#ifndef ESP32_BLE_CONNECTION_STATUS_H #define ESP32_BLE_CONNECTION_STATUS_H #include "sdkconfig.h" #if defined(CONFIG_BT_ENABLED) #include "BLE2902.h" #include "BLECharacteristic.h" #include class BleConnectionStatus : public BLEServerCallbacks { public: BleConnectionStatus(void); bool connected = false; void onConnect(BLEServer *pServer); void onDisconnect(BLEServer *pServer); BLECharacteristic *inputGamepad[GAMEPAD_COUNT]; }; #endif // CONFIG_BT_ENABLED #endif // ESP32_BLE_CONNECTION_STATUS_H