Arduino-USB-HID-RetroJoysti.../test/RetroJoystickAdapter-2xNES.ino

128 lines
3.3 KiB
C++

/*
Description: Interfacing a 2-port NES controller with a PC with an Arduino.
Coded by: Prodigity
Date: 1 December 2011
Revision: V0.93 (beta)
Modified by: Matt Booth (20 December 2014)
Adapted for USB (ATmega32U4, 5V) by Kurg 3.9.2016
*/
#include "Joystick2.h"
#define EVENTS_TOTAL 4+2+2 //4 directions, 2 fire-buttons and Start + Select
uint8_t lastStatusPort1[EVENTS_TOTAL];
uint8_t newStatusPort1[EVENTS_TOTAL];
uint8_t lastStatusPort2[EVENTS_TOTAL];
uint8_t newStatusPort2[EVENTS_TOTAL];
#define CLOCK1 7
#define LATCH1 8
#define DATA1 9
#define CLOCK2 2
#define LATCH2 3
#define DATA2 4
// http://www.mit.edu/~tarvizo/nes-controller.html
void setup() {
//clear statusarrays (1=OFF, 0=ON)
for (uint8_t i = 0; i < EVENTS_TOTAL; i++) {
lastStatusPort1[i] = 1;
newStatusPort1[i] = 1;
lastStatusPort2[i] = 1;
newStatusPort2[i] = 1;
}
pinMode(LATCH1, OUTPUT);
pinMode(CLOCK1, OUTPUT);
pinMode(DATA1, INPUT);
pinMode(LATCH2, OUTPUT);
pinMode(CLOCK2, OUTPUT);
pinMode(DATA2, INPUT);
Joystick[0].begin(false);
Joystick[1].begin(false);
}
uint8_t flag1 = 0;
uint8_t flag2 = 0;
void loop() {
ReadNESjoy();
//check for changes - do not raise a flag if nothing changes
for (uint8_t i=0; i < EVENTS_TOTAL; i++) {
if (newStatusPort1[i] != lastStatusPort1[i]) {
lastStatusPort1[i] = newStatusPort1[i];
flag1 = 1;
}
if (newStatusPort2[i] != lastStatusPort2[i]) {
lastStatusPort2[i] = newStatusPort2[i];
flag2 = 1;
}
}
if (flag1) {
Joystick[0].setYAxis(0);
Joystick[0].setXAxis(0);
if (!newStatusPort1[4]) Joystick[0].setYAxis(-127); //UP
if (!newStatusPort1[5]) Joystick[0].setYAxis(127); //DOWN
if (!newStatusPort1[6]) Joystick[0].setXAxis(-127); //LEFT
if (!newStatusPort1[7]) Joystick[0].setXAxis(127); //RIGHT
Joystick[0].setButton(0, !newStatusPort1[0]); //BUTTON1 (A)
Joystick[0].setButton(1, !newStatusPort1[1]); //BUTTON2 (B)
Joystick[0].setButton(2, !newStatusPort1[2]); //BUTTON3 (Select)
Joystick[0].setButton(3, !newStatusPort1[3]); //BUTTON4 (Start)
}
if (flag2) {
Joystick[1].setYAxis(0);
Joystick[1].setXAxis(0);
if (!newStatusPort2[4]) Joystick[1].setYAxis(-127); //UP
if (!newStatusPort2[5]) Joystick[1].setYAxis(127); //DOWN
if (!newStatusPort2[6]) Joystick[1].setXAxis(-127); //LEFT
if (!newStatusPort2[7]) Joystick[1].setXAxis(127); //RIGHT
Joystick[1].setButton(0, !newStatusPort2[0]); //BUTTON1 (A)
Joystick[1].setButton(1, !newStatusPort2[1]); //BUTTON2 (B)
Joystick[1].setButton(2, !newStatusPort2[2]); //BUTTON3 (Select)
Joystick[1].setButton(3, !newStatusPort2[3]); //BUTTON4 (Start)
}
if (flag1) Joystick[0].sendState();
if (flag2) Joystick[1].sendState();
flag1 = 0;
flag2 = 0;
}
#define latchlow digitalWrite(LATCH1, LOW); digitalWrite(LATCH2, LOW);
#define latchhigh digitalWrite(LATCH1, HIGH); digitalWrite(LATCH2, HIGH)
#define clocklow digitalWrite(CLOCK1, LOW); digitalWrite(CLOCK2, LOW)
#define clockhigh digitalWrite(CLOCK1, HIGH); digitalWrite(CLOCK2, HIGH)
#define wait delayMicroseconds(12)
void ReadNESjoy() {
latchlow;
clocklow;
latchhigh;
wait;
latchlow;
for (int i = 0; i < 8; i++) {
newStatusPort1[i] = digitalRead(DATA1);
newStatusPort2[i] = digitalRead(DATA2);
clockhigh;
wait;
clocklow;
wait;
}
}