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mirror of https://github.com/mcgurk/Arduino-USB-HID-RetroJoystickAdapter synced 2024-12-21 23:18:56 -05:00
Arduino-USB-HID-RetroJoysti.../XBox360_XInput
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README.md Update README.md 2021-11-05 21:16:15 +02:00
RetroJoystickAdapter_Playstation_XB360 (old).ino Rename RetroJoystickAdapter_Playstation_XB360.ino to RetroJoystickAdapter_Playstation_XB360 (old).ino 2021-11-05 21:03:42 +02:00
RetroJoystickAdapter_PsxNewLib_XB360.ino Update RetroJoystickAdapter_PsxNewLib_XB360.ino 2021-11-05 21:10:15 +02:00

Based on https://github.com/dmadison/ArduinoXInput

  • Install Arduino IDE hardware: https://github.com/dmadison/ArduinoXInput_AVR

  • Install Arduino IDE library from Library manager: XInput by David Madison

  • Tester from Windows Store: Game Controller Tester

  • Doesn't go to flashing mode automatically. Connect RST to GND to get Arduino Pro Micro to programming mode.

  • Arduino Pro Micro needs PB0/SS-pin to work. And it is not broken out. So no SPI for PSX-controller I guess? https://forum.arduino.cc/index.php?topic=427828.0

  • It could be used as pin 17 in code, if led could be disabled?

PsxNewLib

PSX SPI Uno Pro Micro notes
1 DATA (brown #brown) MISO → D12 (PB4) D14 (PB3)
2 CMD (orange #orange) MOSI ← D11 (PB3) D16 (PB2)
3 Vibration power (7.2-9V) (grey #grey)
4 GND (black #black) GND GND
5 VCC (3.3V) (red #red) VCC VCC
6 ATT (yellow #yellow) SS ← D10 (PB2) D10 (pro micro: SS would be D17 (PB0/RX_LED), but there is no pin D17)
7 CLK (blue #blue) SCK ← D13 (PB5) D15 (PB1)
8 unknown (white #white)
9 ACK (green #green) (when this is needed?)
1 VCC (3.3V)
2 SCL A5 (PC5) D3 (PD0)
3 Detect device (3.3V) - - -
4 NC
5 SDA A4 (PC4) D2 (PD1)
6 GND