OpenRetroPad ------------ Adapt various input devices to various output devices. Currently supported inputs: SNES/NES, Sega Genesis/Megadrive/Atari, Playstation (and PS2) Digital and Dual shock, Nintendo 64, Nintendo Gamecube Currently supported outputs: bluetooth-hid gamepad, usb-hid gamepad, nintendo switch usb gamepad, wireless usb-hid gamepad over radio OpenRetroPad is written and tested on an Arduino Pro Micro and an ESP32, there is also an in-progress custom PCB being developed at [OpenRetroPadHW](https://github.com/OpenRetroPad/OpenRetroPadHW) Build using [PlatformIO](https://platformio.org/) using `pio run` or `pio run -e $board-$input-$output` for a specific target/env. env's are laid out like `$board-$input-$output` supported values: * $board: micro, esp32 * $input: snes, genesis, psx, n64, gc, radio, debug * $output: radio, usb, usbradio, switchusb, bt, debug * please note not all boards are compatible with all inputs/outputs, for example esp32 can only do bt, micro can only do radio or usb Wiring ------ (quick plea: if you are good at drawing diagrams, please help!) ![DB-25 Pinout](images/db25pins.jpg) | DB-25 Pins | Arduino Pro Micro GPIO | ESP32 GPIO | Radio | SNES | PSX | N64 | Gamecube | Genesis | Dreamcast | |---------------|------------------------|------------|----------|---------|--------|----------|----------|-------------|-----------| | 1 TX | 1 | 19 | - | LATCH | - | - | - | P1-1 | P1-DATA1 | | 2 SDA | 2 | 21 | - | CLOCK | DATA | P1-DATA | P1-DATA | P1-3 | P1-DATA5 | | 3 SCL | 3 | 22 | - | P1-DATA | CMD | - | - | P1-4 | - | | 4 Analog | 4 | 15 | - | P2-DATA | ATT | - | - | P1-6 | - | | 5 Digital | 5 | 16 | - | P3-DATA | CLK | - | - | P1-7 | - | | 6 Analog | 6 | 2 | - | P4-DATA | - | - | - | P1-9 | - | | 7 Digital | 7 | 17 | CE | - | - | - | - | P2-7* | - | | 8 Analog | 8 | 4 | CSN | - | - | - | - | - | - | | 9 Analog | 9 > 1k Ω | 35 > 1k Ω | - | 330 Ω | 100 Ω | 220 Ω | 680 Ω | 470 Ω | 820 Ω | | 10 Analog | 10 | 32 | - | - | - | - | - | - | - | | 11 RX | 0 | 18 | - | - | - | - | - | P1-2 | - | | 12 - | - | - | - | - | - | - | - | - | - | | 13 - | - | - | - | - | - | - | - | - | - | | 14 MISO | 14 | 12 | MISO | - | - | - | - | P2-6* | - | | 15 SCLK | 15 | 14 | SCLK | - | - | - | - | P2-9* | - | | 16 MOSI | 16 | 13 | MOSI | - | - | - | - | - | - | | 17 - | - | - | - | - | - | - | - | - | - | | 18 Analog | 18 | 27 | - | - | - | - | - | P2-1 | - | | 19 Analog | 19 | 26 | - | - | - | - | - | P2-2 | - | | 20 Analog | 20 | 25 | - | - | - | - | - | P2-3 | - | | 21 Analog | 21 | 33 | - | - | - | - | - | P2-4 | - | | 22 - | - | - | - | - | - | - | - | - | - | | 23 3.3V VCC | - | 3.3V VCC | 3.3V VCC | - | - | 3.3V VCC | 3.3V VCC | - | - | | 24 5V VCC | 5V VCC OUT | 5V VCC | 5V VCC | 5V VCC | 5V VCC | - | 5V VCC | PX-5 5V VCC | 5V VCC | | 25 GND | GND | GND | GND | GND | - | GND | GND | PX-8 GND | GND | * 2nd player Genesis is incompatible with Radio because it uses the same pins, 1 player Genesis is compatible Ω This is optional and only used for dongle detection. On the microcontroller side, put a 1k resistor between DB-25 pin 9 and VCC (3.3v for ESP32, 5V for Micro). On each controller dongle, put a resistor of the given value between DB-25 pin 9 and GND. All connected pins can also function as Digital pins. Credits / Links --------------- Code and/or inspiration was (or will be) taken from these places, in no particular order: * [ESP32-BLE-Gamepad](https://github.com/lemmingDev/ESP32-BLE-Gamepad) * [DaemonBite-Retro-Controllers-USB](https://github.com/MickGyver/DaemonBite-Retro-Controllers-USB) * [Arduino-USB-HID-RetroJoystickAdapter](https://github.com/mcgurk/Arduino-USB-HID-RetroJoystickAdapter) * [BlueCubeMod](https://github.com/NathanReeves/BlueCubeMod) * [OpenSwitchPad](https://github.com/agustincampeny/OpenSwitchPad) * [arduino-n64-controller-library](https://github.com/pothos/arduino-n64-controller-library) * [N64toiQue](https://github.com/mnzlmstr/N64toiQue) * [dreamcast_usb](https://github.com/raphnet/dreamcast_usb) * [SNES-NRF24](https://github.com/baldengineer/SNES-NRF24) * https://github.com/NicoHood/Nintendo * https://github.com/darthcloud/BlueRetro * https://github.com/raphnet/gc_n64_usb-v3