CC=avr-gcc AS=$(CC) LD=$(CC) PROGNAME=4nes4snes-m8 CPU=atmega8 CFLAGS=-Wall -Os -Iusbdrv -I. -mmcu=$(CPU) -DF_CPU=12000000L #-DDEBUG_LEVEL=1 LDFLAGS=-Wl,-Map=$(PROGNAME).map -mmcu=$(CPU) AVRDUDE=avrdude -p m8 -P usb -c avrispmkII OBJS=usbdrv/usbdrv.o usbdrv/usbdrvasm.o usbdrv/oddebug.o main.o fournsnes.o devdesc.o HEXFILE=$(PROGNAME).hex ELFFILE=$(PROGNAME).elf # symbolic targets: all: $(HEXFILE) .c.o: $(CC) $(CFLAGS) -c $< -o $@ .S.o: $(CC) $(CFLAGS) -x assembler-with-cpp -c $< -o $@ # "-x assembler-with-cpp" should not be necessary since this is the default # file type for the .S (with capital S) extension. However, upper case # characters are not always preserved on Windows. To ensure WinAVR # compatibility define the file type manually. .c.s: $(CC) $(CFLAGS) -S $< -o $@ clean: rm -f $(HEXFILE) main.lst main.obj main.cof main.list main.map main.eep.hex main.bin *.o usbdrv/*.o main.s usbdrv/oddebug.s usbdrv/usbdrv.s # file targets: $(ELFFILE): $(OBJS) $(LD) $(LDFLAGS) -o $(ELFFILE) $(OBJS) $(HEXFILE): $(ELFFILE) rm -f $(HEXFILE) avr-objcopy -j .text -j .data -O ihex $(ELFFILE) $(HEXFILE) ./checksize $(ELFFILE) flash: $(HEXFILE) $(AVRDUDE) -Uflash:w:$(HEXFILE) -B 1.0 # Fuse high byte: # 0xc9 = 1 1 0 0 1 0 0 1 <-- BOOTRST (boot reset vector at 0x0000) # ^ ^ ^ ^ ^ ^ ^------ BOOTSZ0 # | | | | | +-------- BOOTSZ1 # | | | | + --------- EESAVE (don't preserve EEPROM over chip erase) # | | | +-------------- CKOPT (full output swing) # | | +---------------- SPIEN (allow serial programming) # | +------------------ WDTON (WDT not always on) # +-------------------- RSTDISBL (reset pin is enabled) # Fuse low byte: # 0x9f = 1 0 0 1 1 1 1 1 # ^ ^ \ / \--+--/ # | | | +------- CKSEL 3..0 (external >8M crystal) # | | +--------------- SUT 1..0 (crystal osc, BOD enabled) # | +------------------ BODEN (BrownOut Detector enabled) # +-------------------- BODLEVEL (2.7V) LFUSE=0x9F HFUSE=0xC9 fuse: $(AVRDUDE) -e -Uhfuse:w:$(HFUSE):m -Ulfuse:w:$(LFUSE):m -B 20.0 -v chip_erase: $(AVRDUDE) -e -B 1.0 -F reset: $(AVRDUDE) -B 1.0 -F