//DB9-connector: //C64/Sega Mastersystem: 1 = up, 2 = down, 3 = left, 4 = right, 6 = btn1, 8 = gnd, 9 = btn2 //MSX: 1 = up, 2 = down, 3 = left, 4 = right, 6 = btn1, 7 = btn2, 8 = gnd // define pins of Arduino: UP, DOWN, LEFT, RIGHT, BTN1, BTN2 const uint8_t inputPinsPort1[] = { 5, 6, 7, 8, 4, A2}; const uint8_t inputPinsPort2[] = { 10, 16, 14, 15, 3, A1}; //#define DEBUG inline void translateState(uint8_t data, uint8_t *state) { state[0] = !bitRead(data, 4) | !bitRead(data, 5)<<1; state[1] = 127; state[2] = 127; if (!bitRead(data, 0)) state[2] = 0; /* up */ if (!bitRead(data, 1)) state[2] = 255; /* down */ if (!bitRead(data, 2)) state[1] = 0; /* left */ if (!bitRead(data, 3)) state[1] = 255; /* right */ } #include "HID.h" #define JOYSTICK_REPORT_ID 0x04 #define JOYSTICK2_REPORT_ID 0x05 #define JOYSTICK_STATE_SIZE 3 //================================================================================ //================================================================================ // Joystick (Gamepad) #define HIDDESC_MACRO(REPORT_ID) \ /* Joystick # */ \ 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */ \ 0x09, 0x04, /* USAGE (Joystick) */ \ 0xa1, 0x01, /* COLLECTION (Application) */ \ 0x85, REPORT_ID, /* REPORT_ID */ \ /* 2 Buttons */ \ 0x05, 0x09, /* USAGE_PAGE (Button) */ \ 0x19, 0x01, /* USAGE_MINIMUM (Button 1) */ \ 0x29, 0x02, /* USAGE_MAXIMUM (Button 2) */ \ 0x15, 0x00, /* LOGICAL_MINIMUM (0) */ \ 0x25, 0x01, /* LOGICAL_MAXIMUM (1) */ \ 0x75, 0x01, /* REPORT_SIZE (1) */ \ 0x95, 0x08, /* REPORT_COUNT (8) (full byte) */ \ 0x81, 0x02, /* INPUT (Data,Var,Abs) */ \ /* X and Y Axis */ \ 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */ \ 0x09, 0x01, /* USAGE (Pointer) */ \ 0xA1, 0x00, /* COLLECTION (Physical) */ \ 0x09, 0x30, /* USAGE (x) */ \ 0x09, 0x31, /* USAGE (y) */ \ 0x15, 0x00, /* LOGICAL_MINIMUM (0) */ \ 0x26, 0xff, 0x00, /* LOGICAL_MAXIMUM (255) */ \ 0x75, 0x08, /* REPORT_SIZE (8) */ \ 0x95, 0x02, /* REPORT_COUNT (2) */ \ 0x81, 0x02, /* INPUT (Data,Var,Abs) */ \ 0xc0, /* END_COLLECTION */ \ 0xc0 /* END_COLLECTION */ static const uint8_t hidReportDescriptor[] PROGMEM = { HIDDESC_MACRO(JOYSTICK_REPORT_ID), HIDDESC_MACRO(JOYSTICK2_REPORT_ID) }; class Joystick_ { private: uint8_t joystickId; uint8_t reportId; uint8_t olddata; uint8_t state[JOYSTICK_STATE_SIZE]; uint8_t flag; public: uint8_t type; uint8_t data; Joystick_(uint8_t initJoystickId, uint8_t initReportId) { // Setup HID report structure static bool usbSetup = false; if (!usbSetup) { static HIDSubDescriptor node(hidReportDescriptor, sizeof(hidReportDescriptor)); HID().AppendDescriptor(&node); usbSetup = true; } // Initalize State joystickId = initJoystickId; reportId = initReportId; data = 0; olddata = data; translateState(data, state); sendState(1); } void updateState() { if (olddata != data) { olddata = data; translateState(data, state); flag = 1; } } void sendState(uint8_t force = 0) { if (flag || force) { // HID().SendReport(Report number, array of values in same order as HID descriptor, length) HID().SendReport(reportId, state, JOYSTICK_STATE_SIZE); flag = 0; } } }; Joystick_ Joystick[2] = { Joystick_(0, JOYSTICK_REPORT_ID), Joystick_(1, JOYSTICK2_REPORT_ID) }; //================================================================================ //================================================================================ void setup() { //set all DB9-connector input signal pins as inputs with pullups for (uint8_t i = 0; i < 6; i++) { pinMode(inputPinsPort1[i], INPUT_PULLUP); pinMode(inputPinsPort2[i], INPUT_PULLUP); } #ifdef DEBUG Serial.begin(115200); #endif } void loop() { Joystick[0].data = 0xff; Joystick[1].data = 0xff; for (uint8_t i = 0; i < 4; i++) { bitWrite(Joystick[0].data, i, digitalRead(inputPinsPort1[i])); //AXES1 bitWrite(Joystick[1].data, i, digitalRead(inputPinsPort2[i])); //AXES2 } bitWrite(Joystick[0].data, 4, digitalRead(inputPinsPort1[4])); //JOY1:FIRE1 bitWrite(Joystick[0].data, 5, digitalRead(inputPinsPort1[5])); //JOY1:FIRE2 bitWrite(Joystick[1].data, 4, digitalRead(inputPinsPort2[4])); //JOY2:FIRE1 bitWrite(Joystick[1].data, 5, digitalRead(inputPinsPort2[5])); //JOY2:FIRE2 #ifdef DEBUG Serial.print(" data0 j1: 0x"); Serial.print(Joystick[0].data, BIN); Serial.print(" data0 j2: 0x"); Serial.print(Joystick[1].data, BIN); Serial.println(); delay(50); Serial.flush(); #endif Joystick[0].updateState(); Joystick[1].updateState(); Joystick[0].sendState(); Joystick[1].sendState(); delayMicroseconds(500); }