From a47653d69e2f7e4b8d3dec49e8428c46f43b1d51 Mon Sep 17 00:00:00 2001 From: Jarno Lehtinen Date: Fri, 11 Nov 2016 18:12:44 +0200 Subject: [PATCH] Delete RetroJoystickAdapter_WiiClassicController.ino --- RetroJoystickAdapter_WiiClassicController.ino | 301 ------------------ 1 file changed, 301 deletions(-) delete mode 100644 RetroJoystickAdapter_WiiClassicController.ino diff --git a/RetroJoystickAdapter_WiiClassicController.ino b/RetroJoystickAdapter_WiiClassicController.ino deleted file mode 100644 index 6f6bb4c..0000000 --- a/RetroJoystickAdapter_WiiClassicController.ino +++ /dev/null @@ -1,301 +0,0 @@ -//Uno: SDA = A4, SCL = A5 -//Pro Micro: SDA = D2, SCL = D3 - -//================================================================================ -//================================================================================ -// Joystick (Gamepad) - -#include "HID.h" - -#if ARDUINO < 10606 -#error The Joystick2 library requires Arduino IDE 1.6.6 or greater. Please update your IDE. -#endif - -#if !defined(USBCON) -#error The Joystick2 library can only be used with a USB MCU (e.g. Arduino Leonardo, Arduino Micro, etc.). -#endif - -#if !defined(_USING_HID) -#error "Using legacy HID core (non pluggable)" -#endif - -#define JOYSTICK_REPORT_ID 0x04 -/*#define JOYSTICK2_REPORT_ID 0x04 -#define JOYSTICK3_REPORT_ID 0x05 -#define JOYSTICK4_REPORT_ID 0x06*/ - - -#define JOYSTICK_STATE_SIZE 6 - -//#define DEBUG - -#define HIDDESC_MACRO(REPORT_ID) \ - /* Joystick # */ \ - 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */ \ - 0x09, 0x04, /* USAGE (Joystick) */ \ - 0xa1, 0x01, /* COLLECTION (Application) */ \ - 0x85, REPORT_ID, /* REPORT_ID */ \ - /* 16 Buttons */ \ - 0x05, 0x09, /* USAGE_PAGE (Button) */ \ - 0x19, 0x01, /* USAGE_MINIMUM (Button 1) */ \ - 0x29, 0x10, /* USAGE_MAXIMUM (Button 16) */ \ - 0x15, 0x00, /* LOGICAL_MINIMUM (0) */ \ - 0x25, 0x01, /* LOGICAL_MAXIMUM (1) */ \ - 0x75, 0x01, /* REPORT_SIZE (1) */ \ - 0x95, 0x10, /* REPORT_COUNT (16) */ \ - 0x55, 0x00, /* UNIT_EXPONENT (0) */ \ - 0x65, 0x00, /* UNIT (None) */ \ - 0x81, 0x02, /* INPUT (Data,Var,Abs) */ \ - /* X and Y Axis */ \ - 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */ \ - 0x09, 0x01, /* USAGE (Pointer) */ \ - 0xA1, 0x00, /* COLLECTION (Physical) */ \ - 0x09, 0x32, /* USAGE (Z) */ \ - 0x09, 0x35, /* USAGE (Rz) */ \ - 0x09, 0x30, /* USAGE (x) */ \ - 0x09, 0x31, /* USAGE (y) */ \ - 0x15, 0x00, /* LOGICAL_MINIMUM (0) */ \ - 0x26, 0xff, 0x00, /* LOGICAL_MAXIMUM (255) */ \ - 0x75, 0x08, /* REPORT_SIZE (8) */ \ - 0x95, 0x04, /* REPORT_COUNT (4) */ \ - 0x81, 0x02, /* INPUT (Data,Var,Abs) */ \ - 0xc0, /* END_COLLECTION */ \ - 0xc0 /* END_COLLECTION */ - - -static const uint8_t hidReportDescriptor[] PROGMEM = { - HIDDESC_MACRO(JOYSTICK_REPORT_ID)/*, - HIDDESC_MACRO(JOYSTICK2_REPORT_ID), - HIDDESC_MACRO(JOYSTICK3_REPORT_ID), - HIDDESC_MACRO(JOYSTICK4_REPORT_ID)*/ -}; - -class Joystick_ { - -private: - uint8_t joystickId; - uint8_t reportId; - uint8_t olddata[JOYSTICK_STATE_SIZE]; - uint8_t state[JOYSTICK_STATE_SIZE]; - uint8_t flag; - -public: - uint8_t data[JOYSTICK_STATE_SIZE]; - - Joystick_(uint8_t initJoystickId, uint8_t initReportId) { - // Setup HID report structure - static bool usbSetup = false; - - if (!usbSetup) { - static HIDSubDescriptor node(hidReportDescriptor, sizeof(hidReportDescriptor)); - HID().AppendDescriptor(&node); - usbSetup = true; - } - - // Initalize State - joystickId = initJoystickId; - reportId = initReportId; - memcpy(olddata, data, JOYSTICK_STATE_SIZE); - state[0] = 0; - state[1] = 0; - state[2] = 127; - state[3] = 127; - state[4] = 127; - state[5] = 127; - sendState(1); - } - - void updateState() { - if (memcmp(olddata, data, JOYSTICK_STATE_SIZE)) { - memcpy(olddata, data, JOYSTICK_STATE_SIZE); - flag = 1; - } - //uint8_t rightShoulderPressure = (Joystick[0].data[3] & (unsigned char)0x1f); //rightmost 5 bits - //uint8_t leftShoulderPressure = ((Joystick[0].data[2] & (unsigned char)0x60) >> 2) + ((data[3] & (unsigned char)0xe0) >> 5); //'leftish' bits - uint8_t leftStickX = (data[0] & (unsigned char)0x3f); //rightmost 6 bits - uint8_t leftStickY = (data[1] & (unsigned char)0x3f); //rightmost 6 bits - uint8_t rightStickX = ((data[0] & (unsigned char)0xc0) >> 3) + ((data[1] & (unsigned char)0xc0) >> 5) + ((data[2] & (unsigned char)0x80) >> 7); //bits. They're there. - uint8_t rightStickY = (data[2] & (unsigned char)0x1f); //rightmost 5 bits - state[0] = ~data[4]; - state[1] = ~data[5]; - state[2] = rightStickX << 3; - state[3] = rightStickY << 3; //is this right or should it be mirror? - state[4] = leftStickX << 2; - state[5] = 255 - (leftStickY << 2); - /*state[2] = rightStickX; - state[3] = rightStickY; //is this right or should it be mirror? - state[4] = leftStickX; - state[5] = 63 - leftStickY;*/ - //sendState(); - } - - void sendState(uint8_t force = 0) { - if (flag || force) { - // HID().SendReport(Report number, array of values in same order as HID descriptor, length) - HID().SendReport(reportId, state, JOYSTICK_STATE_SIZE); - flag = 0; - } - } - -}; - - -Joystick_ Joystick[1] = -{ - Joystick_(0, JOYSTICK_REPORT_ID)/*, - Joystick_(1, JOYSTICK2_REPORT_ID), - Joystick_(2, JOYSTICK3_REPORT_ID), - Joystick_(3, JOYSTICK4_REPORT_ID)*/ -}; - -//================================================================================ -//================================================================================ - -/* - Andrew Mascolo 7/13/2014 - Updated WiiController library - - !!!DOES NOT WORK WITH NUNCHUCK!!! - - If you are using the adapter in this link,http://www.ebay.com/itm/Wii-WiiChuck-Nunchuck-Adapter-Module-Board-for-Arduino-/351052353286?pt=LH_DefaultDomain_0&hash=item51bc59cf06 - then you most likely have it plug into the arduino across pins A2 - A5. Please know that the controller needs 3.3V to work properly and NOT 5V. You may cause possible - to the controller if it is powered by 5 volts. What I have done here is allowed the user to use pin A2 as ground, by setting the pin to LOW, and making pin A3 an input - so the user can have a jumper to the 3.3V pin without harming the Arduino. - - **.begin(Vcc, Gnd)** - Vcc: Set to ON if you are using the adapter AND the Arduino board you are using outputs 3.3V. (Like a Pro Micro or DUE) - Vcc: Set to NEUTRAL if you are using your own wires and are not using pin A3 for power. (pin will be set to INPUT) - - Gnd: Set to OFF if you have the adapter in the pin A2, this will automatically set pin A2 to LOW. Otherwise leave empty, default is OFF -*/ - -//#include -#include - -//WiiClassicControl Wii; - -#define ADDRESS 0x52 - -void sendByte(int data, int location) { - Wire.beginTransmission(ADDRESS); - Wire.write(location); - Wire.write(data); - Wire.endTransmission(); - delay(10); -} - -void setup() { - //Wii.begin(NEUTRAL, OFF); // SEE ABOVE - #ifdef DEBUG - Serial.begin(115200); - //pinMode(9, INPUT); - #endif - - Wire.begin(); - // transmit to device (byte)0x52 - sendByte(0x55, 0xF0); - sendByte(0x00, 0xFB); - Wire.endTransmission (); - -} - -void loop() { - - #ifdef DEBUG - unsigned long t = micros(); - #endif - - Wire.requestFrom(ADDRESS, 6); //request data from wii classic - /*Serial.print(Wire.read(), HEX);Serial.print(" "); - Serial.print(Wire.read(), HEX);Serial.print(" "); - Serial.print(Wire.read(), HEX);Serial.print(" "); - Serial.print(Wire.read(), HEX);Serial.print(" "); - Serial.print(Wire.read(), HEX);Serial.print(" "); - Serial.print(Wire.read(), HEX);Serial.print(" "); - sendByte(0x00, 0x00); - Serial.println();*/ - uint8_t i = 0; - while(Wire.available()) { - Joystick[0].data[i] = Wire.read(); - i++; - if (i > 5) break; - } - - //detect if init is needed - if (i < 6) { - delay(100); - sendByte(0x55, 0xF0); - sendByte(0x00, 0xFB); - #ifdef DEBUG - Serial.println("Init!"); - #endif - delay(100); - } else sendByte(0x00, 0x00); - - #ifdef DEBUG - Serial.println(micros()-t); - #endif - - /*for (uint8_t i = 0; i < 6; i++) { - Joystick[0].data[i] = Wire.read(); - } - sendByte(0x00, 0x00); */ - /*while (Wire.available ()) { - // read byte as an integer - if (cnt < 4) { - status[cnt] = Wire.read(); - } else { - lastButtons[cnt-4] = buttons[cnt-4]; - buttons[cnt-4] = Wire.read(); - } - cnt++; - } - if (cnt > 5) { - WiiClassy::_sendByte(0x00, 0x00); - cnt = 0; - }*/ - //Reference for this found here: http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Classic_Controller - - - - // the lowest value is 0, and the highest value is 248. - /*Serial.print("LSX: "); Serial.print(Wii.leftStickX()); - Serial.print("| LSY: "); Serial.print(Wii.leftStickY()); - Serial.print("| RSX: "); Serial.print(Wii.rightStickX()); - Serial.print("| RSY: "); Serial.println(Wii.rightStickY()); - - Joystick[0].data[4] = Wii.leftStickX(); - Joystick[0].data[5] = Wii.leftStickY(); - Joystick[0].data[2] = Wii.rightStickX(); - Joystick[0].data[3] = Wii.rightStickY(); - Joystick[0].sendState();*/ - uint8_t rightShoulderPressure = (Joystick[0].data[3] & (unsigned char)0x1f); //rightmost 5 bits - uint8_t leftShoulderPressure = ((Joystick[0].data[2] & (unsigned char)0x60) >> 2) + ((Joystick[0].data[3] & (unsigned char)0xe0) >> 5); //'leftish' bits - uint8_t leftStickX = (Joystick[0].data[0] & (unsigned char)0x3f); //rightmost 6 bits - uint8_t leftStickY = (Joystick[0].data[1] & (unsigned char)0x3f); //rightmost 6 bits - uint8_t rightStickX = ((Joystick[0].data[0] & (unsigned char)0xc0) >> 3) + ((Joystick[0].data[1] & (unsigned char)0xc0) >> 5) + ((Joystick[0].data[2] & (unsigned char)0x80) >> 7); //bits. They're there. - uint8_t rightStickY = (Joystick[0].data[2] & (unsigned char)0x1f); //rightmost 5 bits - - #ifdef DEBUG - for (uint8_t i = 0; i < 6; i++) { - Serial.print(Joystick[0].data[i], HEX); - Serial.print(" "); - } - Serial.print(" - "); - Serial.print(rightShoulderPressure, HEX); Serial.print(" "); - Serial.print(leftShoulderPressure, HEX); Serial.print(" "); - Serial.print(leftStickX, HEX); Serial.print(" "); - Serial.print(leftStickY, HEX); Serial.print(" "); - Serial.print(rightStickX, HEX); Serial.print(" "); - Serial.print(rightStickY , HEX); Serial.print(" "); - Serial.println(); - //Serial.print(digitalRead(9)); Serial.println(); - #endif - - Joystick[0].updateState(); - Joystick[0].sendState(); - #ifdef DEBUG - delay(100); // used to see changes in the serial monitor easier. - #endif - delayMicroseconds(1000); -}