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NES/SNES Input pins changed to Pullup

There was noisy random input. Setting to pullup alleviates this.
This commit is contained in:
Alex Ong 2018-10-31 11:43:53 +11:00 committed by GitHub
parent cac157a770
commit bbb6f440ea
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@ -319,10 +319,10 @@ void interpretJoystickState(uint8_t j, uint8_t *status) {
void setupJoysticks() { void setupJoysticks() {
pinMode(LATCH1, OUTPUT); pinMode(LATCH1, OUTPUT);
pinMode(CLOCK1, OUTPUT); pinMode(CLOCK1, OUTPUT);
pinMode(DATA1, INPUT); pinMode(DATA1, INPUT_PULLUP);
pinMode(LATCH2, OUTPUT); pinMode(LATCH2, OUTPUT);
pinMode(CLOCK2, OUTPUT); pinMode(CLOCK2, OUTPUT);
pinMode(DATA2, INPUT); pinMode(DATA2, INPUT_PULLUP);
} }
#define latchlow digitalWrite(LATCH1, LOW); digitalWrite(LATCH2, LOW); #define latchlow digitalWrite(LATCH1, LOW); digitalWrite(LATCH2, LOW);