_t code = keyboard.read(); |
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uint8_t c = code & 0xff; |
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uint8_t e; |
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//if ( (code & 0xff) == 0xE0 || (code >> 8 & 0xff) == 0xE0 || (code >> 16 & 0xff) == 0xE0 || (code >> 24 & 0xff) == 0xE0 ) e = 1; |
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if ( (code >> 8 & 0xff) == 0xE0 || (code >> 16 & 0xff) == 0xE0 ) e = 1; else e = 0; |
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//if (code^0xE000 || code^0xE00000) e = 1; |
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#ifdef DEBUG |
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Serial.print("e:");Serial.print(e);Serial.print(" "); |
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Serial.println(code, HEX); |
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#endif |
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//http://www.computer-engineering.org/ps2keyboard/scancodes2.html |
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//set-function parameters: code, joystick (0-3), data (0 or 1), bit (0-7) |
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// if e is 1, it means codes with E0 prefix |
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//Joystick 0 |
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if (e == 1 && c == 0x75) set(code, 0, 1, 0); // up |
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if (e == 1 && c == 0x72) set(code, 0, 1, 1); // down |
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if (e == 1 && c == 0x6B) set(code, 0, 1, 2); // left |
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if (e == 1 && c == 0x74) set(code, 0, 1, 3); // right |
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if (e == 1 && c == 0x14) set(code, 0, 0, 0); // R-ctrl = a |
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if (e == 1 && c == 0x11) set(code, 0, 0, 1); // alt gr = b |
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if (e == 0 && c == 0x5A) set(code, 0, 0, 2); // enter = start |
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if (e == 0 && c == 0x59) set(code, 0, 0, 3); // R-shift = select |
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//if (e == x && c == 0xXX) set(code, 0, 0, 4); // = x |
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//if (e == x && c == 0xXX) set(code, 0, 0, 5); // = y |
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//if (e == x && c == 0xXX) set(code, 0, 0, 6); // = left shoulder |
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//if (e == x && c == 0xXX) set(code, 0, 0, 7); // = right shoulder |
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//Joystick 1 |
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if (e == 0 && c == 0x1D) set(code, 1, 1, 0); // w = up |
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if (e == 0 && c == 0x1B) set(code, 1, 1, 1); // s = down |
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if (e == 0 && c == 0x1C) set(code, 1, 1, 2); // a = left |
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if (e == 0 && c == 0x23) set(code, 1, 1, 3); // d = right |
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if (e == 0 && c == 0x14) set(code, 1, 0, 0); // L-ctrl = a |
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if (e == 0 && c == 0x11) set(code, 1, 0, 1); // L-alt = b |
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if (e == 0 && c == 0x0D) set(code, 1, 0, 2); // tab = start |
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if (e == 0 && c == 0x12) set(code, 1, 0, 3); // L-shift = select |
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//if (e == x && c == 0xXX) set(code, 1, 0, 4); // = x |
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//if (e == x && c == 0xXX) set(code, 1, 0, 5); // = y |
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//if (e == x && c == 0xXX) set(code, 1, 0, 6); // = left shoulder |
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//if (e == x && c == 0xXX) set(code, 1, 0, 7); // = right shoulder |
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//Joystick 2 |
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if (e == 0 && c == 0x43) set(code, 2, 1, 0); // i = up |
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if (e == 0 && c == 0x42) set(code, 2, 1, 1); // k = down |
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if (e == 0 && c == 0x3B) set(code, 2, 1, 2); // j = left |
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if (e == 0 && c == 0x4B) set(code, 2, 1, 3); // l = right |
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if (e == 0 && c == 0x3A) set(code, 2, 0, 0); // m = a |
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if (e == 0 && c == 0x31) set(code, 2, 0, 1); // n = b |
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if (e == 0 && c == 0x44) set(code, 2, 0, 2); // o = start |
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if (e == 0 && c == 0x3C) set(code, 2, 0, 3); // u = select |
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//if (e == x && c == 0xXX) set(code, 2, 0, 4); // = x |
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//if (e == x && c == 0xXX) set(code, 2, 0, 5); // = y |
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//if (e == x && c == 0xXX) set(code, 2, 0, 6); // = left shoulder |
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//if (e == x && c == 0xXX) set(code, 2, 0, 7); // = right shoulder |
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//Joystick 3 |
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if (e == 0 && c == 0x75) set(code, 3, 1, 0); // keypad 8 |
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if (e == 0 && c == 0x73) set(code, 3, 1, 1); // keypad 5 |
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if (e == 0 && c == 0x6B) set(code, 3, 1, 2); // keypad 4 |
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if (e == 0 && c == 0x74) set(code, 3, 1, 3); // keypad 6 |
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if (e == 0 && c == 0x70) set(code, 3, 0, 0); // keypad 0 = a |
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if (e == 0 && c == 0x71) set(code, 3, 0, 1); // keypad , = b |
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if (e == 1 && c == 0x5A) set(code, 3, 0, 2); // keypad enter = start |
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if (e == 0 && c == 0x79) set(code, 3, 0, 3); // keypad + = select |
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//if (e == x && c == 0xXX) set(code, 3, 0, 4); // = x |
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//if (e == x && c == 0xXX) set(code, 3, 0, 5); // = y |
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//if (e == x && c == 0xXX) set(code, 3, 0, 6); // = left shoulder |
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//if (e == x && c == 0xXX) set(code, 3, 0, 7); // = right shoulder |
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} |
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}
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